andrew@0: #pragma once andrew@0: andrew@0: #include "ofMain.h" andrew@0: andrew@0: #include "DrumTimingLoader.h" andrew@0: andrew@0: class testApp : public ofBaseApp{ andrew@0: andrew@0: public: andrew@0: void setup(); andrew@0: void update(); andrew@0: void draw(); andrew@0: andrew@0: void keyPressed (int key); andrew@0: void keyReleased(int key); andrew@0: void mouseMoved(int x, int y ); andrew@0: void mouseDragged(int x, int y, int button); andrew@0: void mousePressed(int x, int y, int button); andrew@0: void mouseReleased(int x, int y, int button); andrew@0: void windowResized(int w, int h); andrew@0: void dragEvent(ofDragInfo dragInfo); andrew@0: void gotMessage(ofMessage msg); andrew@0: andrew@0: DrumTimingLoader drumTimer; andrew@0: andrew@0: andrew@0: };