annotate core/modules/quickedit/js/views/AppView.es6.js @ 19:fa3358dc1485 tip

Add ndrum files
author Chris Cannam
date Wed, 28 Aug 2019 13:14:47 +0100
parents 129ea1e6d783
children
rev   line source
Chris@0 1 /**
Chris@0 2 * @file
Chris@0 3 * A Backbone View that controls the overall "in-place editing application".
Chris@0 4 *
Chris@0 5 * @see Drupal.quickedit.AppModel
Chris@0 6 */
Chris@0 7
Chris@17 8 (function($, _, Backbone, Drupal) {
Chris@0 9 // Indicates whether the page should be reloaded after in-place editing has
Chris@0 10 // shut down. A page reload is necessary to re-instate the original HTML of
Chris@0 11 // the edited fields if in-place editing has been canceled and one or more of
Chris@0 12 // the entity's fields were saved to PrivateTempStore: one of them may have
Chris@0 13 // been changed to the empty value and hence may have been rerendered as the
Chris@0 14 // empty string, which makes it impossible for Quick Edit to know where to
Chris@0 15 // restore the original HTML.
Chris@0 16 let reload = false;
Chris@0 17
Chris@17 18 Drupal.quickedit.AppView = Backbone.View.extend(
Chris@17 19 /** @lends Drupal.quickedit.AppView# */ {
Chris@17 20 /**
Chris@17 21 * @constructs
Chris@17 22 *
Chris@17 23 * @augments Backbone.View
Chris@17 24 *
Chris@17 25 * @param {object} options
Chris@17 26 * An object with the following keys:
Chris@17 27 * @param {Drupal.quickedit.AppModel} options.model
Chris@17 28 * The application state model.
Chris@17 29 * @param {Drupal.quickedit.EntityCollection} options.entitiesCollection
Chris@17 30 * All on-page entities.
Chris@17 31 * @param {Drupal.quickedit.FieldCollection} options.fieldsCollection
Chris@17 32 * All on-page fields
Chris@17 33 */
Chris@17 34 initialize(options) {
Chris@17 35 // AppView's configuration for handling states.
Chris@17 36 // @see Drupal.quickedit.FieldModel.states
Chris@17 37 this.activeFieldStates = ['activating', 'active'];
Chris@17 38 this.singleFieldStates = ['highlighted', 'activating', 'active'];
Chris@17 39 this.changedFieldStates = ['changed', 'saving', 'saved', 'invalid'];
Chris@17 40 this.readyFieldStates = ['candidate', 'highlighted'];
Chris@0 41
Chris@17 42 // Track app state.
Chris@17 43 this.listenTo(
Chris@17 44 options.entitiesCollection,
Chris@17 45 'change:state',
Chris@17 46 this.appStateChange,
Chris@17 47 );
Chris@17 48 this.listenTo(
Chris@17 49 options.entitiesCollection,
Chris@17 50 'change:isActive',
Chris@17 51 this.enforceSingleActiveEntity,
Chris@17 52 );
Chris@0 53
Chris@17 54 // Track app state.
Chris@17 55 this.listenTo(
Chris@17 56 options.fieldsCollection,
Chris@17 57 'change:state',
Chris@17 58 this.editorStateChange,
Chris@17 59 );
Chris@17 60 // Respond to field model HTML representation change events.
Chris@17 61 this.listenTo(
Chris@17 62 options.fieldsCollection,
Chris@17 63 'change:html',
Chris@17 64 this.renderUpdatedField,
Chris@17 65 );
Chris@17 66 this.listenTo(
Chris@17 67 options.fieldsCollection,
Chris@17 68 'change:html',
Chris@17 69 this.propagateUpdatedField,
Chris@17 70 );
Chris@17 71 // Respond to addition.
Chris@17 72 this.listenTo(
Chris@17 73 options.fieldsCollection,
Chris@17 74 'add',
Chris@17 75 this.rerenderedFieldToCandidate,
Chris@17 76 );
Chris@17 77 // Respond to destruction.
