annotate sv/audioio/AudioCallbackPlaySource.cpp @ 39:74260b8609dd

remove HAVE_MAD and HAVE_JACK support
author lbajardsilogic
date Tue, 15 May 2007 09:12:47 +0000
parents fc9323a41f5a
children afcf540ae3a2
rev   line source
lbajardsilogic@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
lbajardsilogic@0 2
lbajardsilogic@0 3 /*
lbajardsilogic@0 4 Sonic Visualiser
lbajardsilogic@0 5 An audio file viewer and annotation editor.
lbajardsilogic@0 6 Centre for Digital Music, Queen Mary, University of London.
lbajardsilogic@0 7 This file copyright 2006 Chris Cannam and QMUL.
lbajardsilogic@0 8
lbajardsilogic@0 9 This program is free software; you can redistribute it and/or
lbajardsilogic@0 10 modify it under the terms of the GNU General Public License as
lbajardsilogic@0 11 published by the Free Software Foundation; either version 2 of the
lbajardsilogic@0 12 License, or (at your option) any later version. See the file
lbajardsilogic@0 13 COPYING included with this distribution for more information.
lbajardsilogic@0 14 */
lbajardsilogic@0 15
lbajardsilogic@0 16 #include "AudioCallbackPlaySource.h"
lbajardsilogic@0 17
lbajardsilogic@0 18 #include "AudioGenerator.h"
lbajardsilogic@0 19
lbajardsilogic@0 20 #include "data/model/Model.h"
lbajardsilogic@0 21 #include "view/ViewManager.h"
lbajardsilogic@0 22 #include "base/PlayParameterRepository.h"
lbajardsilogic@0 23 #include "base/Preferences.h"
lbajardsilogic@0 24 #include "data/model/DenseTimeValueModel.h"
lbajardsilogic@0 25 #include "data/model/WaveFileModel.h"
lbajardsilogic@0 26 #include "data/model/SparseOneDimensionalModel.h"
lbajardsilogic@0 27 #include "plugin/RealTimePluginInstance.h"
lbajardsilogic@0 28 #include "PhaseVocoderTimeStretcher.h"
lbajardsilogic@0 29
lbajardsilogic@0 30 #include <iostream>
lbajardsilogic@0 31 #include <cassert>
lbajardsilogic@0 32
lbajardsilogic@0 33 //#define DEBUG_AUDIO_PLAY_SOURCE 1
lbajardsilogic@0 34 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
lbajardsilogic@0 35
lbajardsilogic@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
lbajardsilogic@0 37
lbajardsilogic@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
lbajardsilogic@0 39 m_viewManager(manager),
lbajardsilogic@0 40 m_audioGenerator(new AudioGenerator()),
lbajardsilogic@0 41 m_readBuffers(0),
lbajardsilogic@0 42 m_writeBuffers(0),
lbajardsilogic@0 43 m_readBufferFill(0),
lbajardsilogic@0 44 m_writeBufferFill(0),
lbajardsilogic@0 45 m_bufferScavenger(1),
lbajardsilogic@0 46 m_sourceChannelCount(0),
lbajardsilogic@0 47 m_blockSize(1024),
lbajardsilogic@0 48 m_sourceSampleRate(0),
lbajardsilogic@0 49 m_targetSampleRate(0),
lbajardsilogic@0 50 m_playLatency(0),
lbajardsilogic@0 51 m_playing(false),
lbajardsilogic@0 52 m_exiting(false),
lbajardsilogic@0 53 m_lastModelEndFrame(0),
lbajardsilogic@0 54 m_outputLeft(0.0),
lbajardsilogic@0 55 m_outputRight(0.0),
lbajardsilogic@0 56 m_auditioningPlugin(0),
lbajardsilogic@0 57 m_auditioningPluginBypassed(false),
lbajardsilogic@0 58 m_timeStretcher(0),
lbajardsilogic@0 59 m_fillThread(0),
lbajardsilogic@0 60 m_converter(0),
lbajardsilogic@0 61 m_crapConverter(0),
lbajardsilogic@0 62 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
lbajardsilogic@0 63 {
lbajardsilogic@0 64 m_viewManager->setAudioPlaySource(this);
lbajardsilogic@0 65
lbajardsilogic@0 66 connect(m_viewManager, SIGNAL(selectionChanged()),
lbajardsilogic@0 67 this, SLOT(selectionChanged()));
lbajardsilogic@0 68 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
lbajardsilogic@0 69 this, SLOT(playLoopModeChanged()));
lbajardsilogic@0 70 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
lbajardsilogic@0 71 this, SLOT(playSelectionModeChanged()));
lbajardsilogic@0 72
lbajardsilogic@0 73 connect(PlayParameterRepository::getInstance(),
lbajardsilogic@0 74 SIGNAL(playParametersChanged(PlayParameters *)),
lbajardsilogic@0 75 this, SLOT(playParametersChanged(PlayParameters *)));
lbajardsilogic@0 76
lbajardsilogic@0 77 connect(Preferences::getInstance(),
lbajardsilogic@0 78 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
lbajardsilogic@0 79 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
lbajardsilogic@0 80 }
lbajardsilogic@0 81
lbajardsilogic@0 82 AudioCallbackPlaySource::~AudioCallbackPlaySource()
lbajardsilogic@0 83 {
lbajardsilogic@0 84 m_exiting = true;
lbajardsilogic@0 85
lbajardsilogic@0 86 if (m_fillThread) {
lbajardsilogic@0 87 m_condition.wakeAll();
lbajardsilogic@0 88 m_fillThread->wait();
lbajardsilogic@0 89 delete m_fillThread;
lbajardsilogic@0 90 }
lbajardsilogic@0 91
lbajardsilogic@0 92 clearModels();
lbajardsilogic@0 93
lbajardsilogic@0 94 if (m_readBuffers != m_writeBuffers) {
lbajardsilogic@0 95 delete m_readBuffers;
lbajardsilogic@0 96 }
lbajardsilogic@0 97
lbajardsilogic@0 98 delete m_writeBuffers;
lbajardsilogic@0 99
lbajardsilogic@0 100 delete m_audioGenerator;
lbajardsilogic@0 101
lbajardsilogic@0 102 m_bufferScavenger.scavenge(true);
lbajardsilogic@0 103 m_pluginScavenger.scavenge(true);
lbajardsilogic@0 104 m_timeStretcherScavenger.scavenge(true);
lbajardsilogic@0 105 }
lbajardsilogic@0 106
lbajardsilogic@0 107 void
lbajardsilogic@0 108 AudioCallbackPlaySource::addModel(Model *model)
lbajardsilogic@0 109 {
lbajardsilogic@0 110 if (m_models.find(model) != m_models.end()) return;
lbajardsilogic@0 111
lbajardsilogic@0 112 bool canPlay = m_audioGenerator->addModel(model);
lbajardsilogic@0 113
lbajardsilogic@0 114 m_mutex.lock();
lbajardsilogic@0 115
lbajardsilogic@0 116 m_models.insert(model);
lbajardsilogic@0 117 if (model->getEndFrame() > m_lastModelEndFrame) {
lbajardsilogic@0 118 m_lastModelEndFrame = model->getEndFrame();
lbajardsilogic@0 119 }
lbajardsilogic@0 120
lbajardsilogic@0 121 bool buffersChanged = false, srChanged = false;
lbajardsilogic@0 122
lbajardsilogic@0 123 size_t modelChannels = 1;
lbajardsilogic@0 124 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
lbajardsilogic@0 125 if (dtvm) modelChannels = dtvm->getChannelCount();
lbajardsilogic@0 126 if (modelChannels > m_sourceChannelCount) {
lbajardsilogic@0 127 m_sourceChannelCount = modelChannels;
lbajardsilogic@0 128 }
lbajardsilogic@0 129
lbajardsilogic@0 130 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 131 std::cout << "Adding model with " << modelChannels << " channels " << std::endl;
lbajardsilogic@0 132 #endif
lbajardsilogic@0 133
lbajardsilogic@0 134 if (m_sourceSampleRate == 0) {
lbajardsilogic@0 135
lbajardsilogic@0 136 m_sourceSampleRate = model->getSampleRate();
lbajardsilogic@0 137 srChanged = true;
lbajardsilogic@0 138
lbajardsilogic@0 139 } else if (model->getSampleRate() != m_sourceSampleRate) {
lbajardsilogic@0 140
lbajardsilogic@0 141 // If this is a dense time-value model and we have no other, we
lbajardsilogic@0 142 // can just switch to this model's sample rate
lbajardsilogic@0 143
lbajardsilogic@0 144 if (dtvm) {
lbajardsilogic@0 145
lbajardsilogic@0 146 bool conflicting = false;
lbajardsilogic@0 147
lbajardsilogic@0 148 for (std::set<Model *>::const_iterator i = m_models.begin();
lbajardsilogic@0 149 i != m_models.end(); ++i) {
lbajardsilogic@0 150 // Only wave file models can be considered conflicting --
lbajardsilogic@0 151 // writable wave file models are derived and we shouldn't
lbajardsilogic@0 152 // take their rates into account. Also, don't give any
lbajardsilogic@0 153 // particular weight to a file that's already playing at
lbajardsilogic@0 154 // the wrong rate anyway
lbajardsilogic@0 155 WaveFileModel *wfm = dynamic_cast<WaveFileModel *>(*i);
lbajardsilogic@0 156 if (wfm && wfm != dtvm &&
lbajardsilogic@0 157 wfm->getSampleRate() != model->getSampleRate() &&
lbajardsilogic@0 158 wfm->getSampleRate() == m_sourceSampleRate) {
lbajardsilogic@0 159 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting wave file model " << *i << " found" << std::endl;
lbajardsilogic@0 160 conflicting = true;
lbajardsilogic@0 161 break;
lbajardsilogic@0 162 }
lbajardsilogic@0 163 }
lbajardsilogic@0 164
