view java/src/uk/ac/qmul/eecs/ccmi/haptics/Haptics.java @ 5:d66dd5880081

Added support for Falcon Haptic device and Tablet/Mouse as haptic device
author Fiore Martin <fiore@eecs.qmul.ac.uk>
date Tue, 10 Jul 2012 22:39:37 +0100
parents 9e67171477bc
children 1c5af356bb99
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/*  
 CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool
  
 Copyright (C) 2011  Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/)

 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/  

package uk.ac.qmul.eecs.ccmi.haptics;

import java.awt.geom.Line2D;
import java.util.BitSet;

/**
 * 
 * An interface for rendering a visual diagram hapticly.   
 *
 */
public interface Haptics extends Runnable{

	public void addNewDiagram(String diagramName);

	public void switchDiagram(String diagramName);

	public void removeDiagram(String diagramNameToRemove, String diagramNameOfNext);

	public void addNode(double x, double y, int nodeHashCode, String diagramName);

	public void removeNode(int nodeHashCode, String diagramName);

	public void moveNode(double x, double y, int nodeHashCode, String diagramName);

	public void addEdge(int edgeHashCode, double[] xs, double[] ys,
			BitSet[] adjMatrix, int nodeStart, int stipplePattern,
			Line2D attractLine, String diagramName);

	public void updateEdge(int edgeHashCode, double[] xs, double[] ys,
			BitSet[] adjMatrix, int nodeStart, Line2D attractLine, String diagramName);

	public void removeEdge(int edgeHashCode, String diagramName);

	public void attractTo(int elementHashCode);
	
	public void pickUp(int elementHashCode);
	
	public boolean isAlive();
	
	public void setVisible(boolean visible);

	public void dispose();
	
}