view panned.cpp @ 109:1721c580c10e

* Add a queueing mechanism for Hg actions, instead of refusing to start an action if something else is already happening. This is essential now that actions can be prompted by asynchronous events (e.g. filesystem watcher). * Make Revert behave sensibly
author Chris Cannam
date Fri, 26 Nov 2010 12:48:29 +0000
parents b0a90ac84b8b
children 2550aaa09240
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    EasyMercurial

    Based on HgExplorer by Jari Korhonen
    Copyright (c) 2010 Jari Korhonen
    Copyright (c) 2010 Chris Cannam
    Copyright (c) 2010 Queen Mary, University of London
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "panned.h"

#include <QScrollBar>
#include <QWheelEvent>

#include <iostream>

Panned::Panned()
{
    setRenderHints(QPainter::Antialiasing |
                   QPainter::TextAntialiasing);
}

void
Panned::resizeEvent(QResizeEvent *ev)
{
    QPointF nearpt = mapToScene(0, 0);
    QPointF farpt = mapToScene(width(), height());
    QSizeF sz(farpt.x()-nearpt.x(), farpt.y()-nearpt.y());
    QRectF pr(nearpt, sz);

    if (pr != m_pannedRect) {
        m_pannedRect = pr;
        emit pannedRectChanged(pr);
    }

    QGraphicsView::resizeEvent(ev);
}

void
Panned::paintEvent(QPaintEvent *e)
{
    QGraphicsView::paintEvent(e);
}

void
Panned::drawForeground(QPainter *paint, const QRectF &)
{
    QPointF nearpt = mapToScene(0, 0);
    QPointF farpt = mapToScene(width(), height());
    QSizeF sz(farpt.x()-nearpt.x(), farpt.y()-nearpt.y());
    QRectF pr(nearpt, sz);

    if (pr != m_pannedRect) {
        if (pr.x() != m_pannedRect.x()) emit pannedContentsScrolled();
        m_pannedRect = pr;
        emit pannedRectChanged(pr);
    }
}

void
Panned::zoomIn()
{
    QMatrix m = matrix();
    m.scale(1.0 / 1.1, 1.0 / 1.1);
    setMatrix(m);
}

void
Panned::zoomOut()
{
    QMatrix m = matrix();
    m.scale(1.1, 1.1);
    setMatrix(m);
}

void
Panned::slotSetPannedRect(QRectF pr)
{
    centerOn(pr.center());
//	setSceneRect(pr);
//	m_pannedRect = pr;
}

void
Panned::wheelEvent(QWheelEvent *ev)
{
    if (ev->modifiers() & Qt::ControlModifier) {
        int d = ev->delta();
        if (d > 0) {
            while (d > 0) {
                zoomOut();
                d -= 120;
            }
        } else {
            while (d < 0) {
                zoomIn();
                d += 120;
            }
        }
    } else {
        emit wheelEventReceived(ev);
        QGraphicsView::wheelEvent(ev);
    }
}

void
Panned::slotEmulateWheelEvent(QWheelEvent *ev)
{
    QGraphicsView::wheelEvent(ev);
}

void
Panned::leaveEvent(QEvent *)
{
    emit mouseLeaves();
}