Mercurial > hg > js-dsp-test
view fft/native/bqfft/Makefile @ 29:cf59817a5983
Build stuff for native
author | Chris Cannam |
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date | Sat, 17 Oct 2015 15:00:08 +0100 |
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# Add to FFT_DEFINES the relevant options for your desired third-party # library support. # # Available options are # # -DHAVE_IPP Intel's Integrated Performance Primitives are available # -DHAVE_VDSP Apple's Accelerate framework is available # -DHAVE_FFTW3 The FFTW library is available # -DHAVE_KISSFFT The KissFFT library is available # -DHAVE_MEDIALIB The Medialib library (from Sun) is available # -DHAVE_OPENMAX The OpenMAX signal processing library is available # -DUSE_BUILTIN_FFT Compile the built-in FFT code (which is very slow) # # You may define more than one of these. If you define # USE_BUILTIN_FFT, the code will be compiled in but will only be used # if no other option is available. The default, if no flags are # supplied, is for the code to refuse to compile. # # Add any relevant -I flags for include paths as well. # # Note that you must supply the same flags when including bqfft # headers later as you are using now when compiling the library. (You # may find it simplest to just add the bqfft source files to your # application's build system and not build a bqfft library at all.) # WARNING! The default option here is VERY SLOW! Read above for better # alternatives! FFT_DEFINES := -DHAVE_VDSP # Add to ALLOCATOR_DEFINES options relating to aligned malloc. # # Available options are # # -DHAVE_POSIX_MEMALIGN The posix_memalign call is available in sys/mman.h # -DLACK_POSIX_MEMALIGN The posix_memalign call is not available # # -DMALLOC_IS_ALIGNED The malloc call already returns aligned memory # -DMALLOC_IS_NOT_ALIGNED The malloc call does not return aligned memory # # -DUSE_OWN_ALIGNED_MALLOC No aligned malloc is available, roll your own # # -DLACK_BAD_ALLOC The C++ library lacks the std::bad_alloc exception # # Here "aligned" is assumed to mean "aligned enough for whatever # vector stuff the space will be used for" which most likely means # 16-byte alignment. # # The default is to use _aligned_malloc when building with Visual C++, # system malloc when building on OS/X, and posix_memalign otherwise. # # Note that you must supply the same flags when including bqfft # headers later as you are using now when compiling the library. (You # may find it simplest to just add the bqfft source files to your # application's build system and not build a bqfft library at all.) ALLOCATOR_DEFINES := -DMALLOC_IS_ALIGNED SRC_DIR := src HEADER_DIR := bqfft SOURCES := $(wildcard $(SRC_DIR)/*.cpp) HEADERS := $(wildcard $(HEADER_DIR)/*.h) $(wildcard $(SRC_DIR)/*.h) OBJECTS := $(SOURCES:.cpp=.o) OBJECTS := $(OBJECTS:.c=.o) CXXFLAGS := $(FFT_DEFINES) $(ALLOCATOR_DEFINES) -O3 -ffast-math -I. -I../bqvec -fpic LIBRARY := libbqfft.a all: $(LIBRARY) $(LIBRARY): $(OBJECTS) $(AR) rc $@ $^ clean: rm -f $(OBJECTS) distclean: clean rm -f $(LIBRARY) depend: makedepend -Y -fMakefile $(SOURCES) $(HEADERS) # DO NOT DELETE src/FFT.o: bqfft/FFT.h