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1 using System.Reflection;
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2 using System.Runtime.CompilerServices;
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3 using System.Runtime.InteropServices;
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4
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5 // General Information about an assembly is controlled through the following
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6 // set of attributes. Change these attribute values to modify the information
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7 // associated with an assembly.
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8 [assembly: AssemblyTitle("SilverlightMediaElement")]
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9 [assembly: AssemblyDescription("Silverlight player for http://mediaelementjs.com/")]
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10 [assembly: AssemblyConfiguration("")]
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11 [assembly: AssemblyCompany("John Dyer")]
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12 [assembly: AssemblyProduct("SilverlightMediaElement")]
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13 [assembly: AssemblyCopyright("Copyright 2010 John Dyer")]
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14 [assembly: AssemblyTrademark("")]
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15 [assembly: AssemblyCulture("")]
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16
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17 // Setting ComVisible to false makes the types in this assembly not visible
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18 // to COM components. If you need to access a type in this assembly from
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19 // COM, set the ComVisible attribute to true on that type.
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20 [assembly: ComVisible(false)]
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21
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22 // The following GUID is for the ID of the typelib if this project is exposed to COM
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23 [assembly: Guid("29fe7094-d10f-4359-8abb-1c76971133a4")]
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24
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25 // Version information for an assembly consists of the following four values:
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26 //
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27 // Major Version
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28 // Minor Version
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29 // Build Number
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30 // Revision
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31 //
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32 // You can specify all the values or you can default the Revision and Build Numbers
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33 // by using the '*' as shown below:
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34 [assembly: AssemblyVersion("1.0.0.0")]
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35 [assembly: AssemblyFileVersion("1.0.0.0")]
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