Mercurial > hg > nodescore
diff www/about/index.html~ @ 42:49c94f63b8b0
css for nexus 7 and associated files- archive m.a added - remove later
author | tzara <rc-web@kiben.net> |
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date | Tue, 04 Sep 2012 07:25:49 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/www/about/index.html~ Tue Sep 04 07:25:49 2012 +0000 @@ -0,0 +1,111 @@ +<!DOCTYPE html> +<html> +<head> +<script src="/js/stopwatch.js" type="text/javascript" charset="utf-8"></script> +<link href="/stylesheets/style.css" rel="stylesheet"> +<script src="/socket.io/socket.io.js"></script> +<script src="http://code.jquery.com/jquery-1.6.1.min.js"></script> +<script src="/js/socket-ctrl.js"></script> +</head> + +<body> +<style type="text/css">body{ background-color: white; }</style> + +<div id="title"> +<h1>NodeScore</h1> +</div> + +<br/> +<img src="img/chromiumlogo.png" width="30" height="30"/> +<img src="img/nodejs-dark.png" height="30"/> +<img src="img/ECMAScript.png" height="30"/> + +<br/><br/> + +<div class="readme"> + +<h2>What is NodeScore?</h2> NodeScore is a framework to facilitate +networked telematic ensemble performance. As a framework it uses the +"screen score" as its paradigm. While it could be used to syncronise +any type of telematic event/performance in this context it is aimed at +the musical performance. + +<p> The goal of the NodeScore framework is to allow performers +who are connected to a network via a computer/tablet/mobile device to +syncronise to a master clock and recieve instructions, in +realtime,from a central "conductor/director" as well as being able to +communicate with one another. +</p> +<p>As performers may be geographically dispersed the technical setup +needs to be trivial, this is why NodeScore uses the Internet browser +as it is a cross-platform, standards compliant +environment that will run on anycomputer without complex setup and +installation process. All that the performers involved in a NodeScore +performance need to do is open a browser such as Google's Chrome and +point it to the address of the NodeScore server, login and await +instructions that shall be displayed in the browsers window. +</p> +<p>The nature of these instuctions is the left to the composer, the +only prerequisite when composing for the NodeScore framework is that +the instructions are formatted in HTML5. This allows for the +incorporation of a wide range of rich media content such as images, +video, sound and animated SVG as well as simple plain text +instructions. Any medium that can be displayed in an internet web +browser maybe used in a NodeScore composition. + +Other features include a shared, embedded network stopwatch and a +live-chat window to facilitate syncronisation and communication +between partisipants in the performance.</p> +<h2>How does NodeScore work?</h2> The control interface for +NodeScore is a webpage displayed in an internet web browser, from this +control page the "conductor/director" can issue the precomposed, HTML5 +formated, compositional instructions. These instrutions can be +deployed to the ensemble as a whole or targeted at specific +perfomers. Once the instruction is deployed by the director it is +instantly presented in the web browser of the performer/s. + +<p>In a NodeScore performance the conductor/director also becomes +active in the compositional process as he she decides who plays what +material when. In this way NodeScore can be seen as an evolution of +methods used by composers from Lutoslawski (Jeux vénitiens to Zorn +("Cobra") amongst others, where musicians are given cues chosen by the +director indicating certian prearranged stratagies. NodeScore however +alows much more complex media to be incorporated in the instructions +as well as facilitating networked telematic performances in this +style. +</p> + +<h2>How is this achived technically?</h2> NodeScore uses realtime web +technologies including the node.js server software allowing serverside +javascript as well as websockets. "Websockets" allows the server to +push content to the clients without them requesting it first as is +traditionally the case. <p>This has been possible in the past through a +technique called "longpolling", though this was quite inefficient +compatered to websockets which allow a persistant live connection +between server and client. Through this connection the server can push +content to the client in realtime for instant displayed in their +browser.</p> + +<h2>Code</h2> + +<a href="https://gitorious.org/nodescore">https://gitorious.org/nodescore</a> + + +<h2>Browser Compatability:</h2> This project uses some bleeding +edge network technologies his means it will not currently work in all +browsers, some versions of Firefox have disabled websockets for +security reasons, also different browsers deal with CSS scaling in +different ways for example. Recent versions of Chromium, Google Chrome or +Firefox are recomended. + +</div> + +<br/> + + +<br/> +<script type="text/javascript" src="/js/footer.js"> </script> + +</body> + +</html>