lbajardsilogic@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: Sonic Visualiser lbajardsilogic@0: An audio file viewer and annotation editor. lbajardsilogic@0: Centre for Digital Music, Queen Mary, University of London. lbajardsilogic@0: This file copyright 2006 Chris Cannam and QMUL. lbajardsilogic@0: lbajardsilogic@0: This program is free software; you can redistribute it and/or lbajardsilogic@0: modify it under the terms of the GNU General Public License as lbajardsilogic@0: published by the Free Software Foundation; either version 2 of the lbajardsilogic@0: License, or (at your option) any later version. See the file lbajardsilogic@0: COPYING included with this distribution for more information. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: #include "Layer.h" lbajardsilogic@0: #include "view/View.h" lbajardsilogic@0: #include "data/model/Model.h" lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: #include "LayerFactory.h" lbajardsilogic@0: #include "base/PlayParameterRepository.h" lbajardsilogic@0: lbajardsilogic@46: Layer::Layer() : lbajardsilogic@46: m_modelName(""), lbajardsilogic@46: m_modelId(0) lbajardsilogic@0: { lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: Layer::~Layer() lbajardsilogic@0: { lbajardsilogic@0: // std::cerr << "Layer::~Layer(" << this << ")" << std::endl; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Layer::getPropertyContainerIconName() const lbajardsilogic@0: { lbajardsilogic@0: return LayerFactory::getInstance()->getLayerIconName lbajardsilogic@0: (LayerFactory::getInstance()->getLayerType(this)); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Layer::getLayerPresentationName() const lbajardsilogic@0: { lbajardsilogic@0: // QString layerName = objectName(); lbajardsilogic@0: lbajardsilogic@0: LayerFactory *factory = LayerFactory::getInstance(); lbajardsilogic@0: QString layerName = factory->getLayerPresentationName lbajardsilogic@0: (factory->getLayerType(this)); lbajardsilogic@0: lbajardsilogic@0: QString modelName; lbajardsilogic@0: if (getModel()) modelName = getModel()->objectName(); lbajardsilogic@0: lbajardsilogic@0: QString text; lbajardsilogic@0: if (modelName != "") { lbajardsilogic@0: text = QString("%1: %2").arg(modelName).arg(layerName); lbajardsilogic@0: } else { lbajardsilogic@0: text = layerName; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return text; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Layer::setObjectName(const QString &name) lbajardsilogic@0: { lbajardsilogic@0: QObject::setObjectName(name); lbajardsilogic@0: emit layerNameChanged(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Layer::toXmlString(QString indent, QString extraAttributes) const lbajardsilogic@0: { lbajardsilogic@0: QString s; lbajardsilogic@0: lbajardsilogic@0: s += indent; lbajardsilogic@0: lbajardsilogic@0: s += QString("\n") lbajardsilogic@0: .arg(encodeEntities(LayerFactory::getInstance()->getLayerTypeName lbajardsilogic@0: (LayerFactory::getInstance()->getLayerType(this)))) lbajardsilogic@0: .arg(getObjectExportId(this)) lbajardsilogic@0: .arg(encodeEntities(objectName())) lbajardsilogic@0: .arg(getObjectExportId(getModel())) lbajardsilogic@0: .arg(extraAttributes); lbajardsilogic@0: lbajardsilogic@0: return s; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@18: QString lbajardsilogic@18: Layer::toEasaierXmlString(QString indent, QString extraAttributes) const lbajardsilogic@18: { lbajardsilogic@18: QString s; lbajardsilogic@18: lbajardsilogic@18: s += indent; lbajardsilogic@18: lbajardsilogic@18: s += QString("\n") lbajardsilogic@18: .arg(encodeEntities(LayerFactory::getInstance()->getLayerTypeName lbajardsilogic@18: (LayerFactory::getInstance()->getLayerType(this)))) lbajardsilogic@18: .arg(getObjectExportId(this)) lbajardsilogic@18: .arg(encodeEntities(objectName())) lbajardsilogic@18: .arg(getModelName()) lbajardsilogic@18: .arg(getModelId()) lbajardsilogic@18: .arg(extraAttributes); lbajardsilogic@18: lbajardsilogic@18: return s; lbajardsilogic@18: } lbajardsilogic@18: lbajardsilogic@0: PlayParameters * lbajardsilogic@0: Layer::getPlayParameters() lbajardsilogic@0: { lbajardsilogic@0: // std::cerr << "Layer (" << this << ", " << objectName().toStdString() << ")::getPlayParameters: model is "<< getModel() << std::endl; lbajardsilogic@0: const Model *model = getModel(); lbajardsilogic@0: if (model) { lbajardsilogic@0: return PlayParameterRepository::getInstance()->getPlayParameters(model); lbajardsilogic@0: } lbajardsilogic@0: return 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Layer::setLayerDormant(const View *v, bool dormant) lbajardsilogic@0: { lbajardsilogic@0: const void *vv = (const void *)v; lbajardsilogic@0: QMutexLocker locker(&m_dormancyMutex); lbajardsilogic@0: m_dormancy[vv] = dormant; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: Layer::isLayerDormant(const View *v) const lbajardsilogic@0: { lbajardsilogic@0: const void *vv = (const void *)v; lbajardsilogic@0: QMutexLocker locker(&m_dormancyMutex); lbajardsilogic@0: if (m_dormancy.find(vv) == m_dormancy.end()) return false; lbajardsilogic@0: return m_dormancy.find(vv)->second; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Layer::showLayer(View *view, bool show) lbajardsilogic@0: { lbajardsilogic@0: setLayerDormant(view, !show); lbajardsilogic@0: emit layerParametersChanged(); lbajardsilogic@0: } lbajardsilogic@0: