diff CollidoscopeApp/include/BufferToWaveRecorderNode.h @ 16:4dad0b810f18

Comment tidy up + attributions
author Fiore Martin <f.martin@qmul.ac.uk>
date Tue, 16 Aug 2016 14:27:53 +0100
parents 75b744078d66
children
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--- a/CollidoscopeApp/include/BufferToWaveRecorderNode.h	Mon Aug 15 17:00:22 2016 +0100
+++ b/CollidoscopeApp/include/BufferToWaveRecorderNode.h	Tue Aug 16 14:27:53 2016 +0100
@@ -60,8 +60,8 @@
 /**
  * A \a Node in the audio graph of the Cinder audio library that records input in a buffer.
  *
- * This class is similar to \a cinder::audio::BufferRecorderNode (it's a derivative work of this class indeed) but it has an additional feature.
- * When recording it uses the audio input samples to compute the size values of the visual chunks. 
+ * This class is similar to \a cinder::audio::BufferRecorderNode (it's a derivative work of this class indeed) but it has an additional feature:
+ * when recording, it uses the audio input samples to compute the size values of the visual chunks. 
  * The chunks values are stored in a ring buffer and fetched by the graphic thread to paint the wave as it gets recorded.
  *
  */