lbajardsilogic@0 165 if (conflicting) {
lbajardsilogic@0 166
lbajardsilogic@0 167 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
lbajardsilogic@0 168 << "New model sample rate does not match" << std::endl
lbajardsilogic@0 169 << "existing model(s) (new " << model->getSampleRate()
lbajardsilogic@0 170 << " vs " << m_sourceSampleRate
lbajardsilogic@0 171 << "), playback will be wrong"
lbajardsilogic@0 172 << std::endl;
lbajardsilogic@0 173
lbajardsilogic@0 174 emit sampleRateMismatch(model->getSampleRate(),
lbajardsilogic@0 175 m_sourceSampleRate,
lbajardsilogic@0 176 false);
lbajardsilogic@0 177 } else {
lbajardsilogic@0 178 m_sourceSampleRate = model->getSampleRate();
lbajardsilogic@0 179 srChanged = true;
lbajardsilogic@0 180 }
lbajardsilogic@0 181 }
lbajardsilogic@0 182 }
lbajardsilogic@0 183
lbajardsilogic@0 184 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
lbajardsilogic@0 185 clearRingBuffers(true, getTargetChannelCount());
lbajardsilogic@0 186 buffersChanged = true;
lbajardsilogic@0 187 } else {
lbajardsilogic@0 188 if (canPlay) clearRingBuffers(true);
lbajardsilogic@0 189 }
lbajardsilogic@0 190
lbajardsilogic@0 191 if (buffersChanged || srChanged) {
lbajardsilogic@0 192 if (m_converter) {
lbajardsilogic@0 193 src_delete(m_converter);
lbajardsilogic@0 194 src_delete(m_crapConverter);
lbajardsilogic@0 195 m_converter = 0;
lbajardsilogic@0 196 m_crapConverter = 0;
lbajardsilogic@0 197 }
lbajardsilogic@0 198 }
lbajardsilogic@0 199
lbajardsilogic@0 200 m_mutex.unlock();
lbajardsilogic@0 201
lbajardsilogic@0 202 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
lbajardsilogic@0 203
lbajardsilogic@0 204 if (!m_fillThread) {
lbajardsilogic@0 205 m_fillThread = new FillThread(*this);
lbajardsilogic@0 206 m_fillThread->start();
lbajardsilogic@0 207 }
lbajardsilogic@0 208
lbajardsilogic@0 209 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 210 std::cout << "AudioCallbackPlaySource::addModel: now have " << m_models.size() << " model(s) -- emitting modelReplaced" << std::endl;
lbajardsilogic@0 211 #endif
lbajardsilogic@0 212
lbajardsilogic@0 213 if (buffersChanged || srChanged) {
lbajardsilogic@0 214 emit modelReplaced();
lbajardsilogic@0 215 }
lbajardsilogic@0 216
lbajardsilogic@0 217 m_condition.wakeAll();
lbajardsilogic@0 218 }
lbajardsilogic@0 219
lbajardsilogic@0 220 void
lbajardsilogic@0 221 AudioCallbackPlaySource::removeModel(Model *model)
lbajardsilogic@0 222 {
lbajardsilogic@0 223 m_mutex.lock();
lbajardsilogic@0 224
lbajardsilogic@0 225 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 226 std::cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << std::endl;
lbajardsilogic@0 227 #endif
lbajardsilogic@0 228
lbajardsilogic@0 229 m_models.erase(model);
lbajardsilogic@0 230
lbajardsilogic@0 231 if (m_models.empty()) {
lbajardsilogic@0 232 if (m_converter) {
lbajardsilogic@0 233 src_delete(m_converter);
lbajardsilogic@0 234 src_delete(m_crapConverter);
lbajardsilogic@0 235 m_converter = 0;
lbajardsilogic@0 236 m_crapConverter = 0;
lbajardsilogic@0 237 }
lbajardsilogic@0 238 m_sourceSampleRate = 0;
lbajardsilogic@0 239 }
lbajardsilogic@0 240
lbajardsilogic@0 241 size_t lastEnd = 0;
lbajardsilogic@0 242 for (std::set<Model *>::const_iterator i = m_models.begin();
lbajardsilogic@0 243 i != m_models.end(); ++i) {
lbajardsilogic@0 244 // std::cout << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
lbajardsilogic@0 245 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
lbajardsilogic@0 246 // std::cout << "(done, lastEnd now " << lastEnd << ")" << std::endl;
lbajardsilogic@0 247 }
lbajardsilogic@0 248 m_lastModelEndFrame = lastEnd;
lbajardsilogic@0 249
lbajardsilogic@0 250 m_mutex.unlock();
lbajardsilogic@0 251
lbajardsilogic@0 252 m_audioGenerator->removeModel(model);
lbajardsilogic@0 253
lbajardsilogic@0 254 clearRingBuffers();
lbajardsilogic@0 255 }
lbajardsilogic@0 256
lbajardsilogic@0 257 void
lbajardsilogic@0 258 AudioCallbackPlaySource::clearModels()
lbajardsilogic@0 259 {
lbajardsilogic@0 260 m_mutex.lock();
lbajardsilogic@0 261
lbajardsilogic@0 262 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 263 std::cout << "AudioCallbackPlaySource::clearModels()" << std::endl;
lbajardsilogic@0 264 #endif
lbajardsilogic@0 265
lbajardsilogic@0 266 m_models.clear();
lbajardsilogic@0 267
lbajardsilogic@0 268 if (m_converter) {
lbajardsilogic@0 269 src_delete(m_converter);
lbajardsilogic@0 270 src_delete(m_crapConverter);
lbajardsilogic@0 271 m_converter = 0;
lbajardsilogic@0 272 m_crapConverter = 0;
lbajardsilogic@0 273 }
lbajardsilogic@0 274
lbajardsilogic@0 275 m_lastModelEndFrame = 0;
lbajardsilogic@0 276
lbajardsilogic@0 277 m_sourceSampleRate = 0;
lbajardsilogic@0 278
lbajardsilogic@0 279 m_mutex.unlock();
lbajardsilogic@0 280
lbajardsilogic@0 281 m_audioGenerator->clearModels();
lbajardsilogic@0 282 }
lbajardsilogic@0 283
lbajardsilogic@0 284 void
lbajardsilogic@0 285 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
lbajardsilogic@0 286 {
lbajardsilogic@0 287 if (!haveLock) m_mutex.lock();
lbajardsilogic@0 288
lbajardsilogic@0 289 if (count == 0) {
lbajardsilogic@0 290 if (m_writeBuffers) count = m_writeBuffers->size();
lbajardsilogic@0 291 }
lbajardsilogic@0 292
lbajardsilogic@0 293 size_t sf = m_readBufferFill;
lbajardsilogic@0 294 RingBuffer<float> *rb = getReadRingBuffer(0);
lbajardsilogic@0 295 if (rb) {
lbajardsilogic@0 296 //!!! This is incorrect if we're in a non-contiguous selection
lbajardsilogic@0 297 //Same goes for all related code (subtracting the read space
lbajardsilogic@0 298 //from the fill frame to try to establish where the effective
lbajardsilogic@0 299 //pre-resample/timestretch read pointer is)
lbajardsilogic@0 300 size_t rs = rb->getReadSpace();
lbajardsilogic@0 301 if (rs < sf) sf -= rs;
lbajardsilogic@0 302 else sf = 0;
lbajardsilogic@0 303 }
lbajardsilogic@0 304 m_writeBufferFill = sf;
lbajardsilogic@0 305
lbajardsilogic@0 306 if (m_readBuffers != m_writeBuffers) {
lbajardsilogic@0 307 delete m_writeBuffers;
lbajardsilogic@0 308 }
lbajardsilogic@0 309
lbajardsilogic@0 310 m_writeBuffers = new RingBufferVector;
lbajardsilogic@0 311
lbajardsilogic@0 312 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 313 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
lbajardsilogic@0 314 }
lbajardsilogic@0 315
lbajardsilogic@0 316 // std::cout << "AudioCallbackPlaySource::clearRingBuffers: Created "
lbajardsilogic@0 317 // << count << " write buffers" << std::endl;
lbajardsilogic@0 318
lbajardsilogic@0 319 if (!haveLock) {
lbajardsilogic@0 320 m_mutex.unlock();
lbajardsilogic@0 321 }
lbajardsilogic@0 322 }
lbajardsilogic@0 323
lbajardsilogic@0 324 void
lbajardsilogic@0 325 AudioCallbackPlaySource::play(size_t startFrame)
lbajardsilogic@0 326 {
lbajardsilogic@0 327 if (m_viewManager->getPlaySelectionMode() &&
lbajardsilogic@0 328 !m_viewManager->getSelections().empty()) {
lbajardsilogic@0 329 MultiSelection::SelectionList selections = m_viewManager->getSelections();
lbajardsilogic@0 330 MultiSelection::SelectionList::iterator i = selections.begin();
lbajardsilogic@0 331 if (i != selections.end()) {
lbajardsilogic@0 332 if (startFrame < i->getStartFrame()) {
lbajardsilogic@0 333 startFrame = i->getStartFrame();
lbajardsilogic@0 334 } else {
lbajardsilogic@0 335 MultiSelection::SelectionList::iterator j = selections.end();
lbajardsilogic@0 336 --j;
lbajardsilogic@0 337 if (startFrame >= j->getEndFrame()) {
lbajardsilogic@0 338 startFrame = i->getStartFrame();
lbajardsilogic@0 339 }
lbajardsilogic@0 340 }
lbajardsilogic@0 341 }
lbajardsilogic@0 342 } else {
lbajardsilogic@0 343 if (startFrame >= m_lastModelEndFrame) {
lbajardsilogic@0 344 startFrame = 0;
lbajardsilogic@0 345 }
lbajardsilogic@0 346 }
lbajardsilogic@0 347
lbajardsilogic@0 348 // The fill thread will automatically empty its buffers before
lbajardsilogic@0 349 // starting again if we have not so far been playing, but not if
lbajardsilogic@0 350 // we're just re-seeking.
lbajardsilogic@0 351
lbajardsilogic@0 352 m_mutex.lock();
lbajardsilogic@0 353 if (m_playing) {
lbajardsilogic@0 354 m_readBufferFill = m_writeBufferFill = startFrame;
lbajardsilogic@0 355 if (m_readBuffers) {
lbajardsilogic@0 356 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 357 RingBuffer<float> *rb = getReadRingBuffer(c);
lbajardsilogic@0 358 if (rb) rb->reset();
lbajardsilogic@0 359 }
lbajardsilogic@0 360 }
lbajardsilogic@0 361 if (m_converter) src_reset(m_converter);
lbajardsilogic@0 362 if (m_crapConverter) src_reset(m_crapConverter);
lbajardsilogic@0 363 } else {
lbajardsilogic@0 364 if (m_converter) src_reset(m_converter);
lbajardsilogic@0 365 if (m_crapConverter) src_reset(m_crapConverter);
lbajardsilogic@0 366 m_readBufferFill = m_writeBufferFill = startFrame;
lbajardsilogic@0 367 }
lbajardsilogic@0 368 m_mutex.unlock();
lbajardsilogic@0 369
lbajardsilogic@0 370 m_audioGenerator->reset();
lbajardsilogic@0 371
lbajardsilogic@0 372 bool changed = !m_playing;
lbajardsilogic@0 373 m_playing = true;
lbajardsilogic@0 374 m_condition.wakeAll();
lbajardsilogic@0 375 if (changed) emit playStatusChanged(m_playing);
lbajardsilogic@0 376 }
lbajardsilogic@0 377
lbajardsilogic@0 378 void
lbajardsilogic@0 379 AudioCallbackPlaySource::stop()
lbajardsilogic@0 380 {
lbajardsilogic@0 381 bool changed = m_playing;
lbajardsilogic@0 382 m_playing = false;
lbajardsilogic@0 383 m_condition.wakeAll();
lbajardsilogic@0 384 if (changed) emit playStatusChanged(m_playing);
lbajardsilogic@0 385 }
lbajardsilogic@0 386
lbajardsilogic@0 387 void
lbajardsilogic@0 388 AudioCallbackPlaySource::selectionChanged()
lbajardsilogic@0 389 {
lbajardsilogic@0 390 if (m_viewManager->getPlaySelectionMode()) {
lbajardsilogic@0 391 clearRingBuffers();
lbajardsilogic@0 392 }
lbajardsilogic@0 393 }
lbajardsilogic@0 394
lbajardsilogic@0 395 void
lbajardsilogic@0 396 AudioCallbackPlaySource::playLoopModeChanged()
lbajardsilogic@0 397 {
lbajardsilogic@0 398 clearRingBuffers();
lbajardsilogic@0 399 }
lbajardsilogic@0 400
lbajardsilogic@0 401 void
lbajardsilogic@0 402 AudioCallbackPlaySource::playSelectionModeChanged()
lbajardsilogic@0 403 {
lbajardsilogic@0 404 if (!m_viewManager->getSelections().empty()) {
lbajardsilogic@0 405 clearRingBuffers();
lbajardsilogic@0 406 }
lbajardsilogic@0 407 }
lbajardsilogic@0 408
lbajardsilogic@0 409 void
lbajardsilogic@0 410 AudioCallbackPlaySource::playParametersChanged(PlayParameters *)
lbajardsilogic@0 411 {
lbajardsilogic@0 412 clearRingBuffers();
lbajardsilogic@0 413 }
lbajardsilogic@0 414
lbajardsilogic@0 415 void
lbajardsilogic@0 416 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
lbajardsilogic@0 417 {
lbajardsilogic@0 418 if (n == "Resample Quality") {
lbajardsilogic@0 419 setResampleQuality(Preferences::getInstance()->getResampleQuality());
lbajardsilogic@0 420 }
lbajardsilogic@0 421 }
lbajardsilogic@0 422
lbajardsilogic@0 423 void
lbajardsilogic@0 424 AudioCallbackPlaySource::audioProcessingOverload()
lbajardsilogic@0 425 {
lbajardsilogic@0 426 RealTimePluginInstance *ap = m_auditioningPlugin;
lbajardsilogic@0 427 if (ap && m_playing && !m_auditioningPluginBypassed) {
lbajardsilogic@0 428 m_auditioningPluginBypassed = true;
lbajardsilogic@0 429 emit audioOverloadPluginDisabled();
lbajardsilogic@0 430 }
lbajardsilogic@0 431 }
lbajardsilogic@0 432
lbajardsilogic@0 433 void
lbajardsilogic@0 434 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
lbajardsilogic@0 435 {
lbajardsilogic@0 436 // std::cout << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
lbajardsilogic@0 437 assert(size < m_ringBufferSize);
lbajardsilogic@0 438 m_blockSize = size;
lbajardsilogic@0 439 }
lbajardsilogic@0 440
lbajardsilogic@0 441 size_t
lbajardsilogic@0 442 AudioCallbackPlaySource::getTargetBlockSize() const
lbajardsilogic@0 443 {
lbajardsilogic@0 444 // std::cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
lbajardsilogic@0 445 return m_blockSize;
lbajardsilogic@0 446 }
lbajardsilogic@0 447
lbajardsilogic@0 448 void
lbajardsilogic@0 449 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
lbajardsilogic@0 450 {
lbajardsilogic@0 451 m_playLatency = latency;
lbajardsilogic@0 452 }
lbajardsilogic@0 453
lbajardsilogic@0 454 size_t
lbajardsilogic@0 455 AudioCallbackPlaySource::getTargetPlayLatency() const
lbajardsilogic@0 456 {
lbajardsilogic@0 457 return m_playLatency;
lbajardsilogic@0 458 }
lbajardsilogic@0 459
lbajardsilogic@0 460 size_t
lbajardsilogic@0 461 AudioCallbackPlaySource::getCurrentPlayingFrame()
lbajardsilogic@0 462 {
lbajardsilogic@0 463 bool resample = false;
lbajardsilogic@0 464 double ratio = 1.0;
lbajardsilogic@0 465
lbajardsilogic@0 466 if (getSourceSampleRate() != getTargetSampleRate()) {
lbajardsilogic@0 467 resample = true;
lbajardsilogic@0 468 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
lbajardsilogic@0 469 }
lbajardsilogic@0 470
lbajardsilogic@0 471 size_t readSpace = 0;
lbajardsilogic@0 472 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 473 RingBuffer<float> *rb = getReadRingBuffer(c);
lbajardsilogic@0 474 if (rb) {
lbajardsilogic@0 475 size_t spaceHere = rb->getReadSpace();
lbajardsilogic@0 476 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
lbajardsilogic@0 477 }
lbajardsilogic@0 478 }
lbajardsilogic@0 479
lbajardsilogic@0 480 if (resample) {
lbajardsilogic@0 481 readSpace = size_t(readSpace * ratio + 0.1);
lbajardsilogic@0 482 }
lbajardsilogic@0 483
lbajardsilogic@0 484 size_t latency = m_playLatency;
lbajardsilogic@0 485 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
lbajardsilogic@0 486
lbajardsilogic@0 487 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
lbajardsilogic@0 488 if (timeStretcher) {
lbajardsilogic@0 489 latency += timeStretcher->getProcessingLatency();
lbajardsilogic@0 490 }
lbajardsilogic@0 491
lbajardsilogic@0 492 latency += readSpace;
lbajardsilogic@0 493 size_t bufferedFrame = m_readBufferFill;
lbajardsilogic@0 494
lbajardsilogic@0 495 bool looping = m_viewManager->getPlayLoopMode();
lbajardsilogic@0 496 bool constrained = (m_viewManager->getPlaySelectionMode() &&
lbajardsilogic@0 497 !m_viewManager->getSelections().empty());
lbajardsilogic@0 498
lbajardsilogic@0 499 size_t framePlaying = bufferedFrame;
lbajardsilogic@0 500
lbajardsilogic@0 501 if (looping && !constrained) {
lbajardsilogic@0 502 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
lbajardsilogic@0 503 }
lbajardsilogic@0 504
lbajardsilogic@0 505 if (framePlaying > latency) framePlaying -= latency;
lbajardsilogic@0 506 else framePlaying = 0;
lbajardsilogic@0 507
lbajardsilogic@0 508 if (!constrained) {
lbajardsilogic@0 509 if (!looping && framePlaying > m_lastModelEndFrame) {
lbajardsilogic@0 510 framePlaying = m_lastModelEndFrame;
lbajardsilogic@0 511 stop();
lbajardsilogic@0 512 }
lbajardsilogic@0 513 return framePlaying;
lbajardsilogic@0 514 }
lbajardsilogic@0 515
lbajardsilogic@0 516 MultiSelection::SelectionList selections = m_viewManager->getSelections();
lbajardsilogic@0 517 MultiSelection::SelectionList::const_iterator i;
lbajardsilogic@0 518
lbajardsilogic@0 519 // i = selections.begin();
lbajardsilogic@0 520 // size_t rangeStart = i->getStartFrame();
lbajardsilogic@0 521
lbajardsilogic@0 522 i = selections.end();
lbajardsilogic@0 523 --i;
lbajardsilogic@0 524 size_t rangeEnd = i->getEndFrame();
lbajardsilogic@0 525
lbajardsilogic@0 526 for (i = selections.begin(); i != selections.end(); ++i) {
lbajardsilogic@0 527 if (i->contains(bufferedFrame)) break;
lbajardsilogic@0 528 }
lbajardsilogic@0 529
lbajardsilogic@0 530 size_t f = bufferedFrame;
lbajardsilogic@0 531
lbajardsilogic@0 532 // std::cout << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
lbajardsilogic@0 533
lbajardsilogic@0 534 if (i == selections.end()) {
lbajardsilogic@0 535 --i;
lbajardsilogic@0 536 if (i->getEndFrame() + latency < f) {
lbajardsilogic@0 537 // std::cout << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
lbajardsilogic@0 538
lbajardsilogic@0 539 if (!looping && (framePlaying > rangeEnd)) {
lbajardsilogic@0 540 // std::cout << "STOPPING" << std::endl;
lbajardsilogic@0 541 stop();
lbajardsilogic@0 542 return rangeEnd;
