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1 /*
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2 Cross-Modal DAW Prototype - Prototype of a simple Cross-Modal Digital Audio Workstation.
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3
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4 Copyright (C) 2015 Queen Mary University of London (http://depic.eecs.qmul.ac.uk/)
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5
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6 This program is free software: you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation, either version 3 of the License, or
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9 (at your option) any later version.
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10
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11 This program is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with this program. If not, see <http://www.gnu.org/licenses/>.
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18 */
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19 package uk.ac.qmul.eecs.depic.daw;
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20
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21 import java.beans.PropertyChangeListener;
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22 import java.beans.PropertyChangeSupport;
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23
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24 /**
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25 *
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26 * a sound played by the Sonification
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27 *
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28 */
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29 public class Sound {
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30 private Enum<?> type;
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31 private float pan;
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32 private float pitch;
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33 private float gain;
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34 private Object soundSource;
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35 private PropertyChangeSupport changeSupport;
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36
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37 public Sound(Enum<?> type) {
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38 this.type= type;
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39 gain = 1.0f;
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40 pan = 0.0f;
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41 pitch = 440.0f;
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42 changeSupport = new PropertyChangeSupport(this);
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43 }
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44
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45 public void addPropertyChangeListener(PropertyChangeListener listener) {
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46 changeSupport.addPropertyChangeListener(listener);
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47 }
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48
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49 public void removePropertyChangeListener(PropertyChangeListener listener) {
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50 changeSupport.removePropertyChangeListener(listener);
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51 }
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52
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53 public Enum<?> getType(){
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54 return type;
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55 }
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56
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57 public float getPitch() {
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58 return pitch;
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59 }
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60
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61 public Sound setPitch(float pitch) {
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62 float oldPitch = this.pitch;
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63 this.pitch = pitch;
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64 changeSupport.firePropertyChange("pitch", oldPitch, pitch);
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65 return this;
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66 }
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67
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68 public float getGain() {
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69 return gain;
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70 }
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71
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72 public Sound setGain(float gain) {
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73 float oldGain = this.gain;
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74 this.gain = gain;
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75 changeSupport.firePropertyChange("gain", oldGain, gain);
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76 return this;
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77 }
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78
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79 public Sound setPan(float pan){
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80 float oldPan = this.pan;
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81 this.pan = pan;
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82 changeSupport.firePropertyChange("pan", oldPan, pan);
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83 return this;
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84 }
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85
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86 public float getPan(){
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87 return pan;
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88 }
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89
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90 public Object getSource(){
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91 return soundSource;
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92 }
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93
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94 @Override
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95 public String toString(){
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96 return "Sound type:"+getType();
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97 }
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98 }
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