giuliomoro@23: /* giuliomoro@19: * giuliomoro@19: * Andrew McPherson and Victor Zappi giuliomoro@19: * Queen Mary, University of London giuliomoro@19: */ giuliomoro@19: giuliomoro@301: #include andrewm@56: #include giuliomoro@19: #include giuliomoro@19: #include giuliomoro@19: andrewm@56: // setup() is called once before the audio rendering starts. giuliomoro@19: // Use it to perform any initialisation and allocation which is dependent giuliomoro@19: // on the period size or sample rate. giuliomoro@19: // giuliomoro@19: // userData holds an opaque pointer to a data structure that was passed giuliomoro@19: // in from the call to initAudio(). giuliomoro@19: // giuliomoro@19: // Return true on success; returning false halts the program. andrewm@52: giuliomoro@301: bool setup(BelaContext *context, void *userData) giuliomoro@19: { giuliomoro@19: return true; giuliomoro@19: } giuliomoro@19: giuliomoro@19: // render() is called regularly at the highest priority by the audio engine. giuliomoro@19: // Input and output are given from the audio hardware and the other giuliomoro@20: // ADCs and DACs (if available). If only audio is available, numAnalogFrames giuliomoro@19: // will be 0. giuliomoro@19: giuliomoro@301: void render(BelaContext *context, void *userData) giuliomoro@19: /* giuliomoro@23: we assume that gNumAnalogChannels=8, numAnalogFrames==8 and numDigitalFrames==numAudioFrames giuliomoro@19: * */ giuliomoro@19: { giuliomoro@87: /* giuliomoro@87: * TODO: as an exercise, you will need to set the pin mode before writing or reading the digital pins. giuliomoro@87: */ andrewm@52: if((context->audioSampleCount&31)==0){ //every 32 frames... giuliomoro@23: //ANALOG channels andrewm@308: analogWrite(context, 0, 0, analogRead(context, 0,0)); andrewm@52: // read the input0 at frame0 and write it to output0 frame0. Using analogWrite will fill the rest of the buffer with the same value giuliomoro@23: // The value at the last frame will persist through the successive buffers until is set again. giuliomoro@23: // This effectively is a pass-through with downsampling by 32 times andrewm@308: analogWrite(context, 0, 3, 1.0); // write 1.0 to channel3 from frame0 to the end of the buffer andrewm@308: analogWrite(context, 4, 3, 0.1); // write 0.1 to channel3 from frame4 to the end of the buffer andrewm@308: analogWriteOnce(context, 6, 3, 0.2); //write 0.2 to channel3 only on frame 6 giuliomoro@23: //this buffer for channel 3 will look like this: 1 1 1 1 0.1 0.1 0.2 0.1 giuliomoro@23: //the next buffers for channel 3 will be filled up with 0.1 .... giuliomoro@23: //DIGITAL channels andrewm@308: digitalWrite(context, 0, P8_07, GPIO_HIGH); //sets all the frames to HIGH for channel 0 andrewm@308: digitalWriteOnce(context, 4, P8_07, GPIO_LOW); //only frame 4 will be LOW for channel 0 giuliomoro@23: // in this buffer the frames of channel 0 will look like this: 1 1 1 1 0 1 1 1 ...... 1 giuliomoro@23: // in the next buffer each frame of channel 0 will be initialized to 1 (the last value of this buffer) andrewm@308: digitalWrite(context, 0, P8_08, GPIO_HIGH); andrewm@308: digitalWrite(context, 2, P8_08, GPIO_LOW); andrewm@308: digitalWrite(context, 4, P8_08, GPIO_HIGH); andrewm@308: digitalWrite(context, 5, P8_08, GPIO_LOW); andrewm@310: pinMode(context, 0, P9_16, GPIO_INPUT); // set channel 10 to input giuliomoro@23: // in this buffer the frames of channel 1 will look like this: 1 1 0 0 1 0 0 0 .... 0 giuliomoro@23: // in the next buffer each frame of channel 1 will be initialized to 0 (the last value of this buffer) giuliomoro@19: } andrewm@52: for(unsigned int n=0; naudioFrames; n++){ andrewm@52: for(unsigned int c=0; caudioChannels; c++){ andrewm@52: context->audioOut[n*context->audioChannels + c]=context->audioIn[n*context->audioChannels + c]; giuliomoro@23: } giuliomoro@33: //use digital channels 2-8 to create a 7 bit binary counter andrewm@52: context->digital[n]=context->digital[n] & (~0b111111100); // set to zero (GPIO_OUTPUT) the bits in the lower word andrewm@52: context->digital[n]=context->digital[n] & ((~0b111111100<<16) | 0xffff ); //initialize to zero the bits in the higher word (output value) andrewm@52: context->digital[n]=context->digital[n] | ( ((context->audioSampleCount&0b1111111)<<(16+2)) ) ; // set the bits in the higher word to the desired output value, keeping the lower word unchanged andrewm@308: digitalWrite(context, n, P8_29, digitalRead(context, n, P8_30)); // echo the input from from channel 15 to channel 14 andrewm@308: digitalWrite(context, n, P8_28, digitalRead(context, n, P9_16)); // echo the input from from channel 10 to channel 13 andrewm@310: pinMode(context, 0, P8_30, 0); //set channel 15 to input giuliomoro@19: } giuliomoro@23: andrewm@52: for(unsigned int n=0; nanalogFrames; n++){ andrewm@308: analogWrite(context, n, 1, (context->audioSampleCount&8191)/8192.0); // writes a single frame. channel 1 is a ramp that follows gCountFrames andrewm@308: analogWrite(context, n, 2, analogRead(context, n, 2)); // writes a single frame. channel2 is just a passthrough giuliomoro@23: // rt_printf("Analog out frame %d :",n); giuliomoro@23: // for(int c=0; c