view historywidget.h @ 200:8c8c04bdf0fa

* Separate out the hg test action into two tests, one for plain hg and one with the extension (so can report separately)
author Chris Cannam
date Tue, 04 Jan 2011 12:42:28 +0000
parents 4bad3c5c053a
children 8fd71f570884
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    EasyMercurial

    Based on HgExplorer by Jari Korhonen
    Copyright (c) 2010 Jari Korhonen
    Copyright (c) 2010 Chris Cannam
    Copyright (c) 2010 Queen Mary, University of London
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef HISTORYWIDGET_H
#define HISTORYWIDGET_H

#include "changeset.h"

#include <QWidget>
#include <QSet>

class Panned;
class Panner;
class UncommittedItem;
class QGraphicsScene;

class HistoryWidget : public QWidget
{
    Q_OBJECT

public:
    HistoryWidget();
    virtual ~HistoryWidget();

    void setCurrent(QStringList ids, QString branch, bool showUncommitted);

    void parseNewLog(QString log);
    void parseIncrementalLog(QString log);

    bool haveNewItems() const { return !m_newIds.empty(); }

    void update();

signals:
    void commit();
    void revert();
    void diffWorkingFolder();
    void showSummary();
    void showWork();

    void updateTo(QString id);
    void diffToParent(QString id, QString parent);
    void diffToCurrent(QString id);
    void mergeFrom(QString id);
    void tag(QString id);
    
private:
    Changesets m_changesets;
    QStringList m_currentIds;
    QString m_currentBranch;
    QSet<QString> m_newIds;
    bool m_showUncommitted;
    bool m_refreshNeeded;

    Panned *m_panned;
    Panner *m_panner;

    QGraphicsScene *scene();
    void clearChangesets();
    void replaceChangesets(Changesets);
    void addChangesets(Changesets);
    void layoutAll();
    void setChangesetParents();
    void updateNewAndCurrentItems();
    void connectSceneSignals();
};

#endif