Mercurial > hg > opencollidoscope
view CollidoscopeApp/include/ParticleController.h @ 0:02467299402e
First import
CollidoscopeApp for Raspberry Pi
JackDevice
Teensy code for Collidoscope
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Thu, 30 Jun 2016 14:50:06 +0200 |
parents | |
children | 7fb593d53361 |
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#pragma once #include "cinder/gl/gl.h" #include <vector> class ParticleController { struct Particle { ci::vec2 mCloudCenter; ci::vec2 mVel; float mCloudSize; int mAge; int mLifespan; bool mFlyOver; }; static const int kMaxParticles = 150; std::vector<Particle> mParticles; std::vector< ci::vec2 > mParticlePositions; size_t mNumParticles; ci::gl::VboRef mParticleVbo; ci::gl::BatchRef mParticleBatch; public: static const int kMaxParticleAdd = 22; ParticleController(); void addParticles(int amount, const ci::vec2 &initialLocation, const float cloudSize); void updateParticles(); inline void draw() { mParticleBatch->draw(); } };