view src/RecordedMultitrackAudio.h @ 7:33dedfe32893

kick, snare and bass windowed. Likelihoods in dedicated screen regions
author Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk>
date Thu, 02 Feb 2012 21:55:51 +0000
parents 5e188c0035b6
children bc62266af280
line wrap: on
line source
/*
 *  RecordedMultitrackAudio.h
 *  MultipleAudioMathcher
 *
 *  Created by Andrew on 31/01/2012.
 *  Copyright 2012 QMUL. All rights reserved.
 *
 */


#ifndef RECORDED_MULTITRACK_AUDIO_H
#define RECORDED_MULTITRACK_AUDIO_H


#include "ofMain.h"
#include "ChromaOnset.h"
#include "LoadedAudioHolder.h"

/*
 struct AudioEvent {
	double millisTime;
	double frameTime;
	double pitch;
	int type;
};
*/

class RecordedMultitrackAudio{
	
	public:

	
	void loadTestAudio();
	void updatePosition();
	void drawTracks();
	void switchScreens();
	void togglePlay();
	
	void stop();
	void printInfo();
	void windowResized(const int& w, const int& h);
	void zoomIn();
	void zoomOut();
	
	
//	void matchNewPitchEvent(const int& channel, const double& pitchIn, const double& timeIn);

//	bool checkMatch(const double& recordedPitch, const double& livePitch);
	
	//variables
	int numberOfAudioTracks;
	LoadedAudioHolder* loadedAudioPtr;
	LoadedAudioHolder loadedAudioFiles[5];
	
	double trackScreenHeight;
	
};
#endif