annotate core/modules/quickedit/js/views/AppView.es6.js @ 0:c75dbcec494b

Initial commit from drush-created site
author Chris Cannam
date Thu, 05 Jul 2018 14:24:15 +0000
parents
children a9cd425dd02b
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Chris@0 1 /**
Chris@0 2 * @file
Chris@0 3 * A Backbone View that controls the overall "in-place editing application".
Chris@0 4 *
Chris@0 5 * @see Drupal.quickedit.AppModel
Chris@0 6 */
Chris@0 7
Chris@0 8 (function ($, _, Backbone, Drupal) {
Chris@0 9 // Indicates whether the page should be reloaded after in-place editing has
Chris@0 10 // shut down. A page reload is necessary to re-instate the original HTML of
Chris@0 11 // the edited fields if in-place editing has been canceled and one or more of
Chris@0 12 // the entity's fields were saved to PrivateTempStore: one of them may have
Chris@0 13 // been changed to the empty value and hence may have been rerendered as the
Chris@0 14 // empty string, which makes it impossible for Quick Edit to know where to
Chris@0 15 // restore the original HTML.
Chris@0 16 let reload = false;
Chris@0 17
Chris@0 18 Drupal.quickedit.AppView = Backbone.View.extend(/** @lends Drupal.quickedit.AppView# */{
Chris@0 19
Chris@0 20 /**
Chris@0 21 * @constructs
Chris@0 22 *
Chris@0 23 * @augments Backbone.View
Chris@0 24 *
Chris@0 25 * @param {object} options
Chris@0 26 * An object with the following keys:
Chris@0 27 * @param {Drupal.quickedit.AppModel} options.model
Chris@0 28 * The application state model.
Chris@0 29 * @param {Drupal.quickedit.EntityCollection} options.entitiesCollection
Chris@0 30 * All on-page entities.
Chris@0 31 * @param {Drupal.quickedit.FieldCollection} options.fieldsCollection
Chris@0 32 * All on-page fields
Chris@0 33 */
Chris@0 34 initialize(options) {
Chris@0 35 // AppView's configuration for handling states.
Chris@0 36 // @see Drupal.quickedit.FieldModel.states
Chris@0 37 this.activeFieldStates = ['activating', 'active'];
Chris@0 38 this.singleFieldStates = ['highlighted', 'activating', 'active'];
Chris@0 39 this.changedFieldStates = ['changed', 'saving', 'saved', 'invalid'];
Chris@0 40 this.readyFieldStates = ['candidate', 'highlighted'];
Chris@0 41
Chris@0 42 // Track app state.
Chris@0 43 this.listenTo(options.entitiesCollection, 'change:state', this.appStateChange);
Chris@0 44 this.listenTo(options.entitiesCollection, 'change:isActive', this.enforceSingleActiveEntity);
Chris@0 45
Chris@0 46 // Track app state.
Chris@0 47 this.listenTo(options.fieldsCollection, 'change:state', this.editorStateChange);
Chris@0 48 // Respond to field model HTML representation change events.
Chris@0 49 this.listenTo(options.fieldsCollection, 'change:html', this.renderUpdatedField);
Chris@0 50 this.listenTo(options.fieldsCollection, 'change:html', this.propagateUpdatedField);
Chris@0 51 // Respond to addition.
Chris@0 52 this.listenTo(options.fieldsCollection, 'add', this.rerenderedFieldToCandidate);
Chris@0 53 // Respond to destruction.
Chris@0 54 this.listenTo(options.fieldsCollection, 'destroy', this.teardownEditor);
Chris@0 55 },
Chris@0 56
Chris@0 57 /**
Chris@0 58 * Handles setup/teardown and state changes when the active entity changes.
Chris@0 59 *
Chris@0 60 * @param {Drupal.quickedit.EntityModel} entityModel
Chris@0 61 * An instance of the EntityModel class.
Chris@0 62 * @param {string} state
Chris@0 63 * The state of the associated field. One of
Chris@0 64 * {@link Drupal.quickedit.EntityModel.states}.
Chris@0 65 */
Chris@0 66 appStateChange(entityModel, state) {
Chris@0 67 const app = this;
Chris@0 68 let entityToolbarView;
Chris@0 69 switch (state) {
Chris@0 70 case 'launching':
Chris@0 71 reload = false;
Chris@0 72 // First, create an entity toolbar view.
