Mercurial > hg > easyhg
view src/grapher.cpp @ 523:d869e6a18f63
Make the text labels in the work status area squeezable for small window sizes. Fixes #329
author | Chris Cannam |
---|---|
date | Tue, 15 Nov 2011 16:02:18 +0000 |
parents | fb196c016a9f |
children | 533519ebc0cb |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* EasyMercurial Based on HgExplorer by Jari Korhonen Copyright (c) 2010 Jari Korhonen Copyright (c) 2011 Chris Cannam Copyright (c) 2011 Queen Mary, University of London This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "grapher.h" #include "connectionitem.h" #include "debug.h" #include "changesetscene.h" #include <QSettings> #include <iostream> Grapher::Grapher(ChangesetScene *scene) : m_scene(scene) { QSettings settings; settings.beginGroup("Presentation"); m_showDates = (settings.value("dateformat", 0) == 1); m_showClosedBranches = (settings.value("showclosedbranches", false).toBool()); } int Grapher::findAvailableColumn(int row, int parent, bool preferParentCol) { int col = parent; if (preferParentCol) { if (isAvailable(row, col)) return col; } while (col > 0) { if (isAvailable(row, --col)) return col; } while (col < 0) { if (isAvailable(row, ++col)) return col; } col = parent; int sign = (col < 0 ? -1 : 1); while (1) { col += sign; if (isAvailable(row, col)) return col; } } bool Grapher::isAvailable(int row, int col) { if (m_alloc.contains(row) && m_alloc[row].contains(col)) return false; if (!m_haveAllocatedUncommittedColumn) return true; if (!m_uncommitted) return true; return !(row <= m_uncommittedParentRow && col == m_uncommitted->column()); } void Grapher::layoutRow(QString id) { if (m_handled.contains(id)) { return; } if (!m_changesets.contains(id)) { throw LayoutException(QString("Changeset %1 not in ID map").arg(id)); } if (!m_items.contains(id)) { return; } Changeset *cs = m_changesets[id]; ChangesetItem *item = m_items[id]; DEBUG << "layoutRow: Looking at " << id.toStdString() << endl; int row = 0; int nparents = cs->parents().size(); if (nparents > 0) { bool haveRow = false; foreach (QString parentId, cs->parents()) { if (!m_changesets.contains(parentId)) continue; if (!m_items.contains(parentId)) continue; if (!m_handled.contains(parentId)) { layoutRow(parentId); } ChangesetItem *parentItem = m_items[parentId]; if (!haveRow || parentItem->row() < row) { row = parentItem->row(); haveRow = true; } } row = row - 1; } // row is now an upper bound on our eventual row (because we want // to be above all parents). But we also want to ensure we are // above all nodes that have earlier dates (to the nearest day). // m_rowDates maps each row to a date: use that. QString date; if (m_showDates) { date = cs->date(); } else { date = cs->age(); } while (m_rowDates.contains(row) && m_rowDates[row] != date) { --row; } // We have already laid out all nodes that have earlier timestamps // than this one, so we know (among other things) that we can // safely fill in this row has having this date, if it isn't in // the map yet (it cannot have an earlier date) if (!m_rowDates.contains(row)) { m_rowDates[row] = date; } // If we're the parent of the uncommitted item, make a note of our // row (we need it later, to avoid overwriting the connecting line) if (!m_uncommittedParents.empty() && m_uncommittedParents[0] == id) { m_uncommittedParentRow = row; } DEBUG << "putting " << cs->id().toStdString() << " at row " << row << endl; item->setRow(row); m_handled.insert(id); } void Grapher::layoutCol(QString id) { if (m_handled.contains(id)) { DEBUG << "Already looked at " << id.toStdString() << endl; return; } if (!m_changesets.contains(id)) { throw LayoutException(QString("Changeset %1 not in ID map").arg(id)); } if (!m_items.contains(id)) { return; } Changeset *cs = m_changesets[id]; DEBUG << "layoutCol: Looking at " << id.toStdString() << endl; ChangesetItem *item = m_items[id]; int col = 0; int row = item->row(); QString branch = cs->branch(); int nparents = cs->parents().size(); QString parentId; int parentsOnSameBranch = 0; switch (nparents) { case 0: col = m_branchHomes[cs->branch()]; col = findAvailableColumn(row, col, true); break; case 1: parentId = cs->parents()[0]; if (!m_changesets.contains(parentId) || !m_changesets[parentId]->isOnBranch(branch)) { // new branch col = m_branchHomes[branch]; } else if (m_items.contains(parentId)) { col = m_items[parentId]->column(); } col = findAvailableColumn(row, col, true); break; case 2: // a merge: behave differently if parents are both on the same // branch (we also want to behave differently