view src/LiveAudioInput.h @ 50:93d21c20cfbc

Added Markers and the ability to switch to these points in the file when playing
author Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk>
date Thu, 14 Jun 2012 20:04:49 +0100
parents 852173ca8365
children
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/*
 *  LiveAudioInput.h
 *  MultipleAudioMathcher
 *
 *  Created by Andrew on 30/01/2012.
 *  Copyright 2012 QMUL. All rights reserved.
 *
 */

#ifndef LIVE_AUDIO_INPUT_H
#define LIVE_AUDIO_INPUT_H


#include "ofMain.h"
#include "ChromaOnset.h"


struct AudioEvent {
	double millisTime;
	double frameTime;
	double pitch;
	int type;
};

class LiveAudioInput{
	
	int numberOfEvents;
public:
	
	
	LiveAudioInput();
	
	typedef std::vector<AudioEvent> EventVector; 
	
	EventVector liveEvents;
	
	void addPitchEvent(const double& pitch, const double& time);
	
	double framesToMillis(const double& frameCount);
	double millisToFrames(const double& millis);
	
};
#endif