Mercurial > hg > easyhg
view hgrunner.h @ 109:1721c580c10e
* Add a queueing mechanism for Hg actions, instead of refusing to start an action if something else is already happening. This is essential now that actions can be prompted by asynchronous events (e.g. filesystem watcher).
* Make Revert behave sensibly
author | Chris Cannam |
---|---|
date | Fri, 26 Nov 2010 12:48:29 +0000 |
parents | fdca34c989c0 |
children | 0f039d3cc38e |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* EasyMercurial Based on HgExplorer by Jari Korhonen Copyright (c) 2010 Jari Korhonen Copyright (c) 2010 Chris Cannam Copyright (c) 2010 Queen Mary, University of London This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef HGRUNNER_H #define HGRUNNER_H #include "hgaction.h" #include <QProgressBar> #include <QProcess> #include <QByteArray> #include <QRect> #include <QFile> #include <deque> class HgRunner : public QProgressBar { Q_OBJECT public: HgRunner(QWidget * parent = 0); ~HgRunner(); void requestAction(HgAction action); /* bool isCommandRunning(); void killCurrentCommand(); void hideProgBar(); */ signals: void commandCompleted(HgAction action, QString stdout); void commandFailed(HgAction action, QString stderr); private slots: void started(); void finished(int procExitCode, QProcess::ExitStatus procExitStatus); void dataReady(); private: void checkQueue(); void startCommand(HgAction action); QString getHgBinaryName(); void closeProcInput(); void killCurrentCommand(); void noteUsername(QString); void noteRealm(QString); void getUsername(); void getPassword(); void checkPrompts(QString); int m_ptyMasterFd; int m_ptySlaveFd; QString m_ptySlaveFilename; QFile *m_procInput; bool m_isRunning; QProcess *m_proc; QString m_output; QString m_userName; QString m_realm; typedef std::deque<HgAction> ActionQueue; ActionQueue m_queue; HgAction m_currentAction; }; #endif // HGRUNNER_H