Chris@0 73 entityToolbarView = new Drupal.quickedit.EntityToolbarView({
Chris@0 74 model: entityModel,
Chris@0 75 appModel: this.model,
Chris@0 76 });
Chris@0 77 entityModel.toolbarView = entityToolbarView;
Chris@0 78 // Second, set up in-place editors.
Chris@0 79 // They must be notified of state changes, hence this must happen
Chris@0 80 // while the associated fields are still in the 'inactive' state.
Chris@0 81 entityModel.get('fields').each((fieldModel) => {
Chris@0 82 app.setupEditor(fieldModel);
Chris@0 83 });
Chris@0 84 // Third, transition the entity to the 'opening' state, which will
Chris@0 85 // transition all fields from 'inactive' to 'candidate'.
Chris@0 86 _.defer(() => {
Chris@0 87 entityModel.set('state', 'opening');
Chris@0 88 });
Chris@0 89 break;
Chris@0 90
Chris@0 91 case 'closed':
Chris@0 92 entityToolbarView = entityModel.toolbarView;
Chris@0 93 // First, tear down the in-place editors.
Chris@0 94 entityModel.get('fields').each((fieldModel) => {
Chris@0 95 app.teardownEditor(fieldModel);
Chris@0 96 });
Chris@0 97 // Second, tear down the entity toolbar view.
Chris@0 98 if (entityToolbarView) {
Chris@0 99 entityToolbarView.remove();
Chris@0 100 delete entityModel.toolbarView;
Chris@0 101 }
Chris@0 102 // A page reload may be necessary to re-instate the original HTML of
Chris@0 103 // the edited fields.
Chris@0 104 if (reload) {
Chris@0 105 reload = false;
Chris@0 106 location.reload();
Chris@0 107 }
Chris@0 108 break;
Chris@0 109 }
Chris@0 110 },
Chris@0 111
Chris@0 112 /**
Chris@0 113 * Accepts or reject editor (Editor) state changes.
Chris@0 114 *
Chris@0 115 * This is what ensures that the app is in control of what happens.
Chris@0 116 *
Chris@0 117 * @param {string} from
Chris@0 118 * The previous state.
Chris@0 119 * @param {string} to
Chris@0 120 * The new state.
Chris@0 121 * @param {null|object} context
Chris@0 122 * The context that is trying to trigger the state change.
Chris@0 123 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 124 * The fieldModel to which this change applies.
Chris@0 125 *
Chris@0 126 * @return {bool}
Chris@0 127 * Whether the editor change was accepted or rejected.
Chris@0 128 */
Chris@0 129 acceptEditorStateChange(from, to, context, fieldModel) {
Chris@0 130 let accept = true;
Chris@0 131
Chris@0 132 // If the app is in view mode, then reject all state changes except for
Chris@0 133 // those to 'inactive'.
Chris@0 134 if (context && (context.reason === 'stop' || context.reason === 'rerender')) {
Chris@0 135 if (from === 'candidate' && to === 'inactive') {
Chris@0 136 accept = true;
Chris@0 137 }
Chris@0 138 }
Chris@0 139 // Handling of edit mode state changes is more granular.
Chris@0 140 else {
Chris@0 141 // In general, enforce the states sequence. Disallow going back from a
Chris@0 142 // "later" state to an "earlier" state, except in explicitly allowed
Chris@0 143 // cases.
Chris@0 144 if (!Drupal.quickedit.FieldModel.followsStateSequence(from, to)) {
Chris@0 145 accept = false;
Chris@0 146 // Allow: activating/active -> candidate.
Chris@0 147 // Necessary to stop editing a field.
Chris@0 148 if (_.indexOf(this.activeFieldStates, from) !== -1 && to === 'candidate') {
Chris@0 149 accept = true;
Chris@0 150 }
Chris@0 151 // Allow: changed/invalid -> candidate.
Chris@0 152 // Necessary to stop editing a field when it is changed or invalid.
Chris@0 153 else if ((from === 'changed' || from === 'invalid') && to === 'candidate') {
Chris@0 154 accept = true;
Chris@0 155 }
Chris@0 156 // Allow: highlighted -> candidate.
Chris@0 157 // Necessary to stop highlighting a field.
Chris@0 158 else if (from === 'highlighted' && to === 'candidate') {
Chris@0 159 accept = true;
Chris@0 160 }
Chris@0 161 // Allow: saved -> candidate.
