andrew@0: /* andrew@0: andrew@0: oscpack -- Open Sound Control packet manipulation library andrew@0: andrew@0: http://www.audiomulch.com/~rossb/oscpack andrew@0: andrew@0: andrew@0: andrew@0: Copyright (c) 2004-2005 Ross Bencina andrew@0: andrew@0: andrew@0: andrew@0: Permission is hereby granted, free of charge, to any person obtaining andrew@0: andrew@0: a copy of this software and associated documentation files andrew@0: andrew@0: (the "Software"), to deal in the Software without restriction, andrew@0: andrew@0: including without limitation the rights to use, copy, modify, merge, andrew@0: andrew@0: publish, distribute, sublicense, and/or sell copies of the Software, andrew@0: andrew@0: and to permit persons to whom the Software is furnished to do so, andrew@0: andrew@0: subject to the following conditions: andrew@0: andrew@0: andrew@0: andrew@0: The above copyright notice and this permission notice shall be andrew@0: andrew@0: included in all copies or substantial portions of the Software. andrew@0: andrew@0: andrew@0: andrew@0: Any person wishing to distribute modifications to the Software is andrew@0: andrew@0: requested to send the modifications to the original developer so that andrew@0: andrew@0: they can be incorporated into the canonical version. andrew@0: andrew@0: andrew@0: andrew@0: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, andrew@0: andrew@0: EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF andrew@0: andrew@0: MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. andrew@0: andrew@0: IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR andrew@0: andrew@0: ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF andrew@0: andrew@0: CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION andrew@0: andrew@0: WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. andrew@0: andrew@0: */ andrew@0: andrew@0: #ifndef INCLUDED_OSCOUTBOUNDPACKET_H andrew@0: andrew@0: #define INCLUDED_OSCOUTBOUNDPACKET_H andrew@0: andrew@0: andrew@0: andrew@0: #include "OscTypes.h" andrew@0: andrew@0: #include "OscException.h" andrew@0: andrew@0: andrew@0: andrew@0: andrew@0: andrew@0: namespace osc{ andrew@0: andrew@0: andrew@0: andrew@0: class OutOfBufferMemoryException : public Exception{ andrew@0: andrew@0: public: andrew@0: andrew@0: OutOfBufferMemoryException( const char *w="out of buffer memory" ) andrew@0: andrew@0: : Exception( w ) {} andrew@0: andrew@0: }; andrew@0: andrew@0: andrew@0: andrew@0: class BundleNotInProgressException : public Exception{ andrew@0: andrew@0: public: andrew@0: andrew@0: BundleNotInProgressException( andrew@0: andrew@0: const char *w="call to EndBundle when bundle is not in progress" ) andrew@0: andrew@0: : Exception( w ) {} andrew@0: andrew@0: }; andrew@0: andrew@0: andrew@0: andrew@0: class MessageInProgressException : public Exception{ andrew@0: andrew@0: public: andrew@0: andrew@0: MessageInProgressException( andrew@0: andrew@0: const char *w="opening or closing bundle or message while message is in progress" ) andrew@0: andrew@0: : Exception( w ) {} andrew@0: andrew@0: }; andrew@0: andrew@0: andrew@0: andrew@0: class MessageNotInProgressException : public Exception{ andrew@0: andrew@0: public: andrew@0: andrew@0: MessageNotInProgressException( andrew@0: andrew@0: const char *w="call to EndMessage when message is not in progress" ) andrew@0: andrew@0: : Exception( w ) {} andrew@0: andrew@0: }; andrew@0: andrew@0: andrew@0: andrew@0: andrew@0: andrew@0: class OutboundPacketStream{ andrew@0: andrew@0: public: andrew@0: andrew@0: OutboundPacketStream( char *buffer, unsigned long capacity ); andrew@0: andrew@0: ~OutboundPacketStream(); andrew@0: andrew@0: andrew@0: andrew@0: void Clear(); andrew@0: andrew@0: andrew@0: andrew@0: unsigned int Capacity() const; andrew@0: andrew@0: andrew@0: andrew@0: // invariant: size() is valid even while building a message. andrew@0: andrew@0: unsigned int Size() const; andrew@0: andrew@0: andrew@0: andrew@0: const char *Data() const; andrew@0: andrew@0: andrew@0: andrew@0: // indicates that all messages have been closed with a matching EndMessage andrew@0: andrew@0: // and all bundles have been closed with a matching EndBundle andrew@0: andrew@0: bool IsReady() const; andrew@0: andrew@0: andrew@0: andrew@0: bool IsMessageInProgress() const; andrew@0: andrew@0: bool IsBundleInProgress() const; andrew@0: andrew@0: andrew@0: andrew@0: OutboundPacketStream& operator<<( const BundleInitiator& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const BundleTerminator& rhs ); andrew@0: andrew@0: andrew@0: andrew@0: OutboundPacketStream& operator<<( const BeginMessage& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const MessageTerminator& rhs ); andrew@0: andrew@0: andrew@0: andrew@0: OutboundPacketStream& operator<<( bool rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const NilType& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const InfinitumType& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( int32 rhs ); andrew@0: andrew@0: andrew@0: andrew@0: #ifndef __x86_64__ andrew@0: andrew@0: OutboundPacketStream& operator<<( int rhs ) andrew@0: andrew@0: { *this << (int32)rhs; return *this; } andrew@0: andrew@0: #endif andrew@0: andrew@0: andrew@0: andrew@0: OutboundPacketStream& operator<<( float rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( char rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const RgbaColor& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const MidiMessage& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( int64 rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const TimeTag& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( double rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const char* rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const Symbol& rhs ); andrew@0: andrew@0: OutboundPacketStream& operator<<( const Blob& rhs ); andrew@0: andrew@0: andrew@0: andrew@0: private: andrew@0: andrew@0: andrew@0: andrew@0: char *BeginElement( char *beginPtr ); andrew@0: andrew@0: void EndElement( char *endPtr ); andrew@0: andrew@0: andrew@0: andrew@0: bool ElementSizeSlotRequired() const; andrew@0: andrew@0: void CheckForAvailableBundleSpace(); andrew@0: andrew@0: void CheckForAvailableMessageSpace( const char *addressPattern ); andrew@0: andrew@0: void CheckForAvailableArgumentSpace( long argumentLength ); andrew@0: andrew@0: andrew@0: andrew@0: char *data_; andrew@0: andrew@0: char *end_; andrew@0: andrew@0: andrew@0: andrew@0: char *typeTagsCurrent_; // stored in reverse order andrew@0: andrew@0: char *messageCursor_; andrew@0: andrew@0: char *argumentCurrent_; andrew@0: andrew@0: andrew@0: andrew@0: // elementSizePtr_ has two special values: 0 indicates that a bundle andrew@0: andrew@0: // isn't open, and elementSizePtr_==data_ indicates that a bundle is andrew@0: andrew@0: // open but that it doesn't have a size slot (ie the outermost bundle) andrew@0: andrew@0: uint32 *elementSizePtr_; andrew@0: andrew@0: andrew@0: andrew@0: bool messageIsInProgress_; andrew@0: andrew@0: }; andrew@0: andrew@0: andrew@0: andrew@0: } // namespace osc andrew@0: andrew@0: andrew@0: andrew@0: #endif /* INCLUDED_OSC_OUTBOUND_PACKET_H */ andrew@0: