Mercurial > hg > easaier-soundaccess
diff data/fileio/VideoFileReader.cpp @ 125:66af7c1b10d9
(none)
author | ivand_qmul |
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date | Mon, 22 Oct 2007 13:59:27 +0000 |
parents | |
children | 587ad94d6ac2 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/data/fileio/VideoFileReader.cpp Mon Oct 22 13:59:27 2007 +0000 @@ -0,0 +1,282 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sound Access + EASAIER client application. + Queen Mary 2007. Ivan Damnjanovic. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifdef HAVE_FFMPEG + + +//#include "system/System.h" + +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> + +#include <iostream> + +#include <QApplication> +#include <QFileInfo> +#include <QProgressDialog> + +#include "VideoFileReader.h" + + +VideoFileReader::VideoFileReader(QString path, bool showProgress, CacheMode mode) : + CodedAudioFileReader(mode), + m_path(path) +{ + m_frameCount = 0; + m_channelCount = 0; + m_sampleRate = 0; + m_fileSize = 0; + m_bitrateNum = 0; + m_bitrateDenom = 0; + m_cancelled = false; + + struct stat stat; + if (::stat(path.toLocal8Bit().data(), &stat) == -1 || stat.st_size == 0) { + m_error = QString("File %1 does not exist.").arg(path); + return; + } + + // standard SDL initialization stuff + if(SDL_Init(SDL_INIT_VIDEO|SDL_DOUBLEBUF|SDL_INIT_AUDIO) < 0) { + m_error = QString("Failed to open file %1 for reading.").arg(SDL_GetError()); + return; + } + m_fileSize = stat.st_size; + + + // open file from arg[1] + film = SDL_ffmpegOpen(path.toLocal8Bit().data()); + if (path.endsWith("mpg")) film->delay=1; + if (path.endsWith("divx")) film->delay=1; + if(!film) + { + m_error = QString("Failed to open file %1 for reading.").arg(path); + return; + } + // print some info on detected stream to output + film->skipAudio=0; + film->skipVideo=0; + int s; + SDL_ffmpegStream *str; + for(s = 0; s<film->VStreams; s++) + str = SDL_ffmpegGetVideoStream(film, s); + SDL_ffmpegSelectVideoStream(film, 0); + film->skipVideo=1; + for(s = 0; s<film->AStreams; s++) + str = SDL_ffmpegGetAudioStream(film, s); + + SDL_ffmpegSelectAudioStream(film, 0); + + + if (showProgress) { + m_progress = new QProgressDialog + (QObject::tr("Decoding %1...").arg(QFileInfo(path).fileName()), + QObject::tr("Stop"), 0, 100); + m_progress->hide(); + } + + m_sampleRate=str->sampleRate; + int channels=str->channels; + m_channelCount=channels; + SDL_ffmpegPause(film, 0); + SDL_ffmpegStartDecoding(film); + + if (!decodeAudio(film)) { + m_error = QString("Failed to decode audio from file %1 for reading.").arg(path); + return; + } + film->skipAudio=1; + //SDL_ffmpegSeek(film, 0); + //SDL_ffmpegStopDecoding(film); + SDL_Delay(5); + film->skipVideo=0; + + film->videoThread=SDL_CreateThread(videoPlayCall,this); + + + + + + if (showProgress) { + delete m_progress; + m_progress = 0; + } + + //delete[] filebuffer; +} + + +VideoFileReader::~VideoFileReader() +{ + film->videoThreadActive = 0; + if(film->videoThread) SDL_WaitThread(film->videoThread, 0); +} +bool +VideoFileReader::decodeAudio(SDL_ffmpegFile* file) +{ + + + int64_t duration=((AVFormatContext *)file->_ffmpeg)->duration; + double elapsed = 0; + m_cancelled=false; + int audio_ends=0; + while((elapsed < duration)&&!m_cancelled ) { + + elapsed = double(m_frameCount)*1000000 /(m_channelCount*m_sampleRate); + double percent = (elapsed * 100) / duration; + int progress = int(percent); + if (progress < 1) progress = 1; + if (progress > 99) progress = 99; + if (progress > m_progress->value()) { + m_progress->setValue(progress); + m_progress->show(); + m_progress->raise(); + qApp->processEvents(); + if (m_progress->wasCanceled()) { + m_cancelled = true; + } + } + + // we tell SDL_ffmpegGetAudio how many bytes we need, the function then + // fills this pointer with the amount of bytes it could actually give + int gotLength = 100000; + if (!isDecodeCacheInitialised()) { + initialiseDecodeCache(); + } + // we try to get some data from our file + // important! this call is paired with SDL_ffmpegReleaseAudio + int16_t* audio =(int16_t *) SDL_ffmpegGetAudio(file, &gotLength); + for (int i=0; i<gotLength/2;i++) + { + float sample=float(*audio++)/float(2*32768); + addSampleToDecodeCache(sample); + } + // copy the bytes we got to audiocard + // if(audio) memcpy(stream, audio, gotLength); + + // we release our audio data, so the decode thread can fill it again + // we also inform this function of the amount of bytes we used, so it can + // move the buffer accordingly + // important! this call is paired with SDL_ffmpegGetAudio + SDL_ffmpegReleaseAudio(file, gotLength); + //decode_audio(film, 1000000); + m_frameCount+=gotLength/2; + if ((progress > 97)&&(gotLength<=0)) audio_ends++; + if (audio_ends>=2000) m_cancelled = true; + } + m_frameCount/=m_channelCount; + if (isDecodeCacheInitialised()) finishDecodeCache(); + return true; +} +bool +VideoFileReader::videoInit(SDL_ffmpegFile* file) +{ + int w,h; + // we get the size from our active video stream, if no active video stream + // exists, width and height are set to default values (320x240) + SDL_ffmpegGetVideoSize(file, &w, &h); + + // Open the Video device + screen = SDL_SetVideoMode(w, h, 0, SDL_DOUBLEBUF|SDL_HWSURFACE); + SDL_WM_SetCaption("EASAIER Video Player", "EASAIER Video Player"); + if(!screen) { + printf("Couldn't open video: %s\n", SDL_GetError()); + return false; + } + return true; +} + +int VideoFileReader::videoPlayCall(void *t) +{ + return ((VideoFileReader *)t)->videoPlay(); +} + +int +VideoFileReader::videoPlay() +{ + + + film->videoThreadActive = 1; + MainWindow * MWins=MainWindow::instance(); + + if (!videoInit(film)) { + m_error = QString("Failed to failed to initalized video file for reading."); + return 0; + } + //const SDL_VideoInfo * vid=SDL_GetVideoInfo(); + film->audioTime =0; + int w,h; + SDL_ffmpegGetVideoSize(film, &w, &h); + //SDL_ffmpegStartDecoding(film); + SDL_Delay(1000); + + while( film->videoThreadActive ) { + + + if (MWins->isAudioPlaying()) + { + if ((SDL_ffmpegGetState(film))||((long)(abs((long)(film->audioTime - (int64_t)(MWins->Get_CurAudioTime()))))>=1000)) + { + //SDL_Delay(1000); + film->audioTime = MWins->Get_CurAudioTime(); + SDL_ffmpegSeek(film, film->audioTime); + SDL_ffmpegPause(film, 0); + } + else + film->audioTime = MWins->Get_CurAudioTime(); + } + else + { + SDL_ffmpegPause(film, 1); + + } + + // we retrieve the current image from the file + // we get 0 if no file could be retrieved + // important! please note this call should be paired with SDL_ffmpegReleaseVideo + SDL_Surface* bmp = SDL_ffmpegGetVideo((SDL_ffmpegFile *)film); + + if(bmp) { + + + // we got a frame, so we better show this one + SDL_BlitSurface(bmp, 0, screen, 0); + + // we flip the double buffered screen so we might actually see something + SDL_Flip(screen); + + // After releasing bmp, you can no longer use it. + // you should call this function every time you get a frame! + SDL_ffmpegReleaseVideo((SDL_ffmpegFile *)film, bmp); + } + + // we wish not to kill our poor cpu, so we give it some timeoff + SDL_Delay(10); + } + // after all is said and done, we should call this + SDL_ffmpegFree(film); + return 0; +} + +void +VideoFileReader::getSupportedExtensions(std::set<QString> &extensions) +{ + extensions.insert("mpg"); + extensions.insert("avi"); + extensions.insert("divx"); + extensions.insert("mov"); +} + +#endif