Mercurial > hg > opencollidoscope
diff CollidoscopeApp/include/AudioEngine.h @ 16:4dad0b810f18
Comment tidy up + attributions
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Tue, 16 Aug 2016 14:27:53 +0100 |
parents | 75b744078d66 |
children |
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--- a/CollidoscopeApp/include/AudioEngine.h Mon Aug 15 17:00:22 2016 +0100 +++ b/CollidoscopeApp/include/AudioEngine.h Tue Aug 16 14:27:53 2016 +0100 @@ -75,7 +75,7 @@ */ size_t getRecordWaveAvailable( size_t index ); /** - * Called from the graphic thread. Reads count elements from the wave ring buffer into \a buffer. + * Called from the graphic thread. Reads \a count elements from the wave ring buffer into \a buffer. * The wave ring buffer is used to pass the size of the wave chunks from the audio thread to the graphic thread, * when a new wave is recorded. * @@ -106,7 +106,7 @@ // nodes for recording audio input into buffer. Also sends chunks information through // non-blocking queue std::array< BufferToWaveRecorderNodeRef, NUM_WAVES > mBufferRecorderNodes; - // pgranulars for loop synths + // pgranulars wrapped in a Cinder::Node std::array< PGranularNodeRef, NUM_WAVES > mPGranularNodes;