diff oscgroups/GroupServer.h @ 76:0ae87af84e2f

added oscgroups
author Rob Canning <rob@foo.net>
date Sun, 13 Jul 2014 10:07:41 +0100
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/oscgroups/GroupServer.h	Sun Jul 13 10:07:41 2014 +0100
@@ -0,0 +1,151 @@
+/*
+OSCgroups -- open sound control groupcasting infrastructure
+Copyright (C) 2005  Ross Bencina
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+*/
+
+#ifndef INCLUDED_GROUPSERVER_H
+#define INCLUDED_GROUPSERVER_H
+
+// GroupServer.h/cpp implements user and group admission control using passwords
+// Users live as long as they are sending alive messages more frequency
+// than the timeout value. Groups live as long as they have members.
+// Once Users and Groups are destroyed they can be reused with different
+// passwords.
+// This module has no dependence on the messaging protocol, although it does
+// assume IPV4 addresses.
+
+
+#include <ctime>
+#include <map>
+#include <set>
+#include <string>
+
+#include "ip/IpEndpointName.h"
+
+class User;
+class Group;
+class GroupServer;
+
+
+class User{
+    friend class GroupServer;
+    
+    std::set<Group*> groups_;
+
+public:
+    User( const char *userName, const char *userPassword )
+        : name( userName )
+        , password( userPassword ) {}
+        
+    std::string name;
+    std::string password;
+    
+    IpEndpointName privateEndpoint;
+	IpEndpointName publicEndpoint;
+
+    std::time_t lastAliveMessageArrivalTime;
+
+    unsigned long SecondsSinceLastAliveReceived( std::time_t currentTime )
+            { return (unsigned long)std::difftime( currentTime, lastAliveMessageArrivalTime ); }
+
+    bool IsMemberOf( Group *group ) const
+            { return groups_.count( group ) == 1; }
+    
+    typedef std::set<Group*>::const_iterator const_group_iterator;
+    const_group_iterator groups_begin() const { return groups_.begin(); }
+    const_group_iterator groups_end() const { return groups_.end(); }
+};
+
+
+class Group{
+    friend class GroupServer;
+    
+    std::set<User*> users_;
+     
+public:
+    Group( const char *groupName, const char *groupPassword )
+        : name( groupName )
+        , password( groupPassword ) {}
+        
+    std::string name;
+    std::string password;
+    
+    typedef std::set<User*>::const_iterator const_user_iterator;
+    const_user_iterator users_begin() const { return users_.begin(); }
+    const_user_iterator users_end() const { return users_.end(); }
+};
+
+
+class GroupServer{
+    const int timeoutSeconds_;
+    const int maxUsers_;
+    const int maxGroups_;
+    
+    typedef std::map< std::string, User* > user_map;
+    typedef user_map::iterator user_iterator;
+    user_map users_;
+    int userCount_;
+    
+    typedef std::map< std::string, Group* > group_map;
+    typedef group_map::iterator group_iterator;
+    group_map groups_;
+    int groupCount_;
+
+    User *CreateUser( const char *userName, const char *userPassword );
+
+    Group *CreateGroup( const char *groupName, const char *groupPassword );
+    void AssociateUserWithGroup( User *user, Group* group );
+    void RemoveUserReferenceFromGroup( User *user, Group* group );
+    void SeparateUserFromGroup( User *user, Group* group );
+    void SeparateUserFromAllGroups( User *user );
+
+    GroupServer(); // no default ctor
+    GroupServer( const GroupServer& ); // no copy ctor
+    GroupServer& operator=( const GroupServer& ); // no assignment operator
+
+public:
+    GroupServer( int timeoutSeconds, int maxUsers, int maxGroups );
+    ~GroupServer();
+
+    enum UserStatus {
+            USER_STATUS_UNKNOWN,
+            USER_STATUS_OK,
+            USER_STATUS_WRONG_PASSWORD,
+            USER_STATUS_SERVER_LIMIT_REACHED
+        };
+
+    UserStatus UserAlive( const char *userName, const char *userPassword,
+            const IpEndpointName& privateEndpoint,
+			const IpEndpointName& publicEndpoint,
+            const char **groupNamesAndPasswords,
+            UserStatus *userGroupsStatus, int groupCount );
+
+    typedef user_map::const_iterator const_user_iterator;
+    const_user_iterator users_begin() const { return users_.begin(); }
+    const_user_iterator users_end() const { return users_.end(); }
+    User *FindUser( const char *userName );
+
+    typedef group_map::const_iterator const_group_iterator;
+    const_group_iterator groups_begin() const { return groups_.begin(); }
+    const_group_iterator groups_end() const { return groups_.end(); }
+    Group *FindGroup( const char *groupName );
+
+    void PurgeStaleUsers();
+};
+
+
+#endif /* INCLUDED_GROUPSERVER_H */