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hekeus@1: \begin{document}
hekeus@3: \title{Cognitive Music Modelling: An Information Dynamics Approach}
hekeus@1: 
hekeus@3: \author{\IEEEauthorblockN{Samer Abdallah, Henrik Ekeus, Peter Foster, Andrew Robertson, Mark D. Plumbley}
hekeus@3: \IEEEauthorblockA{Queen Mary University of London\\Centre for Digital Music\\School of Electronic Engineering and Computer Science\\Email: }
hekeus@3: }
hekeus@1: 
hekeus@1: \maketitle
hekeus@1: %\setcounter{secnumdepth}{2}
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hekeus@3: %\tableofcontents
hekeus@3: \begin{abstract}
hekeus@3: People take in information when perceiving music.  With it they continually build predictive models of what is going to happen.  There is a relationship between information measures and how we perceive music.  An information theoretic approach to music cognition is thus a fruitful avenue of research.
hekeus@3: \end{abstract}
hekeus@1: 
hekeus@1: 
hekeus@1: \section{Intro}
hekeus@3: \subsection{Information Theory and Prediction}
hekeus@2: Bayesian probability and modelling the building of predictions
hekeus@1: \subsection{Link to music}
hekeus@1: Music as a temporal pattern.  Meyer, Narmour. Music unfolding in time.  How listeners see different kinds of predictability in musical patters..
hekeus@1: \section{Information Dynamics Approach}
hekeus@1: 
hekeus@1: \subsection{Re-iterate core hypothesis}
hekeus@1: 
hekeus@1: \subsection{models/parameters/observations}
hekeus@1: The grouping of elements into past, present and future..s
hekeus@1: \subsection{Information measures}
hekeus@1: Predictive information rate as a measure of structure 
hekeus@1: Cruchfield papers, anatomy of abit
hekeus@1: \subsection{Case of this approach being good at modelling music cognition}
hekeus@1: Inverted U
hekeus@1: \section{Applications}
hekeus@1: \subsection{In Analysis}
hekeus@1: 	refer to the work with the analysis of minimalist pieces
hekeus@1: 	
hekeus@1: 	Content analysis - Sound Categorisation.  Using Information Dynamics it is possible to segment music.  From there we can then use this to search large data sets. Determine musical structure for the purpose of playlist navigation and search. (Peter)
hekeus@1: 
hekeus@1: \subsection{Beat Tracking}
hekeus@1:   Bayesian belief can be used to predict when things happen (as oppose to just what happens).  Information Dynamics of?
hekeus@1:   
hekeus@1: 
hekeus@2: 
hekeus@3: \subsection{Information Dynamics as Design Tool}
hekeus@2: \subsubsection{The Melody Triangle}
hekeus@2: 	\emph{What the Melody Triangle is\dots}
hekeus@2: 	
hekeus@2: 	
hekeus@2: 	\emph{The Melody Triangle as Composition Assistant\dots}
hekeus@2: 	
hekeus@2: 	\emph{comparable tools} The use of stochastic processes for the generation of musical material has been widespread for decades.  Just as Information Theory was coming of age Iannis Xenakis applied probabilistic mathematical models to the creation of musical materials.  This included the formulation of a theory of Markovian Stochastic Music.  With the Melody Triangle similar processes generate the content, however we are able to explore and interface with these processes at the high and abstract level of expectation, randomness and predictability.  
hekeus@2: 	
hekeus@2: 	 \emph{Using the Melody Triangle for the generation of non-sonic content (maybe)}
hekeus@2: 
hekeus@2: \subsection{Information Dynamics as Evaluative Feedback Mechanism}
hekeus@2: 
hekeus@2: 
hekeus@2:   	\emph{comparable system}  Gordon Pask's Musicolor (1953) applied a similar notion of boredom in its design.
hekeus@2: 	The Musicolour would react to audio input through a microphone by flashing coloured lights.  Rather than a direct mapping of sound to light, Pask designed the device to be a partner to a performing musician.  It would adapt its lighting pattern based on the rhythms and frequencies it would hear, quickly `learning' to flash in time with the music.  However Pask endowed the device with the ability to `be bored'; if the rhythmic and frequency content of the input remained the same for too long it would listen for other rhythms and frequencies, only lighting when it heard these.  As the Musicolour would `get bored', the musician would have to change and vary their playing, eliciting new and unexpected outputs in trying to keep the Musicolour interested.
hekeus@2: 	
hekeus@2: 	In a similar vain, our \emph{Information Dynamics Critic}(name?) allows for an evaluative measure of an input stream, however containing a more sophisticated notion of boredom that \dots
hekeus@2: 	
hekeus@2: \subsection{Musical Preference and Information Dynamics}
hekeus@2:    Any results from this study
hekeus@1: \section{Conclusion}
hekeus@1: 
hekeus@1: \end{document}



