view projects/d-box/PinkNoise.h @ 12:a6beeba3a648

Initial support for higher matrix sample rates by reducing the number of channels. Input not tested yet, and not all examples updated to new format.
author andrewm
date Thu, 22 Jan 2015 19:00:22 +0000
parents 8a575ba3ab52
children
line wrap: on
line source
#ifndef _PinkNoise_H
#define _PinkNoise_H

// Technique by Larry "RidgeRat" Trammell 3/2006
// http://home.earthlink.net/~ltrammell/tech/pinkalg.htm
// implementation and optimization by David Lowenfels

#include <cstdlib>
#include <ctime>
#include <stdlib.h>

#define PINK_NOISE_NUM_STAGES 3

class PinkNoise {
public:
  PinkNoise() {
  srand ( time(NULL) ); // initialize random generator
    clear();
  }

  void clear() {
    for( size_t i=0; i< PINK_NOISE_NUM_STAGES; i++ )
      state[ i ] = 0.0;
    }

  float tick() {
    static const float RMI2 = 2.0 / float(RAND_MAX); // + 1.0; // change for range [0,1)
    static const float offset = A[0] + A[1] + A[2];

  // unrolled loop
    float temp = float( rand() );
    state[0] = P[0] * (state[0] - temp) + temp;
    temp = float( rand() );
    state[1] = P[1] * (state[1] - temp) + temp;
    temp = float( rand() );
    state[2] = P[2] * (state[2] - temp) + temp;
    return ( A[0]*state[0] + A[1]*state[1] + A[2]*state[2] )*RMI2 - offset;
  }

protected:
  float state[ PINK_NOISE_NUM_STAGES ];
  static const float A[ PINK_NOISE_NUM_STAGES ];
  static const float P[ PINK_NOISE_NUM_STAGES ];
};

//const float PinkNoise::A[] = { 0.02109238, 0.07113478, 0.68873558 }; // rescaled by (1+P)/(1-P)
//const float PinkNoise::P[] = { 0.3190,  0.7756,  0.9613  };

#endif