Mercurial > hg > easaier-soundaccess
diff base/RealTime.h @ 0:fc9323a41f5a
start base : Sonic Visualiser sv1-1.0rc1
author | lbajardsilogic |
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date | Fri, 11 May 2007 09:08:14 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/base/RealTime.h Fri May 11 09:08:14 2007 +0000 @@ -0,0 +1,129 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +/* + This is a modified version of a source file from the + Rosegarden MIDI and audio sequencer and notation editor. + This file copyright 2000-2006 Chris Cannam. +*/ + +#ifndef _REAL_TIME_H_ +#define _REAL_TIME_H_ + +#include <iostream> +#include <string> + +struct timeval; + + +/** + * RealTime represents time values to nanosecond precision + * with accurate arithmetic and frame-rate conversion functions. + */ + +struct RealTime +{ + int sec; + int nsec; + + int usec() const { return nsec / 1000; } + int msec() const { return nsec / 1000000; } + + RealTime(): sec(0), nsec(0) {} + RealTime(int s, int n); + + RealTime(const RealTime &r) : + sec(r.sec), nsec(r.nsec) { } + + static RealTime fromSeconds(double sec); + static RealTime fromMilliseconds(int msec); + static RealTime fromTimeval(const struct timeval &); + + RealTime &operator=(const RealTime &r) { + sec = r.sec; nsec = r.nsec; return *this; + } + + RealTime operator+(const RealTime &r) const { + return RealTime(sec + r.sec, nsec + r.nsec); + } + RealTime operator-(const RealTime &r) const { + return RealTime(sec - r.sec, nsec - r.nsec); + } + RealTime operator-() const { + return RealTime(-sec, -nsec); + } + + bool operator <(const RealTime &r) const { + if (sec == r.sec) return nsec < r.nsec; + else return sec < r.sec; + } + + bool operator >(const RealTime &r) const { + if (sec == r.sec) return nsec > r.nsec; + else return sec > r.sec; + } + + bool operator==(const RealTime &r) const { + return (sec == r.sec && nsec == r.nsec); + } + + bool operator!=(const RealTime &r) const { + return !(r == *this); + } + + bool operator>=(const RealTime &r) const { + if (sec == r.sec) return nsec >= r.nsec; + else return sec >= r.sec; + } + + bool operator<=(const RealTime &r) const { + if (sec == r.sec) return nsec <= r.nsec; + else return sec <= r.sec; + } + + RealTime operator*(int m) const; + RealTime operator/(int d) const; + + // Find the fractional difference between times + // + double operator/(const RealTime &r) const; + + // Return a human-readable debug-type string to full precision + // (probably not a format to show to a user directly). If align + // is true, prepend " " to the start of positive values so that + // they line up with negative ones (which start with "-"). + // + std::string toString(bool align = false) const; + + // Return a user-readable string to the nearest millisecond + // in a form like HH:MM:SS.mmm + // + std::string toText(bool fixedDp = false) const; + + // Return a user-readable string to the nearest second in a form + // like "6s" (for less than a minute) or "2:21" (for more). + // + std::string toSecText() const; + + // Convenience functions for handling sample frames + // + static long realTime2Frame(const RealTime &r, unsigned int sampleRate); + static RealTime frame2RealTime(long frame, unsigned int sampleRate); + + static const RealTime zeroTime; +}; + +std::ostream &operator<<(std::ostream &out, const RealTime &rt); + +#endif