Chris@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ Chris@0: Chris@2: #define _USE_MATH_DEFINES Chris@2: Chris@0: #include Chris@0: #include Chris@2: #include Chris@0: Chris@2: #include "public.sdk/source/vst2.x/audioeffect.h" Chris@2: Chris@2: #define snprintf _snprintf Chris@2: #define alloca _alloca Chris@0: Chris@8: #define FFTSIZE 1024 Chris@4: #define WINSIZE 1024 Chris@4: Chris@4: #include "median.h" Chris@0: Chris@0: class Devuvuzelator : public AudioEffect Chris@0: { Chris@0: enum { Chris@6: FundamentalParam = 0, Chris@6: BandwidthParam = 1, Chris@6: HarmonicsParam = 2, Chris@6: ReductionParam = 3, Chris@6: NumParams = 4 Chris@0: }; Chris@0: Chris@0: public: Chris@0: Devuvuzelator(audioMasterCallback cb); Chris@0: ~Devuvuzelator(); Chris@0: Chris@0: virtual void getEffectName(char *n) { Chris@0: vst_strncpy(n, "Devuvuzelator", kVstMaxEffectNameLen); Chris@0: } Chris@0: virtual void getProductString(char *n) { Chris@0: vst_strncpy(n, "Devuvuzelator", kVstMaxProductStrLen); Chris@0: } Chris@0: virtual void getVendorString(char *n) { Chris@0: vst_strncpy(n, "Queen Mary, University of London", kVstMaxVendorStrLen); Chris@0: } Chris@0: Chris@0: virtual void setParameter(VstInt32 index, float value); Chris@0: virtual float getParameter(VstInt32 index); Chris@0: virtual void getParameterLabel(VstInt32 index, char* label); Chris@0: virtual void getParameterDisplay(VstInt32 index, char* text); Chris@0: virtual void getParameterName(VstInt32 index, char* text); Chris@0: Chris@0: virtual void setSampleRate (float sampleRate) { Chris@0: m_sampleRate = sampleRate; Chris@0: AudioEffect::setSampleRate(sampleRate); Chris@0: } Chris@0: Chris@0: virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames) { Chris@0: m_input = inputs[0]; Chris@0: m_output = outputs[0]; Chris@0: runImpl(sampleFrames); Chris@0: } Chris@0: Chris@0: void reset(); Chris@0: void window(float *); Chris@0: void runImpl(unsigned long); Chris@0: void processFrame(); Chris@0: void processSpectralFrame(); Chris@0: Chris@0: static void fft(unsigned int n, bool inverse, Chris@0: double *ri, double *ii, double *ro, double *io); Chris@0: Chris@2: float m_sampleRate; Chris@0: float *m_input; Chris@0: float *m_output; Chris@0: Chris@0: float m_fundamental; Chris@0: float m_bandwidth; Chris@2: int m_harmonics; Chris@0: float m_reduction; Chris@0: Chris@0: const int m_fftsize; Chris@4: const int m_winsize; Chris@0: const int m_increment; Chris@0: int m_fill; Chris@0: int m_read; Chris@0: float *m_buffer; Chris@0: float *m_outacc; Chris@8: double *m_frame; Chris@8: double *m_spare; Chris@0: double *m_real; Chris@0: double *m_imag; Chris@0: double *m_window; Chris@4: MedianFilter **m_medians; Chris@0: }; Chris@0: Chris@1: // VST params 0->1 Chris@1: Chris@0: void Chris@0: Devuvuzelator::setParameter(VstInt32 index, float value) Chris@0: { Chris@1: switch (index) { Chris@4: case 0: m_fundamental = 50 + 720 * value; break; Chris@4: case 1: m_bandwidth = 20 + 80 * value; break; Chris@4: case 2: m_harmonics = int(value * 6 + 0.5); break; Chris@4: case 3: m_reduction = 100 * value; break; Chris@1: } Chris@0: } Chris@0: Chris@0: float Chris@0: Devuvuzelator::getParameter(VstInt32 index) Chris@0: { Chris@1: switch (index) { Chris@4: case 0: return (m_fundamental - 50) / 720; Chris@4: case 1: return (m_bandwidth - 20) / 80; Chris@4: case 2: return (m_harmonics / 6.f); Chris@4: case 3: return m_reduction / 100; Chris@1: } Chris@4: return 0; Chris@0: } Chris@0: Chris@0: // NB! The max name length for VST parameter names, labels Chris@0: // (i.e. units) and display values (i.e. string renderings of current Chris@0: // value) is a rather amazing 8 bytes Chris@0: Chris@0: void Chris@0: Devuvuzelator::getParameterLabel(VstInt32 index, char *label) Chris@0: { Chris@0: const char *units[NumParams] = { Chris@0: "Hz", Chris@0: "Hz", Chris@0: "", Chris@4: "%", Chris@0: }; Chris@0: Chris@0: vst_strncpy(label, units[index], kVstMaxParamStrLen); Chris@0: } Chris@0: Chris@0: void Chris@0: Devuvuzelator::getParameterDisplay(VstInt32 index, char *label) Chris@0: { Chris@4: switch (index) { Chris@4: case 0: snprintf(label, kVstMaxParamStrLen, "%f", m_fundamental); break; Chris@4: case 1: snprintf(label, kVstMaxParamStrLen, "%f", m_bandwidth); break; Chris@4: case 2: snprintf(label, kVstMaxParamStrLen, "%d", m_harmonics); break; Chris@4: case 3: snprintf(label, kVstMaxParamStrLen, "%f", m_reduction); break; Chris@4: } Chris@0: } Chris@0: Chris@0: void Chris@0: Devuvuzelator::getParameterName(VstInt32 index, char *label) Chris@0: { Chris@0: const char *names[NumParams] = { Chris@0: "Pitch", Chris@0: "B/W", Chris@0: "Partials", Chris@0: "Reductn", Chris@0: }; Chris@0: Chris@0: vst_strncpy(label, names[index], kVstMaxParamStrLen); Chris@0: } Chris@0: Chris@0: Devuvuzelator::Devuvuzelator(audioMasterCallback cb) : Chris@0: AudioEffect(cb, 0, NumParams), Chris@0: m_sampleRate(0), Chris@0: m_input(0), Chris@0: m_output(0), Chris@0: m_fftsize(FFTSIZE), Chris@7: m_winsize(WINSIZE), Chris@5: m_increment(m_winsize/2), Chris@0: m_fill(0), Chris@0: m_read(0) Chris@0: { Chris@4: m_buffer = new float[m_winsize]; Chris@4: m_outacc = new float[m_winsize * 2]; Chris@4: m_window = new double[m_winsize]; Chris@8: m_frame = new double[m_fftsize]; Chris@8: m_spare = new double[m_fftsize]; Chris@0: m_real = new double[m_fftsize]; Chris@0: m_imag = new double[m_fftsize]; Chris@4: m_medians = new MedianFilter *[m_fftsize/2+1]; Chris@0: Chris@4: for (int i = 0; i < m_winsize; ++i) { Chris@4: m_window[i] = 0.5 - 0.5 * cos(2 * M_PI * i / m_winsize); Chris@4: } Chris@4: for (int i = 0; i < m_fftsize/2+1; ++i) { Chris@4: m_medians[i] = 0; Chris@0: } Chris@0: Chris@4: m_fundamental = 230; Chris@0: m_bandwidth = 60; Chris@0: m_harmonics = 3; Chris@4: m_reduction = 30; Chris@0: Chris@2: setUniqueID('qmvz'); Chris@0: setNumInputs(1); Chris@0: setNumOutputs(1); Chris@0: canProcessReplacing(true); Chris@0: canDoubleReplacing(false); Chris@0: Chris@0: reset(); Chris@0: } Chris@0: Chris@0: Devuvuzelator::~Devuvuzelator() Chris@0: { Chris@0: delete[] m_buffer; Chris@0: delete[] m_outacc; Chris@8: delete[] m_frame; Chris@8: delete[] m_spare; Chris@0: delete[] m_real; Chris@0: delete[] m_imag; Chris@0: delete[] m_window; Chris@4: for (int i = 0; i < m_fftsize/2+1; ++i) { Chris@4: delete m_medians[i]; Chris@4: } Chris@4: delete[] m_medians; Chris@0: } Chris@0: Chris@0: void Chris@0: Devuvuzelator::reset() Chris@0: { Chris@4: for (int i = 0; i < m_winsize; ++i) { Chris@0: m_buffer[i] = 0.f; Chris@0: } Chris@4: for (int i = 0; i < m_winsize*2; ++i) { Chris@0: m_outacc[i] = 0.f; Chris@0: } Chris@0: m_fill = 0; Chris@0: m_read = 0; Chris@4: for (int i = 0; i < m_fftsize/2+1; ++i) { Chris@4: if (m_medians[i]) m_medians[i]->reset(); Chris@4: } Chris@0: } Chris@0: Chris@0: void Chris@0: Devuvuzelator::runImpl(unsigned long sampleCount) Chris@0: { Chris@0: if (!m_input || !m_output) return; Chris@0: Chris@4: const int sc = sampleCount; Chris@8: /* Chris@8: static FILE *blah = 0; Chris@8: if (!blah) { Chris@8: blah = fopen("d:\\devuvu-counts.txt", "w"); Chris@8: } Chris@0: Chris@8: if (m_input == m_output) fprintf(blah, "in-place\n"); Chris@8: */ Chris@8: float *output = m_output; Chris@8: if (m_input == m_output) { Chris@8: output = (float *)alloca(sampleCount * sizeof(float)); Chris@8: } Chris@8: /* Chris@8: float inmean = 0; Chris@8: for (int i = 0; i < sc; ++i) { Chris@8: inmean += m_input[i] * m_input[i]; Chris@8: fprintf(blah, "i:%d:%f ", i, m_input[i]); Chris@8: } Chris@8: inmean/=sc; Chris@8: inmean = sqrt(inmean); Chris@0: Chris@8: fprintf(blah, "%d\n", (int)sampleCount); Chris@8: fflush(blah); Chris@8: */ Chris@8: int oi = 0; Chris@8: for (int ii = 0; ii < sc; ++ii) { Chris@0: Chris@8: output[oi++] = m_outacc[m_read++]; Chris@8: // m_output[oi++] = inmean * float(ii%100)/100; Chris@8: // m_read++; Chris@4: if (m_fill == m_winsize) { Chris@0: Chris@0: processFrame(); Chris@8: /* Chris@8: for (int i = 0; i < m_winsize; ++i) { Chris@8: float v = m_buffer[i]; Chris@8: fprintf(blah, "%f ", v); Chris@8: m_outacc[m_winsize + i] = m_buffer[i];//m_input[i];//m_buffer[i] ;//* m_window[i]; Chris@8: } Chris@8: fprintf(blah, "\n"); Chris@8: Chris@8: // for (int j = 0; j < m_winsize; ++j) { Chris@8: // m_outacc[m_winsize+j] = inmean * float(j%100)/100; Chris@8: // } Chris@8: */ Chris@0: Chris@4: for (int j = m_increment; j < m_winsize; ++j) { Chris@0: m_buffer[j - m_increment] = m_buffer[j]; Chris@0: } Chris@0: Chris@4: for (int j = m_increment; j < m_winsize*2; ++j) { Chris@0: m_outacc[j - m_increment] = m_outacc[j]; Chris@0: } Chris@0: Chris@4: for (int j = m_winsize*2 - m_increment; j < m_winsize*2; ++j) { Chris@0: m_outacc[j] = 0.f; Chris@0: } Chris@0: Chris@8: m_fill = m_fill - m_increment; Chris@8: m_read = m_read - m_increment; Chris@0: } Chris@8: /* Chris@8: fprintf(blah, "%d:%f ", ii, m_input[ii]); Chris@8: */ Chris@8: m_buffer[m_fill] = m_input[ii]; Chris@8: ++m_fill; Chris@8: } Chris@0: Chris@8: static int block = 0; Chris@8: for (int i = 0; i < sc; ++i) { Chris@8: // m_output[i] = float(block % 100) / 100; Chris@8: // m_output[i] = inmean * float(i % 100) / 100; Chris@8: } Chris@8: ++block; Chris@8: Chris@8: if (m_input == m_output) { Chris@8: for (int i = 0; i < sc; ++i) m_output[i] = output[i]; Chris@8: } Chris@0: } Chris@0: Chris@0: void Chris@0: Devuvuzelator::processFrame() Chris@0: { Chris@8: /* for (int i = 0; i < m_winsize; ++i) { Chris@8: m_outacc[m_winsize + i] += m_buffer[i] ;//* m_window[i]; Chris@8: } Chris@8: return; Chris@8: */ Chris@8: Chris@0: for (int i = 0; i < m_fftsize; ++i) { Chris@8: m_frame[i] = 0.0; Chris@4: } Chris@4: Chris@4: int ix = m_fftsize - m_winsize/2; Chris@4: while (ix < 0) ix += m_fftsize; Chris@4: for (int i = 0; i < m_winsize; ++i) { Chris@8: m_frame[ix++] += m_buffer[i] * m_window[i]; Chris@0: if (ix == m_fftsize) ix = 0; Chris@0: } Chris@0: Chris@8: fft(m_fftsize, false, m_frame, 0, m_real, m_imag); Chris@0: Chris@8: // processSpectralFrame(); Chris@0: Chris@0: for (int i = 0; i < m_fftsize/2-1; ++i) { Chris@3: m_real[m_fftsize-i-1] = m_real[i+1]; Chris@3: m_imag[m_fftsize-i-1] = -m_imag[i+1]; Chris@0: } Chris@0: Chris@8: fft(m_fftsize, true, m_real, m_imag, m_frame, m_spare); Chris@0: Chris@4: ix = m_fftsize - m_winsize/2; Chris@4: while (ix < 0) ix += m_fftsize; Chris@4: for (int i = 0; i < m_winsize; ++i) { Chris@8: m_outacc[m_winsize + i] += m_frame[ix++]; Chris@0: if (ix == m_fftsize) ix = 0; Chris@0: } Chris@0: } Chris@0: Chris@0: // FFT implementation by Don Cross, public domain. Chris@0: // This version scales the forward transform. Chris@0: Chris@0: void Devuvuzelator::fft(unsigned int n, bool inverse, Chris@0: double *ri, double *ii, double *ro, double *io) Chris@0: { Chris@0: if (!ri || !ro || !io) return; Chris@0: Chris@0: unsigned int bits; Chris@0: unsigned int i, j, k, m; Chris@0: unsigned int blockSize, blockEnd; Chris@0: Chris@0: double tr, ti; Chris@0: Chris@0: if (n < 2) return; Chris@0: if (n & (n-1)) return; Chris@0: Chris@0: double angle = 2.0 * M_PI; Chris@0: if (inverse) angle = -angle; Chris@0: Chris@0: for (i = 0; ; ++i) { Chris@0: if (n & (1 << i)) { Chris@0: bits = i; Chris@0: break; Chris@0: } Chris@0: } Chris@0: Chris@0: static unsigned int tableSize = 0; Chris@0: static int *table = 0; Chris@0: Chris@0: if (tableSize != n) { Chris@0: Chris@0: delete[] table; Chris@0: Chris@0: table = new int[n]; Chris@0: Chris@0: for (i = 0; i < n; ++i) { Chris@0: Chris@0: m = i; Chris@0: Chris@0: for (j = k = 0; j < bits; ++j) { Chris@0: k = (k << 1) | (m & 1); Chris@0: m >>= 1; Chris@0: } Chris@0: Chris@0: table[i] = k; Chris@0: } Chris@0: Chris@0: tableSize = n; Chris@0: } Chris@0: Chris@0: if (ii) { Chris@0: for (i = 0; i < n; ++i) { Chris@0: ro[table[i]] = ri[i]; Chris@0: io[table[i]] = ii[i]; Chris@0: } Chris@0: } else { Chris@0: for (i = 0; i < n; ++i) { Chris@0: ro[table[i]] = ri[i]; Chris@0: io[table[i]] = 0.0; Chris@0: } Chris@0: } Chris@0: Chris@0: blockEnd = 1; Chris@0: Chris@0: for (blockSize = 2; blockSize <= n; blockSize <<= 1) { Chris@0: Chris@0: double delta = angle / (double)blockSize; Chris@0: double sm2 = -sin(-2 * delta); Chris@0: double sm1 = -sin(-delta); Chris@0: double cm2 = cos(-2 * delta); Chris@0: double cm1 = cos(-delta); Chris@0: double w = 2 * cm1; Chris@0: double ar[3], ai[3]; Chris@0: Chris@0: for (i = 0; i < n; i += blockSize) { Chris@0: Chris@0: ar[2] = cm2; Chris@0: ar[1] = cm1; Chris@0: Chris@0: ai[2] = sm2; Chris@0: ai[1] = sm1; Chris@0: Chris@0: for (j = i, m = 0; m < blockEnd; j++, m++) { Chris@0: Chris@0: ar[0] = w * ar[1] - ar[2]; Chris@0: ar[2] = ar[1]; Chris@0: ar[1] = ar[0]; Chris@0: Chris@0: ai[0] = w * ai[1] - ai[2]; Chris@0: ai[2] = ai[1]; Chris@0: ai[1] = ai[0]; Chris@0: Chris@0: k = j + blockEnd; Chris@0: tr = ar[0] * ro[k] - ai[0] * io[k]; Chris@0: ti = ar[0] * io[k] + ai[0] * ro[k]; Chris@0: Chris@0: ro[k] = ro[j] - tr; Chris@0: io[k] = io[j] - ti; Chris@0: Chris@0: ro[j] += tr; Chris@0: io[j] += ti; Chris@0: } Chris@0: } Chris@0: Chris@0: blockEnd = blockSize; Chris@0: } Chris@0: Chris@0: if (!inverse) { Chris@0: Chris@0: double denom = (double)n; Chris@0: Chris@0: for (i = 0; i < n; i++) { Chris@0: ro[i] /= denom; Chris@0: io[i] /= denom; Chris@0: } Chris@0: } Chris@0: } Chris@0: Chris@0: AudioEffect *createEffectInstance(audioMasterCallback audioMaster) Chris@0: { Chris@0: return new Devuvuzelator(audioMaster); Chris@0: } Chris@0: Chris@1: #include "devuvuzelator.cpp" Chris@1: