comparison libraries/jquery.hoverIntent/jquery.hoverIntent.js @ 5:c69a71b4f40f

Add slideshow module
author Chris Cannam
date Thu, 07 Dec 2017 14:46:23 +0000
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4:8948ab6c87d2 5:c69a71b4f40f
1 /*!
2 * hoverIntent v1.9.0 // 2017.09.01 // jQuery v1.7.0+
3 * http://briancherne.github.io/jquery-hoverIntent/
4 *
5 * You may use hoverIntent under the terms of the MIT license. Basically that
6 * means you are free to use hoverIntent as long as this header is left intact.
7 * Copyright 2007-2017 Brian Cherne
8 */
9
10 /* hoverIntent is similar to jQuery's built-in "hover" method except that
11 * instead of firing the handlerIn function immediately, hoverIntent checks
12 * to see if the user's mouse has slowed down (beneath the sensitivity
13 * threshold) before firing the event. The handlerOut function is only
14 * called after a matching handlerIn.
15 *
16 * // basic usage ... just like .hover()
17 * .hoverIntent( handlerIn, handlerOut )
18 * .hoverIntent( handlerInOut )
19 *
20 * // basic usage ... with event delegation!
21 * .hoverIntent( handlerIn, handlerOut, selector )
22 * .hoverIntent( handlerInOut, selector )
23 *
24 * // using a basic configuration object
25 * .hoverIntent( config )
26 *
27 * @param handlerIn function OR configuration object
28 * @param handlerOut function OR selector for delegation OR undefined
29 * @param selector selector OR undefined
30 * @author Brian Cherne <brian(at)cherne(dot)net>
31 */
32
33 ;(function(factory) {
34 'use strict';
35 if (typeof define === 'function' && define.amd) {
36 define(['jquery'], factory);
37 } else if (jQuery && !jQuery.fn.hoverIntent) {
38 factory(jQuery);
39 }
40 })(function($) {
41 'use strict';
42
43 // default configuration values
44 var _cfg = {
45 interval: 100,
46 sensitivity: 6,
47 timeout: 0
48 };
49
50 // counter used to generate an ID for each instance
51 var INSTANCE_COUNT = 0;
52
53 // current X and Y position of mouse, updated during mousemove tracking (shared across instances)
54 var cX, cY;
55
56 // saves the current pointer position coordinates based on the given mousemove event
57 var track = function(ev) {
58 cX = ev.pageX;
59 cY = ev.pageY;
60 };
61
62 // compares current and previous mouse positions
63 var compare = function(ev,$el,s,cfg) {
64 // compare mouse positions to see if pointer has slowed enough to trigger `over` function
65 if ( Math.sqrt( (s.pX-cX)*(s.pX-cX) + (s.pY-cY)*(s.pY-cY) ) < cfg.sensitivity ) {
66 $el.off(s.event,track);
67 delete s.timeoutId;
68 // set hoverIntent state as active for this element (permits `out` handler to trigger)
69 s.isActive = true;
70 // overwrite old mouseenter event coordinates with most recent pointer position
71 ev.pageX = cX; ev.pageY = cY;
72 // clear coordinate data from state object
73 delete s.pX; delete s.pY;
74 return cfg.over.apply($el[0],[ev]);
75 } else {
76 // set previous coordinates for next comparison
77 s.pX = cX; s.pY = cY;
78 // use self-calling timeout, guarantees intervals are spaced out properly (avoids JavaScript timer bugs)
79 s.timeoutId = setTimeout( function(){compare(ev, $el, s, cfg);} , cfg.interval );
80 }
81 };
82
83 // triggers given `out` function at configured `timeout` after a mouseleave and clears state
84 var delay = function(ev,$el,s,out) {
85 delete $el.data('hoverIntent')[s.id];
86 return out.apply($el[0],[ev]);
87 };
88
89 $.fn.hoverIntent = function(handlerIn,handlerOut,selector) {
90 // instance ID, used as a key to store and retrieve state information on an element
91 var instanceId = INSTANCE_COUNT++;
92
93 // extend the default configuration and parse parameters
94 var cfg = $.extend({}, _cfg);
95 if ( $.isPlainObject(handlerIn) ) {
96 cfg = $.extend(cfg, handlerIn);
97 if ( !$.isFunction(cfg.out) ) {
98 cfg.out = cfg.over;
99 }
100 } else if ( $.isFunction(handlerOut) ) {
101 cfg = $.extend(cfg, { over: handlerIn, out: handlerOut, selector: selector } );
102 } else {
103 cfg = $.extend(cfg, { over: handlerIn, out: handlerIn, selector: handlerOut } );
104 }
105
106 // A private function for handling mouse 'hovering'
107 var handleHover = function(e) {
108 // cloned event to pass to handlers (copy required for event object to be passed in IE)
109 var ev = $.extend({},e);
110
111 // the current target of the mouse event, wrapped in a jQuery object
112 var $el = $(this);
113
114 // read hoverIntent data from element (or initialize if not present)
115 var hoverIntentData = $el.data('hoverIntent');
116 if (!hoverIntentData) { $el.data('hoverIntent', (hoverIntentData = {})); }
117
118 // read per-instance state from element (or initialize if not present)
119 var state = hoverIntentData[instanceId];
120 if (!state) { hoverIntentData[instanceId] = state = { id: instanceId }; }
121
122 // state properties:
123 // id = instance ID, used to clean up data
124 // timeoutId = timeout ID, reused for tracking mouse position and delaying "out" handler
125 // isActive = plugin state, true after `over` is called just until `out` is called
126 // pX, pY = previously-measured pointer coordinates, updated at each polling interval
127 // event = string representing the namespaced event used for mouse tracking
128
129 // clear any existing timeout
130 if (state.timeoutId) { state.timeoutId = clearTimeout(state.timeoutId); }
131
132 // namespaced event used to register and unregister mousemove tracking
133 var mousemove = state.event = 'mousemove.hoverIntent.hoverIntent'+instanceId;
134
135 // handle the event, based on its type
136 if (e.type === 'mouseenter') {
137 // do nothing if already active
138 if (state.isActive) { return; }
139 // set "previous" X and Y position based on initial entry point
140 state.pX = ev.pageX; state.pY = ev.pageY;
141 // update "current" X and Y position based on mousemove
142 $el.off(mousemove,track).on(mousemove,track);
143 // start polling interval (self-calling timeout) to compare mouse coordinates over time
144 state.timeoutId = setTimeout( function(){compare(ev,$el,state,cfg);} , cfg.interval );
145 } else { // "mouseleave"
146 // do nothing if not already active
147 if (!state.isActive) { return; }
148 // unbind expensive mousemove event
149 $el.off(mousemove,track);
150 // if hoverIntent state is true, then call the mouseOut function after the specified delay
151 state.timeoutId = setTimeout( function(){delay(ev,$el,state,cfg.out);} , cfg.timeout );
152 }
153 };
154
155 // listen for mouseenter and mouseleave
156 return this.on({'mouseenter.hoverIntent':handleHover,'mouseleave.hoverIntent':handleHover}, cfg.selector);
157 };
158 });