annotate src/samer/j3d/PatchArray.java @ 8:5e3cbbf173aa tip

Reorganise some more
author samer
date Fri, 05 Apr 2019 22:41:58 +0100
parents bf79fb79ee13
children
rev   line source
samer@0 1 package samer.j3d;
samer@0 2
samer@0 3 import samer.core.types.*;
samer@0 4 import samer.maths.*;
samer@0 5 import java.util.*;
samer@0 6 import javax.media.j3d.*;
samer@0 7 import javax.vecmath.*;
samer@0 8
samer@0 9
samer@0 10 public class PatchArray extends QuadArray implements Observer
samer@0 11 {
samer@0 12 int N; // number of patches
samer@0 13 Matrix P; // positions and sizes of patches
samer@0 14 VVector A; // scalar activations
samer@0 15 VDouble K; // scaling factor for activations
samer@0 16 VDouble L; // scaling factor for sizes
samer@0 17
samer@0 18 float carray[]; // array for holding colours
samer@0 19
samer@0 20 public PatchArray(Matrix points, VVector activities)
samer@0 21 {
samer@0 22 super(4*points.getRowDimension(), COORDINATES | COLOR_3);
samer@0 23
samer@0 24 N=points.getRowDimension();
samer@0 25 P=points;
samer@0 26 A=activities;
samer@0 27 K=new VDouble("scale",1);
samer@0 28 L=new VDouble("patch.size",1);
samer@0 29
samer@0 30 carray=new float[4*3*N];
samer@0 31
samer@0 32 // set capabilities for subsequent updates
samer@0 33 setCapability(ALLOW_COORDINATE_WRITE);
samer@0 34 setCapability(ALLOW_COLOR_WRITE);
samer@0 35
samer@0 36 updatePoints();
samer@0 37 updateActivities();
samer@0 38
samer@0 39 A.addObserver(this);
samer@0 40 L.addObserver(new Observer () {
samer@0 41 public void update(Observable o, Object a) {
samer@0 42 updatePoints();
samer@0 43 }
samer@0 44 });
samer@0 45 }
samer@0 46
samer@0 47
samer@0 48 public void update(Observable o, Object a)
samer@0 49 {
samer@0 50 updateActivities();
samer@0 51 }
samer@0 52
samer@0 53 private double quad[] = new double[12];
samer@0 54
samer@0 55 public void updatePoints()
samer@0 56 {
samer@0 57 // load points into point array
samer@0 58 double [][] PA=P.getArray();
samer@0 59 double [] row;
samer@0 60 double l=L.value;
samer@0 61 int j=0;
samer@0 62
samer@0 63 for (int i=0; i<N; i++) {
samer@0 64 row=PA[i];
samer@0 65 double x1=row[0]-l*row[1];
samer@0 66 double x2=row[0]+l*row[1];
samer@0 67 double y1=row[3]-l*row[4];
samer@0 68 double y2=row[3]+l*row[4];
samer@0 69
samer@0 70 quad[0] = x1; quad[1] = y1; quad[2] = 0;
samer@0 71 quad[3] = x1; quad[4] = y2; quad[5] = 0;
samer@0 72 quad[6] = x2; quad[7] = y2; quad[8] = 0;
samer@0 73 quad[9] = x2; quad[10]= y1; quad[11]= 0;
samer@0 74
samer@0 75 // set 4 vertices of quad
samer@0 76 setCoordinates(j,quad,0,4); j+=4;
samer@0 77 }
samer@0 78 }
samer@0 79
samer@0 80 public void updateActivities()
samer@0 81 {
samer@0 82 // load colours
samer@0 83 double [] a=A.array();
samer@0 84 double k=K.value;
samer@0 85 int j=0;
samer@0 86
samer@0 87 for (int i=0; i<N; i++) {
samer@0 88 float ai=(float)(a[i]*k);
samer@0 89
samer@0 90 carray[j]=ai; carray[j+1]=ai; carray[j+2]=ai; j+=3;
samer@0 91 carray[j]=ai; carray[j+1]=ai; carray[j+2]=ai; j+=3;
samer@0 92 carray[j]=ai; carray[j+1]=ai; carray[j+2]=ai; j+=3;
samer@0 93 carray[j]=ai; carray[j+1]=ai; carray[j+2]=ai; j+=3;
samer@0 94 }
samer@0 95 setColors(0,carray);
samer@0 96 }
samer@0 97 }
samer@0 98