lbajardsilogic@0 543 } else {
lbajardsilogic@0 544 return framePlaying;
lbajardsilogic@0 545 }
lbajardsilogic@0 546 } else {
lbajardsilogic@0 547 // std::cout << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
lbajardsilogic@0 548 latency -= (f - i->getEndFrame());
lbajardsilogic@0 549 f = i->getEndFrame();
lbajardsilogic@0 550 }
lbajardsilogic@0 551 }
lbajardsilogic@0 552
lbajardsilogic@0 553 // std::cout << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
lbajardsilogic@0 554
lbajardsilogic@0 555 while (latency > 0) {
lbajardsilogic@0 556 size_t offset = f - i->getStartFrame();
lbajardsilogic@0 557 if (offset >= latency) {
lbajardsilogic@0 558 if (f > latency) {
lbajardsilogic@0 559 framePlaying = f - latency;
lbajardsilogic@0 560 } else {
lbajardsilogic@0 561 framePlaying = 0;
lbajardsilogic@0 562 }
lbajardsilogic@0 563 break;
lbajardsilogic@0 564 } else {
lbajardsilogic@0 565 if (i == selections.begin()) {
lbajardsilogic@0 566 if (looping) {
lbajardsilogic@0 567 i = selections.end();
lbajardsilogic@0 568 }
lbajardsilogic@0 569 }
lbajardsilogic@0 570 latency -= offset;
lbajardsilogic@0 571 --i;
lbajardsilogic@0 572 f = i->getEndFrame();
lbajardsilogic@0 573 }
lbajardsilogic@0 574 }
lbajardsilogic@0 575
lbajardsilogic@0 576 return framePlaying;
lbajardsilogic@0 577 }
lbajardsilogic@0 578
lbajardsilogic@0 579 void
lbajardsilogic@0 580 AudioCallbackPlaySource::setOutputLevels(float left, float right)
lbajardsilogic@0 581 {
lbajardsilogic@0 582 m_outputLeft = left;
lbajardsilogic@0 583 m_outputRight = right;
lbajardsilogic@0 584 }
lbajardsilogic@0 585
lbajardsilogic@0 586 bool
lbajardsilogic@0 587 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
lbajardsilogic@0 588 {
lbajardsilogic@0 589 left = m_outputLeft;
lbajardsilogic@0 590 right = m_outputRight;
lbajardsilogic@0 591 return true;
lbajardsilogic@0 592 }
lbajardsilogic@0 593
lbajardsilogic@0 594 void
lbajardsilogic@0 595 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
lbajardsilogic@0 596 {
lbajardsilogic@0 597 m_targetSampleRate = sr;
lbajardsilogic@0 598 initialiseConverter();
lbajardsilogic@0 599 }
lbajardsilogic@0 600
lbajardsilogic@0 601 void
lbajardsilogic@0 602 AudioCallbackPlaySource::initialiseConverter()
lbajardsilogic@0 603 {
lbajardsilogic@0 604 m_mutex.lock();
lbajardsilogic@0 605
lbajardsilogic@0 606 if (m_converter) {
lbajardsilogic@0 607 src_delete(m_converter);
lbajardsilogic@0 608 src_delete(m_crapConverter);
lbajardsilogic@0 609 m_converter = 0;
lbajardsilogic@0 610 m_crapConverter = 0;
lbajardsilogic@0 611 }
lbajardsilogic@0 612
lbajardsilogic@0 613 if (getSourceSampleRate() != getTargetSampleRate()) {
lbajardsilogic@0 614
lbajardsilogic@0 615 int err = 0;
lbajardsilogic@0 616
lbajardsilogic@0 617 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
lbajardsilogic@0 618 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
lbajardsilogic@0 619 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
lbajardsilogic@0 620 SRC_SINC_MEDIUM_QUALITY,
lbajardsilogic@0 621 getTargetChannelCount(), &err);
lbajardsilogic@0 622
lbajardsilogic@0 623 if (m_converter) {
lbajardsilogic@0 624 m_crapConverter = src_new(SRC_LINEAR,
lbajardsilogic@0 625 getTargetChannelCount(),
lbajardsilogic@0 626 &err);
lbajardsilogic@0 627 }
lbajardsilogic@0 628
lbajardsilogic@0 629 if (!m_converter || !m_crapConverter) {
lbajardsilogic@0 630 std::cerr
lbajardsilogic@0 631 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
lbajardsilogic@0 632 << src_strerror(err) << std::endl;
lbajardsilogic@0 633
lbajardsilogic@0 634 if (m_converter) {
lbajardsilogic@0 635 src_delete(m_converter);
lbajardsilogic@0 636 m_converter = 0;
lbajardsilogic@0 637 }
lbajardsilogic@0 638
lbajardsilogic@0 639 if (m_crapConverter) {
lbajardsilogic@0 640 src_delete(m_crapConverter);
lbajardsilogic@0 641 m_crapConverter = 0;
lbajardsilogic@0 642 }
lbajardsilogic@0 643
lbajardsilogic@0 644 m_mutex.unlock();
lbajardsilogic@0 645
lbajardsilogic@0 646 emit sampleRateMismatch(getSourceSampleRate(),
lbajardsilogic@0 647 getTargetSampleRate(),
lbajardsilogic@0 648 false);
lbajardsilogic@0 649 } else {
lbajardsilogic@0 650
lbajardsilogic@0 651 m_mutex.unlock();
lbajardsilogic@0 652
lbajardsilogic@0 653 emit sampleRateMismatch(getSourceSampleRate(),
lbajardsilogic@0 654 getTargetSampleRate(),
lbajardsilogic@0 655 true);
lbajardsilogic@0 656 }
lbajardsilogic@0 657 } else {
lbajardsilogic@0 658 m_mutex.unlock();
lbajardsilogic@0 659 }
lbajardsilogic@0 660 }
lbajardsilogic@0 661
lbajardsilogic@0 662 void
lbajardsilogic@0 663 AudioCallbackPlaySource::setResampleQuality(int q)
lbajardsilogic@0 664 {
lbajardsilogic@0 665 if (q == m_resampleQuality) return;
lbajardsilogic@0 666 m_resampleQuality = q;
lbajardsilogic@0 667
lbajardsilogic@0 668 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 669 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
lbajardsilogic@0 670 << m_resampleQuality << std::endl;
lbajardsilogic@0 671 #endif
lbajardsilogic@0 672
lbajardsilogic@0 673 initialiseConverter();
lbajardsilogic@0 674 }
lbajardsilogic@0 675
lbajardsilogic@0 676 void
lbajardsilogic@0 677 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
lbajardsilogic@0 678 {
lbajardsilogic@0 679 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
lbajardsilogic@0 680 m_auditioningPlugin = plugin;
lbajardsilogic@0 681 m_auditioningPluginBypassed = false;
lbajardsilogic@0 682 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
lbajardsilogic@0 683 }
lbajardsilogic@0 684
lbajardsilogic@0 685 size_t
lbajardsilogic@0 686 AudioCallbackPlaySource::getTargetSampleRate() const
lbajardsilogic@0 687 {
lbajardsilogic@0 688 if (m_targetSampleRate) return m_targetSampleRate;
lbajardsilogic@0 689 else return getSourceSampleRate();
lbajardsilogic@0 690 }
lbajardsilogic@0 691
lbajardsilogic@0 692 size_t
lbajardsilogic@0 693 AudioCallbackPlaySource::getSourceChannelCount() const
lbajardsilogic@0 694 {
lbajardsilogic@0 695 return m_sourceChannelCount;
lbajardsilogic@0 696 }
lbajardsilogic@0 697
lbajardsilogic@0 698 size_t
lbajardsilogic@0 699 AudioCallbackPlaySource::getTargetChannelCount() const
lbajardsilogic@0 700 {
lbajardsilogic@0 701 if (m_sourceChannelCount < 2) return 2;
lbajardsilogic@0 702 return m_sourceChannelCount;
lbajardsilogic@0 703 }
lbajardsilogic@0 704
lbajardsilogic@0 705 size_t
lbajardsilogic@0 706 AudioCallbackPlaySource::getSourceSampleRate() const
lbajardsilogic@0 707 {
lbajardsilogic@0 708 return m_sourceSampleRate;
lbajardsilogic@0 709 }
lbajardsilogic@0 710
lbajardsilogic@0 711 void
lbajardsilogic@0 712 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
lbajardsilogic@0 713 {
lbajardsilogic@0 714 // Avoid locks -- create, assign, mark old one for scavenging
lbajardsilogic@0 715 // later (as a call to getSourceSamples may still be using it)
lbajardsilogic@0 716
lbajardsilogic@0 717 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
lbajardsilogic@0 718
lbajardsilogic@0 719 size_t channels = getTargetChannelCount();
lbajardsilogic@0 720 if (mono) channels = 1;
lbajardsilogic@0 721
lbajardsilogic@0 722 if (existingStretcher &&
lbajardsilogic@0 723 existingStretcher->getRatio() == factor &&
lbajardsilogic@0 724 existingStretcher->getSharpening() == sharpen &&
lbajardsilogic@0 725 existingStretcher->getChannelCount() == channels) {
lbajardsilogic@0 726 return;
lbajardsilogic@0 727 }
lbajardsilogic@0 728
lbajardsilogic@0 729 if (factor != 1) {
lbajardsilogic@0 730
lbajardsilogic@0 731 if (existingStretcher &&
lbajardsilogic@0 732 existingStretcher->getSharpening() == sharpen &&
lbajardsilogic@0 733 existingStretcher->getChannelCount() == channels) {
lbajardsilogic@0 734 existingStretcher->setRatio(factor);
lbajardsilogic@0 735 return;
lbajardsilogic@0 736 }
lbajardsilogic@0 737
lbajardsilogic@0 738 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
lbajardsilogic@0 739 (getTargetSampleRate(),
lbajardsilogic@0 740 channels,
lbajardsilogic@0 741 factor,
lbajardsilogic@0 742 sharpen,
lbajardsilogic@0 743 getTargetBlockSize());
lbajardsilogic@0 744
lbajardsilogic@0 745 m_timeStretcher = newStretcher;
lbajardsilogic@0 746
