lbajardsilogic@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: Sonic Visualiser lbajardsilogic@0: An audio file viewer and annotation editor. lbajardsilogic@0: Centre for Digital Music, Queen Mary, University of London. lbajardsilogic@0: lbajardsilogic@0: This program is free software; you can redistribute it and/or lbajardsilogic@0: modify it under the terms of the GNU General Public License as lbajardsilogic@0: published by the Free Software Foundation; either version 2 of the lbajardsilogic@0: License, or (at your option) any later version. See the file lbajardsilogic@0: COPYING included with this distribution for more information. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: This is a modified version of a source file from the lbajardsilogic@0: Rosegarden MIDI and audio sequencer and notation editor. lbajardsilogic@0: This file copyright 2000-2006 Chris Cannam. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: #ifndef _REALTIME_PLUGIN_INSTANCE_H_ lbajardsilogic@0: #define _REALTIME_PLUGIN_INSTANCE_H_ lbajardsilogic@0: lbajardsilogic@0: #include "vamp-sdk/PluginBase.h" lbajardsilogic@0: #include "vamp-sdk/RealTime.h" lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: class RealTimePluginFactory; lbajardsilogic@0: lbajardsilogic@0: /** lbajardsilogic@0: * RealTimePluginInstance is an interface that an audio process can lbajardsilogic@0: * use to refer to an instance of a plugin without needing to know lbajardsilogic@0: * what type of plugin it is. lbajardsilogic@0: * lbajardsilogic@0: * The audio code calls run() on an instance that has been passed to lbajardsilogic@0: * it, and assumes that the passing code has already initialised the lbajardsilogic@0: * plugin, connected its inputs and outputs and so on, and that there lbajardsilogic@0: * is an understanding in place about the sizes of the buffers in use lbajardsilogic@0: * by the plugin. All of this depends on the subclass implementation. lbajardsilogic@0: * lbajardsilogic@0: * The PluginInstance base class includes additional abstract methods lbajardsilogic@0: * which the subclass of RealTimePluginInstance must implement. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: * N.B. RealTimePluginInstance, RealTimePluginFactory and their lbajardsilogic@0: * subclasses are terrible code. They've been reused, cut and pasted lbajardsilogic@0: * and mangled too many times to fit too many different uses, and lbajardsilogic@0: * could do with a good tidy. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: // These names are taken from LADSPA, but the values are not lbajardsilogic@0: // guaranteed to match lbajardsilogic@0: lbajardsilogic@0: namespace PortType { // ORable lbajardsilogic@0: static const int Input = 1; lbajardsilogic@0: static const int Output = 2; lbajardsilogic@0: static const int Control = 4; lbajardsilogic@0: static const int Audio = 8; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: namespace PortHint { // ORable lbajardsilogic@0: static const int NoHint = 0; lbajardsilogic@0: static const int Toggled = 1; lbajardsilogic@0: static const int Integer = 2; lbajardsilogic@0: static const int Logarithmic = 4; lbajardsilogic@0: static const int SampleRate = 8; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: class RealTimePluginInstance : public Vamp::PluginBase lbajardsilogic@0: { lbajardsilogic@0: public: lbajardsilogic@0: typedef float sample_t; lbajardsilogic@0: lbajardsilogic@0: virtual ~RealTimePluginInstance(); lbajardsilogic@0: lbajardsilogic@0: virtual bool isOK() const = 0; lbajardsilogic@0: lbajardsilogic@0: virtual QString getPluginIdentifier() const = 0; lbajardsilogic@0: lbajardsilogic@0: /** lbajardsilogic@0: * Run for one block, starting at the given time. The start time lbajardsilogic@0: * may be of interest to synths etc that may have queued events lbajardsilogic@0: * waiting. Other plugins can ignore it. lbajardsilogic@0: */ lbajardsilogic@0: virtual void run(const Vamp::RealTime &blockStartTime) = 0; lbajardsilogic@0: lbajardsilogic@0: virtual size_t getBufferSize() const = 0; lbajardsilogic@0: lbajardsilogic@0: virtual size_t getAudioInputCount() const = 0; lbajardsilogic@0: virtual size_t getAudioOutputCount() const = 0; lbajardsilogic@0: lbajardsilogic@0: virtual sample_t **getAudioInputBuffers() = 0; lbajardsilogic@0: virtual sample_t **getAudioOutputBuffers() = 0; lbajardsilogic@0: lbajardsilogic@0: // Control inputs are known as parameters here lbajardsilogic@0: virtual size_t getControlOutputCount() const = 0; lbajardsilogic@0: virtual float getControlOutputValue(size_t n) const = 0; lbajardsilogic@0: lbajardsilogic@0: // virtual QStringList getPrograms() const { return QStringList(); } lbajardsilogic@0: // virtual QString getCurrentProgram() const { return QString(); } lbajardsilogic@0: virtual std::string getProgram(int /* bank */, int /* program */) const { return std::string(); } lbajardsilogic@0: // virtual unsigned long getProgram(QString /* name */) const { return 0; } // bank << 16 + program lbajardsilogic@0: // virtual void selectProgram(QString) { } lbajardsilogic@0: lbajardsilogic@0: virtual unsigned int getParameterCount() const = 0; lbajardsilogic@0: virtual void setParameterValue(unsigned int parameter, float value) = 0; lbajardsilogic@0: virtual float getParameterValue(unsigned int parameter) const = 0; lbajardsilogic@0: virtual float getParameterDefault(unsigned int parameter) const = 0; lbajardsilogic@0: lbajardsilogic@0: virtual std::string configure(std::string /* key */, std::string /* value */) { return std::string(); } lbajardsilogic@0: lbajardsilogic@0: virtual void sendEvent(const Vamp::RealTime & /* eventTime */, lbajardsilogic@0: const void * /* event */) { } lbajardsilogic@0: virtual void clearEvents() { } lbajardsilogic@0: lbajardsilogic@0: virtual bool isBypassed() const = 0; lbajardsilogic@0: virtual void setBypassed(bool value) = 0; lbajardsilogic@0: lbajardsilogic@0: // This should be called after setup, but while not actually playing. lbajardsilogic@0: virtual size_t getLatency() = 0; lbajardsilogic@0: lbajardsilogic@0: virtual void silence() = 0; lbajardsilogic@0: virtual void discardEvents() { } lbajardsilogic@0: virtual void setIdealChannelCount(size_t channels) = 0; // must also silence(); may also re-instantiate lbajardsilogic@0: lbajardsilogic@0: void setFactory(RealTimePluginFactory *f) { m_factory = f; } // ew lbajardsilogic@0: lbajardsilogic@0: virtual std::string getType() const { return "Real-Time Plugin"; } lbajardsilogic@0: lbajardsilogic@0: virtual std::map getConfigurePairs() { lbajardsilogic@0: return m_configurationData; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: protected: lbajardsilogic@0: RealTimePluginInstance(RealTimePluginFactory *factory, QString identifier) : lbajardsilogic@0: m_factory(factory), m_identifier(identifier) { } lbajardsilogic@0: lbajardsilogic@0: RealTimePluginFactory *m_factory; lbajardsilogic@0: QString m_identifier; lbajardsilogic@0: lbajardsilogic@0: std::map m_configurationData; lbajardsilogic@0: lbajardsilogic@0: friend class PluginFactory; lbajardsilogic@0: }; lbajardsilogic@0: lbajardsilogic@0: lbajardsilogic@0: #endif