annotate ffmpeg/libavcodec/dxva2.h @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * DXVA2 HW acceleration
yading@10 3 *
yading@10 4 * copyright (c) 2009 Laurent Aimar
yading@10 5 *
yading@10 6 * This file is part of FFmpeg.
yading@10 7 *
yading@10 8 * FFmpeg is free software; you can redistribute it and/or
yading@10 9 * modify it under the terms of the GNU Lesser General Public
yading@10 10 * License as published by the Free Software Foundation; either
yading@10 11 * version 2.1 of the License, or (at your option) any later version.
yading@10 12 *
yading@10 13 * FFmpeg is distributed in the hope that it will be useful,
yading@10 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 16 * Lesser General Public License for more details.
yading@10 17 *
yading@10 18 * You should have received a copy of the GNU Lesser General Public
yading@10 19 * License along with FFmpeg; if not, write to the Free Software
yading@10 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 21 */
yading@10 22
yading@10 23 #ifndef AVCODEC_DXVA_H
yading@10 24 #define AVCODEC_DXVA_H
yading@10 25
yading@10 26 /**
yading@10 27 * @file
yading@10 28 * @ingroup lavc_codec_hwaccel_dxva2
yading@10 29 * Public libavcodec DXVA2 header.
yading@10 30 */
yading@10 31
yading@10 32 #if defined(_WIN32_WINNT) && _WIN32_WINNT < 0x0600
yading@10 33 #undef _WIN32_WINNT
yading@10 34 #endif
yading@10 35
yading@10 36 #if !defined(_WIN32_WINNT)
yading@10 37 #define _WIN32_WINNT 0x0600
yading@10 38 #endif
yading@10 39
yading@10 40 #include <stdint.h>
yading@10 41 #include <d3d9.h>
yading@10 42 #include <dxva2api.h>
yading@10 43
yading@10 44 /**
yading@10 45 * @defgroup lavc_codec_hwaccel_dxva2 DXVA2
yading@10 46 * @ingroup lavc_codec_hwaccel
yading@10 47 *
yading@10 48 * @{
yading@10 49 */
yading@10 50
yading@10 51 #define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards
yading@10 52
yading@10 53 /**
yading@10 54 * This structure is used to provides the necessary configurations and data
yading@10 55 * to the DXVA2 FFmpeg HWAccel implementation.
yading@10 56 *
yading@10 57 * The application must make it available as AVCodecContext.hwaccel_context.
yading@10 58 */
yading@10 59 struct dxva_context {
yading@10 60 /**
yading@10 61 * DXVA2 decoder object
yading@10 62 */
yading@10 63 IDirectXVideoDecoder *decoder;
yading@10 64
yading@10 65 /**
yading@10 66 * DXVA2 configuration used to create the decoder
yading@10 67 */
yading@10 68 const DXVA2_ConfigPictureDecode *cfg;
yading@10 69
yading@10 70 /**
yading@10 71 * The number of surface in the surface array
yading@10 72 */
yading@10 73 unsigned surface_count;
yading@10 74
yading@10 75 /**
yading@10 76 * The array of Direct3D surfaces used to create the decoder
yading@10 77 */
yading@10 78 LPDIRECT3DSURFACE9 *surface;
yading@10 79
yading@10 80 /**
yading@10 81 * A bit field configuring the workarounds needed for using the decoder
yading@10 82 */
yading@10 83 uint64_t workaround;
yading@10 84
yading@10 85 /**
yading@10 86 * Private to the FFmpeg AVHWAccel implementation
yading@10 87 */
yading@10 88 unsigned report_id;
yading@10 89 };
yading@10 90
yading@10 91 /**
yading@10 92 * @}
yading@10 93 */
yading@10 94
yading@10 95 #endif /* AVCODEC_DXVA_H */