Mercurial > hg > may
view yetilab/plot/plot.yeti @ 131:70eaf374a1b5
Make charts non-animated; add a list of nice colours
author | Chris Cannam |
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date | Mon, 22 Apr 2013 10:24:44 +0100 |
parents | aef0fbc65f16 |
children | f268b2982ed4 |
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module yetilab.plot.plot; import org.jzy3d.plot3d.builder: Mapper; import org.jzy3d.plot3d.text.drawable: DrawableTextBillboard, DrawableTextBitmap; import org.jzy3d.maths: Range, Coord3d; import org.jzy3d.plot3d.primitives: Shape, HistogramBar, FlatLine2d, Polygon, Quad, Point; import org.jzy3d.plot3d.primitives.axes.layout.providers: StaticTickProvider; import org.jzy3d.plot3d.primitives.axes.layout.renderers: TickLabelMap; import org.jzy3d.chart: Chart, ChartLauncher; import org.jzy3d.plot3d.builder: Builder; import org.jzy3d.plot3d.builder.concrete: OrthonormalGrid; import org.jzy3d.colors.colormaps: ColorMapRainbow; import org.jzy3d.colors: ColorMapper, Color; import org.jzy3d.plot3d.rendering.canvas: Quality; import org.jzy3d.plot3d.rendering.view.modes: ViewPositionMode; chartColours = [ new Color(161, 54, 2), // red new Color(207, 228, 148), // grey-green new Color(82, 126, 154), // dark steel blue new Color(251, 116, 43), // light red new Color(126, 33, 28), // dried blood! new Color(21, 183, 197), // light blue new Color(188, 13, 207), // mid purple new Color(200, 125, 234), // light purple ]; newMatrixMapper matrix = (class MMapper extends Mapper double f(double x, double y) result = matrix.getAt y x; println "f(\(x),\(y)) -> \(result)"; result end; new MMapper()); newMatrixLogMapper matrix = (class MMapper extends Mapper double f(double x, double y) ln (matrix.getAt y x) end; new MMapper()); newMapper mapFunction = (class FMapper extends Mapper double f(double x, double y) mapFunction x y end; new FMapper()); plotMatrix matrix = (mapper = newMatrixMapper matrix; size = matrix.size; xrange = new Range(0, size.columns - 1); yrange = new Range(0, size.rows - 1); grid = new OrthonormalGrid(xrange, size.columns, yrange, size.rows); println "Matrix size: \(size)"; surface = Builder#buildOrthonormal(grid, mapper); //??? big? println "Z Bounds: \(surface#getBounds()#getZmin()) -> \(surface#getBounds()#getZmax())"; surface#setFaceDisplayed(true); surface#setWireframeDisplayed(true); surface#setWireframeColor(Color#BLACK); // chart = new Chart(Quality#Fastest, "swing"); chart = new Chart(Quality#Nicest); chart#getScene()#getGraph()#add(surface); ChartLauncher#openChart(chart); ()); plotBarChart keys unit values = (quality = Quality#Nicest; quality#setAnimated(false); chart = new Chart(quality); var n = 0; scene = chart#getScene(); ticks = new float[length keys]; tickLabels = new TickLabelMap(); for keys do k: bar = new HistogramBar(); bar#setData(new Coord3d(n, 0, 0), values[k], 0.45, Color#random()); bar#setWireframeDisplayed(false); scene#add(bar); ticks[n] := n; tickLabels#register(n, k); n := n + 1; done; chart#getView()#setViewPoint(new Coord3d(pi/2, 0, 0)); axes = chart#getAxeLayout(); axes#setXAxeLabelDisplayed(false); axes#setYAxeLabelDisplayed(false); axes#setZAxeLabelDisplayed(true); axes#setZAxeLabel(unit); axes#setXTickProvider(new StaticTickProvider(ticks)); axes#setXTickRenderer(tickLabels); axes#setYTickLabelDisplayed(false); ChartLauncher#openChart(chart); ()); plotLines xkeys unit values = (quality = Quality#Nicest; quality#setAnimated(false); chart = new Chart(quality); scene = chart#getScene(); keys = keys values; n = length xkeys; var z = 0; for keys do k: v = values[k]; x = new float[n]; y = new float[n]; var i = 0; for xkeys do xk: x[i] := i; y[i] := if xk in v then v[xk] else 0 fi; i := i + 1; done; line = new FlatLine2d(x, y, z); line#setWireframeDisplayed(true); line#setWireframeColor(Color#random()); line#setWireframeWidth(2); line#setFaceDisplayed(false); scene#add(line); z := z + 1; done; chart#getView()#setViewPoint(new Coord3d(0, 0, 0)); axes = chart#getAxeLayout(); axes#setXAxeLabelDisplayed(false); axes#setYAxeLabelDisplayed(false); axes#setZAxeLabelDisplayed(true); axes#setZAxeLabel(unit); axes#setYTickLabelDisplayed(false); ChartLauncher#openChart(chart); ()); stack keys xkeys values normalised = (stacked = mapIntoHash id \(mapIntoHash id \{ y0 = 0, y1 = 0 } xkeys) keys; prev = mapIntoHash id \0 xkeys; valueOf k xk = if xk in values[k] then values[k][xk] else 0 fi; for xkeys do xk: total = sum (map do k: valueOf k xk done keys); for keys do k: value = if normalised and total > 0 then (valueOf k xk) / total else (valueOf k xk) fi; height = prev[xk] + value; stacked[k][xk] := { y0 = prev[xk], y1 = height }; prev[xk] := height; done; done; stacked); plotStacked keys xkeys unit values normalised = (quality = Quality#Nicest; quality#setAnimated(false); chart = new Chart(quality); scene = chart#getScene(); stacked = stack keys xkeys values normalised; var z = 0; newRect x y0 y1 z colour is number -> number -> number -> number -> ~Color -> 'a = (poly = new Quad(); poly#add(new Point(new Coord3d(x + 0.5, z, y0))); poly#add(new Point(new Coord3d(x + 0.5, z, y1))); poly#add(new Point(new Coord3d(x - 0.5, z, y1))); poly#add(new Point(new Coord3d(x - 0.5, z, y0))); poly#setWireframeDisplayed(true); poly#setWireframeColor(colour); poly#setFaceDisplayed(true); poly#setColor(colour); poly); var ty = 0; for keys do k: ranges = stacked[k]; var x = 0; c = Color#random(); for xkeys do xk: rect = newRect x ranges[xk].y0 ranges[xk].y1 z c; scene#add(rect); x := x + 1; done; text = new DrawableTextBitmap(k, new Coord3d(-5, z, ty), c); scene#add(text); z := z - 1; ty := ty + 0.1; done; chart#getView()#setViewPoint(new Coord3d(-pi/2, 0, 0)); axes = chart#getAxeLayout(); axes#setXAxeLabelDisplayed(false); axes#setYAxeLabelDisplayed(false); axes#setZAxeLabelDisplayed(true); axes#setZAxeLabel(unit); axes#setYTickLabelDisplayed(false); ChartLauncher#openChart(chart); ()); plotStructure structure = case structure of Grid matrix: plotMatrix matrix; //!!! _: failWith "Cannot plot this structure (only grids implemented so far)"; esac; { newMatrixMapper, newMatrixLogMapper, newMapper, plotMatrix, plotBarChart, plotLines, stack, plotStacked, plotStructure, }