Chris@0 162 // Necessary when successfully saved a field.
Chris@0 163 else if (from === 'saved' && to === 'candidate') {
Chris@0 164 accept = true;
Chris@0 165 }
Chris@0 166 // Allow: invalid -> saving.
Chris@0 167 // Necessary to be able to save a corrected, invalid field.
Chris@0 168 else if (from === 'invalid' && to === 'saving') {
Chris@0 169 accept = true;
Chris@0 170 }
Chris@0 171 // Allow: invalid -> activating.
Chris@0 172 // Necessary to be able to correct a field that turned out to be
Chris@0 173 // invalid after the user already had moved on to the next field
Chris@0 174 // (which we explicitly allow to have a fluent UX).
Chris@0 175 else if (from === 'invalid' && to === 'activating') {
Chris@0 176 accept = true;
Chris@0 177 }
Chris@0 178 }
Chris@0 179
Chris@0 180 // If it's not against the general principle, then here are more
Chris@0 181 // disallowed cases to check.
Chris@0 182 if (accept) {
Chris@0 183 let activeField;
Chris@0 184 let activeFieldState;
Chris@0 185 // Ensure only one field (editor) at a time is active … but allow a
Chris@0 186 // user to hop from one field to the next, even if we still have to
Chris@0 187 // start saving the field that is currently active: assume it will be
Chris@0 188 // valid, to allow for a fluent UX. (If it turns out to be invalid,
Chris@0 189 // this block of code also handles that.)
Chris@0 190 if ((this.readyFieldStates.indexOf(from) !== -1 || from === 'invalid') && this.activeFieldStates.indexOf(to) !== -1) {
Chris@0 191 activeField = this.model.get('activeField');
Chris@0 192 if (activeField && activeField !== fieldModel) {
Chris@0 193 activeFieldState = activeField.get('state');
Chris@0 194 // Allow the state change. If the state of the active field is:
Chris@0 195 // - 'activating' or 'active': change it to 'candidate'
Chris@0 196 // - 'changed' or 'invalid': change it to 'saving'
Chris@0 197 // - 'saving' or 'saved': don't do anything.
Chris@0 198 if (this.activeFieldStates.indexOf(activeFieldState) !== -1) {
Chris@0 199 activeField.set('state', 'candidate');
Chris@0 200 }
Chris@0 201 else if (activeFieldState === 'changed' || activeFieldState === 'invalid') {
Chris@0 202 activeField.set('state', 'saving');
Chris@0 203 }
Chris@0 204
Chris@0 205 // If the field that's being activated is in fact already in the
Chris@0 206 // invalid state (which can only happen because above we allowed
Chris@0 207 // the user to move on to another field to allow for a fluent UX;
Chris@0 208 // we assumed it would be saved successfully), then we shouldn't
Chris@0 209 // allow the field to enter the 'activating' state, instead, we
Chris@0 210 // simply change the active editor. All guarantees and
Chris@0 211 // assumptions for this field still hold!
Chris@0 212 if (from === 'invalid') {
Chris@0 213 this.model.set('activeField', fieldModel);
Chris@0 214 accept = false;
Chris@0 215 }
Chris@0 216 // Do not reject: the field is either in the 'candidate' or
Chris@0 217 // 'highlighted' state and we allow it to enter the 'activating'
Chris@0 218 // state!
Chris@0 219 }
Chris@0 220 }
Chris@0 221 // Reject going from activating/active to candidate because of a
Chris@0 222 // mouseleave.
Chris@0 223 else if (_.indexOf(this.activeFieldStates, from) !== -1 && to === 'candidate') {
Chris@0 224 if (context && context.reason === 'mouseleave') {
Chris@0 225 accept = false;
Chris@0 226 }
Chris@0 227 }
Chris@0 228 // When attempting to stop editing a changed/invalid property, ask for
Chris@0 229 // confirmation.
Chris@0 230 else if ((from === 'changed' || from === 'invalid') && to === 'candidate') {
Chris@0 231 if (context && context.reason === 'mouseleave') {
Chris@0 232 accept = false;
Chris@0 233 }
Chris@0 234 // Check whether the transition has been confirmed?
Chris@0 235 else if (context && context.confirmed) {
Chris@0 236 accept = true;
Chris@0 237 }
Chris@0 238 }
Chris@0 239 }
Chris@0 240 }
Chris@0 241
Chris@0 242 return accept;
Chris@0 243 },
Chris@0 244
Chris@0 245 /**
Chris@0 246 * Sets up the in-place editor for the given field.
Chris@0 247 *
Chris@0 248 * Must happen before the fieldModel's state is changed to 'candidate'.
Chris@0 249 *
Chris@0 250 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 251 * The field for which an in-place editor must be set up.
Chris@0 252 */
Chris@0 253 setupEditor(fieldModel) {
Chris@0 254 // Get the corresponding entity toolbar.
Chris@0 255 const entityModel = fieldModel.get('entity');
Chris@0 256 const entityToolbarView = entityModel.toolbarView;
Chris@0 257 // Get the field toolbar DOM root from the entity toolbar.
Chris@0 258 const fieldToolbarRoot = entityToolbarView.getToolbarRoot();
Chris@0 259 // Create in-place editor.
Chris@0 260 const editorName = fieldModel.get('metadata').editor;
Chris@0 261 const editorModel = new Drupal.quickedit.EditorModel();
Chris@0 262 const editorView = new Drupal.quickedit.editors[editorName]({
Chris@0 263 el: $(fieldModel.get('el')),
Chris@0 264 model: editorModel,
Chris@0 265 fieldModel,
Chris@0 266 });
Chris@0 267
Chris@0 268 // Create in-place editor's toolbar for this field — stored inside the
Chris@0 269 // entity toolbar, the entity toolbar will position itself appropriately
Chris@0 270 // above (or below) the edited element.
Chris@0 271 const toolbarView = new Drupal.quickedit.FieldToolbarView({
Chris@0 272 el: fieldToolbarRoot,
Chris@0 273 model: fieldModel,
Chris@0 274 $editedElement: $(editorView.getEditedElement()),
Chris@0 275 editorView,
Chris@0 276 entityModel,
Chris@0 277 });
Chris@0 278
Chris@0 279 // Create decoration for edited element: padding if necessary, sets
Chris@0 280 // classes on the element to style it according to the current state.
Chris@0 281 const decorationView = new Drupal.quickedit.FieldDecorationView({
Chris@0 282 el: $(editorView.getEditedElement()),
Chris@0 283 model: fieldModel,
Chris@0 284 editorView,
Chris@0 285 });
Chris@0 286
Chris@0 287 // Track these three views in FieldModel so that we can tear them down
Chris@0 288 // correctly.
Chris@0 289 fieldModel.editorView = editorView;
Chris@0 290 fieldModel.toolbarView = toolbarView;
Chris@0 291 fieldModel.decorationView = decorationView;
Chris@0 292 },
Chris@0 293
Chris@0 294 /**
Chris@0 295 * Tears down the in-place editor for the given field.
Chris@0 296 *
Chris@0 297 * Must happen after the fieldModel's state is changed to 'inactive'.
Chris@0 298 *
Chris@0 299 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 300 * The field for which an in-place editor must be torn down.
Chris@0 301 */
Chris@0 302 teardownEditor(fieldModel) {
Chris@0 303 // Early-return if this field was not yet decorated.
Chris@0 304 if (typeof fieldModel.editorView === 'undefined') {
Chris@0 305 return;
Chris@0 306 }
Chris@0 307
Chris@0 308 // Unbind event handlers; remove toolbar element; delete toolbar view.
Chris@0 309 fieldModel.toolbarView.remove();
Chris@0 310 delete fieldModel.toolbarView;
Chris@0 311
Chris@0 312 // Unbind event handlers; delete decoration view. Don't remove the element
Chris@0 313 // because that would remove the field itself.
Chris@0 314 fieldModel.decorationView.remove();
Chris@0 315 delete fieldModel.decorationView;
Chris@0 316
Chris@0 317 // Unbind event handlers; delete editor view. Don't remove the element
Chris@0 318 // because that would remove the field itself.
Chris@0 319 fieldModel.editorView.remove();
Chris@0 320 delete fieldModel.editorView;
Chris@0 321 },
Chris@0 322
Chris@0 323 /**
Chris@0 324 * Asks the user to confirm whether he wants to stop editing via a modal.
Chris@0 325 *
Chris@0 326 * @param {Drupal.quickedit.EntityModel} entityModel
Chris@0 327 * An instance of the EntityModel class.
