Mercurial > hg > isophonics-drupal-site
comparison core/lib/Drupal/Core/Queue/QueueInterface.php @ 0:4c8ae668cc8c
Initial import (non-working)
author | Chris Cannam |
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date | Wed, 29 Nov 2017 16:09:58 +0000 |
parents | |
children | 129ea1e6d783 |
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1 <?php | |
2 | |
3 namespace Drupal\Core\Queue; | |
4 | |
5 /** | |
6 * Interface for a queue. | |
7 * | |
8 * Classes implementing this interface will do a best effort to preserve order | |
9 * in messages and to execute them at least once. | |
10 * | |
11 * @ingroup queue | |
12 */ | |
13 interface QueueInterface { | |
14 | |
15 /** | |
16 * Adds a queue item and store it directly to the queue. | |
17 * | |
18 * @param $data | |
19 * Arbitrary data to be associated with the new task in the queue. | |
20 * | |
21 * @return | |
22 * A unique ID if the item was successfully created and was (best effort) | |
23 * added to the queue, otherwise FALSE. We don't guarantee the item was | |
24 * committed to disk etc, but as far as we know, the item is now in the | |
25 * queue. | |
26 */ | |
27 public function createItem($data); | |
28 | |
29 /** | |
30 * Retrieves the number of items in the queue. | |
31 * | |
32 * This is intended to provide a "best guess" count of the number of items in | |
33 * the queue. Depending on the implementation and the setup, the accuracy of | |
34 * the results of this function may vary. | |
35 * | |
36 * e.g. On a busy system with a large number of consumers and items, the | |
37 * result might only be valid for a fraction of a second and not provide an | |
38 * accurate representation. | |
39 * | |
40 * @return | |
41 * An integer estimate of the number of items in the queue. | |
42 */ | |
43 public function numberOfItems(); | |
44 | |
45 /** | |
46 * Claims an item in the queue for processing. | |
47 * | |
48 * @param $lease_time | |
49 * How long the processing is expected to take in seconds, defaults to an | |
50 * hour. After this lease expires, the item will be reset and another | |
51 * consumer can claim the item. For idempotent tasks (which can be run | |
52 * multiple times without side effects), shorter lease times would result | |
53 * in lower latency in case a consumer fails. For tasks that should not be | |
54 * run more than once (non-idempotent), a larger lease time will make it | |
55 * more rare for a given task to run multiple times in cases of failure, | |
56 * at the cost of higher latency. | |
57 * | |
58 * @return | |
59 * On success we return an item object. If the queue is unable to claim an | |
60 * item it returns false. This implies a best effort to retrieve an item | |
61 * and either the queue is empty or there is some other non-recoverable | |
62 * problem. | |
63 * | |
64 * If returned, the object will have at least the following properties: | |
65 * - data: the same as what what passed into createItem(). | |
66 * - item_id: the unique ID returned from createItem(). | |
67 * - created: timestamp when the item was put into the queue. | |
68 */ | |
69 public function claimItem($lease_time = 3600); | |
70 | |
71 /** | |
72 * Deletes a finished item from the queue. | |
73 * | |
74 * @param $item | |
75 * The item returned by \Drupal\Core\Queue\QueueInterface::claimItem(). | |
76 */ | |
77 public function deleteItem($item); | |
78 | |
79 /** | |
80 * Releases an item that the worker could not process. | |
81 * | |
82 * Another worker can come in and process it before the timeout expires. | |
83 * | |
84 * @param $item | |
85 * The item returned by \Drupal\Core\Queue\QueueInterface::claimItem(). | |
86 * | |
87 * @return bool | |
88 * TRUE if the item has been released, FALSE otherwise. | |
89 */ | |
90 public function releaseItem($item); | |
91 | |
92 /** | |
93 * Creates a queue. | |
94 * | |
95 * Called during installation and should be used to perform any necessary | |
96 * initialization operations. This should not be confused with the | |
97 * constructor for these objects, which is called every time an object is | |
98 * instantiated to operate on a queue. This operation is only needed the | |
99 * first time a given queue is going to be initialized (for example, to make | |
100 * a new database table or directory to hold tasks for the queue -- it | |
101 * depends on the queue implementation if this is necessary at all). | |
102 */ | |
103 public function createQueue(); | |
104 | |
105 /** | |
106 * Deletes a queue and every item in the queue. | |
107 */ | |
108 public function deleteQueue(); | |
109 | |
110 } |