diff plugin/RealTimePluginInstance.h @ 0:fc9323a41f5a

start base : Sonic Visualiser sv1-1.0rc1
author lbajardsilogic
date Fri, 11 May 2007 09:08:14 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/plugin/RealTimePluginInstance.h	Fri May 11 09:08:14 2007 +0000
@@ -0,0 +1,153 @@
+/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    Sonic Visualiser
+    An audio file viewer and annotation editor.
+    Centre for Digital Music, Queen Mary, University of London.
+    
+    This program is free software; you can redistribute it and/or
+    modify it under the terms of the GNU General Public License as
+    published by the Free Software Foundation; either version 2 of the
+    License, or (at your option) any later version.  See the file
+    COPYING included with this distribution for more information.
+*/
+
+/*
+   This is a modified version of a source file from the 
+   Rosegarden MIDI and audio sequencer and notation editor.
+   This file copyright 2000-2006 Chris Cannam.
+*/
+
+#ifndef _REALTIME_PLUGIN_INSTANCE_H_
+#define _REALTIME_PLUGIN_INSTANCE_H_
+
+#include "vamp-sdk/PluginBase.h"
+#include "vamp-sdk/RealTime.h"
+
+#include <QString>
+#include <QStringList>
+#include <vector>
+#include <string>
+#include <map>
+
+class RealTimePluginFactory;
+	
+/**
+ * RealTimePluginInstance is an interface that an audio process can
+ * use to refer to an instance of a plugin without needing to know
+ * what type of plugin it is.
+ *
+ * The audio code calls run() on an instance that has been passed to
+ * it, and assumes that the passing code has already initialised the
+ * plugin, connected its inputs and outputs and so on, and that there
+ * is an understanding in place about the sizes of the buffers in use
+ * by the plugin.  All of this depends on the subclass implementation.
+ *
+ * The PluginInstance base class includes additional abstract methods
+ * which the subclass of RealTimePluginInstance must implement.
+ */
+
+/*
+ * N.B. RealTimePluginInstance, RealTimePluginFactory and their
+ * subclasses are terrible code.  They've been reused, cut and pasted
+ * and mangled too many times to fit too many different uses, and
+ * could do with a good tidy.
+ */
+
+// These names are taken from LADSPA, but the values are not
+// guaranteed to match
+
+namespace PortType { // ORable
+    static const int Input   = 1;
+    static const int Output  = 2;
+    static const int Control = 4;
+    static const int Audio   = 8;
+}
+
+namespace PortHint { // ORable
+    static const int NoHint  = 0;
+    static const int Toggled = 1;
+    static const int Integer = 2;
+    static const int Logarithmic = 4;
+    static const int SampleRate = 8;
+}
+
+class RealTimePluginInstance : public Vamp::PluginBase
+{
+public:
+    typedef float sample_t;
+
+    virtual ~RealTimePluginInstance();
+
+    virtual bool isOK() const = 0;
+
+    virtual QString getPluginIdentifier() const = 0;
+
+    /**
+     * Run for one block, starting at the given time.  The start time
+     * may be of interest to synths etc that may have queued events
+     * waiting.  Other plugins can ignore it.
+     */
+    virtual void run(const Vamp::RealTime &blockStartTime) = 0;
+    
+    virtual size_t getBufferSize() const = 0;
+
+    virtual size_t getAudioInputCount() const = 0;
+    virtual size_t getAudioOutputCount() const = 0;
+
+    virtual sample_t **getAudioInputBuffers() = 0;
+    virtual sample_t **getAudioOutputBuffers() = 0;
+
+    // Control inputs are known as parameters here
+    virtual size_t getControlOutputCount() const = 0;
+    virtual float getControlOutputValue(size_t n) const = 0;
+
+//     virtual QStringList getPrograms() const { return QStringList(); }
+//     virtual QString getCurrentProgram() const { return QString(); }
+    virtual std::string getProgram(int /* bank */, int /* program */) const { return std::string(); }
+//     virtual unsigned long getProgram(QString /* name */) const { return 0; } // bank << 16 + program
+//     virtual void selectProgram(QString) { }
+
+    virtual unsigned int getParameterCount() const = 0;
+    virtual void setParameterValue(unsigned int parameter, float value) = 0;
+    virtual float getParameterValue(unsigned int parameter) const = 0;
+    virtual float getParameterDefault(unsigned int parameter) const = 0;
+
+    virtual std::string configure(std::string /* key */, std::string /* value */) { return std::string(); }
+
+    virtual void sendEvent(const Vamp::RealTime & /* eventTime */,
+			   const void * /* event */) { }
+    virtual void clearEvents() { }
+
+    virtual bool isBypassed() const = 0;
+    virtual void setBypassed(bool value) = 0;
+
+    // This should be called after setup, but while not actually playing.
+    virtual size_t getLatency() = 0;
+
+    virtual void silence() = 0;
+    virtual void discardEvents() { }
+    virtual void setIdealChannelCount(size_t channels) = 0; // must also silence(); may also re-instantiate
+
+    void setFactory(RealTimePluginFactory *f) { m_factory = f; } // ew
+
+    virtual std::string getType() const { return "Real-Time Plugin"; }
+
+    virtual std::map<std::string, std::string> getConfigurePairs() {
+        return m_configurationData;
+    }
+
+protected:
+    RealTimePluginInstance(RealTimePluginFactory *factory, QString identifier) :
+	m_factory(factory), m_identifier(identifier) { }
+
+    RealTimePluginFactory *m_factory;
+    QString m_identifier;
+
+    std::map<std::string, std::string> m_configurationData;
+
+    friend class PluginFactory;
+};
+
+
+#endif