Mercurial > hg > btrack
view README.md @ 84:ce802aba0a6a
Merge branch 'release/1.0.2' into develop
author | Adam Stark <adamstark.uk@gmail.com> |
---|---|
date | Tue, 25 Nov 2014 23:00:13 +0000 |
parents | 2d8cf2878483 |
children | 3b69082715ea 5eeabb24d677 |
line wrap: on
line source
BTrack - A Real-Time Beat Tracker ================================= ** Version 1.0.2 ** *by Adam Stark, Matthew Davies and Mark Plumbley.* About BTrack ------------ BTrack is a causal beat tracking algorithm intended for real-time use. It is implemented in C++ with wrappers for Python and the Vamp plug-in framework. Full details of the working of the algorithm can be found in: * Musicians and Machines: Bridging the Semantic Gap in Live Performance, Chapter 3, A. M. Stark, PhD Thesis, Queen Mary, University of London, 2011. * Real-Time Beat-Synchronous Analysis of Musical Audio, A. M. Stark, M. E. P. Davies and M. D. Plumbley. In Proceedings of the 12th International Conference on Digital Audio Effects (DAFx-09), Como, Italy, September 1-4, 2009. BTrack is made available under the GNU General Public License, version 3. Please see the included LICENSE.txt for more details. Versions -------- ==== 1.0.2 ==== (25th November 2014) * Added updated Max external project and associated files * Fixed a couple of bugs ==== 1.0.1 ==== (21st November 2014) * Moved to git & updated README * No implementation changes ==== 1.0.0 ==== (8th July 2014) * Many updates to stability and improvements to implementation ==== 0.9.0 ==== (circa 2008/2009) * This is the original version of the BTrack algorithm Usage - C++ ----------- **STEP 1** Include the BTrack header file as follows: #include "BTrack.h" **STEP 2** Instantiate the algorithm by one of the following: // to use the default 512 hop size and 1024 frame size BTrack b; or: // to specify a hop size (e.g. 512) and have a frame size of 2 x the hop size BTrack b(512); or: // to specify both the hop size and frame size BTrack b(512,1024); **STEP 3.1 - Audio Input** In the processing loop, fill a double precision array with one frame of audio samples (as determined in step 2): double *frame; // ! // do something here to fill the frame with audio samples // ! and then call: b.processAudioFrame(frame); and to check for beats, simply call: if (b.beatDueInCurrentFrame()) { // do something on the beat } **STEP 3.2 - Onset Detection Function Input** The algorithm can process onset detection function samples. Given a double precision onset detection function sample called 'newSample', at each step, call: b.processOnsetDetectionFunctionSample(newSample); and then check for beats with: if (b.beatDueInCurrentFrame()) { // do something on the beat } Requirements ------------ To compile BTrack, you will require the following libraries: * FFTW * libsamplerate License ------- Copyright (c) 2014 Queen Mary University of London This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.