Chris@17 78 this.listenTo(options.fieldsCollection, 'destroy', this.teardownEditor);
Chris@17 79 },
Chris@0 80
Chris@17 81 /**
Chris@17 82 * Handles setup/teardown and state changes when the active entity changes.
Chris@17 83 *
Chris@17 84 * @param {Drupal.quickedit.EntityModel} entityModel
Chris@17 85 * An instance of the EntityModel class.
Chris@17 86 * @param {string} state
Chris@17 87 * The state of the associated field. One of
Chris@17 88 * {@link Drupal.quickedit.EntityModel.states}.
Chris@17 89 */
Chris@17 90 appStateChange(entityModel, state) {
Chris@17 91 const app = this;
Chris@17 92 let entityToolbarView;
Chris@17 93 switch (state) {
Chris@17 94 case 'launching':
Chris@17 95 reload = false;
Chris@17 96 // First, create an entity toolbar view.
Chris@17 97 entityToolbarView = new Drupal.quickedit.EntityToolbarView({
Chris@17 98 model: entityModel,
Chris@17 99 appModel: this.model,
Chris@17 100 });
Chris@17 101 entityModel.toolbarView = entityToolbarView;
Chris@17 102 // Second, set up in-place editors.
Chris@17 103 // They must be notified of state changes, hence this must happen
Chris@17 104 // while the associated fields are still in the 'inactive' state.
Chris@17 105 entityModel.get('fields').each(fieldModel => {
Chris@17 106 app.setupEditor(fieldModel);
Chris@17 107 });
Chris@17 108 // Third, transition the entity to the 'opening' state, which will
Chris@17 109 // transition all fields from 'inactive' to 'candidate'.
Chris@17 110 _.defer(() => {
Chris@17 111 entityModel.set('state', 'opening');
Chris@17 112 });
Chris@17 113 break;
Chris@0 114
Chris@17 115 case 'closed':
Chris@17 116 entityToolbarView = entityModel.toolbarView;
Chris@17 117 // First, tear down the in-place editors.
Chris@17 118 entityModel.get('fields').each(fieldModel => {
Chris@17 119 app.teardownEditor(fieldModel);
Chris@17 120 });
Chris@17 121 // Second, tear down the entity toolbar view.
Chris@17 122 if (entityToolbarView) {
Chris@17 123 entityToolbarView.remove();
Chris@17 124 delete entityModel.toolbarView;
Chris@17 125 }
Chris@17 126 // A page reload may be necessary to re-instate the original HTML of
Chris@17 127 // the edited fields.
Chris@17 128 if (reload) {
Chris@17 129 reload = false;
Chris@17 130 window.location.reload();
Chris@17 131 }
Chris@17 132 break;
Chris@17 133 }
Chris@17 134 },
Chris@0 135
Chris@17 136 /**
Chris@17 137 * Accepts or reject editor (Editor) state changes.
Chris@17 138 *
Chris@17 139 * This is what ensures that the app is in control of what happens.
Chris@17 140 *
Chris@17 141 * @param {string} from
Chris@17 142 * The previous state.
Chris@17 143 * @param {string} to
Chris@17 144 * The new state.
Chris@17 145 * @param {null|object} context
Chris@17 146 * The context that is trying to trigger the state change.
Chris@17 147 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 148 * The fieldModel to which this change applies.
Chris@17 149 *
Chris@17 150 * @return {bool}
Chris@17 151 * Whether the editor change was accepted or rejected.
Chris@17 152 */
Chris@17 153 acceptEditorStateChange(from, to, context, fieldModel) {
Chris@17 154 let accept = true;
Chris@0 155
Chris@17 156 // If the app is in view mode, then reject all state changes except for
Chris@17 157 // those to 'inactive'.
Chris@17 158 if (
Chris@17 159 context &&
Chris@17 160 (context.reason === 'stop' || context.reason === 'rerender')
Chris@17 161 ) {
Chris@17 162 if (from === 'candidate' && to === 'inactive') {
Chris@0 163 accept = true;
Chris@0 164 }
Chris@0 165 }
Chris@17 166 // Handling of edit mode state changes is more granular.