Chris@0 328 *
Chris@0 329 * @see Drupal.quickedit.AppView#acceptEditorStateChange
Chris@0 330 */
Chris@0 331 confirmEntityDeactivation(entityModel) {
Chris@0 332 const that = this;
Chris@0 333 let discardDialog;
Chris@0 334
Chris@0 335 function closeDiscardDialog(action) {
Chris@0 336 discardDialog.close(action);
Chris@0 337 // The active modal has been removed.
Chris@0 338 that.model.set('activeModal', null);
Chris@0 339
Chris@0 340 // If the targetState is saving, the field must be saved, then the
Chris@0 341 // entity must be saved.
Chris@0 342 if (action === 'save') {
Chris@0 343 entityModel.set('state', 'committing', { confirmed: true });
Chris@0 344 }
Chris@0 345 else {
Chris@0 346 entityModel.set('state', 'deactivating', { confirmed: true });
Chris@0 347 // Editing has been canceled and the changes will not be saved. Mark
Chris@0 348 // the page for reload if the entityModel declares that it requires
Chris@0 349 // a reload.
Chris@0 350 if (entityModel.get('reload')) {
Chris@0 351 reload = true;
Chris@0 352 entityModel.set('reload', false);
Chris@0 353 }
Chris@0 354 }
Chris@0 355 }
Chris@0 356
Chris@0 357 // Only instantiate if there isn't a modal instance visible yet.
Chris@0 358 if (!this.model.get('activeModal')) {
Chris@0 359 const $unsavedChanges = $(`<div>${Drupal.t('You have unsaved changes')}</div>`);
Chris@0 360 discardDialog = Drupal.dialog($unsavedChanges.get(0), {
Chris@0 361 title: Drupal.t('Discard changes?'),
Chris@0 362 dialogClass: 'quickedit-discard-modal',
Chris@0 363 resizable: false,
Chris@0 364 buttons: [
Chris@0 365 {
Chris@0 366 text: Drupal.t('Save'),
Chris@0 367 click() {
Chris@0 368 closeDiscardDialog('save');
Chris@0 369 },
Chris@0 370 primary: true,
Chris@0 371 },
Chris@0 372 {
Chris@0 373 text: Drupal.t('Discard changes'),
Chris@0 374 click() {
Chris@0 375 closeDiscardDialog('discard');
Chris@0 376 },
Chris@0 377 },
Chris@0 378 ],
Chris@0 379 // Prevent this modal from being closed without the user making a
Chris@0 380 // choice as per http://stackoverflow.com/a/5438771.
Chris@0 381 closeOnEscape: false,
Chris@0 382 create() {
Chris@0 383 $(this).parent().find('.ui-dialog-titlebar-close').remove();
Chris@0 384 },
Chris@0 385 beforeClose: false,
Chris@0 386 close(event) {
Chris@0 387 // Automatically destroy the DOM element that was used for the
Chris@0 388 // dialog.
Chris@0 389 $(event.target).remove();
Chris@0 390 },
Chris@0 391 });
Chris@0 392 this.model.set('activeModal', discardDialog);
Chris@0 393
Chris@0 394 discardDialog.showModal();
Chris@0 395 }
Chris@0 396 },
Chris@0 397
Chris@0 398 /**
Chris@0 399 * Reacts to field state changes; tracks global state.
Chris@0 400 *
Chris@0 401 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 402 * The `fieldModel` holding the state.
Chris@0 403 * @param {string} state
Chris@0 404 * The state of the associated field. One of
Chris@0 405 * {@link Drupal.quickedit.FieldModel.states}.
Chris@0 406 */
Chris@0 407 editorStateChange(fieldModel, state) {
Chris@0 408 const from = fieldModel.previous('state');
Chris@0 409 const to = state;
Chris@0 410
Chris@0 411 // Keep track of the highlighted field in the global state.
Chris@0 412 if (_.indexOf(this.singleFieldStates, to) !== -1 && this.model.get('highlightedField') !== fieldModel) {
Chris@0 413 this.model.set('highlightedField', fieldModel);
Chris@0 414 }
Chris@0 415 else if (this.model.get('highlightedField') === fieldModel && to === 'candidate') {
Chris@0 416 this.model.set('highlightedField', null);
Chris@0 417 }
Chris@0 418
Chris@0 419 // Keep track of the active field in the global state.
