view examples/osc/render.cpp @ 400:adb4fafbeaef prerelease

Fixed 'make stop' kills IDE
author Giulio Moro <giuliomoro@yahoo.it>
date Wed, 15 Jun 2016 01:48:22 +0100
parents db2fe4e1b88e
children
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/*
 ____  _____ _        _    
| __ )| ____| |      / \   
|  _ \|  _| | |     / _ \  
| |_) | |___| |___ / ___ \ 
|____/|_____|_____/_/   \_\.io

 */

/**
\example 5_osc

Open Sound Control
------------------

This example shows an implementation of OSC (Open Sound Control) which was 
developed at UC Berkeley Center for New Music and Audio Technology (CNMAT).

It is designed to be run alongside resources/osc/osc.js

The OSC server port on which to receive is set in `setup()` 
via `oscServer.setup()`. Likewise the OSC client port on which to 
send is set in `oscClient.setup()`.

In `setup()` an OSC message to address `/osc-setup`, it then waits 
1 second for a reply on `/osc-setup-reply`.

in `render()` the code receives OSC messages, parses them, and sends 
back an acknowledgment.
*/

#include <Bela.h>
#include <OSCServer.h>
#include <OSCClient.h>

OSCServer oscServer;
OSCClient oscClient;

// this example is designed to be run alongside resources/osc/osc.js

// parse messages recieved by OSC Server
// msg is Message class of oscpkt: http://gruntthepeon.free.fr/oscpkt/
void parseMessage(oscpkt::Message msg){
    
    rt_printf("recieved message to: %s\n", msg.addressPattern().c_str());
    
    int intArg;
    float floatArg;
    if (msg.match("/osc-test").popInt32(intArg).popFloat(floatArg).isOkNoMoreArgs()){
        rt_printf("recieved int %i and float %f\n", intArg, floatArg);
    }
    
}

bool setup(BelaContext *context, void *userData)
{
    // setup the OSC server to recieve on port 7562
    oscServer.setup(7562);
    // setup the OSC client to send on port 7563
    oscClient.setup(7563);
    
    // the following code sends an OSC message to address /osc-setup
    // then waits 1 second for a reply on /osc-setup-reply
    bool handshakeRecieved = false;
    oscClient.sendMessageNow(oscClient.newMessage.to("/osc-setup").end());
    oscServer.recieveMessageNow(1000);
    while (oscServer.messageWaiting()){
        if (oscServer.popMessage().match("/osc-setup-reply")){
            handshakeRecieved = true;
        }
    }
    
    if (handshakeRecieved){
        rt_printf("handshake recieved!\n");
    } else {
        rt_printf("timeout!\n");
    }
    
	return true;
}

void render(BelaContext *context, void *userData)
{
    // recieve OSC messages, parse them, and send back an acknowledgment
    while (oscServer.messageWaiting()){
        parseMessage(oscServer.popMessage());
        oscClient.queueMessage(oscClient.newMessage.to("/osc-acknowledge").add(5).add(4.2f).add(std::string("OSC message recieved")).end());
    }
}

void cleanup(BelaContext *context, void *userData)
{

}