Mercurial > hg > ccmieditor
view java/src/uk/ac/qmul/eecs/ccmi/haptics/Haptics.java @ 5:d66dd5880081
Added support for Falcon Haptic device and Tablet/Mouse as haptic device
author | Fiore Martin <fiore@eecs.qmul.ac.uk> |
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date | Tue, 10 Jul 2012 22:39:37 +0100 |
parents | 9e67171477bc |
children | 1c5af356bb99 |
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/* CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool Copyright (C) 2011 Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ package uk.ac.qmul.eecs.ccmi.haptics; import java.awt.geom.Line2D; import java.util.BitSet; /** * * An interface for rendering a visual diagram hapticly. * */ public interface Haptics extends Runnable{ public void addNewDiagram(String diagramName); public void switchDiagram(String diagramName); public void removeDiagram(String diagramNameToRemove, String diagramNameOfNext); public void addNode(double x, double y, int nodeHashCode, String diagramName); public void removeNode(int nodeHashCode, String diagramName); public void moveNode(double x, double y, int nodeHashCode, String diagramName); public void addEdge(int edgeHashCode, double[] xs, double[] ys, BitSet[] adjMatrix, int nodeStart, int stipplePattern, Line2D attractLine, String diagramName); public void updateEdge(int edgeHashCode, double[] xs, double[] ys, BitSet[] adjMatrix, int nodeStart, Line2D attractLine, String diagramName); public void removeEdge(int edgeHashCode, String diagramName); public void attractTo(int elementHashCode); public void pickUp(int elementHashCode); public boolean isAlive(); public void setVisible(boolean visible); public void dispose(); }