Chris@17 167 else {
Chris@17 168 // In general, enforce the states sequence. Disallow going back from a
Chris@17 169 // "later" state to an "earlier" state, except in explicitly allowed
Chris@17 170 // cases.
Chris@17 171 if (!Drupal.quickedit.FieldModel.followsStateSequence(from, to)) {
Chris@17 172 accept = false;
Chris@17 173 // Allow: activating/active -> candidate.
Chris@17 174 // Necessary to stop editing a field.
Chris@17 175 if (
Chris@17 176 _.indexOf(this.activeFieldStates, from) !== -1 &&
Chris@17 177 to === 'candidate'
Chris@17 178 ) {
Chris@17 179 accept = true;
Chris@0 180 }
Chris@17 181 // Allow: changed/invalid -> candidate.
Chris@17 182 // Necessary to stop editing a field when it is changed or invalid.
Chris@17 183 else if (
Chris@17 184 (from === 'changed' || from === 'invalid') &&
Chris@17 185 to === 'candidate'
Chris@17 186 ) {
Chris@17 187 accept = true;
Chris@0 188 }
Chris@17 189 // Allow: highlighted -> candidate.
Chris@17 190 // Necessary to stop highlighting a field.
Chris@17 191 else if (from === 'highlighted' && to === 'candidate') {
Chris@17 192 accept = true;
Chris@0 193 }
Chris@17 194 // Allow: saved -> candidate.
Chris@17 195 // Necessary when successfully saved a field.
Chris@17 196 else if (from === 'saved' && to === 'candidate') {
Chris@17 197 accept = true;
Chris@17 198 }
Chris@17 199 // Allow: invalid -> saving.
Chris@17 200 // Necessary to be able to save a corrected, invalid field.
Chris@17 201 else if (from === 'invalid' && to === 'saving') {
Chris@17 202 accept = true;
Chris@17 203 }
Chris@17 204 // Allow: invalid -> activating.
Chris@17 205 // Necessary to be able to correct a field that turned out to be
Chris@17 206 // invalid after the user already had moved on to the next field
Chris@17 207 // (which we explicitly allow to have a fluent UX).
Chris@17 208 else if (from === 'invalid' && to === 'activating') {
Chris@14 209 accept = true;
Chris@0 210 }
Chris@0 211 }
Chris@0 212
Chris@17 213 // If it's not against the general principle, then here are more
Chris@17 214 // disallowed cases to check.
Chris@17 215 if (accept) {
Chris@17 216 let activeField;
Chris@17 217 let activeFieldState;
Chris@17 218 // Ensure only one field (editor) at a time is active … but allow a
Chris@17 219 // user to hop from one field to the next, even if we still have to
Chris@17 220 // start saving the field that is currently active: assume it will be
Chris@17 221 // valid, to allow for a fluent UX. (If it turns out to be invalid,
Chris@17 222 // this block of code also handles that.)
Chris@17 223 if (
Chris@17 224 (this.readyFieldStates.indexOf(from) !== -1 ||
Chris@17 225 from === 'invalid') &&
Chris@17 226 this.activeFieldStates.indexOf(to) !== -1
Chris@17 227 ) {
Chris@17 228 activeField = this.model.get('activeField');
Chris@17 229 if (activeField && activeField !== fieldModel) {
Chris@17 230 activeFieldState = activeField.get('state');
Chris@17 231 // Allow the state change. If the state of the active field is:
Chris@17 232 // - 'activating' or 'active': change it to 'candidate'
Chris@17 233 // - 'changed' or 'invalid': change it to 'saving'
Chris@17 234 // - 'saving' or 'saved': don't do anything.
