andrewm@10: /* andrewm@10: * vector_graphics.h andrewm@10: * andrewm@10: * Created on: Nov 10, 2014 andrewm@10: * Author: parallels andrewm@10: */ andrewm@10: andrewm@10: #ifndef VECTOR_GRAPHICS_H_ andrewm@10: #define VECTOR_GRAPHICS_H_ andrewm@10: andrewm@10: int renderLine(float x1, float y1, float x2, float y2, float speed, andrewm@10: float *buffer, int maxLength); andrewm@10: int renderArc(float x, float y, float radius, float thetaMin, float thetaMax, andrewm@10: float speed, float *buffer, int maxLength); andrewm@10: void renderPoint(float x, float y, float *buffer, float length); andrewm@10: andrewm@10: andrewm@10: #endif /* VECTOR_GRAPHICS_H_ */