lbajardsilogic@0 747 } else {
lbajardsilogic@0 748 m_timeStretcher = 0;
lbajardsilogic@0 749 }
lbajardsilogic@0 750
lbajardsilogic@0 751 if (existingStretcher) {
lbajardsilogic@0 752 m_timeStretcherScavenger.claim(existingStretcher);
lbajardsilogic@0 753 }
lbajardsilogic@0 754 }
lbajardsilogic@0 755
lbajardsilogic@0 756 size_t
lbajardsilogic@0 757 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
lbajardsilogic@0 758 {
lbajardsilogic@0 759 if (!m_playing) {
lbajardsilogic@0 760 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
lbajardsilogic@0 761 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 762 buffer[ch][i] = 0.0;
lbajardsilogic@0 763 }
lbajardsilogic@0 764 }
lbajardsilogic@0 765 return 0;
lbajardsilogic@0 766 }
lbajardsilogic@0 767
lbajardsilogic@0 768 // Ensure that all buffers have at least the amount of data we
lbajardsilogic@0 769 // need -- else reduce the size of our requests correspondingly
lbajardsilogic@0 770
lbajardsilogic@0 771 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
lbajardsilogic@0 772
lbajardsilogic@0 773 RingBuffer<float> *rb = getReadRingBuffer(ch);
lbajardsilogic@0 774
lbajardsilogic@0 775 if (!rb) {
lbajardsilogic@0 776 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
lbajardsilogic@0 777 << "No ring buffer available for channel " << ch
lbajardsilogic@0 778 << ", returning no data here" << std::endl;
lbajardsilogic@0 779 count = 0;
lbajardsilogic@0 780 break;
lbajardsilogic@0 781 }
lbajardsilogic@0 782
lbajardsilogic@0 783 size_t rs = rb->getReadSpace();
lbajardsilogic@0 784 if (rs < count) {
lbajardsilogic@0 785 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 786 std::cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: "
lbajardsilogic@0 787 << "Ring buffer for channel " << ch << " has only "
lbajardsilogic@0 788 << rs << " (of " << count << ") samples available, "
lbajardsilogic@0 789 << "reducing request size" << std::endl;
lbajardsilogic@0 790 #endif
lbajardsilogic@0 791 count = rs;
lbajardsilogic@0 792 }
lbajardsilogic@0 793 }
lbajardsilogic@0 794
lbajardsilogic@0 795 if (count == 0) return 0;
lbajardsilogic@0 796
lbajardsilogic@0 797 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
lbajardsilogic@0 798
lbajardsilogic@0 799 if (!ts || ts->getRatio() == 1) {
lbajardsilogic@0 800
lbajardsilogic@0 801 size_t got = 0;
lbajardsilogic@0 802
lbajardsilogic@0 803 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
lbajardsilogic@0 804
lbajardsilogic@0 805 RingBuffer<float> *rb = getReadRingBuffer(ch);
lbajardsilogic@0 806
lbajardsilogic@0 807 if (rb) {
lbajardsilogic@0 808
lbajardsilogic@0 809 // this is marginally more likely to leave our channels in
lbajardsilogic@0 810 // sync after a processing failure than just passing "count":
lbajardsilogic@0 811 size_t request = count;
lbajardsilogic@0 812 if (ch > 0) request = got;
lbajardsilogic@0 813
lbajardsilogic@0 814 got = rb->read(buffer[ch], request);
lbajardsilogic@0 815
lbajardsilogic@0 816 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
lbajardsilogic@0 817 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " (of " << count << ") samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
lbajardsilogic@0 818 #endif
lbajardsilogic@0 819 }
lbajardsilogic@0 820
lbajardsilogic@0 821 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
lbajardsilogic@0 822 for (size_t i = got; i < count; ++i) {
lbajardsilogic@0 823 buffer[ch][i] = 0.0;
lbajardsilogic@0 824 }
lbajardsilogic@0 825 }
lbajardsilogic@0 826 }
lbajardsilogic@0 827
lbajardsilogic@0 828 applyAuditioningEffect(count, buffer);
lbajardsilogic@0 829
lbajardsilogic@0 830 m_condition.wakeAll();
lbajardsilogic@0 831 return got;
lbajardsilogic@0 832 }
lbajardsilogic@0 833
lbajardsilogic@0 834 float ratio = ts->getRatio();
lbajardsilogic@0 835
lbajardsilogic@0 836 // std::cout << "ratio = " << ratio << std::endl;
lbajardsilogic@0 837
lbajardsilogic@0 838 size_t channels = getTargetChannelCount();
lbajardsilogic@0 839 bool mix = (channels > 1 && ts->getChannelCount() == 1);
lbajardsilogic@0 840
lbajardsilogic@0 841 size_t available;
lbajardsilogic@0 842
lbajardsilogic@0 843 int warned = 0;
lbajardsilogic@0 844
lbajardsilogic@0 845 // We want output blocks of e.g. 1024 (probably fixed, certainly
lbajardsilogic@0 846 // bounded). We can provide input blocks of any size (unbounded)
lbajardsilogic@0 847 // at the timestretcher's request. The input block for a given
lbajardsilogic@0 848 // output is approx output / ratio, but we can't predict it
lbajardsilogic@0 849 // exactly, for an adaptive timestretcher. The stretcher will
lbajardsilogic@0 850 // need some additional buffer space. See the time stretcher code
lbajardsilogic@0 851 // and comments.
lbajardsilogic@0 852
lbajardsilogic@0 853 while ((available = ts->getAvailableOutputSamples()) < count) {
lbajardsilogic@0 854
lbajardsilogic@0 855 size_t reqd = lrintf((count - available) / ratio);
lbajardsilogic@0 856 reqd = max(reqd, ts->getRequiredInputSamples());
lbajardsilogic@0 857 if (reqd == 0) reqd = 1;
lbajardsilogic@0 858
lbajardsilogic@0 859 //float *ib[channels];
lbajardsilogic@0 860 float **ib = (float**) malloc(channels*sizeof(float*));
lbajardsilogic@0 861
lbajardsilogic@0 862 size_t got = reqd;
lbajardsilogic@0 863
lbajardsilogic@0 864 if (mix) {
lbajardsilogic@0 865 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 866 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
lbajardsilogic@0 867 else ib[c] = 0;
lbajardsilogic@0 868 RingBuffer<float> *rb = getReadRingBuffer(c);
lbajardsilogic@0 869 if (rb) {
lbajardsilogic@0 870 size_t gotHere;
lbajardsilogic@0 871 if (c > 0) gotHere = rb->readAdding(ib[0], got);
lbajardsilogic@0 872 else gotHere = rb->read(ib[0], got);
lbajardsilogic@0 873 if (gotHere < got) got = gotHere;
lbajardsilogic@0 874 }
lbajardsilogic@0 875 }
lbajardsilogic@0 876 } else {
lbajardsilogic@0 877 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 878 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
lbajardsilogic@0 879 RingBuffer<float> *rb = getReadRingBuffer(c);
lbajardsilogic@0 880 if (rb) {
lbajardsilogic@0 881 size_t gotHere = rb->read(ib[c], got);
lbajardsilogic@0 882 if (gotHere < got) got = gotHere;
lbajardsilogic@0 883 }
lbajardsilogic@0 884 }
lbajardsilogic@0 885 }
lbajardsilogic@0 886
lbajardsilogic@0 887 if (got < reqd) {
lbajardsilogic@0 888 std::cerr << "WARNING: Read underrun in playback ("
lbajardsilogic@0 889 << got << " < " << reqd << ")" << std::endl;
lbajardsilogic@0 890 }
lbajardsilogic@0 891
lbajardsilogic@0 892 ts->putInput(ib, got);
lbajardsilogic@0 893
lbajardsilogic@0 894 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 895 delete[] ib[c];
lbajardsilogic@0 896 }
lbajardsilogic@0 897
lbajardsilogic@0 898 if (got == 0) break;
lbajardsilogic@0 899
lbajardsilogic@0 900 if (ts->getAvailableOutputSamples() == available) {
lbajardsilogic@0 901 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
lbajardsilogic@0 902 if (++warned == 5) break;
lbajardsilogic@0 903 }
lbajardsilogic@0 904 }
lbajardsilogic@0 905
lbajardsilogic@0 906 ts->getOutput(buffer, count);
lbajardsilogic@0 907
lbajardsilogic@0 908 if (mix) {
lbajardsilogic@0 909 for (size_t c = 1; c < channels; ++c) {
lbajardsilogic@0 910 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 911 buffer[c][i] = buffer[0][i] / channels;
lbajardsilogic@0 912 }
lbajardsilogic@0 913 }
lbajardsilogic@0 914 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 915 buffer[0][i] /= channels;
lbajardsilogic@0 916 }
lbajardsilogic@0 917 }
lbajardsilogic@0 918
lbajardsilogic@0 919 applyAuditioningEffect(count, buffer);
lbajardsilogic@0 920
lbajardsilogic@0 921 m_condition.wakeAll();
lbajardsilogic@0 922
lbajardsilogic@0 923 return count;
lbajardsilogic@0 924 }
lbajardsilogic@0 925
lbajardsilogic@0 926 void
lbajardsilogic@0 927 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
lbajardsilogic@0 928 {
lbajardsilogic@0 929 if (m_auditioningPluginBypassed) return;
lbajardsilogic@0 930 RealTimePluginInstance *plugin = m_auditioningPlugin;
lbajardsilogic@0 931 if (!plugin) return;
lbajardsilogic@0 932