Chris@17 235 if (this.activeFieldStates.indexOf(activeFieldState) !== -1) {
Chris@17 236 activeField.set('state', 'candidate');
Chris@17 237 } else if (
Chris@17 238 activeFieldState === 'changed' ||
Chris@17 239 activeFieldState === 'invalid'
Chris@17 240 ) {
Chris@17 241 activeField.set('state', 'saving');
Chris@17 242 }
Chris@0 243
Chris@17 244 // If the field that's being activated is in fact already in the
Chris@17 245 // invalid state (which can only happen because above we allowed
Chris@17 246 // the user to move on to another field to allow for a fluent UX;
Chris@17 247 // we assumed it would be saved successfully), then we shouldn't
Chris@17 248 // allow the field to enter the 'activating' state, instead, we
Chris@17 249 // simply change the active editor. All guarantees and
Chris@17 250 // assumptions for this field still hold!
Chris@17 251 if (from === 'invalid') {
Chris@17 252 this.model.set('activeField', fieldModel);
Chris@17 253 accept = false;
Chris@17 254 }
Chris@17 255 // Do not reject: the field is either in the 'candidate' or
Chris@17 256 // 'highlighted' state and we allow it to enter the 'activating'
Chris@17 257 // state!
Chris@17 258 }
Chris@17 259 }
Chris@17 260 // Reject going from activating/active to candidate because of a
Chris@17 261 // mouseleave.
Chris@17 262 else if (
Chris@17 263 _.indexOf(this.activeFieldStates, from) !== -1 &&
Chris@17 264 to === 'candidate'
Chris@17 265 ) {
Chris@17 266 if (context && context.reason === 'mouseleave') {
Chris@17 267 accept = false;
Chris@17 268 }
Chris@17 269 }
Chris@17 270 // When attempting to stop editing a changed/invalid property, ask for
Chris@17 271 // confirmation.
Chris@17 272 else if (
Chris@17 273 (from === 'changed' || from === 'invalid') &&
Chris@17 274 to === 'candidate'
Chris@17 275 ) {
Chris@17 276 if (context && context.reason === 'mouseleave') {
Chris@17 277 accept = false;
Chris@17 278 }
Chris@17 279 // Check whether the transition has been confirmed?
Chris@17 280 else if (context && context.confirmed) {
Chris@17 281 accept = true;
Chris@17 282 }
Chris@17 283 }
Chris@0 284 }
Chris@0 285 }
Chris@0 286
Chris@17 287 return accept;
Chris@17 288 },
Chris@17 289
Chris@17 290 /**
Chris@17 291 * Sets up the in-place editor for the given field.
Chris@17 292 *
Chris@17 293 * Must happen before the fieldModel's state is changed to 'candidate'.
Chris@17 294 *
Chris@17 295 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 296 * The field for which an in-place editor must be set up.
Chris@17 297 */
Chris@17 298 setupEditor(fieldModel) {
Chris@17 299 // Get the corresponding entity toolbar.
Chris@17 300 const entityModel = fieldModel.get('entity');
Chris@17 301 const entityToolbarView = entityModel.toolbarView;
Chris@17 302 // Get the field toolbar DOM root from the entity toolbar.
Chris@17 303 const fieldToolbarRoot = entityToolbarView.getToolbarRoot();
Chris@17 304 // Create in-place editor.
Chris@17 305 const editorName = fieldModel.get('metadata').editor;
Chris@17 306 const editorModel = new Drupal.quickedit.EditorModel();
Chris@17 307 const editorView = new Drupal.quickedit.editors[editorName]({
Chris@17 308 el: $(fieldModel.get('el')),
Chris@17 309 model: editorModel,
Chris@17 310 fieldModel,
Chris@17 311 });
Chris@17 312
Chris@17 313 // Create in-place editor's toolbar for this field — stored inside the
Chris@17 314 // entity toolbar, the entity toolbar will position itself appropriately
Chris@17 315 // above (or below) the edited element.
Chris@17 316 const toolbarView = new Drupal.quickedit.FieldToolbarView({
Chris@17 317 el: fieldToolbarRoot,
Chris@17 318 model: fieldModel,
Chris@17 319 $editedElement: $(editorView.getEditedElement()),
Chris@17 320 editorView,
Chris@17 321 entityModel,
Chris@17 322 });
Chris@17 323
Chris@17 324 // Create decoration for edited element: padding if necessary, sets
Chris@17 325 // classes on the element to style it according to the current state.
Chris@17 326 const decorationView = new Drupal.quickedit.FieldDecorationView({
Chris@17 327 el: $(editorView.getEditedElement()),
Chris@17 328 model: fieldModel,
Chris@17 329 editorView,
Chris@17 330 });
Chris@17 331
Chris@17 332 // Track these three views in FieldModel so that we can tear them down
Chris@17 333 // correctly.
Chris@17 334 fieldModel.editorView = editorView;
Chris@17 335 fieldModel.toolbarView = toolbarView;
Chris@17 336 fieldModel.decorationView = decorationView;
Chris@17 337 },
Chris@17 338
Chris@17 339 /**
Chris@17 340 * Tears down the in-place editor for the given field.
Chris@17 341 *
Chris@17 342 * Must happen after the fieldModel's state is changed to 'inactive'.
Chris@17 343 *
Chris@17 344 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 345 * The field for which an in-place editor must be torn down.
Chris@17 346 */
Chris@17 347 teardownEditor(fieldModel) {
Chris@17 348 // Early-return if this field was not yet decorated.
Chris@17 349 if (typeof fieldModel.editorView === 'undefined') {
Chris@17 350 return;
Chris@17 351 }
Chris@17 352
Chris@17 353 // Unbind event handlers; remove toolbar element; delete toolbar view.
Chris@17 354 fieldModel.toolbarView.remove();
Chris@17 355 delete fieldModel.toolbarView;
Chris@17 356
Chris@17 357 // Unbind event handlers; delete decoration view. Don't remove the element
Chris@17 358 // because that would remove the field itself.
Chris@17 359 fieldModel.decorationView.remove();
Chris@17 360 delete fieldModel.decorationView;
Chris@17 361
Chris@17 362 // Unbind event handlers; delete editor view. Don't remove the element
Chris@17 363 // because that would remove the field itself.
Chris@17 364 fieldModel.editorView.remove();
Chris@17 365 delete fieldModel.editorView;
Chris@17 366 },
Chris@17 367
Chris@17 368 /**
Chris@17 369 * Asks the user to confirm whether he wants to stop editing via a modal.
Chris@17 370 *
Chris@17 371 * @param {Drupal.quickedit.EntityModel} entityModel
Chris@17 372 * An instance of the EntityModel class.
Chris@17 373 *
Chris@17 374 * @see Drupal.quickedit.AppView#acceptEditorStateChange
Chris@17 375 */
Chris@17 376 confirmEntityDeactivation(entityModel) {
Chris@17 377 const that = this;
Chris@17 378 let discardDialog;
Chris@17 379
Chris@17 380 function closeDiscardDialog(action) {
Chris@17 381 discardDialog.close(action);
Chris@17 382 // The active modal has been removed.
Chris@17 383 that.model.set('activeModal', null);
Chris@17 384
Chris@17 385 // If the targetState is saving, the field must be saved, then the
Chris@17 386 // entity must be saved.
Chris@17 387 if (action === 'save') {
Chris@17 388 entityModel.set('state', 'committing', { confirmed: true });
Chris@17 389 } else {
Chris@17 390 entityModel.set('state', 'deactivating', { confirmed: true });
Chris@17 391 // Editing has been canceled and the changes will not be saved. Mark
Chris@17 392 // the page for reload if the entityModel declares that it requires
Chris@17 393 // a reload.
Chris@17 394 if (entityModel.get('reload')) {
Chris@17 395 reload = true;
Chris@17 396 entityModel.set('reload', false);
Chris@17 397 }
Chris@17 398 }
Chris@17 399 }
Chris@17 400
Chris@17 401 // Only instantiate if there isn't a modal instance visible yet.
