Mercurial > hg > opencollidoscope
view CollidoscopeApp/src/BufferToWaveRecorderNode.cpp @ 18:f1ff1a81be20 tip
Changed licenses names.
Fixed one comment and usage text in CollidoscopeApp.cpp.
author | Fiore Martin <f.martin@qmul.ac.uk> |
---|---|
date | Thu, 25 Aug 2016 12:07:50 +0200 |
parents | 75b744078d66 |
children |
line wrap: on
line source
/* Copyright (C) 2016 Queen Mary University of London Author: Fiore Martin This file is part of Collidoscope. Collidoscope is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. This file incorporates work covered by the following copyright and permission notice: Copyright (c) 2014, The Cinder Project This code is intended to be used with the Cinder C++ library, http://libcinder.org Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "BufferToWaveRecorderNode.h" #include "cinder/audio/Context.h" #include "cinder/audio/Target.h" // ---------------------------------------------------------------------------------------------------- // MARK: - BufferRecorderNode // ---------------------------------------------------------------------------------------------------- namespace { const size_t DEFAULT_RECORD_BUFFER_FRAMES = 44100; void resizeBufferAndShuffleChannels(ci::audio::BufferDynamic *buffer, size_t resultNumFrames) { const size_t currentNumFrames = buffer->getNumFrames(); const size_t sampleSize = sizeof(ci::audio::BufferDynamic::SampleType); if (currentNumFrames < resultNumFrames) { // if expanding, resize and then shuffle. Make sure to get the data pointer after the resize. buffer->setNumFrames(resultNumFrames); float *data = buffer->getData(); for (size_t ch = 1; ch < buffer->getNumChannels(); ch++) { const size_t numZeroFrames = resultNumFrames - currentNumFrames; const float *currentChannel = &data[ch * currentNumFrames]; float *resultChannel = &data[ch * resultNumFrames]; memmove(resultChannel, currentChannel, currentNumFrames * sampleSize); memset(resultChannel - numZeroFrames, 0, numZeroFrames * sampleSize); } } else if (currentNumFrames > resultNumFrames) { // if shrinking, shuffle first and then resize. float *data = buffer->getData(); for (size_t ch = 1; ch < buffer->getNumChannels(); ch++) { const float *currentChannel = &data[ch * currentNumFrames]; float *resultChannel = &data[ch * resultNumFrames]; memmove(resultChannel, currentChannel, currentNumFrames * sampleSize); } const size_t numZeroFrames = (currentNumFrames - resultNumFrames) * buffer->getNumChannels(); memset(data + buffer->getSize() - numZeroFrames, 0, numZeroFrames * sampleSize); buffer->setNumFrames(resultNumFrames); } } } BufferToWaveRecorderNode::BufferToWaveRecorderNode( std::size_t numChunks, double numSeconds ) : SampleRecorderNode( Format().channels( 1 ) ), mLastOverrun( 0 ), mNumChunks( numChunks ), mNumSeconds( numSeconds ), mRingBuffer( numChunks ), mChunkMaxAudioVal( kMinAudioVal ), mChunkMinAudioVal( kMaxAudioVal ), mChunkSampleCounter( 0 ), mChunkIndex( 0 ) { } void BufferToWaveRecorderNode::initialize() { // adjust recorder buffer to match channels once initialized, since they could have changed since construction. bool resize = mRecorderBuffer.getNumFrames() != 0; mRecorderBuffer.setNumChannels( getNumChannels() ); // lenght of buffer is = number of seconds * sample rate initBuffers( size_t( mNumSeconds * (double)getSampleRate() ) ); // How many samples each chunk contains. That is it calculates the min and max of // This is calculated here and not in the initializer list because it uses getNumFrames() // FIXME probably could be done in constructor body mNumSamplesPerChunk = std::lround( float( getNumFrames() ) / mNumChunks ); // if the buffer had already been resized, zero out any possibly existing data. if( resize ) mRecorderBuffer.zero(); mEnvRampLen = kRampTime * getSampleRate(); mEnvDecayStart = mRecorderBuffer.getNumFrames() - mEnvRampLen; if ( mEnvRampLen <= 0 ){ mEnvRampRate = 0; } else{ mEnvRampRate = 1.0f / mEnvRampLen; } } void BufferToWaveRecorderNode::initBuffers(size_t numFrames) { mRecorderBuffer.setSize( numFrames, getNumChannels() ); mCopiedBuffer = std::make_shared<ci::audio::BufferDynamic>( numFrames, getNumChannels() ); } void BufferToWaveRecorderNode::start() { mWritePos = 0; mChunkIndex = 0; enable(); } void