lbajardsilogic@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: Sonic Visualiser lbajardsilogic@0: An audio file viewer and annotation editor. lbajardsilogic@0: Centre for Digital Music, Queen Mary, University of London. lbajardsilogic@0: This file copyright 2006 Chris Cannam and QMUL. lbajardsilogic@0: lbajardsilogic@0: This program is free software; you can redistribute it and/or lbajardsilogic@0: modify it under the terms of the GNU General Public License as lbajardsilogic@0: published by the Free Software Foundation; either version 2 of the lbajardsilogic@0: License, or (at your option) any later version. See the file lbajardsilogic@0: COPYING included with this distribution for more information. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: #include "Colour3DPlotLayer.h" lbajardsilogic@0: lbajardsilogic@0: #include "view/View.h" lbajardsilogic@0: #include "base/Profiler.h" lbajardsilogic@0: #include "base/LogRange.h" lbajardsilogic@0: #include "ColourMapper.h" lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: //#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1 lbajardsilogic@0: lbajardsilogic@0: lbajardsilogic@0: Colour3DPlotLayer::Colour3DPlotLayer() : lbajardsilogic@0: m_model(0), lbajardsilogic@0: m_cache(0), lbajardsilogic@0: m_cacheStart(0), lbajardsilogic@0: m_colourScale(LinearScale), lbajardsilogic@0: m_colourMap(0), lbajardsilogic@0: m_normalizeColumns(false), lbajardsilogic@0: m_normalizeVisibleArea(false) lbajardsilogic@0: { lbajardsilogic@0: lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: Colour3DPlotLayer::~Colour3DPlotLayer() lbajardsilogic@0: { lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model) lbajardsilogic@0: { lbajardsilogic@0: if (m_model == model) return; lbajardsilogic@0: const DenseThreeDimensionalModel *oldModel = m_model; lbajardsilogic@0: m_model = model; lbajardsilogic@0: if (!m_model || !m_model->isOK()) return; lbajardsilogic@0: lbajardsilogic@0: connect(m_model, SIGNAL(modelChanged()), this, SIGNAL(modelChanged())); lbajardsilogic@0: connect(m_model, SIGNAL(modelChanged(size_t, size_t)), lbajardsilogic@0: this, SIGNAL(modelChanged(size_t, size_t))); lbajardsilogic@0: lbajardsilogic@0: connect(m_model, SIGNAL(completionChanged()), lbajardsilogic@0: this, SIGNAL(modelCompletionChanged())); lbajardsilogic@0: lbajardsilogic@0: connect(m_model, SIGNAL(modelChanged()), this, SLOT(cacheInvalid())); lbajardsilogic@0: connect(m_model, SIGNAL(modelChanged(size_t, size_t)), lbajardsilogic@0: this, SLOT(cacheInvalid(size_t, size_t))); lbajardsilogic@0: lbajardsilogic@0: emit modelReplaced(); lbajardsilogic@0: emit sliceableModelReplaced(oldModel, model); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::cacheInvalid() lbajardsilogic@0: { lbajardsilogic@0: delete m_cache; lbajardsilogic@0: m_cache = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::cacheInvalid(size_t, size_t) lbajardsilogic@0: { lbajardsilogic@0: cacheInvalid(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: Layer::PropertyList lbajardsilogic@0: Colour3DPlotLayer::getProperties() const lbajardsilogic@0: { lbajardsilogic@0: PropertyList list; lbajardsilogic@0: list.push_back("Colour"); lbajardsilogic@0: list.push_back("Colour Scale"); lbajardsilogic@0: list.push_back("Normalize Columns"); lbajardsilogic@0: list.push_back("Normalize Visible Area"); lbajardsilogic@0: return list; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Colour3DPlotLayer::getPropertyLabel(const PropertyName &name) const lbajardsilogic@0: { lbajardsilogic@0: if (name == "Colour") return tr("Colour"); lbajardsilogic@0: if (name == "Colour Scale") return tr("Scale"); lbajardsilogic@0: if (name == "Normalize Columns") return tr("Normalize Columns"); lbajardsilogic@0: if (name == "Normalize Visible Area") return tr("Normalize Visible Area"); lbajardsilogic@0: return ""; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: Layer::PropertyType