Chris@17 402 if (!this.model.get('activeModal')) {
Chris@17 403 const $unsavedChanges = $(
Chris@17 404 `<div>${Drupal.t('You have unsaved changes')}</div>`,
Chris@17 405 );
Chris@17 406 discardDialog = Drupal.dialog($unsavedChanges.get(0), {
Chris@17 407 title: Drupal.t('Discard changes?'),
Chris@17 408 dialogClass: 'quickedit-discard-modal',
Chris@17 409 resizable: false,
Chris@17 410 buttons: [
Chris@17 411 {
Chris@17 412 text: Drupal.t('Save'),
Chris@17 413 click() {
Chris@17 414 closeDiscardDialog('save');
Chris@17 415 },
Chris@17 416 primary: true,
Chris@0 417 },
Chris@17 418 {
Chris@17 419 text: Drupal.t('Discard changes'),
Chris@17 420 click() {
Chris@17 421 closeDiscardDialog('discard');
Chris@17 422 },
Chris@17 423 },
Chris@17 424 ],
Chris@17 425 // Prevent this modal from being closed without the user making a
Chris@17 426 // choice as per http://stackoverflow.com/a/5438771.
Chris@17 427 closeOnEscape: false,
Chris@17 428 create() {
Chris@17 429 $(this)
Chris@17 430 .parent()
Chris@17 431 .find('.ui-dialog-titlebar-close')
Chris@17 432 .remove();
Chris@0 433 },
Chris@17 434 beforeClose: false,
Chris@17 435 close(event) {
Chris@17 436 // Automatically destroy the DOM element that was used for the
Chris@17 437 // dialog.
Chris@17 438 $(event.target).remove();
Chris@0 439 },
Chris@17 440 });
Chris@17 441 this.model.set('activeModal', discardDialog);
Chris@17 442
Chris@17 443 discardDialog.showModal();
Chris@17 444 }
Chris@17 445 },
Chris@17 446
Chris@17 447 /**
Chris@17 448 * Reacts to field state changes; tracks global state.
Chris@17 449 *
Chris@17 450 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 451 * The `fieldModel` holding the state.
Chris@17 452 * @param {string} state
Chris@17 453 * The state of the associated field. One of
Chris@17 454 * {@link Drupal.quickedit.FieldModel.states}.
Chris@17 455 */
Chris@17 456 editorStateChange(fieldModel, state) {
Chris@17 457 const from = fieldModel.previous('state');
Chris@17 458 const to = state;
Chris@17 459
Chris@17 460 // Keep track of the highlighted field in the global state.
Chris@17 461 if (
Chris@17 462 _.indexOf(this.singleFieldStates, to) !== -1 &&
Chris@17 463 this.model.get('highlightedField') !== fieldModel
Chris@17 464 ) {
Chris@17 465 this.model.set('highlightedField', fieldModel);
Chris@17 466 } else if (
Chris@17 467 this.model.get('highlightedField') === fieldModel &&
Chris@17 468 to === 'candidate'
Chris@17 469 ) {
Chris@17 470 this.model.set('highlightedField', null);
Chris@17 471 }
Chris@17 472
Chris@17 473 // Keep track of the active field in the global state.
Chris@17 474 if (
Chris@17 475 _.indexOf(this.activeFieldStates, to) !== -1 &&
Chris@17 476 this.model.get('activeField') !== fieldModel
Chris@17 477 ) {
Chris@17 478 this.model.set('activeField', fieldModel);
Chris@17 479 } else if (
Chris@17 480 this.model.get('activeField') === fieldModel &&
Chris@17 481 to === 'candidate'
Chris@17 482 ) {
Chris@17 483 // Discarded if it transitions from a changed state to 'candidate'.
Chris@17 484 if (from === 'changed' || from === 'invalid') {
Chris@17 485 fieldModel.editorView.revert();
Chris@17 486 }
Chris@17 487 this.model.set('activeField', null);
Chris@17 488 }
Chris@17 489 },
Chris@17 490
Chris@17 491 /**
Chris@17 492 * Render an updated field (a field whose 'html' attribute changed).