lbajardsilogic@0 933 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
lbajardsilogic@0 934 // std::cerr << "plugin input count " << plugin->getAudioInputCount()
lbajardsilogic@0 935 // << " != our channel count " << getTargetChannelCount()
lbajardsilogic@0 936 // << std::endl;
lbajardsilogic@0 937 return;
lbajardsilogic@0 938 }
lbajardsilogic@0 939 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
lbajardsilogic@0 940 // std::cerr << "plugin output count " << plugin->getAudioOutputCount()
lbajardsilogic@0 941 // << " != our channel count " << getTargetChannelCount()
lbajardsilogic@0 942 // << std::endl;
lbajardsilogic@0 943 return;
lbajardsilogic@0 944 }
lbajardsilogic@0 945 if (plugin->getBufferSize() != count) {
lbajardsilogic@0 946 // std::cerr << "plugin buffer size " << plugin->getBufferSize()
lbajardsilogic@0 947 // << " != our block size " << count
lbajardsilogic@0 948 // << std::endl;
lbajardsilogic@0 949 return;
lbajardsilogic@0 950 }
lbajardsilogic@0 951
lbajardsilogic@0 952 float **ib = plugin->getAudioInputBuffers();
lbajardsilogic@0 953 float **ob = plugin->getAudioOutputBuffers();
lbajardsilogic@0 954
lbajardsilogic@0 955 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 956 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 957 ib[c][i] = buffers[c][i];
lbajardsilogic@0 958 }
lbajardsilogic@0 959 }
lbajardsilogic@0 960
lbajardsilogic@0 961 plugin->run(Vamp::RealTime::zeroTime);
lbajardsilogic@0 962
lbajardsilogic@0 963 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 964 for (size_t i = 0; i < count; ++i) {
lbajardsilogic@0 965 buffers[c][i] = ob[c][i];
lbajardsilogic@0 966 }
lbajardsilogic@0 967 }
lbajardsilogic@0 968 }
lbajardsilogic@0 969
lbajardsilogic@0 970 // Called from fill thread, m_playing true, mutex held
lbajardsilogic@0 971 bool
lbajardsilogic@0 972 AudioCallbackPlaySource::fillBuffers()
lbajardsilogic@0 973 {
lbajardsilogic@0 974 static float *tmp = 0;
lbajardsilogic@0 975 static size_t tmpSize = 0;
lbajardsilogic@0 976
lbajardsilogic@0 977 size_t space = 0;
lbajardsilogic@0 978 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 979 RingBuffer<float> *wb = getWriteRingBuffer(c);
lbajardsilogic@0 980 if (wb) {
lbajardsilogic@0 981 size_t spaceHere = wb->getWriteSpace();
lbajardsilogic@0 982 if (c == 0 || spaceHere < space) space = spaceHere;
lbajardsilogic@0 983 }
lbajardsilogic@0 984 }
lbajardsilogic@0 985
lbajardsilogic@0 986 if (space == 0) return false;
lbajardsilogic@0 987
lbajardsilogic@0 988 size_t f = m_writeBufferFill;
lbajardsilogic@0 989
lbajardsilogic@0 990 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
lbajardsilogic@0 991
lbajardsilogic@0 992 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 993 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
lbajardsilogic@0 994 #endif
lbajardsilogic@0 995
lbajardsilogic@0 996 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 997 std::cout << "buffered to " << f << " already" << std::endl;
lbajardsilogic@0 998 #endif
lbajardsilogic@0 999
lbajardsilogic@0 1000 bool resample = (getSourceSampleRate() != getTargetSampleRate());
lbajardsilogic@0 1001
lbajardsilogic@0 1002 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1003 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
lbajardsilogic@0 1004 #endif
lbajardsilogic@0 1005
lbajardsilogic@0 1006 size_t channels = getTargetChannelCount();
lbajardsilogic@0 1007
lbajardsilogic@0 1008 size_t orig = space;
lbajardsilogic@0 1009 size_t got = 0;
lbajardsilogic@0 1010
lbajardsilogic@0 1011 static float **bufferPtrs = 0;
lbajardsilogic@0 1012 static size_t bufferPtrCount = 0;
lbajardsilogic@0 1013
lbajardsilogic@0 1014 if (bufferPtrCount < channels) {
lbajardsilogic@0 1015 if (bufferPtrs) delete[] bufferPtrs;
lbajardsilogic@0 1016 bufferPtrs = new float *[channels];
lbajardsilogic@0 1017 bufferPtrCount = channels;
lbajardsilogic@0 1018 }
lbajardsilogic@0 1019
lbajardsilogic@0 1020 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
lbajardsilogic@0 1021
lbajardsilogic@0 1022 if (resample && !m_converter) {
lbajardsilogic@0 1023 static bool warned = false;
lbajardsilogic@0 1024 if (!warned) {
lbajardsilogic@0 1025 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
lbajardsilogic@0 1026 warned = true;
lbajardsilogic@0 1027 }
lbajardsilogic@0 1028 }
lbajardsilogic@0 1029
lbajardsilogic@0 1030 if (resample && m_converter) {
lbajardsilogic@0 1031
lbajardsilogic@0 1032 double ratio =
lbajardsilogic@0 1033 double(getTargetSampleRate()) / double(getSourceSampleRate());
lbajardsilogic@0 1034 orig = size_t(orig / ratio + 0.1);
lbajardsilogic@0 1035
lbajardsilogic@0 1036 // orig must be a multiple of generatorBlockSize
lbajardsilogic@0 1037 orig = (orig / generatorBlockSize) * generatorBlockSize;
lbajardsilogic@0 1038 if (orig == 0) return false;
lbajardsilogic@0 1039
lbajardsilogic@0 1040 size_t work = max(orig, space);
lbajardsilogic@0 1041
lbajardsilogic@0 1042 // We only allocate one buffer, but we use it in two halves.
lbajardsilogic@0 1043 // We place the non-interleaved values in the second half of
lbajardsilogic@0 1044 // the buffer (orig samples for channel 0, orig samples for
lbajardsilogic@0 1045 // channel 1 etc), and then interleave them into the first
lbajardsilogic@0 1046 // half of the buffer. Then we resample back into the second
lbajardsilogic@0 1047 // half (interleaved) and de-interleave the results back to
lbajardsilogic@0 1048 // the start of the buffer for insertion into the ringbuffers.
lbajardsilogic@0 1049 // What a faff -- especially as we've already de-interleaved
lbajardsilogic@0 1050 // the audio data from the source file elsewhere before we
lbajardsilogic@0 1051 // even reach this point.
lbajardsilogic@0 1052
lbajardsilogic@0 1053 if (tmpSize < channels * work * 2) {
lbajardsilogic@0 1054 delete[] tmp;
lbajardsilogic@0 1055 tmp = new float[channels * work * 2];
lbajardsilogic@0 1056 tmpSize = channels * work * 2;
lbajardsilogic@0 1057 }
lbajardsilogic@0 1058
lbajardsilogic@0 1059 float *nonintlv = tmp + channels * work;
lbajardsilogic@0 1060 float *intlv = tmp;
lbajardsilogic@0 1061 float *srcout = tmp + channels * work;
lbajardsilogic@0 1062
lbajardsilogic@0 1063 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1064 for (size_t i = 0; i < orig; ++i) {
lbajardsilogic@0 1065 nonintlv[channels * i + c] = 0.0f;
lbajardsilogic@0 1066 }
lbajardsilogic@0 1067 }
lbajardsilogic@0 1068
lbajardsilogic@0 1069 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1070 bufferPtrs[c] = nonintlv + c * orig;
lbajardsilogic@0 1071 }
lbajardsilogic@0 1072
lbajardsilogic@0 1073 got = mixModels(f, orig, bufferPtrs);
lbajardsilogic@0 1074
lbajardsilogic@0 1075 // and interleave into first half
lbajardsilogic@0 1076 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1077 for (size_t i = 0; i < got; ++i) {
lbajardsilogic@0 1078 float sample = nonintlv[c * got + i];
lbajardsilogic@0 1079 intlv[channels * i + c] = sample;
lbajardsilogic@0 1080 }
lbajardsilogic@0 1081 }
lbajardsilogic@0 1082
lbajardsilogic@0 1083 SRC_DATA data;
lbajardsilogic@0 1084 data.data_in = intlv;
lbajardsilogic@0 1085 data.data_out = srcout;
lbajardsilogic@0 1086 data.input_frames = got;
lbajardsilogic@0 1087 data.output_frames = work;
lbajardsilogic@0 1088 data.src_ratio = ratio;
lbajardsilogic@0 1089 data.end_of_input = 0;
lbajardsilogic@0 1090
lbajardsilogic@0 1091 int err = 0;
lbajardsilogic@0 1092
lbajardsilogic@0 1093 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
lbajardsilogic@0 1094 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1095 std::cout << "Using crappy converter" << std::endl;
lbajardsilogic@0 1096 #endif
lbajardsilogic@0 1097 src_process(m_crapConverter, &data);
lbajardsilogic@0 1098 } else {
lbajardsilogic@0 1099 src_process(m_converter, &data);
lbajardsilogic@0 1100 }
lbajardsilogic@0 1101
lbajardsilogic@0 1102 size_t toCopy = size_t(got * ratio + 0.1);
lbajardsilogic@0 1103
lbajardsilogic@0 1104 if (err) {
lbajardsilogic@0 1105 std::cerr
lbajardsilogic@0 1106 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
lbajardsilogic@0 1107 << src_strerror(err) << std::endl;
lbajardsilogic@0 1108 //!!! Then what?
lbajardsilogic@0 1109 } else {
lbajardsilogic@0 1110 got = data.input_frames_used;
lbajardsilogic@0 1111 toCopy = data.output_frames_gen;
lbajardsilogic@0 1112 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1113 std::cout << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
lbajardsilogic@0 1114 #endif
lbajardsilogic@0 1115 }
lbajardsilogic@0 1116
lbajardsilogic@0 1117 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1118 for (size_t i = 0; i < toCopy; ++i) {
lbajardsilogic@0 1119 tmp[i] = srcout[channels * i + c];
lbajardsilogic@0 1120 }
lbajardsilogic@0 1121 RingBuffer<float> *wb = getWriteRingBuffer(c);
lbajardsilogic@0 1122 if (wb) wb->write(tmp, toCopy);
lbajardsilogic@0 1123 }
lbajardsilogic@0 1124
lbajardsilogic@0 1125 m_writeBufferFill = f;
lbajardsilogic@0 1126 if (readWriteEqual) m_readBufferFill = f;
lbajardsilogic@0 1127
lbajardsilogic@0 1128 } else {
lbajardsilogic@0 1129
lbajardsilogic@0 1130 // space must be a multiple of generatorBlockSize
lbajardsilogic@0 1131 space = (space / generatorBlockSize) * generatorBlockSize;
lbajardsilogic@0 1132 if (space == 0) return false;
lbajardsilogic@0 1133
lbajardsilogic@0 1134 if (tmpSize < channels * space) {
lbajardsilogic@0 1135 delete[] tmp;
lbajardsilogic@0 1136 tmp = new float[channels * space];
lbajardsilogic@0 1137 tmpSize = channels * space;
lbajardsilogic@0 1138 }
lbajardsilogic@0 1139
lbajardsilogic@0 1140 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1141
lbajardsilogic@0 1142 bufferPtrs[c] = tmp + c * space;
lbajardsilogic@0 1143
lbajardsilogic@0 1144 for (size_t i = 0; i < space; ++i) {
lbajardsilogic@0 1145 tmp[c * space + i] = 0.0f;
lbajardsilogic@0 1146 }
lbajardsilogic@0 1147 }
lbajardsilogic@0 1148
lbajardsilogic@0 1149 size_t got = mixModels(f, space, bufferPtrs);
lbajardsilogic@0 1150
lbajardsilogic@0 1151 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1152
lbajardsilogic@0 1153 RingBuffer<float> *wb = getWriteRingBuffer(c);
lbajardsilogic@0 1154 if (wb) {
lbajardsilogic@0 1155 size_t actual = wb->write(bufferPtrs[c], got);
lbajardsilogic@0 1156 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1157 std::cout << "Wrote " << actual << " samples for ch " << c << ", now "
lbajardsilogic@0 1158 << wb->getReadSpace() << " to read"
lbajardsilogic@0 1159 << std::endl;
lbajardsilogic@0 1160 #endif
lbajardsilogic@0 1161 if (actual < got) {
lbajardsilogic@0 1162 std::cerr << "WARNING: Buffer overrun in channel " << c
lbajardsilogic@0 1163 << ": wrote " << actual << " of " << got
lbajardsilogic@0 1164 << " samples" << std::endl;
lbajardsilogic@0 1165 }
lbajardsilogic@0 1166 }
lbajardsilogic@0 1167 }
lbajardsilogic@0 1168
lbajardsilogic@0 1169 m_writeBufferFill = f;
lbajardsilogic@0 1170 if (readWriteEqual) m_readBufferFill = f;
lbajardsilogic@0 1171
lbajardsilogic@0 1172 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
lbajardsilogic@0 1173 }
lbajardsilogic@0 1174
lbajardsilogic@0 1175 return true;
lbajardsilogic@0 1176 }
lbajardsilogic@0 1177
lbajardsilogic@0 1178 size_t
lbajardsilogic@0 1179 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
lbajardsilogic@0 1180 {
lbajardsilogic@0 1181 size_t processed = 0;
lbajardsilogic@0 1182 size_t chunkStart = frame;
lbajardsilogic@0 1183 size_t chunkSize = count;
lbajardsilogic@0 1184 size_t selectionSize = 0;
lbajardsilogic@0 1185 size_t nextChunkStart = chunkStart + chunkSize;
lbajardsilogic@0 1186
lbajardsilogic@0 1187 bool looping = m_viewManager->getPlayLoopMode();
lbajardsilogic@0 1188 bool constrained = (m_viewManager->getPlaySelectionMode() &&
lbajardsilogic@0 1189 !m_viewManager->getSelections().empty());
lbajardsilogic@0 1190
lbajardsilogic@0 1191 static float **chunkBufferPtrs = 0;
lbajardsilogic@0 1192 static size_t chunkBufferPtrCount = 0;
lbajardsilogic@0 1193 size_t channels = getTargetChannelCount();
lbajardsilogic@0 1194
lbajardsilogic@0 1195 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1196 std::cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
lbajardsilogic@0 1197 #endif
lbajardsilogic@0 1198
lbajardsilogic@0 1199 if (chunkBufferPtrCount < channels) {
lbajardsilogic@0 1200 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
lbajardsilogic@0 1201 chunkBufferPtrs = new float *[channels];
lbajardsilogic@0 1202 chunkBufferPtrCount = channels;
lbajardsilogic@0 1203 }
lbajardsilogic@0 1204
lbajardsilogic@0 1205 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1206 chunkBufferPtrs[c] = buffers[c];
lbajardsilogic@0 1207 }
lbajardsilogic@0 1208
lbajardsilogic@0 1209 while (processed < count) {
lbajardsilogic@0 1210
lbajardsilogic@0 1211 chunkSize = count - processed;
lbajardsilogic@0 1212 nextChunkStart = chunkStart + chunkSize;
lbajardsilogic@0 1213 selectionSize = 0;
lbajardsilogic@0 1214
lbajardsilogic@0 1215 size_t fadeIn = 0, fadeOut = 0;
lbajardsilogic@0 1216
lbajardsilogic@0 1217 if (constrained) {
lbajardsilogic@0 1218
lbajardsilogic@0 1219 Selection selection =
lbajardsilogic@0 1220 m_viewManager->getContainingSelection(chunkStart, true);
lbajardsilogic@0 1221
lbajardsilogic@0 1222 if (selection.isEmpty()) {
lbajardsilogic@0 1223 if (looping) {
lbajardsilogic@0 1224 selection = *m_viewManager->getSelections().begin();
lbajardsilogic@0 1225 chunkStart = selection.getStartFrame();
lbajardsilogic@0 1226 fadeIn = 50;
lbajardsilogic@0 1227 }
lbajardsilogic@0 1228 }
lbajardsilogic@0 1229
lbajardsilogic@0 1230 if (selection.isEmpty()) {
lbajardsilogic@0 1231
lbajardsilogic@0 1232 chunkSize = 0;
lbajardsilogic@0 1233 nextChunkStart = chunkStart;
lbajardsilogic@0 1234
lbajardsilogic@0 1235 } else {
lbajardsilogic@0 1236
lbajardsilogic@0 1237 selectionSize =
lbajardsilogic@0 1238 selection.getEndFrame() -
lbajardsilogic@0 1239 selection.getStartFrame();
lbajardsilogic@0 1240
lbajardsilogic@0 1241 if (chunkStart < selection.getStartFrame()) {
lbajardsilogic@0 1242 chunkStart = selection.getStartFrame();
lbajardsilogic@0 1243 fadeIn = 50;
lbajardsilogic@0 1244 }
lbajardsilogic@0 1245
lbajardsilogic@0 1246 nextChunkStart = chunkStart + chunkSize;
lbajardsilogic@0 1247
lbajardsilogic@0 1248 if (nextChunkStart >= selection.getEndFrame()) {
lbajardsilogic@0 1249 nextChunkStart = selection.getEndFrame();
lbajardsilogic@0 1250 fadeOut = 50;
lbajardsilogic@0 1251 }
lbajardsilogic@0 1252
lbajardsilogic@0 1253 chunkSize = nextChunkStart - chunkStart;
lbajardsilogic@0 1254 }
lbajardsilogic@0 1255
lbajardsilogic@0 1256 } else if (looping && m_lastModelEndFrame > 0) {
lbajardsilogic@0 1257
lbajardsilogic@0 1258 if (chunkStart >= m_lastModelEndFrame) {
lbajardsilogic@0 1259 chunkStart = 0;
lbajardsilogic@0 1260 }
lbajardsilogic@0 1261 if (chunkSize > m_lastModelEndFrame - chunkStart) {
lbajardsilogic@0 1262 chunkSize = m_lastModelEndFrame - chunkStart;
lbajardsilogic@0 1263 }
lbajardsilogic@0 1264 nextChunkStart = chunkStart + chunkSize;
lbajardsilogic@0 1265 }
lbajardsilogic@0 1266
lbajardsilogic@0 1267 // std::cout << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
lbajardsilogic@0 1268
lbajardsilogic@0 1269 if (!chunkSize) {
lbajardsilogic@0 1270 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1271 std::cout << "Ending selection playback at " << nextChunkStart << std::endl;
lbajardsilogic@0 1272 #endif
lbajardsilogic@0 1273 // We need to maintain full buffers so that the other
lbajardsilogic@0 1274 // thread can tell where it's got to in the playback -- so
lbajardsilogic@0 1275 // return the full amount here
lbajardsilogic@0 1276 frame = frame + count;
lbajardsilogic@0 1277 return count;
lbajardsilogic@0 1278 }
lbajardsilogic@0 1279
lbajardsilogic@0 1280 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1281 std::cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
lbajardsilogic@0 1282 #endif
lbajardsilogic@0 1283
lbajardsilogic@0 1284 size_t got = 0;
lbajardsilogic@0 1285
lbajardsilogic@0 1286 if (selectionSize < 100) {
lbajardsilogic@0 1287 fadeIn = 0;
lbajardsilogic@0 1288 fadeOut = 0;
lbajardsilogic@0 1289 } else if (selectionSize < 300) {
lbajardsilogic@0 1290 if (fadeIn > 0) fadeIn = 10;
lbajardsilogic@0 1291 if (fadeOut > 0) fadeOut = 10;
lbajardsilogic@0 1292 }
lbajardsilogic@0 1293
lbajardsilogic@0 1294 if (fadeIn > 0) {
lbajardsilogic@0 1295 if (processed * 2 < fadeIn) {
lbajardsilogic@0 1296 fadeIn = processed * 2;
lbajardsilogic@0 1297 }
lbajardsilogic@0 1298 }
lbajardsilogic@0 1299
lbajardsilogic@0 1300 if (fadeOut > 0) {
lbajardsilogic@0 1301 if ((count - processed - chunkSize) * 2 < fadeOut) {
lbajardsilogic@0 1302 fadeOut = (count - processed - chunkSize) * 2;
lbajardsilogic@0 1303 }
lbajardsilogic@0 1304 }
lbajardsilogic@0 1305
lbajardsilogic@0 1306 for (std::set<Model *>::iterator mi = m_models.begin();
lbajardsilogic@0 1307 mi != m_models.end(); ++mi) {
lbajardsilogic@0 1308
lbajardsilogic@0 1309 got = m_audioGenerator->mixModel(*mi, chunkStart,
lbajardsilogic@0 1310 chunkSize, chunkBufferPtrs,
lbajardsilogic@0 1311 fadeIn, fadeOut);
lbajardsilogic@0 1312 }
lbajardsilogic@0 1313
lbajardsilogic@0 1314 for (size_t c = 0; c < channels; ++c) {
lbajardsilogic@0 1315 chunkBufferPtrs[c] += chunkSize;
lbajardsilogic@0 1316 }
lbajardsilogic@0 1317
lbajardsilogic@0 1318 processed += chunkSize;
lbajardsilogic@0 1319 chunkStart = nextChunkStart;
lbajardsilogic@0 1320 }
lbajardsilogic@0 1321
lbajardsilogic@0 1322 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1323 std::cout << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
lbajardsilogic@0 1324 #endif
lbajardsilogic@0 1325
lbajardsilogic@0 1326 frame = nextChunkStart;
lbajardsilogic@0 1327 return processed;
lbajardsilogic@0 1328 }
lbajardsilogic@0 1329
lbajardsilogic@0 1330 void
lbajardsilogic@0 1331 AudioCallbackPlaySource::unifyRingBuffers()
lbajardsilogic@0 1332 {
lbajardsilogic@0 1333 if (m_readBuffers == m_writeBuffers) return;
lbajardsilogic@0 1334
lbajardsilogic@0 1335 // only unify if there will be something to read
lbajardsilogic@0 1336 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 1337 RingBuffer<float> *wb = getWriteRingBuffer(c);
lbajardsilogic@0 1338 if (wb) {
lbajardsilogic@0 1339 if (wb->getReadSpace() < m_blockSize * 2) {
lbajardsilogic@0 1340 if ((m_writeBufferFill + m_blockSize * 2) <
lbajardsilogic@0 1341 m_lastModelEndFrame) {
lbajardsilogic@0 1342 // OK, we don't have enough and there's more to
lbajardsilogic@0 1343 // read -- don't unify until we can do better
lbajardsilogic@0 1344 return;
lbajardsilogic@0 1345 }
lbajardsilogic@0 1346 }
lbajardsilogic@0 1347 break;
lbajardsilogic@0 1348 }
lbajardsilogic@0 1349 }
lbajardsilogic@0 1350
lbajardsilogic@0 1351 size_t rf = m_readBufferFill;
lbajardsilogic@0 1352 RingBuffer<float> *rb = getReadRingBuffer(0);
lbajardsilogic@0 1353 if (rb) {
lbajardsilogic@0 1354 size_t rs = rb->getReadSpace();
lbajardsilogic@0 1355 //!!! incorrect when in non-contiguous selection, see comments elsewhere
lbajardsilogic@0 1356 // std::cout << "rs = " << rs << std::endl;
lbajardsilogic@0 1357 if (rs < rf) rf -= rs;
lbajardsilogic@0 1358 else rf = 0;
lbajardsilogic@0 1359 }
lbajardsilogic@0 1360
lbajardsilogic@0 1361 //std::cout << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
lbajardsilogic@0 1362
lbajardsilogic@0 1363 size_t wf = m_writeBufferFill;
lbajardsilogic@0 1364 size_t skip = 0;
lbajardsilogic@0 1365 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
lbajardsilogic@0 1366 RingBuffer<float> *wb = getWriteRingBuffer(c);
lbajardsilogic@0 1367 if (wb) {
lbajardsilogic@0 1368 if (c == 0) {
lbajardsilogic@0 1369
lbajardsilogic@0 1370 size_t wrs = wb->getReadSpace();
lbajardsilogic@0 1371 // std::cout << "wrs = " << wrs << std::endl;
lbajardsilogic@0 1372
lbajardsilogic@0 1373 if (wrs < wf) wf -= wrs;
lbajardsilogic@0 1374 else wf = 0;
lbajardsilogic@0 1375 // std::cout << "wf = " << wf << std::endl;
lbajardsilogic@0 1376
lbajardsilogic@0 1377 if (wf < rf) skip = rf - wf;
lbajardsilogic@0 1378 if (skip == 0) break;
lbajardsilogic@0 1379 }
lbajardsilogic@0 1380
lbajardsilogic@0 1381 // std::cout << "skipping " << skip << std::endl;
lbajardsilogic@0 1382 wb->skip(skip);
lbajardsilogic@0 1383 }
lbajardsilogic@0 1384 }
lbajardsilogic@0 1385
lbajardsilogic@0 1386 m_bufferScavenger.claim(m_readBuffers);
lbajardsilogic@0 1387 m_readBuffers = m_writeBuffers;
lbajardsilogic@0 1388 m_readBufferFill = m_writeBufferFill;
lbajardsilogic@0 1389 // std::cout << "unified" << std::endl;
lbajardsilogic@0 1390 }
lbajardsilogic@0 1391
lbajardsilogic@0 1392 void
lbajardsilogic@0 1393 AudioCallbackPlaySource::FillThread::run()
lbajardsilogic@0 1394 {
lbajardsilogic@0 1395 AudioCallbackPlaySource &s(m_source);
lbajardsilogic@0 1396
lbajardsilogic@0 1397 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1398 std::cout << "AudioCallbackPlaySourceFillThread starting" << std::endl;
lbajardsilogic@0 1399 #endif
lbajardsilogic@0 1400
lbajardsilogic@0 1401 s.m_mutex.lock();
lbajardsilogic@0 1402
lbajardsilogic@0 1403 bool previouslyPlaying = s.m_playing;
lbajardsilogic@0 1404 bool work = false;
lbajardsilogic@0 1405
lbajardsilogic@0 1406 while (!s.m_exiting) {
lbajardsilogic@0 1407
lbajardsilogic@0 1408 s.unifyRingBuffers();
lbajardsilogic@0 1409 s.m_bufferScavenger.scavenge();
lbajardsilogic@0 1410 s.m_pluginScavenger.scavenge();
lbajardsilogic@0 1411 s.m_timeStretcherScavenger.scavenge();
lbajardsilogic@0 1412
lbajardsilogic@0 1413 if (work && s.m_playing && s.getSourceSampleRate()) {
lbajardsilogic@0 1414
lbajardsilogic@0 1415 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1416 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
lbajardsilogic@0 1417 #endif
lbajardsilogic@0 1418
lbajardsilogic@0 1419 s.m_mutex.unlock();
lbajardsilogic@0 1420 s.m_mutex.lock();
lbajardsilogic@0 1421
lbajardsilogic@0 1422 } else {
lbajardsilogic@0 1423
lbajardsilogic@0 1424 float ms = 100;
lbajardsilogic@0 1425 if (s.getSourceSampleRate() > 0) {
lbajardsilogic@0 1426 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
lbajardsilogic@0 1427 }
lbajardsilogic@0 1428
lbajardsilogic@0 1429 if (s.m_playing) ms /= 10;
lbajardsilogic@0 1430
lbajardsilogic@0 1431 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1432 if (!s.m_playing) std::cout << std::endl;
lbajardsilogic@0 1433 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
lbajardsilogic@0 1434 #endif
lbajardsilogic@0 1435
lbajardsilogic@0 1436 s.m_condition.wait(&s.m_mutex, size_t(ms));
lbajardsilogic@0 1437 }
lbajardsilogic@0 1438
lbajardsilogic@0 1439 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1440 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
lbajardsilogic@0 1441 #endif
lbajardsilogic@0 1442
lbajardsilogic@0 1443 work = false;
lbajardsilogic@0 1444
lbajardsilogic@0 1445 if (!s.getSourceSampleRate()) continue;
lbajardsilogic@0 1446
lbajardsilogic@0 1447 bool playing = s.m_playing;
lbajardsilogic@0 1448
lbajardsilogic@0 1449 if (playing && !previouslyPlaying) {
lbajardsilogic@0 1450 #ifdef DEBUG_AUDIO_PLAY_SOURCE
lbajardsilogic@0 1451 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
lbajardsilogic@0 1452 #endif
lbajardsilogic@0 1453 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
lbajardsilogic@0 1454 RingBuffer<float> *rb = s.getReadRingBuffer(c);
lbajardsilogic@0 1455 if (rb) rb->reset();
lbajardsilogic@0 1456 }
lbajardsilogic@0 1457 }
lbajardsilogic@0 1458 previouslyPlaying = playing;
lbajardsilogic@0 1459
lbajardsilogic@0 1460 work = s.fillBuffers();
lbajardsilogic@0 1461 }
lbajardsilogic@0 1462
lbajardsilogic@0 1463 s.m_mutex.unlock();
lbajardsilogic@0 1464 }
lbajardsilogic@0 1465