annotate src/uk/ac/qmul/eecs/depic/daw/Chunk.java @ 4:473da40f3d39 tip

added html formatting to Daw/package-info.java
author Fiore Martin <f.martin@qmul.ac.uk>
date Thu, 25 Feb 2016 17:50:09 +0000
parents c0412c81d274
children
rev   line source
f@0 1 /*
f@0 2 Cross-Modal DAW Prototype - Prototype of a simple Cross-Modal Digital Audio Workstation.
f@0 3
f@0 4 Copyright (C) 2015 Queen Mary University of London (http://depic.eecs.qmul.ac.uk/)
f@0 5
f@0 6 This program is free software: you can redistribute it and/or modify
f@0 7 it under the terms of the GNU General Public License as published by
f@0 8 the Free Software Foundation, either version 3 of the License, or
f@0 9 (at your option) any later version.
f@0 10
f@0 11 This program is distributed in the hope that it will be useful,
f@0 12 but WITHOUT ANY WARRANTY; without even the implied warranty of
f@0 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
f@0 14 GNU General Public License for more details.
f@0 15
f@0 16 You should have received a copy of the GNU General Public License
f@0 17 along with this program. If not, see <http://www.gnu.org/licenses/>.
f@0 18 */
f@0 19 package uk.ac.qmul.eecs.depic.daw;
f@0 20
f@0 21 import uk.ac.qmul.eecs.depic.patterns.MathUtils;
f@0 22 import uk.ac.qmul.eecs.depic.patterns.Range;
f@0 23
f@1 24 /**
f@1 25 *
f@2 26 * A Chunk is a set of contiguous audio samples. It is used in the visual representation of a sound wave where only the maximum
f@1 27 * and minimum values of all the samples are taken into account. In the sound wave a chuck would be drawn as a vertical
f@1 28 * line at a specific x position, all the contiguous chunks make the sound wave as usually drawn.
f@1 29 *
f@1 30 */
f@0 31 public class Chunk extends Range<Float> {
f@0 32 public static final Chunk SILENCE = new Chunk((short)0,(short)0);
f@0 33 private float normalizedStart;
f@0 34 private float normalizedEnd;
f@0 35
f@0 36 public Chunk(Chunk chunk1, Chunk chunk2) {
f@0 37 super(chunk1, chunk2);
f@0 38
f@0 39 normalizedStart = Math.min(chunk1.getNormStart(), chunk2.getNormStart());
f@0 40 normalizedEnd = Math.max(chunk1.getNormEnd(), chunk2.getNormEnd());
f@0 41 }
f@0 42
f@0 43 public Chunk(Short s1, Short s2) {
f@0 44 normalizedStart = (s1-Short.MIN_VALUE)/(float)domain();
f@0 45 normalizedEnd = (s2-Short.MIN_VALUE)/(float)domain();
f@0 46
f@0 47 MathUtils.Scale scale = new MathUtils.Scale(0.0f, 1.0f, -1.0f, 1.0f);
f@0 48 start = scale.linear(normalizedStart);
f@0 49 end = scale.linear(normalizedEnd);
f@0 50 }
f@0 51
f@0 52 public static int domain() {
f@0 53 return Short.MAX_VALUE - Short.MIN_VALUE;
f@0 54 }
f@0 55
f@0 56 public float getNormStart(){
f@0 57 return normalizedStart;
f@0 58 }
f@0 59
f@0 60 public float getNormEnd(){
f@0 61 return normalizedEnd;
f@0 62 }
f@0 63
f@0 64 @Override
f@0 65 public String toString(){
f@0 66 return "Chunk - range:["+getStart()+","+getEnd()+"] normalized range ["+getNormStart()+","+getNormEnd()+"]" ;
f@0 67 }
f@0 68 }
f@0 69
f@0 70