view examples/08-PureData/customRender/_main.pd @ 552:f8bb6186498d prerelease

added customRender example for predate
author chnrx <chris.heinrichs@gmail.com>
date Fri, 24 Jun 2016 16:22:17 +0100
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#N canvas 959 597 692 1046 10;
#X obj 45 615 dac~ 1 2;
#X obj 45 574 *~ 0.1;
#X obj 45 553 osc~ 440;
#X text 464 21 ............................;
#X text 464 31 . ____ ._____ _ .......___ .;
#X text 464 41 .| __ )| ____| |....../ _ |.;
#X text 464 61 .| |_) | |___| |___ / ___ |.;
#X text 464 71 .|____/|_____|_____/_/..._|.io;
#X text 464 81 ............................;
#X text 464 51 .| __ || __|.| |...../ _| |.;
#X text 35 32 Using custom render.cpp files;
#X text 35 42 =============================;
#X text 35 58 It is possible to modify the default libpd and heavy
;
#X text 35 72 wrapper templates in order to combine c++ code with;
#X text 35 86 your puredata patches.;
#X text 35 100 In this example you should hear a tremolo effect being
;
#X text 35 114 applied to the output. This is done by taking the output
;
#X text 35 128 buffer returned from libpd or heavy and applying further
;
#X text 35 142 processing before writing the buffer to the Bela context.
;
#X text 35 156 It is also possible to define more input or output channels
;
#X text 35 170 within the render.cpp file in order to pass auxiliary
;
#X text 35 198 code.;
#X text 35 184 signals (e.g. envelopes) across the pd patch and the
c++;
#X obj 46 716 adc~ 3;
#X obj 46 738 snapshot~;
#X obj 97 694 loadbang;
#X obj 97 716 metro 5;
#X obj 46 804 * 20;
#X obj 46 826 + 0.5;
#X text 94 826 map to exponential range 0.5Hz<->20Hz;
#X obj 46 848 s tremoloRate;
#X text 154 848 <<< this receiver doesn't exist in the patch but is
parsed;
#X text 36 520 Simple 440Hz sine wave;
#X text 36 530 ----------------------;
#X text 36 660 Sending messages to modified render.cpp;
#X text 36 670 ---------------------------------------;
#X text 35 211 In this example we are sending float values to a receiver
;
#X text 35 225 named 'tremoloRate' which is parsed by the modified
;
#X text 35 239 render.cpp file and used to control the rate of the
tremolo;
#X text 35 253 effect applied to the output.;
#X obj 46 760 t f f;
#X obj 46 782 *;
#X text 35 267 See the render.cpp file in the project folder for the
libpd;
#X text 35 282 implementation. The heavy implementation can be found
inside;
#X text 35 295 the enclosed /heavy folder. (This is where custom render.cpp
;
#X text 35 309 files for heavy need to be placed when compiling with
heavy);
#X text 179 860 by a hook function in the modified render.cpp file.
;
#X text 200 897 Bela_floatHook(const char *source \, float value);
#X text 180 962 For heavy this is:;
#X text 179 884 For libpd this function is:;
#X text 200 973 sendHook( double timestamp \, const char *receiverName
;
#X text 260 986 \, const HvMessage *const m \, void *userData);
#X text 180 911 Note that in libpd the receiver name needs to be registered
;
#X text 180 925 using the libpd_bind(const char *sym) function (see
the;
#X text 180 939 contents of setup());
#X text 180 1002 The receiver name does not need to be registered anywhere.
;
#X text 35 324 Search for 'MODIFICATION' (no quotation marks) inside
either;
#X text 35 338 of the render files to inspect all the modifications
that;
#X text 36 352 were made for this example.;
#X text 36 386 Running the patch with the modified render.cpp file
;
#X text 36 396 ---------------------------------------------------
;
#X text 36 409 If using libpd \, you can simply run this patch from
the;
#X text 36 423 Bela IDE. The system will automatically detect the;
#X text 36 437 modified file use it instead of the template.;
#X text 36 457 Similarly \, the build script for the Heavy compiler
;
#X text 36 471 will detect the presence of a render.cpp file inside
;
#X text 36 485 the enclosed /heavy/ folder and bypass the default wrapper.
;
#X connect 1 0 0 1;
#X connect 1 0 0 0;
#X connect 2 0 1 0;
#X connect 23 0 24 0;
#X connect 24 0 40 0;
#X connect 25 0 26 0;
#X connect 26 0 24 0;
#X connect 27 0 28 0;
#X connect 28 0 30 0;
#X connect 40 0 41 0;
#X connect 40 1 41 1;
#X connect 41 0 27 0;