BufferToWaveRecorderNode::stop() { disable(); } void BufferToWaveRecorderNode::setNumSeconds(double numSeconds, bool shrinkToFit) { setNumFrames(size_t(numSeconds * (double)getSampleRate()), shrinkToFit); } double BufferToWaveRecorderNode::getNumSeconds() const { return (double)getNumFrames() / (double)getSampleRate(); } void BufferToWaveRecorderNode::setNumFrames(size_t numFrames, bool shrinkToFit) { if (mRecorderBuffer.getNumFrames() == numFrames) return; std::lock_guard<std::mutex> lock(getContext()->getMutex()); if (mWritePos != 0) resizeBufferAndShuffleChannels(&mRecorderBuffer, numFrames); else mRecorderBuffer.setNumFrames(numFrames); if (shrinkToFit) mRecorderBuffer.shrinkToFit(); } ci::audio::BufferRef BufferToWaveRecorderNode::getRecordedCopy() const { // first grab the number of current frames, which may be increasing as the recording continues. size_t numFrames = mWritePos; mCopiedBuffer->setSize(numFrames, mRecorderBuffer.getNumChannels()); mCopiedBuffer->copy(mRecorderBuffer, numFrames); return mCopiedBuffer; } void BufferToWaveRecorderNode::writeToFile(const ci::fs::path &filePath, ci::audio::SampleType sampleType) { size_t currentWritePos = mWritePos; ci::audio::BufferRef copiedBuffer = getRecordedCopy(); ci::audio::TargetFileRef target = ci::audio::TargetFile::create(filePath, getSampleRate(), getNumChannels(), sampleType); target->write(copiedBuffer.get(), currentWritePos); } uint64_t BufferToWaveRecorderNode::getLastOverrun() { uint64_t result = mLastOverrun; mLastOverrun = 0; return result; } void BufferToWaveRecorderNode::process(ci::audio::Buffer *buffer) { size_t writePos = mWritePos; size_t numWriteFrames = buffer->getNumFrames(); if ( writePos == 0 ){ RecordWaveMsg msg = makeRecordWaveMsg( Command::WAVE_START, 0, 0, 0 ); mRingBuffer.write( &msg, 1 ); // reset everything mChunkMinAudioVal = kMaxAudioVal; mChunkMaxAudioVal = kMinAudioVal; mChunkSampleCounter = 0; mChunkIndex = 0; mEnvRamp = 0.0f; } // if buffer has too many frames (because we're nearly at the end or at the end ) // of mRecoderBuffer then numWriteFrames becomes the number of samples left to // fill mRecorderBuffer. Which is 0 if the buffer is at the end. if ( writePos + numWriteFrames > mRecorderBuffer.getNumFrames() ) numWriteFrames = mRecorderBuffer.getNumFrames() - writePos; if ( numWriteFrames <= 0 ) return; // apply envelope to the buffer at the edges to avoid clicks if ( writePos < mEnvRampLen ){ // beginning of wave for ( size_t i = 0; i < std::min( mEnvRampLen, numWriteFrames ); i++ ){ buffer->getData()[i] *= mEnvRamp; mEnvRamp += mEnvRampRate; if ( mEnvRamp > 1.0f ) mEnvRamp = 1.0f; } } else if ( writePos + numWriteFrames > mEnvDecayStart ){ // end of wave for ( size_t i = std::max( writePos, mEnvDecayStart ) - writePos; i < numWriteFrames; i++ ){ buffer->getData()[i] *= mEnvRamp; mEnvRamp -= mEnvRampRate; if ( mEnvRamp < 0.0f ) mEnvRamp = 0.0f; } } mRecorderBuffer.copyOffset(*buffer, numWriteFrames, writePos, 0); if ( numWriteFrames < buffer->getNumFrames() ) mLastOverrun = getContext()->getNumProcessedFrames(); /* find max and minimum of this buffer */ for ( size_t i = 0; i < numWriteFrames; i++ ){ if ( buffer->getData()[i] < mChunkMinAudioVal ){ mChunkMinAudioVal = buffer->getData()[i]; } if ( buffer->getData()[i] > mChunkMaxAudioVal ){ mChunkMaxAudioVal = buffer->getData()[i]; } if ( mChunkSampleCounter >= mNumSamplesPerChunk // if collected enough samples || writePos + i >= mRecorderBuffer.getNumFrames() - 1 ){ // or at the end of recorder buffer // send chunk to GUI size_t chunkIndex = mChunkIndex.fetch_add( 1 ); RecordWaveMsg msg = makeRecordWaveMsg( Command::WAVE_CHUNK, chunkIndex, mChunkMinAudioVal, mChunkMaxAudioVal ); mRingBuffer.write( &msg, 1 ); // reset chunk info mChunkMinAudioVal = kMaxAudioVal; mChunkMaxAudioVal = kMinAudioVal; mChunkSampleCounter = 0; } else{ mChunkSampleCounter++; } } // check if write position has been reset by the GUI thread, if not write new value const size_t writePosNew = writePos + numWriteFrames; mWritePos.compare_exchange_strong( writePos, writePosNew ); } const float BufferToWaveRecorderNode::kMinAudioVal = -1.0f; const float BufferToWaveRecorderNode::kMaxAudioVal = 1.0f; const float BufferToWaveRecorderNode::kRampTime = 0.02;