Mercurial > hg > easyhg
view src/historywidget.h @ 425:ad106f5fe75f
Add "Ignore Files" and "Edit Ignored List" to Work menu (latter is subsumed from Advanced menu formerly). Also subsume Serve via HTTP into File menu as Share Repository, and add a more helpful description of it. Remove Advanced menu
author | Chris Cannam |
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date | Thu, 23 Jun 2011 10:58:32 +0100 |
parents | b9c153e00e84 |
children | 1c05e7576ea5 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* EasyMercurial Based on HgExplorer by Jari Korhonen Copyright (c) 2010 Jari Korhonen Copyright (c) 2011 Chris Cannam Copyright (c) 2011 Queen Mary, University of London This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef HISTORYWIDGET_H #define HISTORYWIDGET_H #include "changeset.h" #include <QWidget> #include <QSet> class Panned; class Panner; class UncommittedItem; class QGraphicsScene; class HistoryWidget : public QWidget { Q_OBJECT public: HistoryWidget(); virtual ~HistoryWidget(); void setCurrent(QStringList ids, QString branch, bool showUncommitted); void parseNewLog(QString log); void parseIncrementalLog(QString log); bool haveNewItems() const { return !m_newIds.empty(); } void update(); signals: void commit(); void revert(); void diffWorkingFolder(); void showSummary(); void showWork(); void newBranch(); void noBranch(); void updateTo(QString id); void diffToParent(QString id, QString parent); void showSummary(Changeset *); void diffToCurrent(QString id); void mergeFrom(QString id); void newBranch(QString id); void tag(QString id); private: Changesets m_changesets; QStringList m_currentIds; QString m_currentBranch; QSet<QString> m_newIds; bool m_showUncommitted; bool m_refreshNeeded; Panned *m_panned; Panner *m_panner; QGraphicsScene *scene(); void clearChangesets(); void replaceChangesets(Changesets); void addChangesets(Changesets); void layoutAll(); void setChangesetParents(); void updateNewAndCurrentItems(); void connectSceneSignals(); }; #endif