annotate src/samer/maths/opt/PolynomialLineSearch.java @ 8:5e3cbbf173aa tip

Reorganise some more
author samer
date Fri, 05 Apr 2019 22:41:58 +0100
parents bf79fb79ee13
children
rev   line source
samer@0 1 /*
samer@0 2 * Copyright (c) 2000, Samer Abdallah, King's College London.
samer@0 3 * All rights reserved.
samer@0 4 *
samer@0 5 * This software is provided AS iS and WITHOUT ANY WARRANTY;
samer@0 6 * without even the implied warranty of MERCHANTABILITY or
samer@0 7 * FITNESS FOR A PARTICULAR PURPOSE.
samer@0 8 */
samer@0 9
samer@0 10 package samer.maths.opt;
samer@0 11 import samer.maths.*;
samer@0 12 import samer.core.*;
samer@0 13
samer@0 14 /**
samer@0 15 Line search from <b>Numerical Recipes in C</b>, pretty
samer@0 16 much as supplied.
samer@0 17
samer@0 18 I removed the max step and slope checking and made it the
samer@0 19 responsibility of the calling code to check these.
samer@0 20 Also, this works with ONE-DIMENSIONAL functions: the stuff
samer@0 21 about vectors can be handled by a <code>LineFunction</code> object.
samer@0 22 */
samer@0 23
samer@0 24 public class PolynomialLineSearch
samer@0 25 {
samer@0 26 State S;
samer@0 27
samer@0 28 public PolynomialLineSearch(State s) { S=s; }
samer@0 29
samer@0 30 /**
samer@0 31 This assumes that the initial step has already been taken
samer@0 32 @param alamin minimum step size
samer@0 33 */
samer@0 34
samer@0 35 public void run(Condition termination)
samer@0 36 {
samer@0 37 double alam, alam2, f3;
samer@0 38 double tmplam;
samer@0 39
samer@0 40 // if initial step is ok...
samer@0 41 if (termination.test()) return;
samer@0 42
samer@0 43 // backtrack using quadratic interpolation
samer@0 44 tmplam = -S.P1.s/(2*(S.P1.f-S.P2.f-S.P1.s));
samer@0 45 alam = S.alpha;
samer@0 46
samer@0 47 for (;;) {
samer@0 48
samer@0 49 // remember failed parameters
samer@0 50 alam2=alam; f3=S.P2.f;
samer@0 51 alam=Math.max(tmplam,0.1*alam);
samer@0 52
samer@0 53 S.step(alam);
samer@0 54
samer@0 55 // if step was ok...
samer@0 56 if (termination.test()) return;
samer@0 57
samer@0 58 // backtrack using cubic interpolation
samer@0 59 double rhs1 = S.P2.f - S.P1.f - alam*S.P1.s;
samer@0 60 double rhs2 = f3 - S.P1.f - alam2*S.P1.s;
samer@0 61 double a = (rhs1/(alam*alam) - rhs2/(alam2*alam2)) / (alam-alam2);
samer@0 62 double b = (-alam2*rhs1/(alam*alam)+alam*rhs2/(alam2*alam2))/(alam-alam2);
samer@0 63
samer@0 64 if (a==0.0) tmplam = -S.P1.s/(2*b);
samer@0 65 else {
samer@0 66 double disc=b*b-2*a*S.P1.s;
samer@0 67 if (disc<0) tmplam=alam/2;
samer@0 68 else if (b<=0) tmplam=(-b+Math.sqrt(disc))/(3*a);
samer@0 69 else tmplam=-S.P1.s/(b+Math.sqrt(disc));
samer@0 70 }
samer@0 71 if (tmplam>alam/2) tmplam=alam/2;
samer@0 72 }
samer@0 73 }
samer@0 74 }