Chris@0 420 if (_.indexOf(this.activeFieldStates, to) !== -1 && this.model.get('activeField') !== fieldModel) {
Chris@0 421 this.model.set('activeField', fieldModel);
Chris@0 422 }
Chris@0 423 else if (this.model.get('activeField') === fieldModel && to === 'candidate') {
Chris@0 424 // Discarded if it transitions from a changed state to 'candidate'.
Chris@0 425 if (from === 'changed' || from === 'invalid') {
Chris@0 426 fieldModel.editorView.revert();
Chris@0 427 }
Chris@0 428 this.model.set('activeField', null);
Chris@0 429 }
Chris@0 430 },
Chris@0 431
Chris@0 432 /**
Chris@0 433 * Render an updated field (a field whose 'html' attribute changed).
Chris@0 434 *
Chris@0 435 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 436 * The FieldModel whose 'html' attribute changed.
Chris@0 437 * @param {string} html
Chris@0 438 * The updated 'html' attribute.
Chris@0 439 * @param {object} options
Chris@0 440 * An object with the following keys:
Chris@0 441 * @param {bool} options.propagation
Chris@0 442 * Whether this change to the 'html' attribute occurred because of the
Chris@0 443 * propagation of changes to another instance of this field.
Chris@0 444 */
Chris@0 445 renderUpdatedField(fieldModel, html, options) {
Chris@0 446 // Get data necessary to rerender property before it is unavailable.
Chris@0 447 const $fieldWrapper = $(fieldModel.get('el'));
Chris@0 448 const $context = $fieldWrapper.parent();
Chris@0 449
Chris@0 450 const renderField = function () {
Chris@0 451 // Destroy the field model; this will cause all attached views to be
Chris@0 452 // destroyed too, and removal from all collections in which it exists.
Chris@0 453 fieldModel.destroy();
Chris@0 454
Chris@0 455 // Replace the old content with the new content.
Chris@0 456 $fieldWrapper.replaceWith(html);
Chris@0 457
Chris@0 458 // Attach behaviors again to the modified piece of HTML; this will
Chris@0 459 // create a new field model and call rerenderedFieldToCandidate() with
Chris@0 460 // it.
Chris@0 461 Drupal.attachBehaviors($context.get(0));
Chris@0 462 };
Chris@0 463
Chris@0 464 // When propagating the changes of another instance of this field, this
Chris@0 465 // field is not being actively edited and hence no state changes are
Chris@0 466 // necessary. So: only update the state of this field when the rerendering
Chris@0 467 // of this field happens not because of propagation, but because it is
Chris@0 468 // being edited itself.
Chris@0 469 if (!options.propagation) {
Chris@0 470 // Deferred because renderUpdatedField is reacting to a field model
Chris@0 471 // change event, and we want to make sure that event fully propagates
Chris@0 472 // before making another change to the same model.
Chris@0 473 _.defer(() => {
Chris@0 474 // First set the state to 'candidate', to allow all attached views to
Chris@0 475 // clean up all their "active state"-related changes.
Chris@0 476 fieldModel.set('state', 'candidate');
Chris@0 477
Chris@0 478 // Similarly, the above .set() call's change event must fully
Chris@0 479 // propagate before calling it again.
Chris@0 480 _.defer(() => {
Chris@0 481 // Set the field's state to 'inactive', to enable the updating of
Chris@0 482 // its DOM value.
Chris@0 483 fieldModel.set('state', 'inactive', { reason: 'rerender' });
Chris@0 484
Chris@0 485 renderField();
Chris@0 486 });
Chris@0 487 });
Chris@0 488 }
Chris@0 489 else {
Chris@0 490 renderField();
Chris@0 491 }
Chris@0 492 },
Chris@0 493
Chris@0 494 /**
Chris@0 495 * Propagates changes to an updated field to all instances of that field.
Chris@0 496 *
Chris@0 497 * @param {Drupal.quickedit.FieldModel} updatedField
Chris@0 498 * The FieldModel whose 'html' attribute changed.
Chris@0 499 * @param {string} html
Chris@0 500 * The updated 'html' attribute.
Chris@0 501 * @param {object} options
Chris@0 502 * An object with the following keys:
Chris@0 503 * @param {bool} options.propagation
Chris@0 504 * Whether this change to the 'html' attribute occurred because of the
Chris@0 505 * propagation of changes to another instance of this field.
Chris@0 506 *
Chris@0 507 * @see Drupal.quickedit.AppView#renderUpdatedField
Chris@0 508 */
Chris@0 509 propagateUpdatedField(updatedField, html, options) {
Chris@0 510 // Don't propagate field updates that themselves were caused by
Chris@0 511 // propagation.
Chris@0 512 if (options.propagation) {
Chris@0 513 return;
Chris@0 514 }
Chris@0 515
Chris@0 516 const htmlForOtherViewModes = updatedField.get('htmlForOtherViewModes');
Chris@0 517 Drupal.quickedit.collections.fields
Chris@0 518 // Find all instances of fields that display the same logical field
Chris@0 519 // (same entity, same field, just a different instance and maybe a
Chris@0 520 // different view mode).
Chris@0 521 .where({ logicalFieldID: updatedField.get('logicalFieldID') })
Chris@0 522 .forEach((field) => {
Chris@0 523 // Ignore the field that was already updated.
Chris@0 524 if (field === updatedField) {
Chris@0 525
Chris@0 526 }
Chris@0 527 // If this other instance of the field has the same view mode, we can
Chris@0 528 // update it easily.
Chris@0 529 else if (field.getViewMode() === updatedField.getViewMode()) {
Chris@0 530 field.set('html', updatedField.get('html'));
Chris@0 531 }
Chris@0 532 // If this other instance of the field has a different view mode, and
Chris@0 533 // that is one of the view modes for which a re-rendered version is
Chris@0 534 // available (and that should be the case unless this field was only
Chris@0 535 // added to the page after editing of the updated field began), then
Chris@0 536 // use that view mode's re-rendered version.
Chris@0 537 else if (field.getViewMode() in htmlForOtherViewModes) {
Chris@0 538 field.set('html', htmlForOtherViewModes[field.getViewMode()], { propagation: true });
Chris@0 539 }
Chris@0 540 });
Chris@0 541 },
Chris@0 542
Chris@0 543 /**
Chris@0 544 * If the new in-place editable field is for the entity that's currently
Chris@0 545 * being edited, then transition it to the 'candidate' state.
Chris@0 546 *
Chris@0 547 * This happens when a field was modified, saved and hence rerendered.
Chris@0 548 *
Chris@0 549 * @param {Drupal.quickedit.FieldModel} fieldModel
Chris@0 550 * A field that was just added to the collection of fields.
Chris@0 551 */
Chris@0 552 rerenderedFieldToCandidate(fieldModel) {
Chris@0 553 const activeEntity = Drupal.quickedit.collections.entities.findWhere({ isActive: true });
Chris@0 554
Chris@0 555 // Early-return if there is no active entity.
Chris@0 556 if (!activeEntity) {
Chris@0 557 return;
Chris@0 558 }
Chris@0 559
Chris@0 560 // If the field's entity is the active entity, make it a candidate.
Chris@0 561 if (fieldModel.get('entity') === activeEntity) {
Chris@0 562 this.setupEditor(fieldModel);
Chris@0 563 fieldModel.set('state', 'candidate');
Chris@0 564 }
Chris@0 565 },
Chris@0 566
Chris@0 567 /**
Chris@0 568 * EntityModel Collection change handler.
Chris@0 569 *
Chris@0 570 * Handler is called `change:isActive` and enforces a single active entity.
Chris@0 571 *
Chris@0 572 * @param {Drupal.quickedit.EntityModel} changedEntityModel
Chris@0 573 * The entityModel instance whose active state has changed.
Chris@0 574 */
Chris@0 575 enforceSingleActiveEntity(changedEntityModel) {
Chris@0 576 // When an entity is deactivated, we don't need to enforce anything.
Chris@0 577 if (changedEntityModel.get('isActive') === false) {
Chris@0 578 return;
Chris@0 579 }
Chris@0 580
Chris@0 581 // This entity was activated; deactivate all other entities.
Chris@0 582 changedEntityModel.collection.chain()
Chris@0 583 .filter(entityModel => entityModel.get('isActive') === true && entityModel !== changedEntityModel)
Chris@0 584 .each((entityModel) => {
Chris@0 585 entityModel.set('state', 'deactivating');
Chris@0 586 });
Chris@0 587 },
Chris@0 588
Chris@0 589 });
Chris@0 590 }(jQuery, _, Backbone, Drupal));