annotate ffmpeg/libavcodec/rpza.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * Quicktime Video (RPZA) Video Decoder
yading@10 3 * Copyright (C) 2003 the ffmpeg project
yading@10 4 *
yading@10 5 * This file is part of FFmpeg.
yading@10 6 *
yading@10 7 * FFmpeg is free software; you can redistribute it and/or
yading@10 8 * modify it under the terms of the GNU Lesser General Public
yading@10 9 * License as published by the Free Software Foundation; either
yading@10 10 * version 2.1 of the License, or (at your option) any later version.
yading@10 11 *
yading@10 12 * FFmpeg is distributed in the hope that it will be useful,
yading@10 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 15 * Lesser General Public License for more details.
yading@10 16 *
yading@10 17 * You should have received a copy of the GNU Lesser General Public
yading@10 18 * License along with FFmpeg; if not, write to the Free Software
yading@10 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 20 */
yading@10 21
yading@10 22 /**
yading@10 23 * @file
yading@10 24 * QT RPZA Video Decoder by Roberto Togni
yading@10 25 * For more information about the RPZA format, visit:
yading@10 26 * http://www.pcisys.net/~melanson/codecs/
yading@10 27 *
yading@10 28 * The RPZA decoder outputs RGB555 colorspace data.
yading@10 29 *
yading@10 30 * Note that this decoder reads big endian RGB555 pixel values from the
yading@10 31 * bytestream, arranges them in the host's endian order, and outputs
yading@10 32 * them to the final rendered map in the same host endian order. This is
yading@10 33 * intended behavior as the libavcodec documentation states that RGB555
yading@10 34 * pixels shall be stored in native CPU endianness.
yading@10 35 */
yading@10 36
yading@10 37 #include <stdio.h>
yading@10 38 #include <stdlib.h>
yading@10 39 #include <string.h>
yading@10 40
yading@10 41 #include "libavutil/internal.h"
yading@10 42 #include "libavutil/intreadwrite.h"
yading@10 43 #include "avcodec.h"
yading@10 44 #include "internal.h"
yading@10 45
yading@10 46 typedef struct RpzaContext {
yading@10 47
yading@10 48 AVCodecContext *avctx;
yading@10 49 AVFrame frame;
yading@10 50
yading@10 51 const unsigned char *buf;
yading@10 52 int size;
yading@10 53
yading@10 54 } RpzaContext;
yading@10 55
yading@10 56 #define ADVANCE_BLOCK() \
yading@10 57 { \
yading@10 58 pixel_ptr += 4; \
yading@10 59 if (pixel_ptr >= width) \
yading@10 60 { \
yading@10 61 pixel_ptr = 0; \
yading@10 62 row_ptr += stride * 4; \
yading@10 63 } \
yading@10 64 total_blocks--; \
yading@10 65 if (total_blocks < 0) \
yading@10 66 { \
yading@10 67 av_log(s->avctx, AV_LOG_ERROR, "warning: block counter just went negative (this should not happen)\n"); \
yading@10 68 return; \
yading@10 69 } \
yading@10 70 }
yading@10 71
yading@10 72 static void rpza_decode_stream(RpzaContext *s)
yading@10 73 {
yading@10 74 int width = s->avctx->width;
yading@10 75 int stride = s->frame.linesize[0] / 2;
yading@10 76 int row_inc = stride - 4;
yading@10 77 int stream_ptr = 0;
yading@10 78 int chunk_size;
yading@10 79 unsigned char opcode;
yading@10 80 int n_blocks;
yading@10 81 unsigned short colorA = 0, colorB;
yading@10 82 unsigned short color4[4];
yading@10 83 unsigned char index, idx;
yading@10 84 unsigned short ta, tb;
yading@10 85 unsigned short *pixels = (unsigned short *)s->frame.data[0];
yading@10 86
yading@10 87 int row_ptr = 0;
yading@10 88 int pixel_ptr = 0;
yading@10 89 int block_ptr;
yading@10 90 int pixel_x, pixel_y;
yading@10 91 int total_blocks;
yading@10 92
yading@10 93 /* First byte is always 0xe1. Warn if it's different */