lbajardsilogic@0: Colour3DPlotLayer::getPropertyType(const PropertyName &name) const lbajardsilogic@0: { lbajardsilogic@0: if (name == "Normalize Columns") return ToggleProperty; lbajardsilogic@0: if (name == "Normalize Visible Area") return ToggleProperty; lbajardsilogic@0: return ValueProperty; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Colour3DPlotLayer::getPropertyGroupName(const PropertyName &name) const lbajardsilogic@0: { lbajardsilogic@0: if (name == "Normalize Columns" || lbajardsilogic@0: name == "Normalize Visible Area" || lbajardsilogic@0: name == "Colour Scale") return tr("Scale"); lbajardsilogic@0: return QString(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: int lbajardsilogic@0: Colour3DPlotLayer::getPropertyRangeAndValue(const PropertyName &name, lbajardsilogic@0: int *min, int *max, int *deflt) const lbajardsilogic@0: { lbajardsilogic@0: int val = 0; lbajardsilogic@0: lbajardsilogic@0: int garbage0, garbage1, garbage2; lbajardsilogic@0: if (!min) min = &garbage0; lbajardsilogic@0: if (!max) max = &garbage1; lbajardsilogic@0: if (!deflt) deflt = &garbage2; lbajardsilogic@0: lbajardsilogic@0: if (name == "Colour Scale") { lbajardsilogic@0: lbajardsilogic@0: *min = 0; lbajardsilogic@0: *max = 2; lbajardsilogic@0: *deflt = (int)LinearScale; lbajardsilogic@0: lbajardsilogic@0: val = (int)m_colourScale; lbajardsilogic@0: lbajardsilogic@0: } else if (name == "Colour") { lbajardsilogic@0: lbajardsilogic@0: *min = 0; lbajardsilogic@0: *max = ColourMapper::getColourMapCount() - 1; lbajardsilogic@0: *deflt = 0; lbajardsilogic@0: lbajardsilogic@0: val = m_colourMap; lbajardsilogic@0: lbajardsilogic@0: } else if (name == "Normalize Columns") { lbajardsilogic@0: lbajardsilogic@0: *deflt = 0; lbajardsilogic@0: val = (m_normalizeColumns ? 1 : 0); lbajardsilogic@0: lbajardsilogic@0: } else if (name == "Normalize Visible Area") { lbajardsilogic@0: lbajardsilogic@0: *deflt = 0; lbajardsilogic@0: val = (m_normalizeVisibleArea ? 1 : 0); lbajardsilogic@0: lbajardsilogic@0: } else { lbajardsilogic@0: val = Layer::getPropertyRangeAndValue(name, min, max, deflt); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return val; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Colour3DPlotLayer::getPropertyValueLabel(const PropertyName &name, lbajardsilogic@0: int value) const lbajardsilogic@0: { lbajardsilogic@0: if (name == "Colour") { lbajardsilogic@0: return ColourMapper::getColourMapName(value); lbajardsilogic@0: } lbajardsilogic@0: if (name == "Colour Scale") { lbajardsilogic@0: switch (value) { lbajardsilogic@0: default: lbajardsilogic@0: case 0: return tr("Linear"); lbajardsilogic@0: case 1: return tr("Log"); lbajardsilogic@0: case 2: return tr("+/-1"); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: return tr(""); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setProperty(const PropertyName &name, int value) lbajardsilogic@0: { lbajardsilogic@0: if (name == "Colour Scale") { lbajardsilogic@0: switch (value) { lbajardsilogic@0: default: lbajardsilogic@0: case 0: setColourScale(LinearScale); break; lbajardsilogic@0: case 1: setColourScale(LogScale); break; lbajardsilogic@0: case 2: setColourScale(PlusMinusOneScale); break; lbajardsilogic@0: } lbajardsilogic@0: } else if (name == "Colour") { lbajardsilogic@0: setColourMap(value); lbajardsilogic@0: } else if (name == "Normalize Columns") { lbajardsilogic@0: setNormalizeColumns(value ? true : false); lbajardsilogic@0: } else if (name == "Normalize Visible Area") { lbajardsilogic@0: setNormalizeVisibleArea(value ? true : false); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setColourScale(ColourScale scale) lbajardsilogic@0: { lbajardsilogic@0: if (m_colourScale == scale) return; lbajardsilogic@0: m_colourScale = scale; lbajardsilogic@0: cacheInvalid(); lbajardsilogic@0: emit layerParametersChanged(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setColourMap(int map) lbajardsilogic@0: { lbajardsilogic@0: if (m_colourMap == map) return; lbajardsilogic@0: m_colourMap = map; lbajardsilogic@0: cacheInvalid(); lbajardsilogic@0: emit layerParametersChanged(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setNormalizeColumns(bool n) lbajardsilogic@0: { lbajardsilogic@0: if (m_normalizeColumns == n) return; lbajardsilogic@0: m_normalizeColumns = n; lbajardsilogic@0: cacheInvalid(); lbajardsilogic@0: emit layerParametersChanged(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: Colour3DPlotLayer::getNormalizeColumns() const lbajardsilogic@0: { lbajardsilogic@0: return m_normalizeColumns; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setNormalizeVisibleArea(bool n) lbajardsilogic@0: { lbajardsilogic@0: if (m_normalizeVisibleArea == n) return; lbajardsilogic@0: m_normalizeVisibleArea = n; lbajardsilogic@0: cacheInvalid(); lbajardsilogic@0: emit layerParametersChanged(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: Colour3DPlotLayer::getNormalizeVisibleArea() const lbajardsilogic@0: { lbajardsilogic@0: return m_normalizeVisibleArea; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: Colour3DPlotLayer::isLayerScrollable(const View *v) const lbajardsilogic@0: { lbajardsilogic@0: if (m_normalizeVisibleArea) return false; lbajardsilogic@0: QPoint discard; lbajardsilogic@0: return !v->shouldIlluminateLocalFeatures(this, discard); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const lbajardsilogic@0: { lbajardsilogic@0: if (!m_model) return ""; lbajardsilogic@0: lbajardsilogic@0: int x = pos.x(); lbajardsilogic@0: int y = pos.y(); lbajardsilogic@0: lbajardsilogic@0: size_t modelStart = m_model->getStartFrame(); lbajardsilogic@0: size_t modelResolution = m_model->getResolution(); lbajardsilogic@0: lbajardsilogic@0: float srRatio = lbajardsilogic@0: float(v->getViewManager()->getMainModelSampleRate()) / lbajardsilogic@0: float(m_model->getSampleRate()); lbajardsilogic@0: lbajardsilogic@0: int sx0 = int((v->getFrameForX(x) / srRatio - long(modelStart)) / lbajardsilogic@0: long(modelResolution)); lbajardsilogic@0: lbajardsilogic@0: int f0 = sx0 * modelResolution; lbajardsilogic@0: int f1 = f0 + modelResolution; lbajardsilogic@0: lbajardsilogic@0: float binHeight = float(v->height()) / m_model->getHeight(); lbajardsilogic@0: int sy = int((v->height() - y) / binHeight); lbajardsilogic@0: lbajardsilogic@0: float value = m_model->getValueAt(sx0, sy); lbajardsilogic@0: lbajardsilogic@0: // std::cerr << "bin value (" << sx0 << "," << sy << ") is " << value << std::endl; lbajardsilogic@0: lbajardsilogic@0: QString binName = m_model->getBinName(sy); lbajardsilogic@0: if (binName == "") binName = QString("[%1]").arg(sy + 1); lbajardsilogic@0: else binName = QString("%1 [%2]").arg(binName).arg(sy + 1); lbajardsilogic@0: lbajardsilogic@0: QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4") lbajardsilogic@0: .arg(RealTime::frame2RealTime(f0, m_model->getSampleRate()) lbajardsilogic@0: .toText(true).c_str()) lbajardsilogic@0: .arg(RealTime::frame2RealTime(f1, m_model->getSampleRate()) lbajardsilogic@0: .toText(true).c_str()) lbajardsilogic@0: .arg(binName) lbajardsilogic@0: .arg(value); lbajardsilogic@0: lbajardsilogic@0: return text; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: int lbajardsilogic@0: Colour3DPlotLayer::getColourScaleWidth(QPainter &) const lbajardsilogic@0: { lbajardsilogic@0: int cw = 20; lbajardsilogic@0: return cw; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: int lbajardsilogic@0: Colour3DPlotLayer::getVerticalScaleWidth(View *, QPainter &paint) const lbajardsilogic@0: { lbajardsilogic@0: if (!m_model) return 0; lbajardsilogic@0: lbajardsilogic@0: QString sampleText = QString("[%1]").arg(m_model->getHeight()); lbajardsilogic@0: int tw = paint.fontMetrics().width(sampleText); lbajardsilogic@0: bool another = false; lbajardsilogic@0: lbajardsilogic@0: for (size_t i = 0; i < m_model->getHeight(); ++i) { lbajardsilogic@0: if (m_model->getBinName(i).length() > sampleText.length()) { lbajardsilogic@0: sampleText = m_model->getBinName(i); lbajardsilogic@0: another = true; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: if (another) { lbajardsilogic@191: tw = MAX(tw, paint.fontMetrics().width(sampleText)); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return tw + 13 + getColourScaleWidth(paint); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const lbajardsilogic@0: { lbajardsilogic@0: if (!m_model) return; lbajardsilogic@0: lbajardsilogic@0: int h = rect.height(), w = rect.width(); lbajardsilogic@0: float binHeight = float(v->height()) / m_model->getHeight(); lbajardsilogic@0: lbajardsilogic@0: int cw = getColourScaleWidth(paint); lbajardsilogic@0: lbajardsilogic@0: int ch = h - 20; lbajardsilogic@0: if (ch > 20 && m_cache) { lbajardsilogic@0: lbajardsilogic@0: paint.setPen(Qt::black); lbajardsilogic@0: paint.drawRect(4, 10, cw - 8, ch - 19); lbajardsilogic@0: lbajardsilogic@0: for (int y = 0; y < ch - 20; ++y) { lbajardsilogic@0: QRgb c = m_cache->color(((ch - 20 - y) * 255) / (ch - 20)); lbajardsilogic@0: // std::cerr << "y = " << y << ": rgb " << qRed(c) << "," << qGreen(c) << "," << qBlue(c) << std::endl; lbajardsilogic@0: paint.setPen(QColor(qRed(c), qGreen(c), qBlue(c))); lbajardsilogic@0: paint.drawLine(5, 11 + y, cw - 5, 11 + y); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: paint.setPen(Qt::black); lbajardsilogic@0: lbajardsilogic@0: int count = v->height() / paint.fontMetrics().height(); lbajardsilogic@0: int step = m_model->getHeight() / count; lbajardsilogic@0: if (step == 0) step = 1; lbajardsilogic@0: lbajardsilogic@0: for (size_t i = 0; i < m_model->getHeight(); ++i) { lbajardsilogic@0: lbajardsilogic@0: if ((i % step) != 0) continue; lbajardsilogic@0: lbajardsilogic@0: int y0 = int(v->height() - (i * binHeight) - 1); lbajardsilogic@0: lbajardsilogic@0: QString text = m_model->getBinName(i); lbajardsilogic@0: if (text == "") text = QString("[%1]").arg(i + 1); lbajardsilogic@0: lbajardsilogic@0: paint.drawLine(cw, y0, w, y0); lbajardsilogic@0: lbajardsilogic@0: int cy = int(y0 - (step * binHeight)/2); lbajardsilogic@0: int ty = cy + paint.fontMetrics().ascent()/2; lbajardsilogic@0: lbajardsilogic@0: paint.drawText(cw + 5, ty, text); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::getColumn(size_t col, lbajardsilogic@0: DenseThreeDimensionalModel::Column &values) const lbajardsilogic@0: { lbajardsilogic@0: m_model->getColumn(col, values); lbajardsilogic@0: lbajardsilogic@0: float colMax = 0.f, colMin = 0.f; lbajardsilogic@0: lbajardsilogic@0: float min = 0.f, max = 0.f; lbajardsilogic@0: if (m_normalizeColumns) { lbajardsilogic@0: min = m_model->getMinimumLevel(); lbajardsilogic@0: max = m_model->getMaximumLevel(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_normalizeColumns) { lbajardsilogic@0: for (size_t y = 0; y < values.size(); ++y) { lbajardsilogic@0: if (y == 0 || values[y] > colMax) colMax = values[y]; lbajardsilogic@0: if (y == 0 || values[y] < colMin) colMin = values[y]; lbajardsilogic@0: } lbajardsilogic@0: if (colMin == colMax) colMax = colMin + 1; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: for (size_t y = 0; y < values.size(); ++y) { lbajardsilogic@0: lbajardsilogic@0: float value = min; lbajardsilogic@0: lbajardsilogic@0: value = values[y]; lbajardsilogic@0: lbajardsilogic@0: if (m_normalizeColumns) { lbajardsilogic@0: float norm = (value - colMin) / (colMax - colMin); lbajardsilogic@0: value = min + (max - min) * norm; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: values[y] = value; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::fillCache(size_t firstBin, size_t lastBin) const lbajardsilogic@0: { lbajardsilogic@0: size_t modelStart = m_model->getStartFrame(); lbajardsilogic@0: size_t modelEnd = m_model->getEndFrame(); lbajardsilogic@0: size_t modelResolution = m_model->getResolution(); lbajardsilogic@0: lbajardsilogic@0: // std::cerr << "Colour3DPlotLayer::fillCache: " << firstBin << " -> " << lastBin << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (!m_normalizeVisibleArea || m_normalizeColumns) { lbajardsilogic@0: firstBin = modelStart / modelResolution; lbajardsilogic@0: lastBin = modelEnd / modelResolution; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t cacheWidth = lastBin - firstBin + 1; lbajardsilogic@0: size_t cacheHeight = m_model->getHeight(); lbajardsilogic@0: lbajardsilogic@0: if (m_cache && lbajardsilogic@0: (m_cacheStart != firstBin || lbajardsilogic@0: m_cache->width() != int(cacheWidth) || lbajardsilogic@0: m_cache->height() != int(cacheHeight))) { lbajardsilogic@0: lbajardsilogic@0: delete m_cache; lbajardsilogic@0: m_cache = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_cache) return; lbajardsilogic@0: lbajardsilogic@0: m_cache = new QImage(cacheWidth, cacheHeight, QImage::Format_Indexed8); lbajardsilogic@0: m_cacheStart = firstBin; lbajardsilogic@0: lbajardsilogic@0: // std::cerr << "Cache size " << cacheWidth << "x" << cacheHeight << " starting " << m_cacheStart << std::endl; lbajardsilogic@0: lbajardsilogic@0: m_cache->setNumColors(256); lbajardsilogic@0: DenseThreeDimensionalModel::Column values; lbajardsilogic@0: lbajardsilogic@0: float min = m_model->getMinimumLevel(); lbajardsilogic@0: float max = m_model->getMaximumLevel(); lbajardsilogic@0: lbajardsilogic@0: if (m_colourScale == LogScale) { lbajardsilogic@0: LogRange::mapRange(min, max); lbajardsilogic@0: } else if (m_colourScale == PlusMinusOneScale) { lbajardsilogic@0: min = -1.f; lbajardsilogic@0: max = 1.f; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (max == min) max = min + 1.0; lbajardsilogic@0: lbajardsilogic@0: ColourMapper mapper(m_colourMap, 0.f, 255.f); lbajardsilogic@0: lbajardsilogic@0: for (int index = 0; index < 256; ++index) { lbajardsilogic@0: lbajardsilogic@0: QColor colour = mapper.map(index); lbajardsilogic@0: m_cache->setColor(index, qRgb(colour.red(), colour.green(), colour.blue())); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_cache->fill(0); lbajardsilogic@0: lbajardsilogic@0: float visibleMax = 0.f, visibleMin = 0.f; lbajardsilogic@0: lbajardsilogic@0: if (m_normalizeVisibleArea && !m_normalizeColumns) { lbajardsilogic@0: lbajardsilogic@0: for (size_t c = firstBin; c <= lastBin; ++c) { lbajardsilogic@0: lbajardsilogic@0: values.clear(); lbajardsilogic@0: getColumn(c, values); lbajardsilogic@0: lbajardsilogic@0: float colMax = 0.f, colMin = 0.f; lbajardsilogic@0: lbajardsilogic@0: for (size_t y = 0; y < m_model->getHeight(); ++y) { lbajardsilogic@0: if (y >= values.size()) break; lbajardsilogic@0: if (y == 0 || values[y] > colMax) colMax = values[y]; lbajardsilogic@0: if (y == 0 || values[y] < colMin) colMin = values[y]; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (c == firstBin || colMax > visibleMax) visibleMax = colMax; lbajardsilogic@0: if (c == firstBin || colMin < visibleMin) visibleMin = colMin; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (visibleMin == visibleMax) visibleMax = visibleMin + 1; lbajardsilogic@0: lbajardsilogic@0: for (size_t c = firstBin; c <= lastBin; ++c) { lbajardsilogic@0: lbajardsilogic@0: values.clear(); lbajardsilogic@0: getColumn(c, values); lbajardsilogic@0: lbajardsilogic@0: for (size_t y = 0; y < m_model->getHeight(); ++y) { lbajardsilogic@0: lbajardsilogic@0: float value = min; lbajardsilogic@0: if (y < values.size()) { lbajardsilogic@0: value = values[y]; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_normalizeVisibleArea && !m_normalizeColumns) { lbajardsilogic@0: float norm = (value - visibleMin) / (visibleMax - visibleMin); lbajardsilogic@0: value = min + (max - min) * norm; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_colourScale == LogScale) { lbajardsilogic@0: value = LogRange::map(value); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: int pixel = int(((value - min) * 256) / (max - min)); lbajardsilogic@0: if (pixel < 0) pixel = 0; lbajardsilogic@0: if (pixel > 255) pixel = 255; lbajardsilogic@0: lbajardsilogic@0: m_cache->setPixel(c - firstBin, y, pixel); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const lbajardsilogic@0: { lbajardsilogic@0: // Profiler profiler("Colour3DPlotLayer::paint"); lbajardsilogic@0: #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT lbajardsilogic@0: std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: int completion = 0; lbajardsilogic@0: if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) { lbajardsilogic@0: if (completion > 0) { lbajardsilogic@0: paint.fillRect(0, 10, v->width() * completion / 100, lbajardsilogic@0: 10, QColor(120, 120, 120)); lbajardsilogic@0: } lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_normalizeVisibleArea && !m_normalizeColumns) rect = v->rect(); lbajardsilogic@0: lbajardsilogic@0: size_t modelStart = m_model->getStartFrame(); lbajardsilogic@0: size_t modelEnd = m_model->getEndFrame(); lbajardsilogic@0: size_t modelResolution = m_model->getResolution(); lbajardsilogic@0: lbajardsilogic@0: // The cache is from the model's start frame to the model's end lbajardsilogic@0: // frame at the model's window increment frames per pixel. We lbajardsilogic@0: // want to draw from our start frame + x0 * zoomLevel to our start lbajardsilogic@0: // frame + x1 * zoomLevel at zoomLevel frames per pixel. lbajardsilogic@0: lbajardsilogic@0: // We have quite different paint mechanisms for rendering "large" lbajardsilogic@0: // bins (more than one bin per pixel in both directions) and lbajardsilogic@0: // "small". This is "large"; see paintDense below for "small". lbajardsilogic@0: lbajardsilogic@0: int x0 = rect.left(); lbajardsilogic@0: int x1 = rect.right() + 1; lbajardsilogic@0: lbajardsilogic@0: int h = v->height(); lbajardsilogic@0: lbajardsilogic@0: float srRatio = lbajardsilogic@0: float(v->getViewManager()->getMainModelSampleRate()) / lbajardsilogic@0: float(m_model->getSampleRate()); lbajardsilogic@0: lbajardsilogic@0: int sx0 = int((v->getFrameForX(x0) / srRatio - long(modelStart)) lbajardsilogic@0: / long(modelResolution)); lbajardsilogic@0: int sx1 = int((v->getFrameForX(x1) / srRatio - long(modelStart)) lbajardsilogic@0: / long(modelResolution)); lbajardsilogic@0: int sh = m_model->getHeight(); lbajardsilogic@0: lbajardsilogic@0: if (sx0 > 0) --sx0; lbajardsilogic@0: fillCache(sx0 < 0 ? 0 : sx0, lbajardsilogic@0: sx1 < 0 ? 0 : sx1); lbajardsilogic@0: lbajardsilogic@0: if (int(m_model->getHeight()) >= v->height() || lbajardsilogic@0: int(modelResolution) < v->getZoomLevel() / 2) { lbajardsilogic@0: paintDense(v, paint, rect); lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT lbajardsilogic@0: std::cerr << "Colour3DPlotLayer::paint: w " << w << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sw << ", sh " << sh << std::endl; lbajardsilogic@0: std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", resolution " << m_model->getResolution() << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: QPoint illuminatePos; lbajardsilogic@0: bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos); lbajardsilogic@0: char labelbuf[10]; lbajardsilogic@0: lbajardsilogic@0: for (int sx = sx0; sx <= sx1; ++sx) { lbajardsilogic@0: lbajardsilogic@0: int scx = 0; lbajardsilogic@0: if (sx > int(m_cacheStart)) scx = sx - m_cacheStart; lbajardsilogic@0: lbajardsilogic@0: int fx = sx * int(modelResolution); lbajardsilogic@0: lbajardsilogic@0: if (fx + int(modelResolution) < int(modelStart) || lbajardsilogic@0: fx > int(modelEnd)) continue; lbajardsilogic@0: lbajardsilogic@0: int rx0 = v->getXForFrame(int((fx + int(modelStart)) * srRatio)); lbajardsilogic@0: int rx1 = v->getXForFrame(int((fx + int(modelStart) + int(modelResolution) + 1) * srRatio)); lbajardsilogic@0: lbajardsilogic@0: int rw = rx1 - rx0; lbajardsilogic@0: if (rw < 1) rw = 1; lbajardsilogic@0: lbajardsilogic@0: bool showLabel = (rw > 10 && lbajardsilogic@0: paint.fontMetrics().width("0.000000") < rw - 3 && lbajardsilogic@0: paint.fontMetrics().height() < (h / sh)); lbajardsilogic@0: lbajardsilogic@0: for (int sy = 0; sy < sh; ++sy) { lbajardsilogic@0: lbajardsilogic@0: int ry0 = h - (sy * h) / sh - 1; lbajardsilogic@0: QRgb pixel = qRgb(255, 255, 255); lbajardsilogic@0: if (scx >= 0 && scx < m_cache->width() && lbajardsilogic@0: sy >= 0 && sy < m_cache->height()) { lbajardsilogic@0: pixel = m_cache->pixel(scx, sy); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QRect r(rx0, ry0 - h / sh - 1, rw, h / sh + 1); lbajardsilogic@0: lbajardsilogic@0: if (rw == 1) { lbajardsilogic@0: paint.setPen(pixel); lbajardsilogic@0: paint.setBrush(Qt::NoBrush); lbajardsilogic@0: paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1); lbajardsilogic@0: continue; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QColor pen(255, 255, 255, 80); lbajardsilogic@0: QColor brush(pixel); lbajardsilogic@0: lbajardsilogic@0: if (rw > 3 && r.height() > 3) { lbajardsilogic@0: brush.setAlpha(160); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: paint.setPen(Qt::NoPen); lbajardsilogic@0: paint.setBrush(brush); lbajardsilogic@0: lbajardsilogic@0: if (illuminate) { lbajardsilogic@0: if (r.contains(illuminatePos)) { lbajardsilogic@0: paint.setPen(Qt::black);//!!! lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT lbajardsilogic@0: std::cerr << "rect " << r.x() << "," << r.y() << " " lbajardsilogic@0: << r.width() << "x" << r.height() << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: paint.drawRect(r); lbajardsilogic@0: lbajardsilogic@0: if (showLabel) { lbajardsilogic@0: if (scx >= 0 && scx < m_cache->width() && lbajardsilogic@0: sy >= 0 && sy < m_cache->height()) { lbajardsilogic@0: float value = m_model->getValueAt(scx, sy); lbajardsilogic@0: sprintf(labelbuf, "%06f", value); lbajardsilogic@0: QString text(labelbuf); lbajardsilogic@0: paint.setPen(Qt::white); lbajardsilogic@0: paint.drawText(rx0 + 2, lbajardsilogic@0: ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(), lbajardsilogic@0: text); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const lbajardsilogic@0: { lbajardsilogic@0: size_t modelStart = m_model->getStartFrame(); lbajardsilogic@0: size_t modelResolution = m_model->getResolution(); lbajardsilogic@0: lbajardsilogic@0: float srRatio = lbajardsilogic@0: float(v->getViewManager()->getMainModelSampleRate()) / lbajardsilogic@0: float(m_model->getSampleRate()); lbajardsilogic@0: lbajardsilogic@0: int x0 = rect.left(); lbajardsilogic@0: int x1 = rect.right() + 1; lbajardsilogic@0: lbajardsilogic@0: int w = x1 - x0; lbajardsilogic@0: int h = v->height(); lbajardsilogic@0: int sh = m_model->getHeight(); lbajardsilogic@0: lbajardsilogic@0: QImage img(w, h, QImage::Format_RGB32); lbajardsilogic@0: lbajardsilogic@0: for (int x = x0; x < x1; ++x) { lbajardsilogic@0: lbajardsilogic@0: long xf = long(v->getFrameForX(x) / srRatio); lbajardsilogic@0: if (xf < 0) { lbajardsilogic@0: for (int y = 0; y < h; ++y) { lbajardsilogic@0: img.setPixel(x - x0, y, m_cache->color(0)); lbajardsilogic@0: } lbajardsilogic@0: continue; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: float sx0 = (float(xf) - modelStart) / modelResolution; lbajardsilogic@0: float sx1 = (float(v->getFrameForX(x+1) / srRatio) - modelStart) / modelResolution; lbajardsilogic@0: lbajardsilogic@0: int sx0i = int(sx0 + 0.001); lbajardsilogic@0: int sx1i = int(sx1); lbajardsilogic@0: lbajardsilogic@0: for (int y = 0; y < h; ++y) { lbajardsilogic@0: lbajardsilogic@0: float sy0 = (float(h - y - 1) * sh) / h; lbajardsilogic@0: float sy1 = (float(h - y) * sh) / h; lbajardsilogic@0: lbajardsilogic@0: int sy0i = int(sy0 + 0.001); lbajardsilogic@0: int sy1i = int(sy1); lbajardsilogic@0: lbajardsilogic@0: float mag = 0.0, div = 0.0; lbajardsilogic@0: int max = 0; lbajardsilogic@0: lbajardsilogic@0: for (int sx = sx0i; sx <= sx1i; ++sx) { lbajardsilogic@0: lbajardsilogic@0: int scx = 0; lbajardsilogic@0: if (sx > int(m_cacheStart)) scx = sx - int(m_cacheStart); lbajardsilogic@0: lbajardsilogic@0: if (scx < 0 || scx >= m_cache->width()) continue; lbajardsilogic@0: lbajardsilogic@0: for (int sy = sy0i; sy <= sy1i; ++sy) { lbajardsilogic@0: lbajardsilogic@0: if (sy < 0 || sy >= m_cache->height()) continue; lbajardsilogic@0: lbajardsilogic@0: float prop = 1.0; lbajardsilogic@0: if (sx == sx0i) prop *= (sx + 1) - sx0; lbajardsilogic@0: if (sx == sx1i) prop *= sx1 - sx; lbajardsilogic@0: if (sy == sy0i) prop *= (sy + 1) - sy0; lbajardsilogic@0: if (sy == sy1i) prop *= sy1 - sy; lbajardsilogic@0: lbajardsilogic@0: mag += prop * m_cache->pixelIndex(scx, sy); lbajardsilogic@191: max = MAX(max, m_cache->pixelIndex(scx, sy)); lbajardsilogic@0: div += prop; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (div != 0) mag /= div; lbajardsilogic@0: if (mag < 0) mag = 0; lbajardsilogic@0: if (mag > 255) mag = 255; lbajardsilogic@0: if (max < 0) max = 0; lbajardsilogic@0: if (max > 255) max = 255; lbajardsilogic@0: lbajardsilogic@0: img.setPixel(x - x0, y, m_cache->color(int(mag + 0.001))); lbajardsilogic@0: // img.setPixel(x - x0, y, m_cache->color(max)); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: paint.drawImage(x0, 0, img); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame, lbajardsilogic@0: size_t &resolution, lbajardsilogic@0: SnapType snap) const lbajardsilogic@0: { lbajardsilogic@0: if (!m_model) { lbajardsilogic@0: return Layer::snapToFeatureFrame(v, frame, resolution, snap); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: resolution = m_model->getResolution(); lbajardsilogic@0: int left = (frame / resolution) * resolution; lbajardsilogic@0: int right = left + resolution; lbajardsilogic@0: lbajardsilogic@0: switch (snap) { lbajardsilogic@0: case SnapLeft: frame = left; break; lbajardsilogic@0: case SnapRight: frame = right; break; lbajardsilogic@0: case SnapNearest: lbajardsilogic@0: case SnapNeighbouring: lbajardsilogic@0: if (frame - left > right - frame) frame = right; lbajardsilogic@0: else frame = left; lbajardsilogic@0: break; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return true; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: QString lbajardsilogic@0: Colour3DPlotLayer::toXmlString(QString indent, QString extraAttributes) const lbajardsilogic@0: { lbajardsilogic@0: QString s; lbajardsilogic@0: lbajardsilogic@0: s += QString("scale=\"%1\" " lbajardsilogic@0: "colourScheme=\"%2\" " lbajardsilogic@0: "normalizeColumns=\"%3\" " lbajardsilogic@0: "normalizeVisibleArea=\"%4\"") lbajardsilogic@0: .arg((int)m_colourScale) lbajardsilogic@0: .arg(m_colourMap) lbajardsilogic@0: .arg(m_normalizeColumns ? "true" : "false") lbajardsilogic@0: .arg(m_normalizeVisibleArea ? "true" : "false"); lbajardsilogic@0: lbajardsilogic@0: return Layer::toXmlString(indent, extraAttributes + " " + s); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: Colour3DPlotLayer::setProperties(const QXmlAttributes &attributes) lbajardsilogic@0: { lbajardsilogic@0: bool ok = false; lbajardsilogic@0: lbajardsilogic@0: ColourScale scale = (ColourScale)attributes.value("scale").toInt(&ok); lbajardsilogic@0: if (ok) setColourScale(scale); lbajardsilogic@0: lbajardsilogic@0: int colourMap = attributes.value("colourScheme").toInt(&ok); lbajardsilogic@0: if (ok) setColourMap(colourMap); lbajardsilogic@0: lbajardsilogic@0: bool normalizeColumns = lbajardsilogic@0: (attributes.value("normalizeColumns").trimmed() == "true"); lbajardsilogic@0: setNormalizeColumns(normalizeColumns); lbajardsilogic@0: lbajardsilogic@0: bool normalizeVisibleArea = lbajardsilogic@0: (attributes.value("normalizeVisibleArea").trimmed() == "true"); lbajardsilogic@0: setNormalizeVisibleArea(normalizeVisibleArea); lbajardsilogic@0: } lbajardsilogic@0: