Mercurial > hg > beaglert
view examples/10-Instruments/tank-wars/main.cpp @ 493:a23d74e2f6cb prerelease
Minor changes to doxygen
author | Robert Jack <robert.h.jack@gmail.com> |
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date | Tue, 21 Jun 2016 18:50:03 +0100 |
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/* * main.cpp * * Created on: Oct 24, 2014 * Author: parallels */ #include <iostream> #include <cstdlib> #include <libgen.h> #include <signal.h> #include <getopt.h> #include <sndfile.h> #include <Bela.h> extern int gScreenFramesPerSecond; float *gMusicBuffer = 0; int gMusicBufferLength = 0; float *gSoundBoomBuffer = 0; int gSoundBoomBufferLength = 0; float *gSoundHitBuffer = 0; int gSoundHitBufferLength = 0; using namespace std; // Load a sound sample from file int loadSoundFile(const string& path, float **buffer, int *bufferLength) { SNDFILE *sndfile ; SF_INFO sfinfo ; if (!(sndfile = sf_open (path.c_str(), SFM_READ, &sfinfo))) { cout << "Couldn't open file " << path << endl; return 1; } int numChan = sfinfo.channels; if(numChan != 1) { cout << "Error: " << path << " is not a mono file" << endl; return 1; } *bufferLength = sfinfo.frames * numChan; *buffer = new float[*bufferLength]; if(*buffer == 0){ cout << "Could not allocate buffer" << endl; return 1; } int subformat = sfinfo.format & SF_FORMAT_SUBMASK; int readcount = sf_read_float(sndfile, *buffer, *bufferLength); // Pad with zeros in case we couldn't read whole file for(int k = readcount; k < *bufferLength; k++) (*buffer)[k] = 0; sf_close(sndfile); return 0; } // Handle Ctrl-C by requesting that the audio rendering stop void interrupt_handler(int var) { gShouldStop = true; } // Print usage information void usage(const char * processName) { cerr << "Usage: " << processName << " [options]" << endl; Bela_usage(); cerr << " --fps [-f] value: Set target frames per second\n"; cerr << " --help [-h]: Print this menu\n"; } int main(int argc, char *argv[]) { BelaInitSettings settings; // Standard audio settings string musicFileName = "music.wav"; string soundBoomFileName = "boom.wav"; string soundHitFileName = "hit.wav"; struct option customOptions[] = { {"help", 0, NULL, 'h'}, {"fps", 1, NULL, 'f'}, {NULL, 0, NULL, 0} }; // Set default settings Bela_defaultSettings(&settings); // Parse command-line arguments while (1) { int c; if ((c = Bela_getopt_long(argc, argv, "hf:", customOptions, &settings)) < 0) break; switch (c) { case 'f': gScreenFramesPerSecond = atoi(optarg); if(gScreenFramesPerSecond < 1) gScreenFramesPerSecond = 1; if(gScreenFramesPerSecond > 100) gScreenFramesPerSecond = 100; break; case 'h': usage(basename(argv[0])); exit(0); case '?': default: usage(basename(argv[0])); exit(1); } } // Load the sound files if(loadSoundFile(musicFileName, &gMusicBuffer, &gMusicBufferLength) != 0) { cout << "Warning: unable to load sound file " << musicFileName << endl; } if(loadSoundFile(soundBoomFileName, &gSoundBoomBuffer, &gSoundBoomBufferLength) != 0) { cout << "Warning: unable to load sound file " << soundBoomFileName << endl; } if(loadSoundFile(soundHitFileName, &gSoundHitBuffer, &gSoundHitBufferLength) != 0) { cout << "Warning: unable to load sound file " << soundHitFileName << endl; } // Initialise the PRU audio device if(Bela_initAudio(&settings, 0) != 0) { cout << "Error: unable to initialise audio" << endl; return -1; } // Start the audio device running if(Bela_startAudio()) { cout << "Error: unable to start real-time audio" << endl; return -1; } // Set up interrupt handler to catch Control-C and SIGTERM signal(SIGINT, interrupt_handler); signal(SIGTERM, interrupt_handler); // Run until told to stop while(!gShouldStop) { usleep(100000); } // Stop the audio device Bela_stopAudio(); // Clean up any resources allocated for audio Bela_cleanupAudio(); // Release sound files if(gMusicBuffer != 0) free(gMusicBuffer); if(gSoundBoomBuffer != 0) free(gSoundBoomBuffer); if(gSoundHitBuffer != 0) free(gSoundHitBuffer); // All done! return 0; }