yading@10 94 if (s->buf[stream_ptr] != 0xe1)
yading@10 95 av_log(s->avctx, AV_LOG_ERROR, "First chunk byte is 0x%02x instead of 0xe1\n",
yading@10 96 s->buf[stream_ptr]);
yading@10 97
yading@10 98 /* Get chunk size, ingnoring first byte */
yading@10 99 chunk_size = AV_RB32(&s->buf[stream_ptr]) & 0x00FFFFFF;
yading@10 100 stream_ptr += 4;
yading@10 101
yading@10 102 /* If length mismatch use size from MOV file and try to decode anyway */
yading@10 103 if (chunk_size != s->size)
yading@10 104 av_log(s->avctx, AV_LOG_ERROR, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
yading@10 105
yading@10 106 chunk_size = s->size;
yading@10 107
yading@10 108 /* Number of 4x4 blocks in frame. */
yading@10 109 total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
yading@10 110
yading@10 111 /* Process chunk data */
yading@10 112 while (stream_ptr < chunk_size) {
yading@10 113 opcode = s->buf[stream_ptr++]; /* Get opcode */
yading@10 114
yading@10 115 n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
yading@10 116
yading@10 117 /* If opcode MSbit is 0, we need more data to decide what to do */
yading@10 118 if ((opcode & 0x80) == 0) {
yading@10 119 colorA = (opcode << 8) | (s->buf[stream_ptr++]);
yading@10 120 opcode = 0;
yading@10 121 if ((s->buf[stream_ptr] & 0x80) != 0) {
yading@10 122 /* Must behave as opcode 110xxxxx, using colorA computed
yading@10 123 * above. Use fake opcode 0x20 to enter switch block at
yading@10 124 * the right place */
yading@10 125 opcode = 0x20;
yading@10 126 n_blocks = 1;
yading@10 127 }
yading@10 128 }
yading@10 129
yading@10 130 switch (opcode & 0xe0) {
yading@10 131
yading@10 132 /* Skip blocks */
yading@10 133 case 0x80:
yading@10 134 while (n_blocks--) {
yading@10 135 ADVANCE_BLOCK();
yading@10 136 }
yading@10 137 break;
yading@10 138
yading@10 139 /* Fill blocks with one color */
yading@10 140 case 0xa0:
yading@10 141 colorA = AV_RB16 (&s->buf[stream_ptr]);
yading@10 142 stream_ptr += 2;
yading@10 143 while (n_blocks--) {
yading@10 144 block_ptr = row_ptr + pixel_ptr;
yading@10 145 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
yading@10 146 for (pixel_x = 0; pixel_x < 4; pixel_x++){
yading@10 147 pixels[block_ptr] = colorA;
yading@10 148 block_ptr++;
yading@10 149 }
yading@10 150 block_ptr += row_inc;
yading@10 151 }
yading@10 152 ADVANCE_BLOCK();
yading@10 153 }
yading@10 154 break;
yading@10 155
yading@10 156 /* Fill blocks with 4 colors */
yading@10 157 case 0xc0:
yading@10 158 colorA = AV_RB16 (&s->buf[stream_ptr]);
yading@10 159 stream_ptr += 2;
yading@10 160 case 0x20:
yading@10 161 colorB = AV_RB16 (&s->buf[stream_ptr]);
yading@10 162 stream_ptr += 2;
yading@10 163
yading@10 164 /* sort out the colors */
yading@10 165 color4[0] = colorB;
yading@10 166 color4[1] = 0;
yading@10 167 color4[2] = 0;
yading@10 168 color4[3] = colorA;
yading@10 169
yading@10 170 /* red components */
yading@10 171 ta = (colorA >> 10) & 0x1F;
yading@10 172 tb = (colorB >> 10) & 0x1F;
yading@10 173 color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
yading@10 174 color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
yading@10 175
yading@10 176 /* green components */
yading@10 177 ta = (colorA >> 5) & 0x1F;
yading@10 178 tb = (colorB >> 5) & 0x1F;
yading@10 179 color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
yading@10 180 color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
yading@10 181
yading@10 182 /* blue components */
yading@10 183 ta = colorA & 0x1F;
yading@10 184 tb = colorB & 0x1F;
yading@10 185 color4[1] |= ((11 * ta + 21 * tb) >> 5);
yading@10 186 color4[2] |= ((21 * ta + 11 * tb) >> 5);
yading@10 187
