Mercurial > hg > easaier-soundaccess
diff layer/Colour3DPlotLayer.h @ 0:fc9323a41f5a
start base : Sonic Visualiser sv1-1.0rc1
author | lbajardsilogic |
---|---|
date | Fri, 11 May 2007 09:08:14 +0000 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/layer/Colour3DPlotLayer.h Fri May 11 09:08:14 2007 +0000 @@ -0,0 +1,125 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam and QMUL. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef _COLOUR_3D_PLOT_H_ +#define _COLOUR_3D_PLOT_H_ + +#include "SliceableLayer.h" + +#include "data/model/DenseThreeDimensionalModel.h" + +class View; +class QPainter; +class QImage; + +/** + * This is a view that displays dense 3-D data (time, some sort of + * binned y-axis range, value) as a colour plot with value mapped to + * colour range. Its source is a DenseThreeDimensionalModel. + * + * This was the original implementation for the spectrogram view, but + * it was replaced with a more efficient implementation that derived + * the spectrogram itself from a DenseTimeValueModel instead of using + * a three-dimensional model. This class is retained in case it + * becomes useful, but it will probably need some cleaning up if it's + * ever actually used. + */ + +class Colour3DPlotLayer : public SliceableLayer +{ + Q_OBJECT + +public: + Colour3DPlotLayer(); + ~Colour3DPlotLayer(); + + virtual const ZoomConstraint *getZoomConstraint() const { + return m_model ? m_model->getZoomConstraint() : 0; + } + virtual const Model *getModel() const { return m_model; } + virtual void paint(View *v, QPainter &paint, QRect rect) const; + + virtual int getVerticalScaleWidth(View *v, QPainter &) const; + virtual void paintVerticalScale(View *v, QPainter &paint, QRect rect) const; + + virtual QString getFeatureDescription(View *v, QPoint &) const; + + virtual bool snapToFeatureFrame(View *v, int &frame, + size_t &resolution, + SnapType snap) const; + + virtual bool isLayerScrollable(const View *v) const; + + virtual bool isLayerColourSignificant() const { return true; } + + void setModel(const DenseThreeDimensionalModel *model); + + virtual int getCompletion(View *) const { return m_model->getCompletion(); } + + virtual bool getValueExtents(float &, float &, bool &, QString &) const { return false; } + + virtual PropertyList getProperties() const; + virtual PropertyType getPropertyType(const PropertyName &) const; + virtual QString getPropertyLabel(const PropertyName &) const; + virtual QString getPropertyGroupName(const PropertyName &) const; + virtual int getPropertyRangeAndValue(const PropertyName &, + int *min, int *max, int *deflt) const; + virtual QString getPropertyValueLabel(const PropertyName &, + int value) const; + virtual void setProperty(const PropertyName &, int value); + virtual void setProperties(const QXmlAttributes &); + + enum ColourScale { LinearScale, LogScale, PlusMinusOneScale }; + + void setColourScale(ColourScale); + ColourScale getColourScale() const { return m_colourScale; } + + void setColourMap(int map); + int getColourMap() const; + + void setNormalizeColumns(bool n); + bool getNormalizeColumns() const; + + void setNormalizeVisibleArea(bool n); + bool getNormalizeVisibleArea() const; + + virtual const Model *getSliceableModel() const { return m_model; } + + virtual QString toXmlString(QString indent = "", + QString extraAttributes = "") const; + +protected slots: + void cacheInvalid(); + void cacheInvalid(size_t startFrame, size_t endFrame); + +protected: + const DenseThreeDimensionalModel *m_model; // I do not own this + + mutable QImage *m_cache; + mutable size_t m_cacheStart; + + ColourScale m_colourScale; + int m_colourMap; + bool m_normalizeColumns; + bool m_normalizeVisibleArea; + + void getColumn(size_t col, DenseThreeDimensionalModel::Column &) const; + + virtual int getColourScaleWidth(QPainter &) const; + virtual void fillCache(size_t firstBin, size_t lastBin) const; + virtual void paintDense(View *v, QPainter &paint, QRect rect) const; +}; + +#endif