lbajardsilogic@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ lbajardsilogic@0: lbajardsilogic@0: /* lbajardsilogic@0: Sonic Visualiser lbajardsilogic@0: An audio file viewer and annotation editor. lbajardsilogic@0: Centre for Digital Music, Queen Mary, University of London. lbajardsilogic@0: This file copyright 2006 Chris Cannam and QMUL. ivand_qmul@125: + lbajardsilogic@0: This program is free software; you can redistribute it and/or lbajardsilogic@0: modify it under the terms of the GNU General Public License as lbajardsilogic@0: published by the Free Software Foundation; either version 2 of the lbajardsilogic@0: License, or (at your option) any later version. See the file lbajardsilogic@0: COPYING included with this distribution for more information. lbajardsilogic@0: */ lbajardsilogic@0: lbajardsilogic@0: #include "AudioCallbackPlaySource.h" lbajardsilogic@0: lbajardsilogic@0: #include "AudioGenerator.h" lbajardsilogic@0: lbajardsilogic@0: #include "data/model/Model.h" lbajardsilogic@0: #include "view/ViewManager.h" lbajardsilogic@0: #include "base/PlayParameterRepository.h" lbajardsilogic@0: #include "base/Preferences.h" lbajardsilogic@0: #include "data/model/DenseTimeValueModel.h" lbajardsilogic@0: #include "data/model/WaveFileModel.h" lbajardsilogic@0: #include "data/model/SparseOneDimensionalModel.h" lbajardsilogic@0: #include "plugin/RealTimePluginInstance.h" lbajardsilogic@0: #include "PhaseVocoderTimeStretcher.h" lbajardsilogic@0: lbajardsilogic@0: #include lbajardsilogic@0: #include lbajardsilogic@0: lbajardsilogic@0: //#define DEBUG_AUDIO_PLAY_SOURCE 1 lbajardsilogic@0: //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1 lbajardsilogic@0: lbajardsilogic@199: const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071; lbajardsilogic@199: //const size_t AudioCallbackPlaySource::m_ringBufferSize = 1764000; lbajardsilogic@0: lbajardsilogic@0: AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) : lbajardsilogic@0: m_viewManager(manager), lbajardsilogic@0: m_audioGenerator(new AudioGenerator()), lbajardsilogic@0: m_readBuffers(0), lbajardsilogic@0: m_writeBuffers(0), lbajardsilogic@0: m_readBufferFill(0), lbajardsilogic@0: m_writeBufferFill(0), lbajardsilogic@0: m_bufferScavenger(1), lbajardsilogic@0: m_sourceChannelCount(0), lbajardsilogic@0: m_blockSize(1024), lbajardsilogic@82: m_sourceSampleRate(0), lbajardsilogic@0: m_targetSampleRate(0), lbajardsilogic@0: m_playLatency(0), lbajardsilogic@0: m_playing(false), lbajardsilogic@0: m_exiting(false), lbajardsilogic@0: m_lastModelEndFrame(0), lbajardsilogic@0: m_outputLeft(0.0), lbajardsilogic@0: m_outputRight(0.0), lbajardsilogic@0: m_auditioningPlugin(0), lbajardsilogic@0: m_auditioningPluginBypassed(false), lbajardsilogic@0: m_timeStretcher(0), lbajardsilogic@0: m_fillThread(0), lbajardsilogic@0: m_converter(0), lbajardsilogic@0: m_crapConverter(0), lbajardsilogic@79: m_resampleQuality(Preferences::getInstance()->getResampleQuality()), lbajardsilogic@79: m_filterStack(0) lbajardsilogic@0: { lbajardsilogic@0: m_viewManager->setAudioPlaySource(this); lbajardsilogic@0: lbajardsilogic@0: connect(m_viewManager, SIGNAL(selectionChanged()), lbajardsilogic@0: this, SLOT(selectionChanged())); lbajardsilogic@0: connect(m_viewManager, SIGNAL(playLoopModeChanged()), lbajardsilogic@0: this, SLOT(playLoopModeChanged())); lbajardsilogic@0: connect(m_viewManager, SIGNAL(playSelectionModeChanged()), lbajardsilogic@0: this, SLOT(playSelectionModeChanged())); lbajardsilogic@0: lbajardsilogic@0: connect(PlayParameterRepository::getInstance(), lbajardsilogic@0: SIGNAL(playParametersChanged(PlayParameters *)), lbajardsilogic@0: this, SLOT(playParametersChanged(PlayParameters *))); lbajardsilogic@0: lbajardsilogic@0: connect(Preferences::getInstance(), lbajardsilogic@0: SIGNAL(propertyChanged(PropertyContainer::PropertyName)), lbajardsilogic@0: this, SLOT(preferenceChanged(PropertyContainer::PropertyName))); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: AudioCallbackPlaySource::~AudioCallbackPlaySource() lbajardsilogic@0: { lbajardsilogic@0: m_exiting = true; lbajardsilogic@0: lbajardsilogic@0: if (m_fillThread) { lbajardsilogic@0: m_condition.wakeAll(); lbajardsilogic@0: m_fillThread->wait(); lbajardsilogic@0: delete m_fillThread; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: clearModels(); lbajardsilogic@0: lbajardsilogic@0: if (m_readBuffers != m_writeBuffers) { lbajardsilogic@180: delete m_readBuffers; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: delete m_writeBuffers; lbajardsilogic@0: lbajardsilogic@0: delete m_audioGenerator; lbajardsilogic@0: lbajardsilogic@0: m_bufferScavenger.scavenge(true); lbajardsilogic@0: m_pluginScavenger.scavenge(true); lbajardsilogic@0: m_timeStretcherScavenger.scavenge(true); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::addModel(Model *model) lbajardsilogic@0: { lbajardsilogic@0: if (m_models.find(model) != m_models.end()) return; lbajardsilogic@0: lbajardsilogic@0: bool canPlay = m_audioGenerator->addModel(model); lbajardsilogic@0: lbajardsilogic@0: m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: m_models.insert(model); lbajardsilogic@0: if (model->getEndFrame() > m_lastModelEndFrame) { lbajardsilogic@0: m_lastModelEndFrame = model->getEndFrame(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool buffersChanged = false, srChanged = false; lbajardsilogic@0: lbajardsilogic@0: size_t modelChannels = 1; lbajardsilogic@0: DenseTimeValueModel *dtvm = dynamic_cast(model); lbajardsilogic@0: if (dtvm) modelChannels = dtvm->getChannelCount(); lbajardsilogic@0: if (modelChannels > m_sourceChannelCount) { lbajardsilogic@0: m_sourceChannelCount = modelChannels; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "Adding model with " << modelChannels << " channels " << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: if (m_sourceSampleRate == 0) { lbajardsilogic@0: lbajardsilogic@0: m_sourceSampleRate = model->getSampleRate(); lbajardsilogic@0: srChanged = true; lbajardsilogic@0: lbajardsilogic@0: } else if (model->getSampleRate() != m_sourceSampleRate) { lbajardsilogic@0: lbajardsilogic@0: // If this is a dense time-value model and we have no other, we lbajardsilogic@0: // can just switch to this model's sample rate lbajardsilogic@0: lbajardsilogic@0: if (dtvm) { lbajardsilogic@0: lbajardsilogic@0: bool conflicting = false; lbajardsilogic@0: lbajardsilogic@0: for (std::set::const_iterator i = m_models.begin(); lbajardsilogic@0: i != m_models.end(); ++i) { lbajardsilogic@0: // Only wave file models can be considered conflicting -- lbajardsilogic@0: // writable wave file models are derived and we shouldn't lbajardsilogic@0: // take their rates into account. Also, don't give any lbajardsilogic@0: // particular weight to a file that's already playing at lbajardsilogic@0: // the wrong rate anyway lbajardsilogic@0: WaveFileModel *wfm = dynamic_cast(*i); lbajardsilogic@0: if (wfm && wfm != dtvm && lbajardsilogic@0: wfm->getSampleRate() != model->getSampleRate() && lbajardsilogic@0: wfm->getSampleRate() == m_sourceSampleRate) { lbajardsilogic@0: std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl; lbajardsilogic@0: conflicting = true; lbajardsilogic@0: break; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (conflicting) { lbajardsilogic@0: lbajardsilogic@0: std::cerr << "AudioCallbackPlaySource::addModel: ERROR: " lbajardsilogic@0: << "New model sample rate does not match" << std::endl lbajardsilogic@0: << "existing model(s) (new " << model->getSampleRate() lbajardsilogic@0: << " vs " << m_sourceSampleRate lbajardsilogic@0: << "), playback will be wrong" lbajardsilogic@0: << std::endl; lbajardsilogic@0: lbajardsilogic@0: emit sampleRateMismatch(model->getSampleRate(), lbajardsilogic@0: m_sourceSampleRate, lbajardsilogic@0: false); lbajardsilogic@0: } else { lbajardsilogic@0: m_sourceSampleRate = model->getSampleRate(); lbajardsilogic@0: srChanged = true; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) { lbajardsilogic@0: clearRingBuffers(true, getTargetChannelCount()); lbajardsilogic@0: buffersChanged = true; lbajardsilogic@0: } else { lbajardsilogic@0: if (canPlay) clearRingBuffers(true); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (buffersChanged || srChanged) { lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: src_delete(m_converter); lbajardsilogic@0: src_delete(m_crapConverter); lbajardsilogic@0: m_converter = 0; lbajardsilogic@0: m_crapConverter = 0; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: m_audioGenerator->setTargetChannelCount(getTargetChannelCount()); lbajardsilogic@0: lbajardsilogic@0: if (!m_fillThread) { lbajardsilogic@0: m_fillThread = new FillThread(*this); lbajardsilogic@0: m_fillThread->start(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: if (buffersChanged || srChanged) { lbajardsilogic@0: emit modelReplaced(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_condition.wakeAll(); lbajardsilogic@84: lbajardsilogic@84: m_filterStack->setSourceChannelCount(getTargetChannelCount()); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::removeModel(Model *model) lbajardsilogic@0: { lbajardsilogic@0: m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: m_models.erase(model); lbajardsilogic@0: lbajardsilogic@0: if (m_models.empty()) { lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: src_delete(m_converter); lbajardsilogic@0: src_delete(m_crapConverter); lbajardsilogic@0: m_converter = 0; lbajardsilogic@0: m_crapConverter = 0; lbajardsilogic@0: } lbajardsilogic@0: m_sourceSampleRate = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lastEnd = 0; lbajardsilogic@0: for (std::set::const_iterator i = m_models.begin(); lbajardsilogic@0: i != m_models.end(); ++i) { lbajardsilogic@0: // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl; lbajardsilogic@0: if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame(); lbajardsilogic@0: // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl; lbajardsilogic@0: } lbajardsilogic@0: m_lastModelEndFrame = lastEnd; lbajardsilogic@0: lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: m_audioGenerator->removeModel(model); lbajardsilogic@0: lbajardsilogic@0: clearRingBuffers(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::clearModels() lbajardsilogic@0: { lbajardsilogic@0: m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: m_models.clear(); lbajardsilogic@0: lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: src_delete(m_converter); lbajardsilogic@0: src_delete(m_crapConverter); lbajardsilogic@0: m_converter = 0; lbajardsilogic@0: m_crapConverter = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_lastModelEndFrame = 0; lbajardsilogic@0: lbajardsilogic@0: m_sourceSampleRate = 0; lbajardsilogic@0: lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: m_audioGenerator->clearModels(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count) lbajardsilogic@0: { lbajardsilogic@0: if (!haveLock) m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: if (count == 0) { lbajardsilogic@0: if (m_writeBuffers) count = m_writeBuffers->size(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t sf = m_readBufferFill; lbajardsilogic@0: RingBuffer *rb = getReadRingBuffer(0); lbajardsilogic@0: if (rb) { lbajardsilogic@0: //!!! This is incorrect if we're in a non-contiguous selection lbajardsilogic@0: //Same goes for all related code (subtracting the read space lbajardsilogic@0: //from the fill frame to try to establish where the effective lbajardsilogic@0: //pre-resample/timestretch read pointer is) lbajardsilogic@0: size_t rs = rb->getReadSpace(); lbajardsilogic@0: if (rs < sf) sf -= rs; lbajardsilogic@0: else sf = 0; lbajardsilogic@0: } lbajardsilogic@0: m_writeBufferFill = sf; lbajardsilogic@0: lbajardsilogic@0: if (m_readBuffers != m_writeBuffers) { lbajardsilogic@180: delete m_writeBuffers; lbajardsilogic@180: m_writeBuffers = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_writeBuffers = new RingBufferVector; lbajardsilogic@0: lbajardsilogic@0: for (size_t i = 0; i < count; ++i) { lbajardsilogic@0: m_writeBuffers->push_back(new RingBuffer(m_ringBufferSize)); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created " lbajardsilogic@0: // << count << " write buffers" << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (!haveLock) { lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::play(size_t startFrame) lbajardsilogic@0: { lbajardsilogic@0: if (m_viewManager->getPlaySelectionMode() && lbajardsilogic@0: !m_viewManager->getSelections().empty()) { lbajardsilogic@0: MultiSelection::SelectionList selections = m_viewManager->getSelections(); lbajardsilogic@0: MultiSelection::SelectionList::iterator i = selections.begin(); lbajardsilogic@0: if (i != selections.end()) { lbajardsilogic@0: if (startFrame < i->getStartFrame()) { lbajardsilogic@0: startFrame = i->getStartFrame(); lbajardsilogic@0: } else { lbajardsilogic@0: MultiSelection::SelectionList::iterator j = selections.end(); lbajardsilogic@0: --j; lbajardsilogic@0: if (startFrame >= j->getEndFrame()) { lbajardsilogic@0: startFrame = i->getStartFrame(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } else { lbajardsilogic@0: if (startFrame >= m_lastModelEndFrame) { lbajardsilogic@0: startFrame = 0; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // The fill thread will automatically empty its buffers before lbajardsilogic@0: // starting again if we have not so far been playing, but not if lbajardsilogic@0: // we're just re-seeking. lbajardsilogic@0: lbajardsilogic@0: m_mutex.lock(); lbajardsilogic@0: if (m_playing) { lbajardsilogic@0: m_readBufferFill = m_writeBufferFill = startFrame; lbajardsilogic@0: if (m_readBuffers) { lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: RingBuffer *rb = getReadRingBuffer(c); lbajardsilogic@0: if (rb) rb->reset(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: if (m_converter) src_reset(m_converter); lbajardsilogic@0: if (m_crapConverter) src_reset(m_crapConverter); lbajardsilogic@0: } else { lbajardsilogic@0: if (m_converter) src_reset(m_converter); lbajardsilogic@0: if (m_crapConverter) src_reset(m_crapConverter); lbajardsilogic@0: m_readBufferFill = m_writeBufferFill = startFrame; lbajardsilogic@0: } lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: m_audioGenerator->reset(); lbajardsilogic@0: lbajardsilogic@0: bool changed = !m_playing; lbajardsilogic@0: m_playing = true; lbajardsilogic@0: m_condition.wakeAll(); lbajardsilogic@0: if (changed) emit playStatusChanged(m_playing); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::stop() lbajardsilogic@0: { lbajardsilogic@0: bool changed = m_playing; lbajardsilogic@0: m_playing = false; lbajardsilogic@0: m_condition.wakeAll(); lbajardsilogic@0: if (changed) emit playStatusChanged(m_playing); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::selectionChanged() lbajardsilogic@0: { lbajardsilogic@0: if (m_viewManager->getPlaySelectionMode()) { lbajardsilogic@0: clearRingBuffers(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::playLoopModeChanged() lbajardsilogic@0: { lbajardsilogic@0: clearRingBuffers(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::playSelectionModeChanged() lbajardsilogic@0: { lbajardsilogic@0: if (!m_viewManager->getSelections().empty()) { lbajardsilogic@0: clearRingBuffers(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::playParametersChanged(PlayParameters *) lbajardsilogic@0: { lbajardsilogic@0: clearRingBuffers(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n) lbajardsilogic@0: { lbajardsilogic@0: if (n == "Resample Quality") { lbajardsilogic@0: setResampleQuality(Preferences::getInstance()->getResampleQuality()); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::audioProcessingOverload() lbajardsilogic@0: { lbajardsilogic@0: RealTimePluginInstance *ap = m_auditioningPlugin; lbajardsilogic@0: if (ap && m_playing && !m_auditioningPluginBypassed) { lbajardsilogic@0: m_auditioningPluginBypassed = true; lbajardsilogic@0: emit audioOverloadPluginDisabled(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setTargetBlockSize(size_t size) lbajardsilogic@0: { lbajardsilogic@0: // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl; lbajardsilogic@0: assert(size < m_ringBufferSize); lbajardsilogic@0: m_blockSize = size; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getTargetBlockSize() const lbajardsilogic@0: { lbajardsilogic@0: // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl; lbajardsilogic@0: return m_blockSize; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setTargetPlayLatency(size_t latency) lbajardsilogic@0: { lbajardsilogic@0: m_playLatency = latency; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getTargetPlayLatency() const lbajardsilogic@0: { lbajardsilogic@0: return m_playLatency; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getCurrentPlayingFrame() lbajardsilogic@0: { lbajardsilogic@0: bool resample = false; lbajardsilogic@0: double ratio = 1.0; lbajardsilogic@0: lbajardsilogic@0: if (getSourceSampleRate() != getTargetSampleRate()) { lbajardsilogic@0: resample = true; lbajardsilogic@0: ratio = double(getSourceSampleRate()) / double(getTargetSampleRate()); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t readSpace = 0; lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: RingBuffer *rb = getReadRingBuffer(c); lbajardsilogic@0: if (rb) { lbajardsilogic@0: size_t spaceHere = rb->getReadSpace(); lbajardsilogic@0: if (c == 0 || spaceHere < readSpace) readSpace = spaceHere; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (resample) { lbajardsilogic@0: readSpace = size_t(readSpace * ratio + 0.1); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t latency = m_playLatency; lbajardsilogic@0: if (resample) latency = size_t(m_playLatency * ratio + 0.1); lbajardsilogic@0: lbajardsilogic@0: PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher; lbajardsilogic@0: if (timeStretcher) { lbajardsilogic@0: latency += timeStretcher->getProcessingLatency(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: latency += readSpace; lbajardsilogic@0: size_t bufferedFrame = m_readBufferFill; lbajardsilogic@0: lbajardsilogic@0: bool looping = m_viewManager->getPlayLoopMode(); lbajardsilogic@0: bool constrained = (m_viewManager->getPlaySelectionMode() && lbajardsilogic@0: !m_viewManager->getSelections().empty()); lbajardsilogic@0: lbajardsilogic@0: size_t framePlaying = bufferedFrame; lbajardsilogic@0: lbajardsilogic@0: if (looping && !constrained) { lbajardsilogic@0: while (framePlaying < latency) framePlaying += m_lastModelEndFrame; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (framePlaying > latency) framePlaying -= latency; lbajardsilogic@0: else framePlaying = 0; lbajardsilogic@0: lbajardsilogic@0: if (!constrained) { lbajardsilogic@0: if (!looping && framePlaying > m_lastModelEndFrame) { lbajardsilogic@0: framePlaying = m_lastModelEndFrame; lbajardsilogic@0: stop(); lbajardsilogic@0: } lbajardsilogic@0: return framePlaying; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: MultiSelection::SelectionList selections = m_viewManager->getSelections(); lbajardsilogic@0: MultiSelection::SelectionList::const_iterator i; lbajardsilogic@0: lbajardsilogic@0: // i = selections.begin(); lbajardsilogic@0: // size_t rangeStart = i->getStartFrame(); lbajardsilogic@0: lbajardsilogic@0: i = selections.end(); lbajardsilogic@0: --i; lbajardsilogic@0: size_t rangeEnd = i->getEndFrame(); lbajardsilogic@0: lbajardsilogic@0: for (i = selections.begin(); i != selections.end(); ++i) { lbajardsilogic@0: if (i->contains(bufferedFrame)) break; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t f = bufferedFrame; lbajardsilogic@0: lbajardsilogic@0: // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (i == selections.end()) { lbajardsilogic@0: --i; lbajardsilogic@0: if (i->getEndFrame() + latency < f) { lbajardsilogic@0: // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (!looping && (framePlaying > rangeEnd)) { lbajardsilogic@0: // std::cout << "STOPPING" << std::endl; lbajardsilogic@0: stop(); lbajardsilogic@0: return rangeEnd; lbajardsilogic@0: } else { lbajardsilogic@0: return framePlaying; lbajardsilogic@0: } lbajardsilogic@0: } else { lbajardsilogic@0: // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl; lbajardsilogic@0: latency -= (f - i->getEndFrame()); lbajardsilogic@0: f = i->getEndFrame(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl; lbajardsilogic@0: lbajardsilogic@0: while (latency > 0) { lbajardsilogic@0: size_t offset = f - i->getStartFrame(); lbajardsilogic@0: if (offset >= latency) { lbajardsilogic@0: if (f > latency) { lbajardsilogic@0: framePlaying = f - latency; lbajardsilogic@0: } else { lbajardsilogic@0: framePlaying = 0; lbajardsilogic@0: } lbajardsilogic@0: break; lbajardsilogic@0: } else { lbajardsilogic@0: if (i == selections.begin()) { lbajardsilogic@0: if (looping) { lbajardsilogic@0: i = selections.end(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: latency -= offset; lbajardsilogic@0: --i; lbajardsilogic@0: f = i->getEndFrame(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return framePlaying; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setOutputLevels(float left, float right) lbajardsilogic@0: { lbajardsilogic@0: m_outputLeft = left; lbajardsilogic@0: m_outputRight = right; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: bool lbajardsilogic@0: AudioCallbackPlaySource::getOutputLevels(float &left, float &right) lbajardsilogic@0: { lbajardsilogic@0: left = m_outputLeft; lbajardsilogic@0: right = m_outputRight; lbajardsilogic@0: return true; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setTargetSampleRate(size_t sr) lbajardsilogic@0: { lbajardsilogic@0: m_targetSampleRate = sr; lbajardsilogic@0: initialiseConverter(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::initialiseConverter() lbajardsilogic@0: { lbajardsilogic@0: m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: src_delete(m_converter); lbajardsilogic@0: src_delete(m_crapConverter); lbajardsilogic@0: m_converter = 0; lbajardsilogic@0: m_crapConverter = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (getSourceSampleRate() != getTargetSampleRate()) { lbajardsilogic@0: lbajardsilogic@0: int err = 0; lbajardsilogic@0: lbajardsilogic@0: m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY : lbajardsilogic@0: m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY : lbajardsilogic@0: m_resampleQuality == 0 ? SRC_SINC_FASTEST : lbajardsilogic@0: SRC_SINC_MEDIUM_QUALITY, lbajardsilogic@0: getTargetChannelCount(), &err); lbajardsilogic@0: lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: m_crapConverter = src_new(SRC_LINEAR, lbajardsilogic@0: getTargetChannelCount(), lbajardsilogic@0: &err); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (!m_converter || !m_crapConverter) { lbajardsilogic@0: std::cerr lbajardsilogic@0: << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: " lbajardsilogic@0: << src_strerror(err) << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (m_converter) { lbajardsilogic@0: src_delete(m_converter); lbajardsilogic@0: m_converter = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (m_crapConverter) { lbajardsilogic@0: src_delete(m_crapConverter); lbajardsilogic@0: m_crapConverter = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: emit sampleRateMismatch(getSourceSampleRate(), lbajardsilogic@0: getTargetSampleRate(), lbajardsilogic@0: false); lbajardsilogic@0: } else { lbajardsilogic@0: lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: lbajardsilogic@0: emit sampleRateMismatch(getSourceSampleRate(), lbajardsilogic@0: getTargetSampleRate(), lbajardsilogic@0: true); lbajardsilogic@0: } lbajardsilogic@0: } else { lbajardsilogic@0: m_mutex.unlock(); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setResampleQuality(int q) lbajardsilogic@0: { lbajardsilogic@0: if (q == m_resampleQuality) return; lbajardsilogic@0: m_resampleQuality = q; lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to " lbajardsilogic@0: << m_resampleQuality << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: initialiseConverter(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin) lbajardsilogic@0: { lbajardsilogic@0: RealTimePluginInstance *formerPlugin = m_auditioningPlugin; lbajardsilogic@0: m_auditioningPlugin = plugin; lbajardsilogic@0: m_auditioningPluginBypassed = false; lbajardsilogic@0: if (formerPlugin) m_pluginScavenger.claim(formerPlugin); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getTargetSampleRate() const lbajardsilogic@0: { lbajardsilogic@0: if (m_targetSampleRate) return m_targetSampleRate; lbajardsilogic@0: else return getSourceSampleRate(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getSourceChannelCount() const lbajardsilogic@0: { lbajardsilogic@0: return m_sourceChannelCount; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getTargetChannelCount() const lbajardsilogic@0: { lbajardsilogic@0: if (m_sourceChannelCount < 2) return 2; lbajardsilogic@0: return m_sourceChannelCount; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getSourceSampleRate() const lbajardsilogic@0: { lbajardsilogic@0: return m_sourceSampleRate; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono) lbajardsilogic@0: { lbajardsilogic@0: // Avoid locks -- create, assign, mark old one for scavenging lbajardsilogic@0: // later (as a call to getSourceSamples may still be using it) lbajardsilogic@0: lbajardsilogic@0: PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher; lbajardsilogic@0: lbajardsilogic@0: size_t channels = getTargetChannelCount(); lbajardsilogic@0: if (mono) channels = 1; lbajardsilogic@0: lbajardsilogic@0: if (existingStretcher && lbajardsilogic@0: existingStretcher->getRatio() == factor && lbajardsilogic@0: existingStretcher->getSharpening() == sharpen && lbajardsilogic@0: existingStretcher->getChannelCount() == channels) { lbajardsilogic@106: return; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (factor != 1) { lbajardsilogic@0: lbajardsilogic@0: if (existingStretcher && lbajardsilogic@0: existingStretcher->getSharpening() == sharpen && lbajardsilogic@0: existingStretcher->getChannelCount() == channels) { lbajardsilogic@106: existingStretcher->setRatio(factor); lbajardsilogic@106: return; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@106: PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher lbajardsilogic@0: (getTargetSampleRate(), lbajardsilogic@0: channels, lbajardsilogic@0: factor, lbajardsilogic@0: sharpen, lbajardsilogic@0: getTargetBlockSize()); lbajardsilogic@0: lbajardsilogic@106: m_timeStretcher = newStretcher; lbajardsilogic@0: lbajardsilogic@0: } else { lbajardsilogic@106: m_timeStretcher = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (existingStretcher) { lbajardsilogic@106: m_timeStretcherScavenger.claim(existingStretcher); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer) lbajardsilogic@0: { lbajardsilogic@0: if (!m_playing) { lbajardsilogic@105: for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { lbajardsilogic@105: for (size_t i = 0; i < count; ++i) { lbajardsilogic@105: buffer[ch][i] = 0.0; lbajardsilogic@105: } lbajardsilogic@105: } lbajardsilogic@105: return 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // Ensure that all buffers have at least the amount of data we lbajardsilogic@0: // need -- else reduce the size of our requests correspondingly lbajardsilogic@0: lbajardsilogic@0: for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { lbajardsilogic@0: lbajardsilogic@0: RingBuffer *rb = getReadRingBuffer(ch); lbajardsilogic@0: lbajardsilogic@0: if (!rb) { lbajardsilogic@0: std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: " lbajardsilogic@0: << "No ring buffer available for channel " << ch lbajardsilogic@0: << ", returning no data here" << std::endl; lbajardsilogic@0: count = 0; lbajardsilogic@0: break; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t rs = rb->getReadSpace(); lbajardsilogic@0: if (rs < count) { lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: " lbajardsilogic@0: << "Ring buffer for channel " << ch << " has only " lbajardsilogic@0: << rs << " (of " << count << ") samples available, " lbajardsilogic@0: << "reducing request size" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: count = rs; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (count == 0) return 0; lbajardsilogic@0: lbajardsilogic@79: applyRealTimeFilters(count, buffer); lbajardsilogic@79: lbajardsilogic@106: applyAuditioningEffect(count, buffer); lbajardsilogic@106: lbajardsilogic@0: m_condition.wakeAll(); lbajardsilogic@0: lbajardsilogic@0: return count; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers) lbajardsilogic@0: { lbajardsilogic@0: if (m_auditioningPluginBypassed) return; lbajardsilogic@0: RealTimePluginInstance *plugin = m_auditioningPlugin; lbajardsilogic@0: if (!plugin) return; lbajardsilogic@0: lbajardsilogic@0: if (plugin->getAudioInputCount() != getTargetChannelCount()) { lbajardsilogic@0: // std::cerr << "plugin input count " << plugin->getAudioInputCount() lbajardsilogic@0: // << " != our channel count " << getTargetChannelCount() lbajardsilogic@0: // << std::endl; lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: if (plugin->getAudioOutputCount() != getTargetChannelCount()) { lbajardsilogic@0: // std::cerr << "plugin output count " << plugin->getAudioOutputCount() lbajardsilogic@0: // << " != our channel count " << getTargetChannelCount() lbajardsilogic@0: // << std::endl; lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: if (plugin->getBufferSize() != count) { lbajardsilogic@0: // std::cerr << "plugin buffer size " << plugin->getBufferSize() lbajardsilogic@0: // << " != our block size " << count lbajardsilogic@0: // << std::endl; lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: float **ib = plugin->getAudioInputBuffers(); lbajardsilogic@0: float **ob = plugin->getAudioOutputBuffers(); lbajardsilogic@0: lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: for (size_t i = 0; i < count; ++i) { lbajardsilogic@0: ib[c][i] = buffers[c][i]; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: plugin->run(Vamp::RealTime::zeroTime); lbajardsilogic@0: lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: for (size_t i = 0; i < count; ++i) { lbajardsilogic@0: buffers[c][i] = ob[c][i]; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // Called from fill thread, m_playing true, mutex held lbajardsilogic@0: bool lbajardsilogic@0: AudioCallbackPlaySource::fillBuffers() lbajardsilogic@0: { lbajardsilogic@0: static float *tmp = 0; lbajardsilogic@0: static size_t tmpSize = 0; lbajardsilogic@0: lbajardsilogic@0: size_t space = 0; lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@106: RingBuffer *wb = getWriteRingBuffer(c); lbajardsilogic@106: if (wb) { lbajardsilogic@106: size_t spaceHere = wb->getWriteSpace(); lbajardsilogic@106: if (c == 0 || spaceHere < space) space = spaceHere; lbajardsilogic@106: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (space == 0) return false; lbajardsilogic@0: lbajardsilogic@0: size_t f = m_writeBufferFill; lbajardsilogic@0: lbajardsilogic@0: bool readWriteEqual = (m_readBuffers == m_writeBuffers); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "buffered to " << f << " already" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: bool resample = (getSourceSampleRate() != getTargetSampleRate()); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: size_t channels = getTargetChannelCount(); lbajardsilogic@0: lbajardsilogic@0: size_t orig = space; lbajardsilogic@0: size_t got = 0; lbajardsilogic@0: lbajardsilogic@0: static float **bufferPtrs = 0; lbajardsilogic@0: static size_t bufferPtrCount = 0; lbajardsilogic@0: lbajardsilogic@0: if (bufferPtrCount < channels) { lbajardsilogic@106: if (bufferPtrs) delete[] bufferPtrs; lbajardsilogic@106: bufferPtrs = new float *[channels]; lbajardsilogic@106: bufferPtrCount = channels; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t generatorBlockSize = m_audioGenerator->getBlockSize(); lbajardsilogic@0: lbajardsilogic@0: if (resample && !m_converter) { lbajardsilogic@106: static bool warned = false; lbajardsilogic@106: if (!warned) { lbajardsilogic@106: std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl; lbajardsilogic@106: warned = true; lbajardsilogic@106: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: if (resample && m_converter) { lbajardsilogic@0: lbajardsilogic@106: double ratio = lbajardsilogic@106: double(getTargetSampleRate()) / double(getSourceSampleRate()); lbajardsilogic@106: orig = size_t(orig / ratio + 0.1); lbajardsilogic@0: lbajardsilogic@106: // orig must be a multiple of generatorBlockSize lbajardsilogic@106: orig = (orig / generatorBlockSize) * generatorBlockSize; lbajardsilogic@106: if (orig == 0) return false; lbajardsilogic@0: lbajardsilogic@191: size_t work = MAX(orig, space); lbajardsilogic@0: lbajardsilogic@106: // We only allocate one buffer, but we use it in two halves. lbajardsilogic@106: // We place the non-interleaved values in the second half of lbajardsilogic@106: // the buffer (orig samples for channel 0, orig samples for lbajardsilogic@106: // channel 1 etc), and then interleave them into the first lbajardsilogic@106: // half of the buffer. Then we resample back into the second lbajardsilogic@106: // half (interleaved) and de-interleave the results back to lbajardsilogic@106: // the start of the buffer for insertion into the ringbuffers. lbajardsilogic@106: // What a faff -- especially as we've already de-interleaved lbajardsilogic@106: // the audio data from the source file elsewhere before we lbajardsilogic@106: // even reach this point. lbajardsilogic@106: lbajardsilogic@106: if (tmpSize < channels * work * 2) { lbajardsilogic@106: delete[] tmp; lbajardsilogic@106: tmp = new float[channels * work * 2]; lbajardsilogic@106: tmpSize = channels * work * 2; lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: float *nonintlv = tmp + channels * work; lbajardsilogic@106: float *intlv = tmp; lbajardsilogic@106: float *srcout = tmp + channels * work; lbajardsilogic@106: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: for (size_t i = 0; i < orig; ++i) { lbajardsilogic@106: nonintlv[channels * i + c] = 0.0f; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: bufferPtrs[c] = nonintlv + c * orig; lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: got = mixModels(f, orig, bufferPtrs); lbajardsilogic@0: lbajardsilogic@106: // and interleave into first half lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: for (size_t i = 0; i < got; ++i) { lbajardsilogic@106: float sample = nonintlv[c * got + i]; lbajardsilogic@106: intlv[channels * i + c] = sample; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: SRC_DATA data; lbajardsilogic@106: data.data_in = intlv; lbajardsilogic@106: data.data_out = srcout; lbajardsilogic@106: data.input_frames = got; lbajardsilogic@106: data.output_frames = work; lbajardsilogic@106: data.src_ratio = ratio; lbajardsilogic@106: data.end_of_input = 0; lbajardsilogic@0: lbajardsilogic@106: int err = 0; lbajardsilogic@0: lbajardsilogic@106: if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) { lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "Using crappy converter" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@106: src_process(m_crapConverter, &data); lbajardsilogic@106: } else { lbajardsilogic@106: src_process(m_converter, &data); lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: size_t toCopy = size_t(got * ratio + 0.1); lbajardsilogic@0: lbajardsilogic@106: if (err) { lbajardsilogic@106: std::cerr lbajardsilogic@106: << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: " lbajardsilogic@106: << src_strerror(err) << std::endl; lbajardsilogic@106: //!!! Then what? lbajardsilogic@106: } else { lbajardsilogic@106: got = data.input_frames_used; lbajardsilogic@106: toCopy = data.output_frames_gen; lbajardsilogic@106: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl; lbajardsilogic@106: #endif lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: for (size_t i = 0; i < toCopy; ++i) { lbajardsilogic@106: tmp[i] = srcout[channels * i + c]; lbajardsilogic@106: } lbajardsilogic@106: RingBuffer *wb = getWriteRingBuffer(c); lbajardsilogic@106: if (wb) wb->write(tmp, toCopy); lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: m_writeBufferFill = f; lbajardsilogic@106: if (readWriteEqual) m_readBufferFill = f; lbajardsilogic@106: lbajardsilogic@0: } else { lbajardsilogic@106: lbajardsilogic@106: // space must be a multiple of generatorBlockSize lbajardsilogic@106: space = (space / generatorBlockSize) * generatorBlockSize; lbajardsilogic@106: if (space == 0) return false; lbajardsilogic@106: lbajardsilogic@106: if (tmpSize < channels * space) { lbajardsilogic@106: delete[] tmp; lbajardsilogic@106: tmp = new float[channels * space]; lbajardsilogic@106: tmpSize = channels * space; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: lbajardsilogic@106: bufferPtrs[c] = tmp + c * space; lbajardsilogic@106: lbajardsilogic@106: for (size_t i = 0; i < space; ++i) { lbajardsilogic@106: tmp[c * space + i] = 0.0f; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: size_t got = mixModels(f, space, bufferPtrs); lbajardsilogic@106: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: lbajardsilogic@106: RingBuffer *wb = getWriteRingBuffer(c); lbajardsilogic@106: if (wb) { lbajardsilogic@106: size_t actual = wb->write(bufferPtrs[c], got); lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "Wrote " << actual << " samples for ch " << c << ", now " lbajardsilogic@106: << wb->getReadSpace() << " to read" lbajardsilogic@106: << std::endl; lbajardsilogic@0: #endif lbajardsilogic@106: if (actual < got) { lbajardsilogic@106: std::cerr << "WARNING: Buffer overrun in channel " << c lbajardsilogic@106: << ": wrote " << actual << " of " << got lbajardsilogic@106: << " samples" << std::endl; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: m_writeBufferFill = f; lbajardsilogic@106: if (readWriteEqual) m_readBufferFill = f; lbajardsilogic@0: lbajardsilogic@106: //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: return true; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t lbajardsilogic@0: AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers) lbajardsilogic@0: { lbajardsilogic@0: size_t processed = 0; lbajardsilogic@0: size_t chunkStart = frame; lbajardsilogic@0: size_t chunkSize = count; lbajardsilogic@0: size_t selectionSize = 0; lbajardsilogic@0: size_t nextChunkStart = chunkStart + chunkSize; lbajardsilogic@0: lbajardsilogic@0: bool looping = m_viewManager->getPlayLoopMode(); lbajardsilogic@0: bool constrained = (m_viewManager->getPlaySelectionMode() && lbajardsilogic@0: !m_viewManager->getSelections().empty()); lbajardsilogic@0: lbajardsilogic@0: static float **chunkBufferPtrs = 0; lbajardsilogic@0: static size_t chunkBufferPtrCount = 0; lbajardsilogic@0: size_t channels = getTargetChannelCount(); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: if (chunkBufferPtrCount < channels) { lbajardsilogic@106: if (chunkBufferPtrs) delete[] chunkBufferPtrs; lbajardsilogic@106: chunkBufferPtrs = new float *[channels]; lbajardsilogic@106: chunkBufferPtrCount = channels; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: chunkBufferPtrs[c] = buffers[c]; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: while (processed < count) { lbajardsilogic@0: lbajardsilogic@106: chunkSize = count - processed; lbajardsilogic@106: nextChunkStart = chunkStart + chunkSize; lbajardsilogic@106: selectionSize = 0; lbajardsilogic@0: lbajardsilogic@106: size_t fadeIn = 0, fadeOut = 0; lbajardsilogic@0: lbajardsilogic@106: if (constrained) { lbajardsilogic@106: lbajardsilogic@106: Selection selection = lbajardsilogic@106: m_viewManager->getContainingSelection(chunkStart, true); lbajardsilogic@106: lbajardsilogic@106: if (selection.isEmpty()) { lbajardsilogic@106: if (looping) { lbajardsilogic@106: selection = *m_viewManager->getSelections().begin(); lbajardsilogic@106: chunkStart = selection.getStartFrame(); lbajardsilogic@106: fadeIn = 50; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: if (selection.isEmpty()) { lbajardsilogic@106: lbajardsilogic@106: chunkSize = 0; lbajardsilogic@106: nextChunkStart = chunkStart; lbajardsilogic@106: lbajardsilogic@106: } else { lbajardsilogic@106: lbajardsilogic@106: selectionSize = lbajardsilogic@106: selection.getEndFrame() - lbajardsilogic@106: selection.getStartFrame(); lbajardsilogic@106: lbajardsilogic@106: if (chunkStart < selection.getStartFrame()) { lbajardsilogic@106: chunkStart = selection.getStartFrame(); lbajardsilogic@106: fadeIn = 50; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: nextChunkStart = chunkStart + chunkSize; lbajardsilogic@106: lbajardsilogic@106: if (nextChunkStart >= selection.getEndFrame()) { lbajardsilogic@106: nextChunkStart = selection.getEndFrame(); lbajardsilogic@106: fadeOut = 50; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: chunkSize = nextChunkStart - chunkStart; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: } else if (looping && m_lastModelEndFrame > 0) { lbajardsilogic@106: lbajardsilogic@106: if (chunkStart >= m_lastModelEndFrame) { lbajardsilogic@106: chunkStart = 0; lbajardsilogic@106: } lbajardsilogic@106: if (chunkSize > m_lastModelEndFrame - chunkStart) { lbajardsilogic@106: chunkSize = m_lastModelEndFrame - chunkStart; lbajardsilogic@106: } lbajardsilogic@106: nextChunkStart = chunkStart + chunkSize; lbajardsilogic@0: } lbajardsilogic@106: lbajardsilogic@106: // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl; lbajardsilogic@0: lbajardsilogic@106: if (!chunkSize) { lbajardsilogic@106: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "Ending selection playback at " << nextChunkStart << std::endl; lbajardsilogic@106: #endif lbajardsilogic@106: // We need to maintain full buffers so that the other lbajardsilogic@106: // thread can tell where it's got to in the playback -- so lbajardsilogic@106: // return the full amount here lbajardsilogic@106: frame = frame + count; lbajardsilogic@106: return count; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@106: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl; lbajardsilogic@106: #endif lbajardsilogic@0: lbajardsilogic@106: size_t got = 0; lbajardsilogic@106: lbajardsilogic@106: if (selectionSize < 100) { lbajardsilogic@106: fadeIn = 0; lbajardsilogic@106: fadeOut = 0; lbajardsilogic@106: } else if (selectionSize < 300) { lbajardsilogic@106: if (fadeIn > 0) fadeIn = 10; lbajardsilogic@106: if (fadeOut > 0) fadeOut = 10; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@106: if (fadeIn > 0) { lbajardsilogic@106: if (processed * 2 < fadeIn) { lbajardsilogic@106: fadeIn = processed * 2; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: if (fadeOut > 0) { lbajardsilogic@106: if ((count - processed - chunkSize) * 2 < fadeOut) { lbajardsilogic@106: fadeOut = (count - processed - chunkSize) * 2; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: for (std::set::iterator mi = m_models.begin(); lbajardsilogic@106: mi != m_models.end(); ++mi) { lbajardsilogic@106: lbajardsilogic@106: got = m_audioGenerator->mixModel(*mi, chunkStart, lbajardsilogic@106: chunkSize, chunkBufferPtrs, lbajardsilogic@106: fadeIn, fadeOut); lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: chunkBufferPtrs[c] += chunkSize; lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@106: processed += chunkSize; lbajardsilogic@106: chunkStart = nextChunkStart; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: frame = nextChunkStart; lbajardsilogic@0: return processed; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::unifyRingBuffers() lbajardsilogic@0: { lbajardsilogic@0: if (m_readBuffers == m_writeBuffers) return; lbajardsilogic@0: lbajardsilogic@0: // only unify if there will be something to read lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: RingBuffer *wb = getWriteRingBuffer(c); lbajardsilogic@0: if (wb) { lbajardsilogic@0: if (wb->getReadSpace() < m_blockSize * 2) { lbajardsilogic@0: if ((m_writeBufferFill + m_blockSize * 2) < lbajardsilogic@0: m_lastModelEndFrame) { lbajardsilogic@0: // OK, we don't have enough and there's more to lbajardsilogic@0: // read -- don't unify until we can do better lbajardsilogic@0: return; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: break; lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: size_t rf = m_readBufferFill; lbajardsilogic@0: RingBuffer *rb = getReadRingBuffer(0); lbajardsilogic@0: if (rb) { lbajardsilogic@0: size_t rs = rb->getReadSpace(); lbajardsilogic@0: //!!! incorrect when in non-contiguous selection, see comments elsewhere lbajardsilogic@0: // std::cout << "rs = " << rs << std::endl; lbajardsilogic@0: if (rs < rf) rf -= rs; lbajardsilogic@0: else rf = 0; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl; lbajardsilogic@0: lbajardsilogic@0: size_t wf = m_writeBufferFill; lbajardsilogic@0: size_t skip = 0; lbajardsilogic@0: for (size_t c = 0; c < getTargetChannelCount(); ++c) { lbajardsilogic@0: RingBuffer *wb = getWriteRingBuffer(c); lbajardsilogic@0: if (wb) { lbajardsilogic@0: if (c == 0) { lbajardsilogic@0: lbajardsilogic@0: size_t wrs = wb->getReadSpace(); lbajardsilogic@0: // std::cout << "wrs = " << wrs << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (wrs < wf) wf -= wrs; lbajardsilogic@0: else wf = 0; lbajardsilogic@0: // std::cout << "wf = " << wf << std::endl; lbajardsilogic@0: lbajardsilogic@0: if (wf < rf) skip = rf - wf; lbajardsilogic@0: if (skip == 0) break; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: // std::cout << "skipping " << skip << std::endl; lbajardsilogic@0: wb->skip(skip); lbajardsilogic@0: } lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: m_bufferScavenger.claim(m_readBuffers); lbajardsilogic@0: m_readBuffers = m_writeBuffers; lbajardsilogic@0: m_readBufferFill = m_writeBufferFill; lbajardsilogic@0: // std::cout << "unified" << std::endl; lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: void lbajardsilogic@0: AudioCallbackPlaySource::FillThread::run() lbajardsilogic@0: { lbajardsilogic@0: AudioCallbackPlaySource &s(m_source); lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@0: std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@0: s.m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@0: bool previouslyPlaying = s.m_playing; lbajardsilogic@0: bool work = false; lbajardsilogic@0: lbajardsilogic@0: while (!s.m_exiting) { lbajardsilogic@0: lbajardsilogic@106: s.unifyRingBuffers(); lbajardsilogic@106: s.m_bufferScavenger.scavenge(); lbajardsilogic@106: s.m_pluginScavenger.scavenge(); lbajardsilogic@106: s.m_timeStretcherScavenger.scavenge(); lbajardsilogic@0: lbajardsilogic@106: if (work && s.m_playing && s.getSourceSampleRate()) { lbajardsilogic@106: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@106: s.m_mutex.unlock(); lbajardsilogic@106: s.m_mutex.lock(); lbajardsilogic@0: lbajardsilogic@106: } else { lbajardsilogic@106: lbajardsilogic@106: float ms = 100; lbajardsilogic@106: if (s.getSourceSampleRate() > 0) { lbajardsilogic@106: ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: if (s.m_playing) ms /= 10; lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: if (!s.m_playing) std::cout << std::endl; lbajardsilogic@106: std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl; lbajardsilogic@0: #endif lbajardsilogic@106: lbajardsilogic@106: s.m_condition.wait(&s.m_mutex, size_t(ms)); lbajardsilogic@106: } lbajardsilogic@0: lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@0: lbajardsilogic@106: work = false; lbajardsilogic@0: lbajardsilogic@106: if (!s.getSourceSampleRate()) continue; lbajardsilogic@0: lbajardsilogic@106: bool playing = s.m_playing; lbajardsilogic@0: lbajardsilogic@106: if (playing && !previouslyPlaying) { lbajardsilogic@0: #ifdef DEBUG_AUDIO_PLAY_SOURCE lbajardsilogic@106: std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl; lbajardsilogic@0: #endif lbajardsilogic@106: for (size_t c = 0; c < s.getTargetChannelCount(); ++c) { lbajardsilogic@106: RingBuffer *rb = s.getReadRingBuffer(c); lbajardsilogic@106: if (rb) rb->reset(); lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: previouslyPlaying = playing; lbajardsilogic@0: lbajardsilogic@106: work = s.fillBuffers(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@0: s.m_mutex.unlock(); lbajardsilogic@0: } lbajardsilogic@0: lbajardsilogic@79: void AudioCallbackPlaySource::applyRealTimeFilters(size_t count, float **buffers) lbajardsilogic@79: { lbajardsilogic@79: if (!m_filterStack) return; lbajardsilogic@79: lbajardsilogic@106: size_t required = m_filterStack->getRequiredInputSamples(count); lbajardsilogic@106: lbajardsilogic@106: size_t channels = getTargetChannelCount(); lbajardsilogic@106: lbajardsilogic@106: size_t got = required; lbajardsilogic@106: lbajardsilogic@106: //if no filters are available lbajardsilogic@106: if (required == 0) lbajardsilogic@106: { lbajardsilogic@106: got = count; lbajardsilogic@106: for (size_t ch = 0; ch < channels; ++ch) lbajardsilogic@106: { lbajardsilogic@106: RingBuffer *rb = getReadRingBuffer(ch); lbajardsilogic@106: if (rb) { lbajardsilogic@106: size_t gotHere = rb->read(buffers[ch], got); lbajardsilogic@106: if (gotHere < got) lbajardsilogic@106: got = gotHere; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: for (size_t ch = 0; ch < channels; ++ch) { lbajardsilogic@106: for (size_t i = got; i < count; ++i) { lbajardsilogic@106: buffers[ch][i] = 0.0; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: return; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: float **ib = (float**) malloc(channels*sizeof(float*)); lbajardsilogic@106: lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) lbajardsilogic@106: { lbajardsilogic@106: ib[c] = (float*) malloc(required*sizeof(float)); lbajardsilogic@106: RingBuffer *rb = getReadRingBuffer(c); lbajardsilogic@110: if (!rb) { lbajardsilogic@110: std::cerr << "WARNING: AudioCallbackPlaySource::applyRealTimeFilters: " lbajardsilogic@110: << "No ring buffer available for channel " << c lbajardsilogic@110: << ", returning no data here" << std::endl; lbajardsilogic@110: return; lbajardsilogic@110: } lbajardsilogic@110: size_t rs = rb->getReadSpace(); lbajardsilogic@110: if (rs < required) { lbajardsilogic@110: std::cerr << "WARNING: AudioCallbackPlaySource::applyRealTimeFilters: " lbajardsilogic@110: << "Ring buffer for channel " << c << " has only " lbajardsilogic@110: << rs << " (of " << got << ") samples available, " lbajardsilogic@110: << "exit" << std::endl; lbajardsilogic@110: return; lbajardsilogic@110: } lbajardsilogic@106: if (rb) { lbajardsilogic@106: size_t gotHere = rb->peek(ib[c], got); lbajardsilogic@106: if (gotHere < got) lbajardsilogic@106: got = gotHere; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: if (got < required) lbajardsilogic@106: { lbajardsilogic@106: std::cerr << "ERROR applyRealTimeFilters(): Read underrun in playback (" lbajardsilogic@106: << got << " < " << required << ")" << std::endl; lbajardsilogic@106: return; lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: m_filterStack->putInput(ib, required); lbajardsilogic@106: lbajardsilogic@106: m_filterStack->getOutput(buffers, count); lbajardsilogic@106: lbajardsilogic@106: //move the read pointer lbajardsilogic@106: got = m_filterStack->getRequiredSkipSamples(); lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) lbajardsilogic@106: { lbajardsilogic@106: RingBuffer *rb = getReadRingBuffer(c); lbajardsilogic@106: if (rb) { lbajardsilogic@106: size_t gotHere = rb->skip(got); lbajardsilogic@106: if (gotHere < got) lbajardsilogic@106: got = gotHere; lbajardsilogic@106: } lbajardsilogic@106: } lbajardsilogic@106: lbajardsilogic@106: //delete lbajardsilogic@106: for (size_t c = 0; c < channels; ++c) { lbajardsilogic@106: delete ib[c]; lbajardsilogic@106: } lbajardsilogic@106: delete ib; lbajardsilogic@79: }