diff CollidoscopeApp/include/AudioEngine.h @ 16:4dad0b810f18

Comment tidy up + attributions
author Fiore Martin <f.martin@qmul.ac.uk>
date Tue, 16 Aug 2016 14:27:53 +0100
parents 75b744078d66
children
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--- a/CollidoscopeApp/include/AudioEngine.h	Mon Aug 15 17:00:22 2016 +0100
+++ b/CollidoscopeApp/include/AudioEngine.h	Tue Aug 16 14:27:53 2016 +0100
@@ -75,7 +75,7 @@
     */ 
     size_t getRecordWaveAvailable( size_t index );
     /**
-    * Called from the graphic thread. Reads count elements from the wave ring buffer into \a buffer.
+    * Called from the graphic thread. Reads \a count elements from the wave ring buffer into \a buffer.
     * The wave ring buffer is used to pass the size of the wave chunks from the audio thread to the graphic thread, 
     * when a new wave is recorded.
     *
@@ -106,7 +106,7 @@
     // nodes for recording audio input into buffer. Also sends chunks information through 
     // non-blocking queue 
     std::array< BufferToWaveRecorderNodeRef, NUM_WAVES > mBufferRecorderNodes;
-    // pgranulars for loop synths 
+    // pgranulars wrapped in a Cinder::Node 
     std::array< PGranularNodeRef, NUM_WAVES > mPGranularNodes;