Daniel@0: /* C mex version of normalise.m in misc directory */ Daniel@0: Daniel@0: #include "mex.h" Daniel@0: Daniel@0: void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) Daniel@0: { Daniel@0: double *T, *sum_ptr, sum; Daniel@0: int i, N; Daniel@0: Daniel@0: plhs[0] = mxDuplicateArray(prhs[0]); Daniel@0: T = mxGetPr(plhs[0]); Daniel@0: if(mxIsSparse(plhs[0])) N = mxGetJc(plhs[0])[mxGetN(plhs[0])]; Daniel@0: else N = mxGetNumberOfElements(plhs[0]); Daniel@0: Daniel@0: plhs[1] = mxCreateDoubleMatrix(1, 1, mxREAL); Daniel@0: sum_ptr = mxGetPr(plhs[1]); Daniel@0: Daniel@0: sum = 0; Daniel@0: for (i = 0; i < N; i++) { Daniel@0: sum += *T++; Daniel@0: } Daniel@0: T = mxGetPr(plhs[0]); Daniel@0: if (sum > 0) { Daniel@0: for (i = 0; i < N; i++) { Daniel@0: *T++ /= sum; Daniel@0: } Daniel@0: } Daniel@0: *sum_ptr = sum; Daniel@0: }