Chris@17 493 *
Chris@17 494 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 495 * The FieldModel whose 'html' attribute changed.
Chris@17 496 * @param {string} html
Chris@17 497 * The updated 'html' attribute.
Chris@17 498 * @param {object} options
Chris@17 499 * An object with the following keys:
Chris@17 500 * @param {bool} options.propagation
Chris@17 501 * Whether this change to the 'html' attribute occurred because of the
Chris@17 502 * propagation of changes to another instance of this field.
Chris@17 503 */
Chris@17 504 renderUpdatedField(fieldModel, html, options) {
Chris@17 505 // Get data necessary to rerender property before it is unavailable.
Chris@17 506 const $fieldWrapper = $(fieldModel.get('el'));
Chris@17 507 const $context = $fieldWrapper.parent();
Chris@17 508
Chris@17 509 const renderField = function() {
Chris@17 510 // Destroy the field model; this will cause all attached views to be
Chris@17 511 // destroyed too, and removal from all collections in which it exists.
Chris@17 512 fieldModel.destroy();
Chris@17 513
Chris@17 514 // Replace the old content with the new content.
Chris@17 515 $fieldWrapper.replaceWith(html);
Chris@17 516
Chris@17 517 // Attach behaviors again to the modified piece of HTML; this will
Chris@17 518 // create a new field model and call rerenderedFieldToCandidate() with
Chris@17 519 // it.
Chris@17 520 Drupal.attachBehaviors($context.get(0));
Chris@17 521 };
Chris@17 522
Chris@17 523 // When propagating the changes of another instance of this field, this
Chris@17 524 // field is not being actively edited and hence no state changes are
Chris@17 525 // necessary. So: only update the state of this field when the rerendering
Chris@17 526 // of this field happens not because of propagation, but because it is
Chris@17 527 // being edited itself.
Chris@17 528 if (!options.propagation) {
Chris@17 529 // Deferred because renderUpdatedField is reacting to a field model
Chris@17 530 // change event, and we want to make sure that event fully propagates
Chris@17 531 // before making another change to the same model.
Chris@17 532 _.defer(() => {
Chris@17 533 // First set the state to 'candidate', to allow all attached views to
Chris@17 534 // clean up all their "active state"-related changes.
Chris@17 535 fieldModel.set('state', 'candidate');
Chris@17 536
Chris@17 537 // Similarly, the above .set() call's change event must fully
Chris@17 538 // propagate before calling it again.
Chris@17 539 _.defer(() => {
Chris@17 540 // Set the field's state to 'inactive', to enable the updating of
Chris@17 541 // its DOM value.
Chris@17 542 fieldModel.set('state', 'inactive', { reason: 'rerender' });
Chris@17 543
Chris@17 544 renderField();
Chris@17 545 });
Chris@17 546 });
Chris@17 547 } else {
Chris@17 548 renderField();
Chris@17 549 }
Chris@17 550 },
Chris@17 551
Chris@17 552 /**
Chris@17 553 * Propagates changes to an updated field to all instances of that field.
Chris@17 554 *
Chris@17 555 * @param {Drupal.quickedit.FieldModel} updatedField
Chris@17 556 * The FieldModel whose 'html' attribute changed.
Chris@17 557 * @param {string} html
Chris@17 558 * The updated 'html' attribute.
Chris@17 559 * @param {object} options
Chris@17 560 * An object with the following keys:
Chris@17 561 * @param {bool} options.propagation
Chris@17 562 * Whether this change to the 'html' attribute occurred because of the
Chris@17 563 * propagation of changes to another instance of this field.
Chris@17 564 *
Chris@17 565 * @see Drupal.quickedit.AppView#renderUpdatedField
Chris@17 566 */
Chris@17 567 propagateUpdatedField(updatedField, html, options) {
Chris@17 568 // Don't propagate field updates that themselves were caused by
Chris@17 569 // propagation.
