Mercurial > hg > multitrack-audio-matcher
view src/LiveAudioInput.cpp @ 56:4394c9490716 tip
minor changes
author | Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk> |
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date | Mon, 24 Dec 2012 18:58:39 +0000 |
parents | 9806a4f22fd0 |
children |
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/* * LiveAudioInput.cpp * MultipleAudioMathcher * * Created by Andrew on 30/01/2012. * Copyright 2012 QMUL. All rights reserved. * */ #include "LiveAudioInput.h" //Keeping track of incoming events //more useful as data than anything else. But in fact, not particularly useful it seems at present const double hopsize = 512;//check to see it agrees with ofxAubioOnsetDetector LiveAudioInput::LiveAudioInput(){ numberOfEvents = 0; } void LiveAudioInput::addPitchEvent(const double& pitch, const double& time){ AudioEvent e; e.millisTime = time; e.frameTime = millisToFrames(time); e.pitch = pitch; liveEvents.push_back(e); //printf("live input pitch %f time %f ms == %f frames\n", pitch, time, e.frameTime); numberOfEvents++; } double LiveAudioInput::framesToMillis(const double& frameCount){ return ((frameCount*hopsize*1000.0)/44100.0); } double LiveAudioInput::millisToFrames(const double& millis){ return ((millis*44100.0)/(hopsize*1000.0)); } /* //any point in this?? void LiveAudioInput::addChromaEvent(const double& time){ AudioEvent e; e.millisTime = time; e.frameTime = millisToFrames(time); liveEvents.push_back(e); //printf("live input pitch %f time %f ms == %f frames\n", pitch, time, e.frameTime); numberOfEvents++; } */