view projects/tank_wars/game.h @ 269:ac8eb07afcf5

Oxygen text added to each render.cpp file for the default projects. Text includes project explanation from Wiki, edited in places. Empty project added as a default project. Doxyfile updated. Each of the project locations added to INPUT configuration option. Consider just watching the whole project file so all new projects are automatically pulled through.
author Robert Jack <robert.h.jack@gmail.com>
date Tue, 17 May 2016 15:40:16 +0100
parents fbfeb5895efd
children 8d80eda512cd
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/*
 * game.h
 *
 *  Created on: Nov 10, 2014
 *      Author: parallels
 */

#ifndef GAME_H_
#define GAME_H_

// Initialisation
void setupGame(int width, int height);
void restartGame();

// Update physics
void nextGameFrame();

// State updaters
void setTank1CannonAngle(float angle);
void setTank2CannonAngle(float angle);
void setTank1CannonStrength(float strength);
void setTank2CannonStrength(float strength);
void fireProjectile();

// State queries
bool gameStatusPlayer1Turn();
bool gameStatusProjectileInMotion();
int gameStatusWinner();
bool gameStatusCollisionOccurred();
float gameStatusProjectileHeight();

// Render screen; returns length of buffer used
int drawGame(float *buffer, int bufferSize);

// Cleanup and memory release
void cleanupGame();

#endif /* GAME_H_ */