yading@10 188 if (s->size - stream_ptr < n_blocks * 4)
yading@10 189 return;
yading@10 190 while (n_blocks--) {
yading@10 191 block_ptr = row_ptr + pixel_ptr;
yading@10 192 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
yading@10 193 index = s->buf[stream_ptr++];
yading@10 194 for (pixel_x = 0; pixel_x < 4; pixel_x++){
yading@10 195 idx = (index >> (2 * (3 - pixel_x))) & 0x03;
yading@10 196 pixels[block_ptr] = color4[idx];
yading@10 197 block_ptr++;
yading@10 198 }
yading@10 199 block_ptr += row_inc;
yading@10 200 }
yading@10 201 ADVANCE_BLOCK();
yading@10 202 }
yading@10 203 break;
yading@10 204
yading@10 205 /* Fill block with 16 colors */
yading@10 206 case 0x00:
yading@10 207 if (s->size - stream_ptr < 16)
yading@10 208 return;
yading@10 209 block_ptr = row_ptr + pixel_ptr;
yading@10 210 for (pixel_y = 0; pixel_y < 4; pixel_y++) {
yading@10 211 for (pixel_x = 0; pixel_x < 4; pixel_x++){
yading@10 212 /* We already have color of upper left pixel */
yading@10 213 if ((pixel_y != 0) || (pixel_x !=0)) {
yading@10 214 colorA = AV_RB16 (&s->buf[stream_ptr]);
yading@10 215 stream_ptr += 2;
yading@10 216 }
yading@10 217 pixels[block_ptr] = colorA;
yading@10 218 block_ptr++;
yading@10 219 }
yading@10 220 block_ptr += row_inc;
yading@10 221 }
yading@10 222 ADVANCE_BLOCK();
yading@10 223 break;
yading@10 224
yading@10 225 /* Unknown opcode */
yading@10 226 default:
yading@10 227 av_log(s->avctx, AV_LOG_ERROR, "Unknown opcode %d in rpza chunk."
yading@10 228 " Skip remaining %d bytes of chunk data.\n", opcode,
yading@10 229 chunk_size - stream_ptr);
yading@10 230 return;
yading@10 231 } /* Opcode switch */
yading@10 232 }
yading@10 233 }
yading@10 234
yading@10 235 static av_cold int rpza_decode_init(AVCodecContext *avctx)
yading@10 236 {
yading@10 237 RpzaContext *s = avctx->priv_data;
yading@10 238
yading@10 239 s->avctx = avctx;
yading@10 240 avctx->pix_fmt = AV_PIX_FMT_RGB555;
yading@10 241
yading@10 242 avcodec_get_frame_defaults(&s->frame);
yading@10 243
yading@10 244 return 0;
yading@10 245 }
yading@10 246
yading@10 247 static int rpza_decode_frame(AVCodecContext *avctx,
yading@10 248 void *data, int *got_frame,
yading@10 249 AVPacket *avpkt)
yading@10 250 {
yading@10 251 const uint8_t *buf = avpkt->data;
yading@10 252 int buf_size = avpkt->size;
yading@10 253 RpzaContext *s = avctx->priv_data;
yading@10 254 int ret;
yading@10 255
yading@10 256 s->buf = buf;
yading@10 257 s->size = buf_size;
yading@10 258
yading@10 259 if ((ret = ff_reget_buffer(avctx, &s->frame)) < 0)
yading@10 260 return ret;
yading@10 261
yading@10 262 rpza_decode_stream(s);
yading@10 263
yading@10 264 if ((ret = av_frame_ref(data, &s->frame)) < 0)
yading@10 265 return ret;
yading@10 266
yading@10 267 *got_frame = 1;
yading@10 268
yading@10 269 /* always report that the buffer was completely consumed */
yading@10 270 return buf_size;
yading@10 271 }
yading@10 272
yading@10 273 static av_cold int rpza_decode_end(AVCodecContext *avctx)
yading@10 274 {
yading@10 275 RpzaContext *s = avctx->priv_data;
yading@10 276
yading@10 277 av_frame_unref(&s->frame);
yading@10 278
yading@10 279 return 0;
yading@10 280 }
yading@10 281
yading@10 282 AVCodec ff_rpza_decoder = {
yading@10 283 .name = "rpza",
yading@10 284 .type = AVMEDIA_TYPE_VIDEO,
yading@10 285 .id = AV_CODEC_ID_RPZA,
yading@10 286 .priv_data_size = sizeof(RpzaContext),
yading@10 287 .init = rpza_decode_init,
yading@10 288 .close = rpza_decode_end,
yading@10 289 .decode = rpza_decode_frame,
yading@10 290 .capabilities = CODEC_CAP_DR1,
yading@10 291 .long_name = NULL_IF_CONFIG_SMALL("QuickTime video (RPZA)"),
yading@10 292 };