Chris@17 570 if (options.propagation) {
Chris@17 571 return;
Chris@17 572 }
Chris@17 573
Chris@17 574 const htmlForOtherViewModes = updatedField.get('htmlForOtherViewModes');
Chris@17 575 Drupal.quickedit.collections.fields
Chris@17 576 // Find all instances of fields that display the same logical field
Chris@17 577 // (same entity, same field, just a different instance and maybe a
Chris@17 578 // different view mode).
Chris@17 579 .where({ logicalFieldID: updatedField.get('logicalFieldID') })
Chris@17 580 .forEach(field => {
Chris@17 581 if (field === updatedField) {
Chris@17 582 // Ignore the field that was already updated.
Chris@17 583 }
Chris@17 584 // If this other instance of the field has the same view mode, we can
Chris@17 585 // update it easily.
Chris@17 586 else if (field.getViewMode() === updatedField.getViewMode()) {
Chris@17 587 field.set('html', updatedField.get('html'));
Chris@17 588 }
Chris@17 589 // If this other instance of the field has a different view mode, and
Chris@17 590 // that is one of the view modes for which a re-rendered version is
Chris@17 591 // available (and that should be the case unless this field was only
Chris@17 592 // added to the page after editing of the updated field began), then
Chris@17 593 // use that view mode's re-rendered version.
Chris@17 594 else if (field.getViewMode() in htmlForOtherViewModes) {
Chris@17 595 field.set('html', htmlForOtherViewModes[field.getViewMode()], {
Chris@17 596 propagation: true,
Chris@17 597 });
Chris@17 598 }
Chris@17 599 });
Chris@17 600 },
Chris@17 601
Chris@17 602 /**
Chris@17 603 * If the new in-place editable field is for the entity that's currently
Chris@17 604 * being edited, then transition it to the 'candidate' state.
Chris@17 605 *
Chris@17 606 * This happens when a field was modified, saved and hence rerendered.
Chris@17 607 *
Chris@17 608 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@17 609 * A field that was just added to the collection of fields.
Chris@17 610 */
Chris@17 611 rerenderedFieldToCandidate(fieldModel) {
Chris@17 612 const activeEntity = Drupal.quickedit.collections.entities.findWhere({
Chris@17 613 isActive: true,
Chris@0 614 });
Chris@0 615
Chris@17 616 // Early-return if there is no active entity.
Chris@17 617 if (!activeEntity) {
Chris@17 618 return;
Chris@17 619 }
Chris@17 620
Chris@17 621 // If the field's entity is the active entity, make it a candidate.
Chris@17 622 if (fieldModel.get('entity') === activeEntity) {
Chris@17 623 this.setupEditor(fieldModel);
Chris@17 624 fieldModel.set('state', 'candidate');
Chris@17 625 }
Chris@17 626 },
Chris@17 627
Chris@17 628 /**
Chris@17 629 * EntityModel Collection change handler.
Chris@17 630 *
Chris@17 631 * Handler is called `change:isActive` and enforces a single active entity.
Chris@17 632 *
Chris@17 633 * @param {Drupal.quickedit.EntityModel} changedEntityModel
Chris@17 634 * The entityModel instance whose active state has changed.
Chris@17 635 */
Chris@17 636 enforceSingleActiveEntity(changedEntityModel) {
Chris@17 637 // When an entity is deactivated, we don't need to enforce anything.
Chris@17 638 if (changedEntityModel.get('isActive') === false) {
Chris@17 639 return;
Chris@17 640 }
Chris@17 641
Chris@17 642 // This entity was activated; deactivate all other entities.
Chris@17 643 changedEntityModel.collection
Chris@17 644 .chain()
Chris@17 645 .filter(
Chris@17 646 entityModel =>
Chris@17 647 entityModel.get('isActive') === true &&
Chris@17 648 entityModel !== changedEntityModel,
Chris@17 649 )
Chris@17 650 .each(entityModel => {
Chris@17 651 entityModel.set('state', 'deactivating');
Chris@17 652 });
Chris@17 653 },
Chris@0 654 },
Chris@17 655 );
Chris@17 656 })(jQuery, _, Backbone, Drupal);