for nodes that // have multiple children on the same branch -- spreading them // out rather than having affinity to a specific branch) foreach (QString parentId, cs->parents()) { if (!m_changesets.contains(parentId)) continue; if (m_changesets[parentId]->isOnBranch(branch)) { if (m_items.contains(parentId)) { ChangesetItem *parentItem = m_items[parentId]; col += parentItem->column(); parentsOnSameBranch++; } } } if (parentsOnSameBranch > 0) { col /= parentsOnSameBranch; col = findAvailableColumn(item->row(), col, true); } else { col = findAvailableColumn(item->row(), col, false); } break; } DEBUG << "putting " << cs->id().toStdString() << " at col " << col << endl; m_alloc[row].insert(col); item->setColumn(col); m_handled.insert(id); // If we're the first parent of the uncommitted item, it should be // given the same column as us (we already noted that its // connecting line would end at our row) if (m_uncommittedParents.contains(id)) { if (m_uncommittedParents[0] == id) { int ucol = findAvailableColumn(row-1, col, true); m_uncommitted->setColumn(ucol); m_haveAllocatedUncommittedColumn = true; } // also, if the uncommitted item has a different branch from // any of its parents, tell it to show the branch if (!cs->isOnBranch(m_uncommitted->branch())) { DEBUG << "Uncommitted branch " << m_uncommitted->branch() << " differs from my branch " << cs->branch() << ", asking it to show branch" << endl; m_uncommitted->setShowBranch(true); } } // Normally the children will lay out themselves, but we can do // a better job in some special cases: int nchildren = cs->children().size(); // look for merging children and children distant from us but in a // straight line, and make sure nobody is going to overwrite their // connection lines foreach (QString childId, cs->children()) { DEBUG << "reserving connection line space" << endl; if (!m_items.contains(childId)) continue; Changeset *child = m_changesets[childId]; int childRow = m_items[childId]->row(); if (child->parents().size() > 1 || child->isOnBranch(cs->branch())) { for (int r = row-1; r > childRow; --r) { m_alloc[r].insert(col); } } } // look for the case where exactly two children have the same // branch as us: split them to a little either side of our position if (nchildren > 1) { QList<QString> special; foreach (QString childId, cs->children()) { if (!m_items.contains(childId)) continue; Changeset *child = m_changesets[childId]; if (child->isOnBranch(branch) && child->parents().size() == 1) { special.push_back(childId); } } if (special.size() == 2) { DEBUG << "handling split-in-two for children " << special[0] << " and " << special[1] << endl; for (int i = 0; i < 2; ++i) { int off = i * 2 - 1; // 0 -> -1, 1 -> 1 ChangesetItem *it = m_items[special[i]]; it->setColumn(findAvailableColumn(it->row(), col + off, true)); for (int r = row-1; r >= it->row(); --r) { m_alloc[r].insert(it->column()); } m_handled.insert(special[i]); } } } } bool Grapher::rangesConflict(const Range &r1, const Range &r2) { // allow some additional space at edges. we really ought also to // permit space at the end of a branch up to the point where the // merge happens int a1 = r1.first - 2, b1 = r1.second + 2; int a2 = r2.first - 2, b2 = r2.second + 2; if (a1 > b2 || b1 < a2) return false; if (a2 > b1 || b2 < a1) return false; return true; } void Grapher::allocateBranchHomes(Changesets csets) { foreach (Changeset *cs, csets) { QString id = cs->id(); if (!m_items.contains(id)) continue; ChangesetItem *item = m_items[id]; QString branch = cs->branch(); int row = item->row(); if (!m_branchRanges.contains(branch)) { m_branchRanges[branch] = Range(row, row); } else { Range p = m_branchRanges[branch]; if (row < p.first) p.first = row; if (row > p.second) p.second = row; m_branchRanges[branch] = p; } } m_branchHomes[""] = 0; m_branchHomes["default"] = 0; foreach (QString branch, m_branchRanges.keys()) { if (branch == "") continue; QSet<int> taken; taken.insert(0); Range myRange = m_branchRanges[branch]; foreach (QString other, m_branchRanges.keys()) { if (other == branch || other == "") continue; Range otherRange = m_branchRanges[other]; if (rangesConflict(myRange, otherRange)) { if (m_branchHomes.contains(other)) { taken.insert(m_branchHomes[other]); } } } int home = 2; while (taken.contains(home)) { if (home > 0) { if (home % 2 == 1) { home = -home; } else { home = home + 1; } } else { if ((-home) % 2 == 1) { home = home + 1; } else { home = -(home-2); } } } m_branchHomes[branch] = home; } foreach (QString branch, m_branchRanges.keys()) { DEBUG << branch.toStdString() << ": " << m_branchRanges[branch].first << " - " << m_branchRanges[branch].second << ", home " << m_branchHomes[branch] << endl; } } static bool compareChangesetsByDate(Changeset *const &a, Changeset *const &b) { return a->timestamp() < b->timestamp(); } ChangesetItem * Grapher::getItemFor(Changeset *cs) { if (!cs) return 0; return getItemFor(cs->id()); } ChangesetItem * Grapher::getItemFor(QString id) { if (!m_items.contains(id)) return 0; return m_items[id]; } void Grapher::markClosedChangesets() { // Ensure the closed branch changesets are all marked as closed. QSet<QString> deferred; foreach (QString id, m_closedIds) { markClosedChangesetsFrom(id, deferred); // std::cerr << "after closed id " << id << ": candidates now contains " << deferred.size() << " element(s)" << std::endl; } while (!deferred.empty()) { foreach (QString id, deferred) { markClosedChangesetsFrom(id, deferred); deferred.remove(id); // std::cerr << "after id " << id << ": deferred now contains " << deferred.size() << " element(s)" << std::endl; } } } void Grapher::markClosedChangesetsFrom(QString id, QSet<QString> &deferred) { // A changeset should be marked as closed (i) if it is in the list // of closed heads [and has no children]; or (ii) all of its // children that have the same branch name as it are marked as // closed [and there is at least one of those] if (!m_changesets.contains(id)) { // std::cerr << "no good" << std::endl; return; } // std::cerr << "looking at id " << id << std::endl; Changeset *cs = m_changesets[id]; QString branch = cs->branch(); bool closed = false; if (m_closedIds.contains(id)) { closed = true; } else { closed = false; foreach (QString childId, cs->children()) { if (!m_changesets.contains(childId)) { continue; } Changeset *ccs = m_changesets[childId]; if (ccs->isOnBranch(branch)) { if (ccs->closed()) { // closed becomes true only when we see a closed // child on the same branch closed = true; } else { // and it becomes false as soon as we see any // un-closed child on the same branch closed = false; break; } } } } if (closed) { // set closed on this cset and its direct simple parents QString csid = id; while (cs) { cs->setClosed(true); if (cs->parents().size() == 1) { QString pid = cs->parents()[0]; if (!m_changesets.contains(pid)) break; cs = m_changesets[pid]; if (cs->children().size() > 1) { // std::cerr << "adding pid " << pid << " (it has more than one child)" << std::endl; deferred.insert(pid); // examine later cs = 0; } } else if (cs->parents().size() > 1) { foreach (QString pid, cs->parents()) { // std::cerr << "recursing to pid " << pid << " (it is one of multiple parents)" << std::endl; markClosedChangesetsFrom(pid, deferred); } cs = 0; } else { cs = 0; } } } else { cs->setClosed(false); } // std::cerr << "finished with id " << id << std::endl; } void Grapher::layout(Changesets csets, QStringList uncommittedParents, QString uncommittedBranch) { m_changesets.clear(); m_items.clear(); m_alloc.clear(); m_branchHomes.clear(); m_uncommittedParents = uncommittedParents; m_haveAllocatedUncommittedColumn = false; m_uncommittedParentRow = 0; m_uncommitted = 0; DEBUG << "Grapher::layout: Have " << csets.size() << " changesets" << endl; if (csets.empty()) return; // Initialise changesets hash foreach (Changeset *cs, csets) { QString id = cs->id(); if (id == "") { throw LayoutException("Changeset has no ID"); } if (m_changesets.contains(id)) { DEBUG << "Duplicate changeset ID " << id << " in Grapher::layout()" << endl; throw LayoutException(QString("Duplicate changeset ID %1").arg(id)); } m_changesets[id] = cs; } // Set the children for each changeset foreach (Changeset *cs, csets) { QString id = cs->id(); foreach (QString parentId, cs->parents()) { if (!m_changesets.contains(parentId)) continue; Changeset *parent = m_changesets[parentId]; parent->addChild(id); } } // Ensure the closed branch changesets are all marked as closed. markClosedChangesets(); // Create (but don't yet position) the changeset items foreach (Changeset *cs, csets) { if (cs->closed() && !m_showClosedBranches) continue; QString id = cs->id(); ChangesetItem *item = new ChangesetItem(cs); item->setX(0); item->setY(0); item->setZValue(0); m_items[id] = item; m_scene->addChangesetItem(item); } // Ensure the closing changeset items are appropriately marked foreach (QString closedId, m_closedIds) { if (!m_items.contains(closedId)) continue; m_items[closedId]->setClosingCommit(true); } // Add the connecting lines foreach (Changeset *cs, csets) { QString id = cs->id(); if (!m_items.contains(id)) continue; ChangesetItem *item = m_items[id]; bool merge = (cs->parents().size() > 1); foreach (QString parentId, cs->parents()) { if (!m_changesets.contains(parentId)) continue; ConnectionItem *conn = new ConnectionItem(); if (merge) conn->setConnectionType(ConnectionItem::Merge); conn->setChild(item); conn->setZValue(-1); if (m_items.contains(parentId)) { conn->setParent(m_items[parentId]); } else { conn->setMergedBranch(m_changesets[parentId]->branch()); } m_scene->addItem(conn); } } // Add uncommitted item and connecting line as necessary if (!m_uncommittedParents.empty()) { m_uncommitted = new UncommittedItem(); m_uncommitted->setBranch(uncommittedBranch); m_uncommitted->setZValue(10); m_scene->addUncommittedItem(m_uncommitted); bool haveParentOnBranch = false; foreach (QString p, m_uncommittedParents) { if (!m_items.contains(p)) continue; ConnectionItem *conn = new ConnectionItem(); conn->setConnectionType(ConnectionItem::Merge); ChangesetItem *pitem = m_items[p]; conn->setParent(pitem); conn->setChild(m_uncommitted); conn->setZValue(-1); m_scene->addItem(conn); if (pitem) { if (pitem->getChangeset()->isOnBranch(uncommittedBranch)) { haveParentOnBranch = true; } } } // If the uncommitted item has no parents on the same branch, // tell it it has a new branch (the "show branch" flag is set // elsewhere for this item) m_uncommitted->setIsNewBranch(!haveParentOnBranch); // Uncommitted is a merge if it has more than one parent m_uncommitted->setIsMerge(m_uncommittedParents.size() > 1); } // Add the branch labels foreach (Changeset *cs, csets) { QString id = cs->id(); if (!m_items.contains(id)) continue; ChangesetItem *item = m_items[id]; bool haveChildOnSameBranch = false; foreach (QString childId, cs->children()) { Changeset *child = m_changesets[childId]; if (child->branch() == cs->branch()) { haveChildOnSameBranch = true; break; } } item->setShowBranch(!haveChildOnSameBranch); } // We need to lay out the changesets in forward chronological // order. We have no guarantees about the order in which // changesets appear in the list -- in a simple repository they // will generally be reverse chronological, but that's far from // guaranteed. So, sort explicitly using the date comparator // above qStableSort(csets.begin(), csets.end(), compareChangesetsByDate); foreach (Changeset *cs, csets) { DEBUG << "id " << cs->id().toStdString() << ", ts " << cs->timestamp() << ", date " << cs->datetime().toStdString() << endl; } m_handled.clear(); foreach (Changeset *cs, csets) { layoutRow(cs->id()); } allocateBranchHomes(csets); m_handled.clear(); foreach (Changeset *cs, csets) { foreach (QString parentId, cs->parents()) { if (!m_handled.contains(parentId) && m_changesets.contains(parentId)) { layoutCol(parentId); } } layoutCol(cs->id()); } // Find row and column extents. We know that 0 is an upper bound // on row, and that mincol must be <= 0 and maxcol >= 0, so these // initial values are good int minrow = 0, maxrow = 0; int mincol = 0, maxcol = 0; foreach (int r, m_alloc.keys()) { if (r < minrow) minrow = r; if (r > maxrow) maxrow = r; ColumnSet &c = m_alloc[r]; foreach (int i, c) { if (i < mincol) mincol = i; if (i > maxcol) maxcol = i; } } int datemincol = mincol, datemaxcol = maxcol; if (mincol == maxcol) { --datemincol; ++datemaxcol; } else if (m_alloc[minrow].contains(mincol)) { --datemincol; } // We've given the uncommitted item a column, but not a row yet -- // it always goes at the top if (m_uncommitted) { --minrow; DEBUG << "putting uncommitted item at row " << minrow << endl; m_uncommitted->setRow(minrow); } // Changeset items that have nothing to either side of them can be // made double-width foreach (Changeset *cs, csets) { QString id = cs->id(); if (!m_items.contains(id)) continue; ChangesetItem *item = m_items[id]; if (isAvailable(item->row(), item->column()-1) && isAvailable(item->row(), item->column()+1)) { item->setWide(true); } } if (m_uncommitted) { if (isAvailable(m_uncommitted->row(), m_uncommitted->column()-1) && isAvailable(m_uncommitted->row(), m_uncommitted->column()+1)) { m_uncommitted->setWide(true); } } QString prevDate; int changeRow = 0; bool even = false; int n = 0; for (int row = minrow; row <= maxrow; ++row) { QString date = m_rowDates[row]; n++; if (date != prevDate) { if (prevDate != "") { m_scene->addDateRange(prevDate, changeRow, n, even); even = !even; } prevDate = date; changeRow = row; n = 0; } } if (n > 0) { m_scene->addDateRange(prevDate, changeRow, n+1, even); even = !even; } m_scene->itemAddCompleted(); }